• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:23
CEST 13:23
KST 20:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)18Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) BGE Stara Zagora to be held again in June 2025
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ screpdb: new Starcraft reporting tool
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile General RTS Discussion Thread Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9033 users

HotS Balance Update - November 11 - Page 39

Forum Index > SC2 General
1858 CommentsPost a Reply
Prev 1 37 38 39 40 41 93 Next
DinosaurPoop
Profile Blog Joined April 2013
687 Posts
November 12 2013 17:42 GMT
#761
On November 13 2013 02:41 Existor wrote:
Banner for thread

[image loading]

sickkk cityyyyyyyy
When cats speak, mice listen.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
November 12 2013 17:43 GMT
#762
On November 13 2013 02:41 Plansix wrote:
Show nested quote +
On November 13 2013 02:38 Faust852 wrote:
On November 13 2013 02:27 DinosaurPoop wrote:
People don't seem to understand how much the siege tank attack speed buff snowballs once the tank count gets high enough.
Edit: btw its not like marines or turrets cant stop oracles lol, its just a speed boost, sure it might get to the base a LITTLE bit faster but by then you should probably have like 10 marines unless you're MKP level of greedy


Explain me WHY please, no one has given me a proper explaination about it. For me there are absolutly no snowball effect, If you have 20 tanks, it will only have the same DPS of 21 tanks ? That's it.

Because the tanks fire faster, so all the tanks get a second shot sooner. Someone did that math and the attack speed boots equals a second volley against charging banelings, which is twice as much damage as before. But you have to see them at work to get a feel for the change.


It's a joke because Tanks always fire 2 times, since baneling weren't running in a straight line. So it change nothing.
Dynamitekid
Profile Joined November 2012
United States55 Posts
November 12 2013 17:45 GMT
#763
I wonder when Blizzard is going to make Adrenal glands worth getting.
goody153
Profile Blog Joined April 2013
44282 Posts
November 12 2013 17:46 GMT
#764
On November 13 2013 02:41 Existor wrote:
Banner for thread

[image loading]

one of the only good things i saw from this thread .. which is not bashing people/race/balance and other stuff
this is a quote
goody153
Profile Blog Joined April 2013
44282 Posts
November 12 2013 17:46 GMT
#765
On November 13 2013 02:45 Dynamitekid wrote:
I wonder when Blizzard is going to make Adrenal glands worth getting.

when zerg can no longer produce 50+ zerglings in one time i think ?
this is a quote
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2013-11-12 17:51:13
November 12 2013 17:47 GMT
#766
On November 13 2013 02:46 goody153 wrote:
Show nested quote +
On November 13 2013 02:41 Existor wrote:
Banner for thread

[image loading]

one of the only good things i saw from this thread .. which is not bashing people/race/balance and other stuff

Existor is always on track with his Banners, awesome sauce as always from him.

On November 13 2013 02:45 Dynamitekid wrote:
I wonder when Blizzard is going to make Adrenal glands worth getting.

It is not that Adrenal Glands are bad(they are worse than in BW though), but the lings that are problem. There are to many things that just makes them evaporate unlike in BW, so they usually won't attack much.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Kevin_Sorbo
Profile Joined November 2011
Canada3217 Posts
November 12 2013 17:48 GMT
#767
On November 13 2013 02:39 DinosaurPoop wrote:
Show nested quote +
On November 13 2013 02:34 Pirfiktshon wrote:
On November 13 2013 02:27 DinosaurPoop wrote:
People don't seem to understand how much the siege tank attack speed buff snowballs once the tank count gets high enough.
Edit: btw its not like marines or turrets cant stop oracles lol, its just a speed boost, sure it might get to the base a LITTLE bit faster but by then you should probably have like 10 marines unless you're MKP level of greedy


See how many marines you can get out with a normal 1 Rax Reactor Reaper Expand which is supposedly safer way to expand with a proxy oracle hitting your base at 5:08-5:10 then come back and talk.

ofc you wont hold with a 1 rax reactor reaper expand go gasless if you want to hold proxy oracle


so by 13 supply I have to decide if its proxy oracle or not??
The mind is like a parachute, it doesnt work unless its open. - Zappa
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
November 12 2013 17:52 GMT
#768
Just beat protoss with mech, Terran mech confirmed OP.
Innovation | Flash | Mvp | Byun | TY
DinosaurPoop
Profile Blog Joined April 2013
687 Posts
November 12 2013 17:54 GMT
#769
On November 13 2013 02:48 Kevin_Sorbo wrote:
Show nested quote +
On November 13 2013 02:39 DinosaurPoop wrote:
On November 13 2013 02:34 Pirfiktshon wrote:
On November 13 2013 02:27 DinosaurPoop wrote:
People don't seem to understand how much the siege tank attack speed buff snowballs once the tank count gets high enough.
Edit: btw its not like marines or turrets cant stop oracles lol, its just a speed boost, sure it might get to the base a LITTLE bit faster but by then you should probably have like 10 marines unless you're MKP level of greedy


