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HotS Balance Update - November 11

Forum Index > SC2 General
1858 CommentsPost a Reply
1 2 3 4 5 91 92 93 Next
juicyjames *
Profile Joined August 2011
United States3815 Posts
Last Edited: 2013-11-14 00:22:08
November 11 2013 23:10 GMT
#1
From the official post on Blizzard's forums

[image loading]
Banner by Existor

Last month, we requested your help in playtesting a variety of potential balance changes for Heart of the Swarm. After two iterations of potential changes, two brand new versions of the test map, and a community-driven balance test tournament, we're pleased to announce that we're ready to move forward with a balance update as we begin ladder play during the World Championship Series off-season.



Today, we'll be making the following balance changes for StarCraft II: Heart of the Swarm multiplayer:

PROTOSS
Oracle
  • Movement speed increased from 3.375 to 4.
  • Acceleration increased from 2 to 3.
  • Units that burrow or cloak while under the effects of Revelation will once again be revealed after unburrowing or uncloaking.
+ Show Spoiler [DK's Justification] +
The speed changes are something we’ve tried in the past and we believe this is a better direction than a straight cost reduction for the unit. The main reason is that we’d like the difference between someone who’s amazing with Oracle micro to be able to keep them alive the whole game to get the most out of them, whereas lesser skilled players won’t get as much out of this change. Not only that, this direction is a smaller buff to the all in case and/or early game use cases compared to the previously proposed 50 gas cost reduction.

Revelation right now is the main late game ability for Oracles, meaning if it’s a bit easier to use, we’d see a lot more Oracle usage in the late game as well.

http://us.battle.net/sc2/en/forum/topic/10081798294

TERRAN
Armory
  • Vehicle and Ship Weapon upgrades have been combined.
Siege Tank
  • Siege Mode attack period decreased from 3.0 to 2.8.
Widow Mine
  • Sentinel Missiles now deal reduced damage to units caught within its splash radius based on their distance from the target:
    • 40 damage within 1.25 radius.
    • 20 damage from 1.25 to 1.5.
    • 10 damage from 1.5 to 1.75.
+ Show Spoiler [DK's Justification] +
Armory

We've been looking at this for a long time now, and it feels like a solid step in the right direction.

Siege Tank

Bio play may be more interesting with the Widow Mine change and this buff. Not only that, we believe Terran mech armies can be a lot more viable because faster attack speed naturally means Siege Tanks will be better against their hard counters.

Widow Mine

We'd like to push out the Widow Mine a little bit and bump up the Siege Tank so that bio play becomes more interesting. Ultimately, we believe a mix of Widow Mines and Siege Tanks with your bio army will be a lot more fun to watch than just Widow Mines with bio alone.

http://us.battle.net/sc2/en/forum/topic/10038734466

ZERG
Roach Warren
  • When Tunneling Claws are researched, Roach burrow movement speed has been increased from 1.41 to 2.0. New burrow speed does not requires Glial Reconstitution (Roach speed) upgrade.
+ Show Spoiler [DK's Justification] +
We just don’t see Tunneling Claws coming into play much. There’s some really cool micro potential with burrow-moving Roaches, and we'd like to see how this goes in a test map.

http://us.battle.net/sc2/en/forum/topic/10038734466




Thank you very much for taking the time to playtest each of the changes throughout the last month. The vast amount of feedback that you, pro players, and the StarCraft II Community at-large offered during this testing period has been instrumental in our decision to move forward with the changes above. We'll share more of our thoughts on StarCraft II balance in the future, but for now, let us know what you think in the comments section below.

Poll: Impressions on the Oracle Speed change?

Disapprove (1570)
 
69%

Approve (571)
 
25%

Neutral (150)
 
7%

2291 total votes

Your vote: Impressions on the Oracle Speed change?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral


Poll: Impressions on the Oracle Revelation change?

Approve (1249)
 
82%

Neutral (142)
 
9%

Disapprove (137)
 
9%

1528 total votes

Your vote: Impressions on the Oracle Revelation change?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral


Poll: Impressions on the Armory change?

Approve (1029)
 
61%

Disapprove (482)
 
29%

Neutral (166)
 
10%

1677 total votes

Your vote: Impressions on the Armory change?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral


Poll: Impressions on the Siege Tank change?

Approve (1197)
 
74%

Disapprove (310)
 
19%

Neutral (115)
 
7%

1622 total votes

Your vote: Impressions on the Siege Tank change?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral


Poll: Impressions on the Widow Mine change?

Approve (1014)
 
59%

Disapprove (547)
 
32%

Neutral (152)
 
9%

1713 total votes

Your vote: Impressions on the Widow Mine change?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral


Poll: Impressions on the Roach Warren change?

Approve (1124)
 
69%

Disapprove (314)
 
19%

Neutral (183)
 
11%

1621 total votes

Your vote: Impressions on the Roach Warren change?

(Vote): Approve
(Vote): Disapprove
(Vote): Neutral

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This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
digmouse
Profile Blog Joined November 2010
China6329 Posts
Last Edited: 2013-11-11 23:12:44
November 11 2013 23:11 GMT
#2
So pretty much everything make it through! Except Roach burrow movement speed was 2.25.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
November 11 2013 23:13 GMT
#3
2.8 on the siege tank????????????????????????????????

