• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:01
CET 13:01
KST 21:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.172Evil Geniuses - shutting down17ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League87
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? Weekly Cups (October 19-25): Clem triples first in 5.0.17 Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BW General Discussion [BW] Looking for Clan Thread! [ASL22] Finals Preview: Sweet Victory! Recent recommended BW games [Megathread] Daily Funny Videos
Tourneys
KCM Race Survival 2026 Season 4 [Megathread] Daily Proleagues [$1250] International ShieldBattery League [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9838 users

HotS Balance Update - November 11 - Page 31

Forum Index > SC2 General
1858 CommentsPost a Reply
Prev 1 29 30 31 32 33 93 Next
Tif
Profile Joined May 2010
Germany19 Posts
November 12 2013 13:25 GMT
#601
On November 12 2013 22:08 fried_rice wrote:
Show nested quote +
On November 12 2013 22:05 Tif wrote:
On November 12 2013 21:04 fried_rice wrote:
On November 12 2013 20:46 Tif wrote:
On November 12 2013 20:31 keglu wrote:
If it's queen patch for TvZ all over again i will laugh so hard. I also hope that TvZ meta won't change into mech/air turtling. We don't need another deathbally matchup.


I´m also think that the current patches could lead into quiet boring turtle mech into mass bc/Ravens what would be realy horrible. How ever, the WM nerf was mor than needed and finaly they gave roaches the borrow speed back (I neverunderstood why they nerfd it in WOL better at the first place.

How ever, I would still like have a option beside Mutaplay against Marine Madic Mine play. Since the Medivac boost is in the game drops so f**** mobile and cost efficent. I dont see how Zerg is supoosed to hold that of without Mutas.

I also would like a unit which is able to shut down bio play and force Terran in to a dif. unit mix (it used to be the Infestor). Right now Terran can play Marine + Madic + X in nearly any MU against nearly any composition, that just not how a strategy game shuold be. Maybe the WM nerf already helped in that why. Maiby this is something we will get in Void.

We will see.


Defensive/turtle mech play being the best option in TvZ is not the Terran's or the patch's fault, it's the fault of the poorly designed swarm host supported by mass static defense (which IMO should cost supply for zerg, since it's not "static" at all) backed up by Vipers, and this is an uphill battle for battle and outright unbeatable if played correctly.


As long as this is possible Terran will never be able to be really active out on the map with a mech-based army, a redesign of SHs and a nerf/change to Blinding Cloud (things that are not used at all in standard ZvT) would suddenly breath a lot of new life to the matchup.


I dont get what u trying to say. The time when SH are working against terran is when Terran is going mech. And that part of why Mech play is so boring. I havent seen any SH bouild work ever against bio since the med boost is in the game (belife me I tried). If there are any games. If I´m wrong with that, plz. prove me by showing me VOD´s/Replays of Highskilled Zerg winning against Bio with SH. Thx.


Wat? I don't think you get my post...

What I'm trying to say is that Swarm Hosts are the reason ZvT mech can became a turtle fest for both sides, this has nothing to do with bio.


Ah now i get your post, thx for clarification. I also don´t see how turtle mech is beatable withouth SH turtel into tech switches. Maybe this problem can be handeld by a different map designe.
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
November 12 2013 13:26 GMT
#602
Fix the tracking-turret on tanks and I will be happy.
Amove for Aiur
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
November 12 2013 13:29 GMT
#603
The number of complains after that the patch is live for what ? One day ? Is astonishing.

I feel like this thread should only be open to posting after a few weeks of the patch being live. It's always the same thing. There is 200 pages the first two days and then nothing in the following month (or... fewer posts). I feel like the posts that comes 3weeks after the patch are more important that the following days. But maybe i'm wrong i don't know.

I hope that this works out. I play Terran (ex Zerg) and i really wonder how this will pan out in the future.

Can i know the fastest timing of an oracle ? (i know it depends on the map) but maybe on Akilon ? is it really faster for it to get to your base ?
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
TurboMaN
Profile Joined October 2005
Germany925 Posts
Last Edited: 2013-11-12 13:31:30
November 12 2013 13:30 GMT
#604
With the direction of SC2 going I don't like it anymore.
Been playing Terran in BW since 2005, switched to SC2 in 2010 and have been in Masters every season. I didn't play to become a Pro - just playing for fun of the game.

Now they removed the fun of playing for me. Getting cheesed in Masters by 7/10 Protoss. Losing the lategame 2/3 from the others and only winning the last one because of Protoss making a BIG mistake during fights.