See how many marines you can get out with a normal 1 Rax Reactor Reaper Expand which is supposedly safer way to expand with a proxy oracle hitting your base at 5:08-5:10 then come back and talk.

ofc you wont hold with a 1 rax reactor reaper expand go gasless if you want to hold proxy oracle


so by 13 supply I have to decide if its proxy oracle or not??

well until protoss stop proxy oracle bullshit you have to

this might make hallucinating oracles a more viable idea than hallucinating phoenixes in some cases.
When cats speak, mice listen.
SHODAN
Profile Joined November 2011
United Kingdom1161 Posts
November 12 2013 17:54 GMT
#770
the tank & oracle changes are laughably bad.

the top posts on TL, reddit and the b.net forums called on David Kim to test increased flat damage for tanks, changes to hellion/viking transformation time, and changes to the thor. It's completely ignored and we get a petty change for an already insignificant unit. hope this fucking imbecile chokes on his paycheck.
orvinreyes
Profile Joined June 2007
577 Posts
November 12 2013 17:54 GMT
#771
On November 13 2013 02:52 Jono7272 wrote:
Just beat protoss with mech, Terran mech confirmed OP.


Nice. I miss goliath vulture tank TvP.
http://youtu.be/LfmrHTdXgK4
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
Last Edited: 2013-11-12 17:56:19
November 12 2013 17:54 GMT
#772
On November 13 2013 02:43 Faust852 wrote:
Show nested quote +
On November 13 2013 02:41 Plansix wrote:
On November 13 2013 02:38 Faust852 wrote:
On November 13 2013 02:27 DinosaurPoop wrote:
People don't seem to understand how much the siege tank attack speed buff snowballs once the tank count gets high enough.
Edit: btw its not like marines or turrets cant stop oracles lol, its just a speed boost, sure it might get to the base a LITTLE bit faster but by then you should probably have like 10 marines unless you're MKP level of greedy


Explain me WHY please, no one has given me a proper explaination about it. For me there are absolutly no snowball effect, If you have 20 tanks, it will only have the same DPS of 21 tanks ? That's it.

Because the tanks fire faster, so all the tanks get a second shot sooner. Someone did that math and the attack speed boots equals a second volley against charging banelings, which is twice as much damage as before. But you have to see them at work to get a feel for the change.


It's a joke because Tanks always fire 2 times, since baneling weren't running in a straight line. So it change nothing.


Well, then suppose that this buff gives them the chance to fire a third time. It's true that the buff only increases their average DPS over a long period of time by a small amount, but what engagement lasts for a minute, let alone two or more, in Starcraft? One extra shot from each of the six tanks in your army is significant, should it play out that way.

On November 13 2013 02:54 SHODAN wrote:
the tank & oracle changes are laughably bad.

the top posts on TL, reddit and the b.net forums called on David Kim to test increased flat damage for tanks, changes to hellion/viking transformation time, and changes to the thor. It's completely ignored and we get a petty change for an already insignificant unit. hope this fucking imbecile chokes on his paycheck.


Hey person, maybe wait and see how the actual good players handle it before wishing death upon people? A little bit of maturity will take you a long way sometimes.
AdministratorBreak the chains
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
November 12 2013 17:55 GMT
#773
On November 13 2013 02:48 Kevin_Sorbo wrote:
Show nested quote +
On November 13 2013 02:39 DinosaurPoop wrote:
On November 13 2013 02:34 Pirfiktshon wrote:
On November 13 2013 02:27 DinosaurPoop wrote:
People don't seem to understand how much the siege tank attack speed buff snowballs once the tank count gets high enough.
Edit: btw its not like marines or turrets cant stop oracles lol, its just a speed boost, sure it might get to the base a LITTLE bit faster but by then you should probably have like 10 marines unless you're MKP level of greedy


See how many marines you can get out with a normal 1 Rax Reactor Reaper Expand which is supposedly safer way to expand with a proxy oracle hitting your base at 5:08-5:10 then come back and talk.

ofc you wont hold with a 1 rax reactor reaper expand go gasless if you want to hold proxy oracle


so by 13 supply I have to decide if its proxy oracle or not??



