• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:35
CET 13:35
KST 21:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage9Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22 SC4ALL: II Venue Change Announcement!
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
BW General Discussion List of top players active on ShieldBattery [BSL23] RO16 Group Stage screpdb: new Starcraft reporting tool [BW] Looking for Clan Thread!
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament Stage 1: Community Poll [$1250] International ShieldBattery League Small VOD Thread 2.0
Strategy
Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 15854 users

Console Gamers Get Killed against PC Gamers

Forum Index > General Forum
Post a Reply
1 2 3 4 5 14 15 16 Next All
theSAiNT
Profile Joined July 2009
United States726 Posts
July 23 2010 18:39 GMT
#1
I've always been an elitist PC gamer snob and I've always believed this to be true so it's hardly news to me. If I remember correctly, they made Q3 for the Dreamcast compatible with the PC version and as expected, the console gamers were massacred. It's not the fault of console gamers but the game pad is just a far inferior precision input device for these types of games. Nevertheless, it's sad that Microsoft shelved this project. It might have given PC development a shot in the arm.

http://www.rahulsood.com/2010/07/console-gamers-get-killed-against-pc.html
Trion
Profile Joined June 2010
Canada291 Posts
July 23 2010 18:47 GMT
#2
I find that surprising, I would assume a game designed for a console would be much easier to play on a console.
Zapperkhan
Profile Joined October 2008
United States437 Posts
July 23 2010 18:50 GMT
#3
Sounds pretty bullshit that they researched this, since they have games that are live now that do cross platform play. Mainly being Shadowrun. Sounds ridiculous that this was semi recent.
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
July 23 2010 18:50 GMT
#4
Keyboard and mouse provides much more flexibility than two analogs and some random buttons
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
QuanticHawk
Profile Blog Joined May 2007
United States32164 Posts
July 23 2010 18:57 GMT
#5
'It's a real shame that Microsoft killed this -- because had they kept it alive it might have actually increased the desire of game developers and gamers alike to continue developing and playing rich experiences on the PC which would trickle down to the console as it has in the past.'

I don't see why this would matter at all. It does nothing to change the main reasons why people go to consoles over pcs
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
July 23 2010 18:59 GMT
#6
Well...
It's only logical that in terms of control, keyboard > controllers
And therefore it's also logical that PC gamers are better than console gamers
barbsq
Profile Joined November 2009
United States5348 Posts
July 23 2010 18:59 GMT
#7
On July 24 2010 03:50 Zapperkhan wrote:
Sounds pretty bullshit that they researched this, since they have games that are live now that do cross platform play. Mainly being Shadowrun. Sounds ridiculous that this was semi recent.


based on some of the comments on that article, it seems that several of the articles have very questionable research behind them. Regardless, this is not surprising at all, pc simply has more freedom in terms of controls, especially in the first person. The only situation i think that consoles have somewhat of an edge might be in a 3rd person game, but that simply comes down to control style and user interface setup (imo, gta plays better on console than it does on pc)
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2010-07-23 19:03:50
July 23 2010 19:03 GMT
#8
I've always felt like pc gamers were just more hardcore than console gamers in general. Console gamers sit on their couch and eat potato chips and drink beer. PC gamers sit right in front of their monitor and don't move for 12 hours and tweak their drivers and game settings and pee into bottles.

+ Show Spoiler +
don't take this post too seriously, though I do somewhat believe the first sentence
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
July 23 2010 19:04 GMT
#9
Sometimes the controls may be optimized for console play so much as well. I remember trying to play Dead Space on PC and the game was very awkward and sluggish for some reason :/
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2010-07-23 19:09:24
July 23 2010 19:06 GMT
#10
On July 24 2010 04:04 FragKrag wrote:
Sometimes the controls may be optimized for console play so much as well. I remember trying to play Dead Space on PC and the game was very awkward and sluggish for some reason :/


could be just a bad pc port, saints row 2 (and gta 4 i think) simply have awful pc ports since they dont bother optimizing the fucking engine and making the coding just work poorly on the pc in general.