But it's not only TvP.
Lack of Strategy in every MU except TvT. Being forced to play the same style every and every game. In BW there were so many options to open. In SC2 at the beginning there were also some more options. Nowadays they're gone.

And the worst thing is, DK and the balance team don't care.

I almost never played Mech in SC2, but they promised to make it viable for the last THREE years. They only announce it because they don't want to lose casual Mech players.

DK doesn't really care about the community. He is getting paid no matter where SC2 goes. In my opinion SC2 is becoming more and more of a cash cow and when it's done they develop the next game.
cptjibberjabber
Profile Joined November 2012
Netherlands87 Posts
November 12 2013 13:36 GMT
#605
On November 12 2013 19:38 Assirra wrote:
People complaining some changes were too small but how many times seaminlgy small changes made a huge impact?
Lets at least wait a month or 2 before we complain about a change being too small.


this. The queen range buff completely changed the matchups. I'd rather have patches that are too small compared to patches that are too drastic. we'll see what happens.

And if you don't like it, figure out a new composition. It's not like 90% of you guys is in GM.
Qikz
Profile Blog Joined November 2009
United Kingdom12071 Posts
November 12 2013 13:37 GMT
#606
On November 12 2013 22:29 FFW_Rude wrote:
The number of complains after that the patch is live for what ? One day ? Is astonishing.

I feel like this thread should only be open to posting after a few weeks of the patch being live. It's always the same thing. There is 200 pages the first two days and then nothing in the following month (or... fewer posts). I feel like the posts that comes 3weeks after the patch are more important that the following days. But maybe i'm wrong i don't know.

I hope that this works out. I play Terran (ex Zerg) and i really wonder how this will pan out in the future.

Can i know the fastest timing of an oracle ? (i know it depends on the map) but maybe on Akilon ? is it really faster for it to get to your base ?


It's always like this
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
wheelchairs
Profile Joined February 2010
United States145 Posts
November 12 2013 13:37 GMT
#607
too many people crying here before even playing the patch.
I play terran and i like tanks. This is great, a step in the right direction for mech. A small step, but a step.
FirstGear
Profile Joined June 2011
Australia185 Posts
Last Edited: 2013-11-12 13:40:52
November 12 2013 13:38 GMT
#608
The reason I played bio mine when I was terran is because otherwise its very hard to deal with mutas, thors are super slow and tank heavy comps makes armies reasonably weaker against muta compositions. Constant aggression and multipronged drops was also the best way to avoid snorefest swarmhost turtles. I expect terrans will find it harder to control creep and will have worse map control. Bio mine was also strong because it wasn't 'all in' in the sense that if you got overrun pushing out you could boost away the bio with mines being reasonably cost effective. With tanks if you get overrun you lose them all so its harder to be as active on the map. My first impression is its a reasonably large nerf to terran. I hope ZvT stays balanced.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
November 12 2013 13:39 GMT
#609
On November 12 2013 22:37 Qikz wrote:
Show nested quote +
On November 12 2013 22:29 FFW_Rude wrote:
The number of complains after that the patch is live for what ? One day ? Is astonishing.

I feel like this thread should only be open to posting after a few weeks of the patch being live. It's always the same thing. There is 200 pages the first two days and then nothing in the following month (or... fewer posts). I feel like the posts that comes 3weeks after the patch are more important that the following days. But maybe i'm wrong i don't know.

I hope that this works out. I play Terran (ex Zerg) and i really wonder how this will pan out in the future.

Can i know the fastest timing of an oracle ? (i know it depends on the map) but maybe on Akilon ? is it really faster for it to get to your base ?


It's always like this


I know but... i have a dream....
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
[PkF] Wire
Profile Joined March 2013
France24239 Posts
November 12 2013 13:43 GMT
#610
Oracle change (the speed change, not the acceleration one) was pretty much disapproved throughout the phase test, so with that going through you could expect people to get mad. As if early game wasn't already hard enough for the Terran in TvP...
TaishiCi
Profile Joined September 2013
Korea (South)211 Posts
November 12 2013 13:46 GMT
#611
On November 12 2013 22:30 TurboMaN wrote:
With the direction of SC2 going I don't like it anymore.
Been playing Terran in BW since 2005, switched to SC2 in 2010 and have been in Masters every season. I didn't play to become a Pro - just playing for fun of the game.

Now they removed the fun of playing for me. Getting cheesed in Masters by 7/10 Protoss. Losing the lategame 2/3 from the others and only winning the last one because of Protoss making a BIG mistake during fights.