Thank You I was hoping someone else was going to point that out LOL BTW Gasless Expand really isn't seen as viable anymore nless you go CC first LOL Which again you won't get enough marines out in time to defend it. Now if we now have to absolutely 100% play gasless expand 1 rax fe just to stay safe to this one build every game then how is this playing into their big picture of creating diversity?
SSVnormandy
Profile Joined July 2012
France392 Posts
Last Edited: 2013-11-12 18:01:49
November 12 2013 18:00 GMT
#774
Basically WM nerf a huge nerf to Mech maybe more than bio play.

If you look at any decent mech player nowadays they all play with a ridiculous amount of mines and with relatively few siege tanks in TvZ . The main reason is that mines are extremely versatile and combine well with tanks as they deal with their hard counter pretty well.


I look forward to see how people will remplace WM with sky terran with the upgrade fusion but it will be hard as !@#$ to go both mech and sky terran with the limited gas ressource you have.

So this patch is nothing but a huge nerf to mech in its current state in TvZ. But guess what this does not apply to TvT where the tank buff +armory merge will give a big edge to mech !


Merging air and mech upgrades feels good lategame but WM helped a lot to survive to the lategame. Now that they are nerfed to the ground how many people will get to that stage without being ridiculously behind.... not much I'm afraid.

To resume this patch is an excellent way to transform TvT into a mech fest. This is a nerf to TvZ mech and might make mech viable in TvP. It's not what I call a patch that can make mech viable and balance in all MU.

But nice try DK ! Nice try!!

And I almost forgot. thanks really for upgrading oracles after sOs showed the world you can go proxy oracle every single game and be safe to transition to templar. Now protoss will always have air tech to counter directly mech. Awesome job !! Bravo ! Congratz !!
Battlecruisers.... Just Battlecruisers...
RampancyTW
Profile Joined August 2010
United States577 Posts
November 12 2013 18:00 GMT
#775
On November 13 2013 02:45 Dynamitekid wrote:
I wonder when Blizzard is going to make Adrenal glands worth getting.
It's extremely worth getting for any ling-heavy style, and is about as beneficial than an additional +1 upgrade when you already have an upgrade lead, which will commonly be the case vs. Protoss after the midgame, since P tends to focus on attack upgrades. Makes a big difference in damage dealt for ling drops/runbys as well.

People are stupid.
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
November 12 2013 18:04 GMT
#776
On November 13 2013 02:55 Pirfiktshon wrote:
Show nested quote +
On November 13 2013 02:48 Kevin_Sorbo wrote:
On November 13 2013 02:39 DinosaurPoop wrote:
On November 13 2013 02:34 Pirfiktshon wrote:
On November 13 2013 02:27 DinosaurPoop wrote:
People don't seem to understand how much the siege tank attack speed buff snowballs once the tank count gets high enough.
Edit: btw its not like marines or turrets cant stop oracles lol, its just a speed boost, sure it might get to the base a LITTLE bit faster but by then you should probably have like 10 marines unless you're MKP level of greedy


See how many marines you can get out with a normal 1 Rax Reactor Reaper Expand which is supposedly safer way to expand with a proxy oracle hitting your base at 5:08-5:10 then come back and talk.

ofc you wont hold with a 1 rax reactor reaper expand go gasless if you want to hold proxy oracle


so by 13 supply I have to decide if its proxy oracle or not??



Thank You I was hoping someone else was going to point that out LOL BTW Gasless Expand really isn't seen as viable anymore nless you go CC first LOL Which again you won't get enough marines out in time to defend it. Now if we now have to absolutely 100% play gasless expand 1 rax fe just to stay safe to this one build every game then how is this playing into their big picture of creating diversity?

Gasless expand is very common and more than viable against Protoss? I'm not sure what you're getting at here.
WriterRecently Necro'd (?)
Apoteosis
Profile Joined June 2011
Chile820 Posts
November 12 2013 18:10 GMT
#777
On November 12 2013 18:10 Mutineer wrote:
People saying that terran forgot about air and mech upgrade combine. For me it is way not how thinks should be.
Terran should have one upgrade apply to ALL units, because terran have 9 types of production buildings.
Zergs on other hand should have separate upgrade for every unit because they have 1 production building.
Toss should be something in between.

What makes terran not fun is extrime cost of switching, when it cost nothign for zerg and little for toss.