edit: one thing i do agree heavily with the article though, is that games (for the most part), should be designed with the pc in mind, with them trickling down to consoles afterwards. Pc simply has so much greater potential in terms of both hardware and software that it seems like it would be easier to code for the pc then convert it to work for consoles than the other way around, much like how its soo easy to code for unix (for mac and linux), then convert to windows based systems, versus coding for windows then converting to unix.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Whyzguy
Profile Joined June 2008
Canada263 Posts
July 23 2010 19:09 GMT
#11
I don't know about you, but I'm inept at console shooters while I'm decent at PC shooters.
"He who throws dirt, is losing ground." - Fortune Cookie [May 2011]
Zapperkhan
Profile Joined October 2008
United States437 Posts
July 23 2010 19:09 GMT
#12
On July 24 2010 03:59 barbsq wrote:

based on some of the comments on that article, it seems that several of the articles have very questionable research behind them. Regardless, this is not surprising at all, pc simply has more freedom in terms of controls, especially in the first person. The only situation i think that consoles have somewhat of an edge might be in a 3rd person game, but that simply comes down to control style and user interface setup (imo, gta plays better on console than it does on pc)

Yea real shady. As if Voodoo really needs to convert console peasants to switch or something. As the OP mentions, they've had this experiment with the Dreamcast as well. They even have little dongles to plug your mouse and keyboard in to disguise it as a controller on your console.

I do kinda see what you mean with 3rd person games. Without autoaim though most still are a pain and wayyy better on the PC. I played the crap outta Vice City on the PC. 3rd person games don't require as much precision either or at least it feels that way to me.
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
July 23 2010 19:11 GMT
#13
Let me know when a console player can do this

Follow me: www.twitter.com/zlasher
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 23 2010 19:12 GMT
#14
You are kidding yourself if you think it's "easier to code for the PC than for console". It's not that simple because there are numerous things to take into account for both machines. At the end of the day you'd sound a bit more believable if you knew that a console is literally just a dedicated graphics hog of a computer.
Math me up, scumboi. - Acrofales
Ruthless
Profile Joined August 2008
United States492 Posts
July 23 2010 19:12 GMT
#15
Its probably a good thing most console gamers probably cannot sort 9ut the slew of issues that a pc can make. The problem with pc is that each pc is a unique instance and compatibility is difficult to achieve.

For most people it would be ideal to have a console with mouse and keyboard with a console like in cod4 to customize safely.

Either that or stop making so much cash for madden and console t.t
barbsq
Profile Joined November 2009
United States5348 Posts
July 23 2010 19:16 GMT
#16
On July 24 2010 04:09 Zapperkhan wrote:
Show nested quote +
On July 24 2010 03:59 barbsq wrote:

based on some of the comments on that article, it seems that several of the articles have very questionable research behind them. Regardless, this is not surprising at all, pc simply has more freedom in terms of controls, especially in the first person. The only situation i think that consoles have somewhat of an edge might be in a 3rd person game, but that simply comes down to control style and user interface setup (imo, gta plays better on console than it does on pc)

Yea real shady. As if Voodoo really needs to convert console peasants to switch or something. As the OP mentions, they've had this experiment with the Dreamcast as well. They even have little dongles to plug your mouse and keyboard in to disguise it as a controller on your console.

I do kinda see what you mean with 3rd person games. Without autoaim though most still are a pain and wayyy better on the PC. I played the crap outta Vice City on the PC. 3rd person games don't require as much precision either or at least it feels that way to me.


i think i am kinda biased in the sense that i played gta for console with a bunch of buddies drinking beers in a dorm room while we took turns going on rampages, doing random vehicle stunts/explosions and just dicking around in general, while i would be more inclined to play a pc version if i was the only one playing it.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
QuanticHawk
Profile Blog Joined May 2007
United States32164 Posts
July 23 2010 19:23 GMT
#17
On July 24 2010 03:59 Abenson wrote:
Well...
It's only logical that in terms of control, keyboard > controllers
And therefore it's also logical that PC gamers are better than console gamers