But it's not only TvP.
Lack of Strategy in every MU except TvT. Being forced to play the same style every and every game. In BW there were so many options to open. In SC2 at the beginning there were also some more options. Nowadays they're gone.

And the worst thing is, DK and the balance team don't care.

I almost never played Mech in SC2, but they promised to make it viable for the last THREE years. They only announce it because they don't want to lose casual Mech players.

DK doesn't really care about the community. He is getting paid no matter where SC2 goes. In my opinion SC2 is becoming more and more of a cash cow and when it's done they develop the next game.

I'm in the same boat. BW Terran and SC2 Terran (Masters every season).
Getting more and more disappointed every season.

The balance team does too many "balancing" and not enough "let players figure it out".
Trying to cater "balance" in the lower leagues is really ruining the game imo.
I think the "balance" changes really dictate the compositions you MUST go for to win at a decent elo.

However, I'm glad they waited until the end of the WCS season to put the balance through.
BTW Oracle speed buff is a joke. Balance team must be bunch of tards without any sense of the game.
Blizzard needs to stop hiring loser nerds from junior colleges.

User was warned for this post
Dae Han Min Gook Man Sae!!!
[PkF] Wire
Profile Joined March 2013
France24239 Posts
November 12 2013 13:49 GMT
#612
Yeah I'd like them to let players find solutions more. At least that patch occurs during the off-season, so it won't change much and they can deal with any change that turns out to be a problem before WCS 2014 kicks in (I can expect some oracle damage nerf, because they're too proud to undo a buff that was a mistake, and some minor muta nerf to help T in ZvT).
geokilla
Profile Joined May 2011
Canada8255 Posts
November 12 2013 13:52 GMT
#613
For those that are going mech in TvP, can't Protoss do a simple counter by going Sky Toss? Last I checked, mech sucks against Sky Toss. Sky Toss builds faster than mech anyways. Yesterday afternoon Mana went Sky Toss and Carriers against a Terran who was going mech.

On November 12 2013 22:09 woreyour wrote:
Show nested quote +
On November 12 2013 08:19 geokilla wrote:
I'm done playing this game. Going to play League.

User was warned for this post



yup you go play that fits you well at your level

hahhaaha I love these nerd rage against blizz but they say the game is getting boring... lol

I'm Platinum.. Soon to be Diamond in SC2.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
November 12 2013 13:53 GMT
#614
On November 12 2013 22:52 geokilla wrote:
For those that are going mech in TvP, can't Protoss do a simple counter by going Sky Toss? Last I checked, mech sucks against Sky Toss. Sky Toss builds faster than mech anyways. Yesterday afternoon Mana went Sky Toss and Carriers against a Terran who was going mech.

Show nested quote +
On November 12 2013 22:09 woreyour wrote:
On November 12 2013 08:19 geokilla wrote:
I'm done playing this game. Going to play League.

User was warned for this post



yup you go play that fits you well at your level

hahhaaha I love these nerd rage against blizz but they say the game is getting boring... lol

I'm Platinum.. Soon to be Diamond in SC2.


Soon to be? But you were quitting to play League, right?
AdministratorBreak the chains
fried_rice
Profile Blog Joined July 2013
198 Posts
November 12 2013 13:54 GMT
#615
On November 12 2013 22:13 Bagi wrote:
BS, its no different from preventing a turtley protoss player getting their ultimate army. You kill them by switching your composition around and constant aggression.

Also map design can affect this enormously, notice that they just removed the best mech map (Akilon) from the map pool.


THIS!

And unlike ZvP, against a mech terran the zerg has more tools to deal with and to stop the T from getting the ultimate army, your point about the maps is also spot on. Maybe @ Akilon Wastes zergs would have no other way to deal with mech other than Swarm Hosts, on the other maps in the current ladder pool SHs are not necessary AT ALL.

But w/e, people will always refuse to adapt, basically anything is impossible until their favorite korean starts doing it.

It's funny because on a lot of situations I actually think that SHs are easier to deal with than tech switching/unpredictable/agressive zergs because of the tunnel vision it causes and the stubbornness of zerg players on refusing to mix it up, it gives me freedom and breathing room to slowly expand and build up my army, seeing as most mech players, I'm more experienced/used to playing the late game as your random ladder zerg.

So basically when I see Zerg making a lot of SHs, parking them somewhere and putting up a building forest they are basically letting me playing comfortably and in my own turf, whereas agressive zergs won't give me any breathing room and slowly wear me down (way faster than you wear down a typical turtling toss), and actually cause like over 80% of my TvZ losses as mech.
FirstGear
Profile Joined June 2011
Australia185 Posts
November 12 2013 13:55 GMT
#616
On November 12 2013 22:46 TaishiCi wrote:
I'm in the same boat. BW Terran and SC2 Terran (Masters every season).
Getting more and more disappointed every season.