Typo? or are they sneaking .1 of attack time?
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
SoSexy
Profile Blog Joined February 2011
Italy3725 Posts
November 11 2013 23:13 GMT
#4
YES! They are nerfing WM!
Dating thread on TL LUL
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
November 11 2013 23:15 GMT
#5
Can't believe the Oracle speed and acceleration buffs went through, still feels totally unnecessary.

oh well, at least the roach buff came through. ZvP and possibly ZvZ are going to be very interesting...
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
SerADeadzerg
Profile Blog Joined August 2013
Canada48 Posts
Last Edited: 2013-11-11 23:27:25
November 11 2013 23:15 GMT
#6
Is this live right now?

EDIT: Live.
TheDwf
Profile Joined November 2011
France19747 Posts
November 11 2013 23:16 GMT
#7
The ultimate sign of pettiness: further removing 0.1 attack speed on an already insignificant change... The Oracle also did not need any buff, but whatever.
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
Last Edited: 2013-11-11 23:17:49
November 11 2013 23:17 GMT
#8
why the fuck did they buff the oracle. Is protoss not winning enough already?
Amove for Aiur
ffadicted
Profile Joined January 2011
United States3545 Posts
November 11 2013 23:18 GMT
#9
Hmmm.. not sure about the tank change... I'm gonna have to see it in play, seems meaningless right now.
Other stuff is good. I expect to cry a lot delaing with oracles in pvp now lol
SooYoung-Noona!
geokilla
Profile Joined May 2011
Canada8240 Posts
November 11 2013 23:19 GMT
#10
I'm done playing this game. Going to play League.

User was warned for this post
Elvin
Profile Blog Joined May 2010
149 Posts
November 11 2013 23:21 GMT
#11
On November 12 2013 08:13 XXXSmOke wrote:
2.8 on the siege tank????????????????????????????????

Typo? or are they sneaking .1 of attack time?



Yes ,I am pretty sure 6,66% increased attack speed will put tank into the game again.
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
November 11 2013 23:22 GMT
#12
On November 12 2013 08:16 TheDwf wrote:
The ultimate sign of pettiness: further removing 0.1 attack speed on an already insignificant change... The Oracle also did not need any buff, but whatever.


So glad I installed Dota 2.

A non-Terran wins a tourney and the "Designated Balance Thread" is quiet. A Terran wins and all hell breaks loose. Good job, selfish pricks. You got what you wanted.

I'm disgusted by the community.
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
November 11 2013 23:22 GMT
#13
Yes! So psyched about these changes.
He drone drone drone. Me win. - ogsMC
Bagration
Profile Blog Joined October 2011
United States18282 Posts
November 11 2013 23:23 GMT
#14
This is fucking stupid to introduce so many big changes at the same time. With a game like these, you need to balance with a scalpel, not a hammer.

It's the same thing with the queen patch back in WoL that ruined the game. Even something as seemingly small as giving a defensive unit 2 extra range and buffing overlord speed can destroy the metagame.

Can you imagine the risks of making this many patches?
Team Slayers, Axiom-Acer and Vile forever
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
November 11 2013 23:25 GMT
#15
On November 12 2013 08:21 Elvin wrote:
Show nested quote +
On November 12 2013 08:13 XXXSmOke wrote:
2.8 on the siege tank????????????????????????????????

Typo? or are they sneaking .1 of attack time?



Yes ,I am pretty sure 6,66% increased attack speed will put tank into the game again.


Well apparently they changed it that way so they had a reason for the original 2.7 or its just silly typo. Either way doesn't matter for the game. Tanks need double this love to even be an option.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
MtlGuitarist97
Profile Blog Joined July 2011
United States1539 Posts
November 11 2013 23:26 GMT
#16
Ridiculous changes. Terran didn't even have a good showing at Blizzcon despite having half of the player pool and Blizzard decides to overly nerf the Widow Mine. The tank buff is probably the dumbest change they've ever made, even dumber than the ridiculous barracks build time change that did nothing for the game.

The armory change is ok, same with the roach change (honestly don't think it will affect anything major), but the oracle buff is just plain dumb and unnecessary. It's making it even stronger with all ins and one base plays, yet it doesn't make it any more effective in the late game. Glad that these changes made it through but good changes that actually benefit the game continually get shut down and ignored.
GGDeMoN
Profile Joined April 2011
109 Posts
November 11 2013 23:27 GMT
#17
jesus oracles are just going to be stupid as hell now
GGDeMoN
Profile Joined April 2011
109 Posts
November 11 2013 23:28 GMT
#18
terran seem to be taking the biggest hit here when they are already struggling the most at the moment :S
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
November 11 2013 23:30 GMT
#19
Oh yay take away the .1 attack speed because that made such a huge fucking difference in play testing right? And same for the roach speed... I really really dislike David Kim.
https://x.com/CaptainWaffless
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
Last Edited: 2013-11-11 23:32:04
November 11 2013 23:31 GMT
#20
Stupid patch, fucking useless. Just delete terran from the game it would be the same.

Upgrade change ? Only affect TvT,
Tanks ? Only affect TvT,
Oracles ? YEY SO STRONK LATEGAME NOW ! IT S NOT LIKE SOS AND DUCKDEOK WON THEIR TVP WITH PROXY ORACLES.
Mines ? Lmao, 49% WR in TvZ but nerfing the unit to dead will be much better.

Fucking Blizzard and their fucking ideas.
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