If you beat Wayne Gretzky in hockey one on one by using a hockey stick while he was using a 2x4 with a salmon tied to the bottom, would you be the better player??
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
DarQraven
Profile Joined January 2010
Netherlands553 Posts
Last Edited: 2010-07-23 19:25:53
July 23 2010 19:23 GMT
#18
I remember playing Shadowrun back when that was released, and being SO pissed off about all the stuff the developers had done to shift the game in the favor of console gamers.
Console players received auto-aim (sticky crosshairs, bendy bullets, the whole shabang), all weapons featured huge cone of fire (basically making precise aiming futile in the first place), the PC version had a craptastic mouse implementation that capped rotation speed and introduced input lag, your crosshairs (and associated cone of fire) expanded like mad when you moved your mouse too fast (making snap shots like in the CS video above impossible/pointless), and the movement was VERY sluggish (nullifying keyboard's advantage in being able to strafe very quickly).

PC players were still routinely kicked from servers because we slaughtered the console players, even after the developer had buffed them and made the game as console-centric as possible.
Then this guy comes out and starts spewing BS in interviews about how the PC gamers were being defeated in internal testing.

My favorite thing to do in that game:
1) Buy SMG + crapton of ammo.
2) Run in tight circles around console player while spraying.
3) Escape fight without taking any damage at all.
4) ???
5) Profit!
buKe
Profile Joined February 2010
Canada168 Posts
July 23 2010 19:24 GMT
#19
how reliable is this really?
I've heard from reliable sources

oh nvm.
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
July 23 2010 19:24 GMT
#20
On July 24 2010 04:12 Ace wrote:
You are kidding yourself if you think it's "easier to code for the PC than for console". It's not that simple because there are numerous things to take into account for both machines. At the end of the day you'd sound a bit more believable if you knew that a console is literally just a dedicated graphics hog of a computer.


It's probably easier in the sense that for the most part, PCs are more of an open platform. Don't need to consult Microsoft/Sony/Nintendo in general if you want to make a PC game :>
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
1 2 3 4 5 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
INu's Battles
21:00
INu's Battles#22
ByuN vs Classic
IntoTheiNu 671
ByuN (SOOP) 33
Classic 26
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN (SOOP) 33
Classic 26
StarCraft: Brood War
Rain 2463
BeSt 2221
Calm 1799
firebathero 1171
Horang2 996
Shuttle 878
Jaedong 381
Mini 347
Hyun 347
EffOrt 251
[ Show more ]
Rush 199
Soulkey 180
Leta 176
Light 162
Last 143
Snow 140
Stork 136
Zeus 130
Larva 87
Pusan 80
Mind 78
Killer 66
hero 38
ToSsGirL 37
Free 28
actioN 27
Bale 25
Movie 20
Sharp 20
sorry 17
soO 16
JYJ 13
Hm[arnc] 12
sOs 11
Icarus 1
Dota 2
Gorgc1879
Dendi533
monkeys_forever200
XcaliburYe97
Counter-Strike
olofmeister660
Other Games
singsing1655
B2W.Neo499
Lowko291
byalli241
XaKoH 239
crisheroes192
ArmadaUGS188
Fuzer 167
Mew2King105
KnowMe50
Railgan30
Organizations
StarCraft: Brood War
UltimateBattle 35
lovetv 6
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1276
League of Legends
• Jankos1261
• Stunt448
Upcoming Events
3D!Clan Event
3h 55m
The PondCast
21h 25m
KCM Race Survival
21h 25m
WardiTV Invitational
23h 25m
OSC
1d 10h
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
1d 23h
OSC
2 days
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
2 days
IPSL
3 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
3 days
TerrOr vs OyAji
UltrA vs Gosudark
[ Show More ]
Sparkling Tuna Cup
3 days
IPSL
4 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
4 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
4 days
PiGosaur Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.