• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:02
CEST 13:02
KST 20:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun11[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists21[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup RSL Revival: Season 5 - Qualifiers and Main Event SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Pros React To: Leta vs Tulbo (ASL S21, Ro.8) ASL21 General Discussion [TOOL] Starcraft Chat Translator JaeDong's ASL S21 Ro16 Post-Review Missed out on ASL tickets - what are my options?
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 ASL Season 21 LIVESTREAM with English Commentary
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2522 users

Potential Updates Coming to the SC2 CN Server

Forum Index > SC2 General
Post a Reply
lepricon1992
Profile Joined July 2019
105 Posts
Last Edited: 2026-03-16 15:47:01
March 16 2026 15:43 GMT
#1
(Note: This post was originally written in Chinese and translated by AI)

As is widely known, StarCraft II halted all non-balance updates after 2020, putting an end to new Co-op content, skins, War Chests, and other premium items. However, with Blizzard games making their return to China, recent signs suggest that the Chinese SC2 server might be brewing some exciting changes.

The primary source of this information is a recent survey distributed by NetEase ThunderFire Studio, Blizzard's publishing partner in China. Created specifically for Chinese SC2 players, the survey covers several intriguing topics that have already sparked heated discussions within the local community (you can check the LINK to the original Chinese survey here if interested).

One of the most disruptive topics in the survey regards a "Unit Rotation" system for the Versus mode. NetEase is seeking player feedback on whether they would be interested in a seasonal rotation system to replace the current standard ladder—meaning certain units would be rotated out of the game each season, while new units would be introduced.

Interestingly, many believe this concept is directly tied to SCBOY, the largest SC2 broadcasting duo and community hub in China. SCBOY has repeatedly pitched the idea of "unit rotation" during their streams. As a major tournament organizer with direct influence over NetEase, their input likely carries significant weight. It is also worth noting that SCBOY.xiaose chimed in on a Chinese forum, urging players: "Please take this survey seriously; nothing comes out of nowhere."

Another major highlight is the possibility of brand-new skins. The survey showcased concept art and early in-game 3D models for four new skins for each race Terran, Protoss and Zerg. (though, judging by the models provided, the designs are likely still in their early conceptual stages).

During NetEase's previous tenure as Blizzard's proxy, the Chinese publisher had very limited authorization to modify Blizzard's IPs. However, this dynamic seems to have shifted significantly since Blizzard's highly anticipated return to China via NetEase. The strongest evidence of this is NetEase ThunderFire's launch of an exclusive, localized World of Warcraft Titan Reforged Server. The content and gameplay loop of this server were entirely designed by NetEase autonomously, successfully attracting a massive player base, including many foreign streamers who crossed regional servers to play.

It remains unclear whether NetEase has been granted similar modification rights for StarCraft II, or if they have simply acquired the authority to propose major update initiatives to Blizzard. Regardless, after years of stagnant waters and halted updates, we sincerely hope that StarCraft II can spark a new wave of changes, starting right here on the Chinese server.
BlackEyed
Profile Joined October 2024
15 Posts
March 16 2026 19:23 GMT
#2
Changes to StarCraft are definitely needed. But seasonal unit rotation? Sounds dubious — especially for an esports title. Imagine: a tournament in two months, but a new season starts in 1.5 months. In the end players practice for one meta, and at the tournament they’re playing in another...

A much better idea, IMO, would be an in-game unit-selection system. You build the Cybernetics Core and choose there between a Stalker and a Dragoon. The Cybernetics Core model would change slightly so the choice can be scouted.
seopthi
Profile Blog Joined December 2014
395 Posts
March 16 2026 21:08 GMT
#3
I think it's a great idea to refresh the game.

This sounds like a minor point, but it's always been strange to me to have the three faction-based expansions and the game now, somewhat arbitrarily, being named after Protoss. The dream would be to have one big expansion, like SC2 Ultimate (not LotV).

I hate battle passes and seasons in games, but perhaps it'd do good for SC, if the seasons were at least a couple of months so the meta has time to evolve; perhaps aligned with RSL/GSL seasons. I'd like to see the # of starting workers to be one of the seasonal variables.
bela.mervado
Profile Joined December 2008
Hungary408 Posts
March 16 2026 21:52 GMT
#4
As long as it is a separate mmr.
We could as well have mmr tied to a specific mod, like the evo bw vs sc2,
and users could choose which mmr to showcase,
either the normal sc2 ladder mmr (default), or the evo one, or the unit rotation one, whatever they want.

the dieselpunk/green stalker looks nice, would buy 5/7.
seopthi
Profile Blog Joined December 2014
395 Posts
March 16 2026 22:43 GMT
#5
This may be derailing but I strongly believe that they should do MMR per matchup (thus ~50% winrate) and then have the overall MMR to be the average of the three.
yocay
Profile Joined March 2026
1 Post
March 17 2026 06:01 GMT
#6
--- Nuked ---
greatdeal
Profile Joined March 2026
13 Posts
March 21 2026 21:02 GMT
#7
--- Nuked ---
LaughNgamezYT
Profile Joined September 2020
29 Posts
March 21 2026 23:43 GMT
#8
On March 17 2026 04:23 BlackEyed wrote:
In the end players practice for one meta, and at the tournament they’re playing in another...