Really, we should make a selection of the top 10 stupidest posts, get the data of the posters and send their CVs to Blizzard, so Blizz can send a reply saying: "yes we could give you work IF you can pass a simple CI test because your intellect is so slow and your brain so messed up that you actually believe in the shit you are writing".

For example, this stupid post.
Life won like 200k and didn't hire a proper criminal lawyer.
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
November 12 2013 18:11 GMT
#778
Before it was CC first that was used more than anything if it was Gasless expand. Watch Pro games for the Past 3-4 Months they either go CC first or 12/12 reaper into Reactor. NOW the ONLY thing that will be viable as you are saying correctly is that 1 Rax FE WILL be the only thing viable as it will be the oNLY thing viable to get enough marines out fast enough to defend against Superman Oracles Flying at the speed of light.. LOL
Whitewing
Profile Joined October 2010
United States7483 Posts
November 12 2013 18:12 GMT
#779
Everyone complaining about the tank change not being good enough doesn't understand how army dynamics work.

Tanks fire .2 seconds faster, which means they get their kills .2 seconds faster after their initial volley. This means .2 seconds where your other units aren't shooting the units the tanks killed, and .2 seconds where those units aren't contributing to the enemy army's overall damage output. That's .2 seconds of attacks the enemy units don't get to make. Then the next volley comes .2 seconds faster, so that's .4 seconds those units miss out on doing DPS compared to how it used to be. It adds up pretty quickly.

It's the principle behind 2 zealots beating 6 zerglings, but 8 zealots absolutely slaughter 6 zerglings with no noticeable damage suffered. The faster your army deals damage, the less damage your army takes and the more you have left over after the battle. Tanks firing faster means their damage is dealt faster, which means enemy units have less time to do damage back to you.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
November 12 2013 18:14 GMT
#780
On November 13 2013 02:04 Ghanburighan wrote:
Rule of thumb in this thread, don't respond to Plansix (the jury's out on Crownlol, but probably the same). They are just stirring up stuff. Just look at the number of times they've posted in this thread - if they had something to contribute, they would have said it already. Instead they are just flame-baiting responses and enjoying the show.


That's not quite fair, I've had a lot of good ideas too. I've just suggested waiting to see how the balance changes affect the game before complaining about it. Nothing wrong with that.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Prev 1 37 38 39 40 41 93 Next
Please log in or register to reply.
Live Events Refresh
CrankTV Team League
11:00
Crank Gathers S4: Group Stage
LiquipediaDiscussion
Replay Cast
09:00
Crank Gathers S4: Group Stage
CranKy Ducklings91
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 171
OGKoka 139
BRAT_OK 51
StarCraft: Brood War
Calm 3429
Rain 2865
Sea 1647
Jaedong 707
Shuttle 535
Hyuk 529
BeSt 364
Mini 302
firebathero 230
EffOrt 188
[ Show more ]
Soulkey 152
Soma 148
Light 144
Hyun 144
Snow 137
Zeus 133
Larva 112
ggaemo 82
Free 76
Rush 62
Stork 58
ZerO 46
sorry 43
soO 38
scan(afreeca) 37
Sharp 35
JYJ 32
hero 31
Terrorterran 22
Sexy 17
zelot 16
Hm[arnc] 16
Sacsri 16
Bale 15
Yoon 14
JulyZerg 14
Barracks 11
ajuk12(nOOB) 11
IntoTheRainbow 9
Purpose 7
Dota 2
Gorgc3771
Fuzer 127
League of Legends
Doublelift1234
Other Games
singsing1265
B2W.Neo382
crisheroes304
Lowko284
Happy150
XaKoH 147
amsayoshi80
ZerO(Twitch)11
Trikslyr10
Organizations
Other Games
gamesdonequick2261
BasetradeTV191
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 87
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco2220
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1537
• Stunt394
Upcoming Events
WardiTV Qualifier
37m
Epic.LAN
1h 37m
Big Brain Bouts
4h 37m
SHIN vs Elazer
Percival vs Nicoract
Reynor vs Lambo
Replay Cast
12h 37m
RSL Revival
21h 37m
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
22h 37m
Epic.LAN
1d 1h
IPSL
1d 4h
Dragon vs Hawk
RSL Revival
1d 21h
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
1d 22h
[ Show More ]
OSC
2 days
IPSL
2 days
Bonyth vs Ret
WardiTV Weekly
2 days
Monday Night Weeklies
3 days
PiGosaur Cup
4 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.