We've been doing this for over a decade with shitty patch & new map schedules prior to tournaments.
CicadaSC
Profile Joined January 2018
United States1908 Posts
March 22 2026 03:26 GMT
#9
Weekly unit rotations for versus mode? Awesome! I want this in NA too.
Remember that we all come from a place of passion!!
Waxangel
Profile Blog Joined September 2002
United States33597 Posts
Last Edited: 2026-03-23 02:26:45
March 23 2026 02:23 GMT
#10
Huh, that's a very interesting development. Actively adding new units and designing game rotations would have required way more effort/labor than Blizzard HQ was willing to put into classic games, but if they're willing to outsource all that to Netease...
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
downlod4605
Profile Joined March 2026
Pakistan1 Post
March 25 2026 15:04 GMT
#11
--- Nuked ---
Dezibell
Profile Joined February 2012
Germany29 Posts
March 27 2026 15:26 GMT
#12
On March 17 2026 04:23 BlackEyed wrote:
Changes to StarCraft are definitely needed. But seasonal unit rotation? Sounds dubious — especially for an esports title. Imagine: a tournament in two months, but a new season starts in 1.5 months. In the end players practice for one meta, and at the tournament they’re playing in another...

A much better idea, IMO, would be an in-game unit-selection system. You build the Cybernetics Core and choose there between a Stalker and a Dragoon. The Cybernetics Core model would change slightly so the choice can be scouted.


This kind of thing happens in Dota2 quite regularly. Patchnotes that take over an hour simply to just read have been dropped in the middle of Bo3 series of tournaments multiple times before. The organisers gave the players time to read and discuss before playing on. This was always a spectacle with viewer numbers spiking to see the very first pro games on the new patch.
Please log in or register to reply.
Live Events Refresh
INu's Battles
11:00
INu's Battles#15
Classic vs ByuN
SHIN vs ByuN
IntoTheiNu 89
LiquipediaDiscussion
Escore
10:00
Week 5
LiquipediaDiscussion
Replay Cast
09:00
PiGosaur Cup #72
CranKy Ducklings135
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko204
ProTech141
StarCraft: Brood War
Sea 3521
Calm 3031
firebathero 533
Shuttle 376
Mini 338
actioN 249
Stork 232
Leta 214
Zeus 201
Hyun 199
[ Show more ]
BeSt 196
EffOrt 163
Soma 157
Hyuk 151
Snow 139
Soulkey 137
Larva 128
ggaemo 107
Light 97
Killer 80
ToSsGirL 78
ZerO 77
Hm[arnc] 76
hero 73
Pusan 59
Rush 52
sSak 46
Sharp 42
Backho 37
Shinee 36
NotJumperer 34
scan(afreeca) 28
Shine 28
Sexy 23
yabsab 23
sorry 22
[sc1f]eonzerg 19
Free 19
Nal_rA 18
910 18
zelot 16
Terrorterran 15
Barracks 14
soO 13
IntoTheRainbow 12
Sacsri 8
GoRush 7
ajuk12(nOOB) 6
SilentControl 6
JulyZerg 5
Dota 2
resolut1ontv 1712
monkeys_forever332
XcaliburYe269
League of Legends
JimRising 404
Other Games
singsing1815
crisheroes225
Happy175
B2W.Neo139
NeuroSwarm79
MindelVK16
ZerO(Twitch)12
Organizations
Dota 2
PGL Dota 2 - Main Stream143
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 60
• CranKy Ducklings SOOP47
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco3283
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1816
• TFBlade1453
• Stunt585
Upcoming Events
OSC
1h 58m
Big Brain Bouts
4h 58m
Replay Cast
12h 58m
Replay Cast
21h 58m
RSL Revival
22h 58m
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
23h 58m
IPSL
1d 4h
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
1d 7h
Replay Cast
1d 12h
RSL Revival
1d 22h
herO vs TriGGeR
NightMare vs Solar
[ Show More ]
uThermal 2v2 Circuit
2 days
BSL
2 days
IPSL
2 days
eOnzErG vs TBD
G5 vs Nesh
Patches Events
2 days
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Jaedong vs Light
Monday Night Weeklies
3 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Snow vs Flash
WardiTV Invitational
3 days
GSL
4 days
Classic vs Cure
Maru vs Rogue
GSL
5 days
SHIN vs Zoun
ByuN vs herO
Replay Cast
6 days
Escore
6 days
The PondCast
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-04-29
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W5
KK 2v2 League Season 1
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.