The balance team does too many "balancing" and not enough "let players figure it out".
Trying to cater "balance" in the lower leagues is really ruining the game imo.
I think the "balance" changes really dictate the compositions you MUST go for to win at a decent elo.


I really don't think they are doing this at all. Terran is the least represented race in GM and the most in bronze. If they were trying to make the races equally difficult to play at different levels they should be making terran easier to play at lower levels or harder to play against. The mine change seems like the opposite of that.

If the game remains balanced (which I don't know if it will), the TvZ changes are good, since it will allow easier unit transitions and hopefully more diverse compositions. I really don't understand the speed oracle change.
Spec
Profile Blog Joined July 2009
Taiwan931 Posts
November 12 2013 13:57 GMT
#617
Units are moving faster and faster. Eventually I would have to quit when sc starts giving me epilepsy.
Eye for an eye make the world go blind - Gandhi
Nacl(Draq)
Profile Joined February 2011
United States302 Posts
November 12 2013 13:57 GMT
#618
On November 12 2013 08:19 geokilla wrote:
I'm done playing this game. Going to play League.

User was warned for this post


I think I am going to have the reverse occur. I left because of widow mine strength against blings. Now I'm back.
geokilla
Profile Joined May 2011
Canada8255 Posts
November 12 2013 13:57 GMT
#619
On November 12 2013 22:53 Zealously wrote:
Show nested quote +
On November 12 2013 22:52 geokilla wrote:
For those that are going mech in TvP, can't Protoss do a simple counter by going Sky Toss? Last I checked, mech sucks against Sky Toss. Sky Toss builds faster than mech anyways. Yesterday afternoon Mana went Sky Toss and Carriers against a Terran who was going mech.

On November 12 2013 22:09 woreyour wrote:
On November 12 2013 08:19 geokilla wrote:
I'm done playing this game. Going to play League.

User was warned for this post



yup you go play that fits you well at your level

hahhaaha I love these nerd rage against blizz but they say the game is getting boring... lol

I'm Platinum.. Soon to be Diamond in SC2.


Soon to be? But you were quitting to play League, right?

I'm going to have to play in order to participate for CSL. Plus I already play League. Just that I'm going to dedicate less time to SC2 now.
Extenz
Profile Joined October 2011
Italy822 Posts
November 12 2013 14:00 GMT
#620
On November 12 2013 18:46 Foudzing wrote:
Show nested quote +
1) know your oracle timings. Have marines ready in the main mineral line when oracles should arrive. If nothing comes in a minute or so it's not oracles. If something does come, defend with the marines and build turret.


An Oracle beat 6 marines head to head.

The fact that terran players were forced to do a shitty reactor build because of this unit and can't one-rax expand anymore was not enough I guess.

Whereas now with OP photon charge (still not nerfed by the way) a protoss can easily Nexus first with no a problem.
Make photon charge shorter will reduce his power against allins and timing attacks (which is really to strong atm in any machup) and still not nerfed against harass (I agree having a defense against harass is necessarry for protosses).

Protoss is the strongest race by far now.

Yea nexus first vs reapers lol
Prev 1 29 30 31 32 33 93 Next
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
20:00
2026 Week 29
IntoTheiNu 966
RotterdaM317
WardiTV310
TKL 175
IndyStarCraft 120
Rex101
SteadfastSC99
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 317
Lowko231
TKL 175
IndyStarCraft 120
Rex 101
SteadfastSC 99
elazer 50
StarCraft: Brood War
Shuttle 1309
Jaedong 503
BeSt 468
Leta 428
Mini 366
FanTaSy 288
Soma 253
Larva 246
Hyuk 214
actioN 191
[ Show more ]
Light 191
Last 128
Snow 96
Hyun 84
Pusan 74
Sharp 51
hero 47
Sea.KH 42
ToSsGirL 34
Sexy 30
ajuk12(nOOB) 21
soO 20
Sacsri 17
HiyA 17
yabsab 16
Terrorterran 14
Free 12
Noble 11
Dota 2
Gorgc12460
XaKoH 340
XcaliburYe118
Counter-Strike
olofmeister1428
x6flipin220
Other Games
B2W.Neo901
singsing705
crisheroes322
DeMusliM261
Pyrionflax225
dupreeh190
ArmadaUGS134
Chillindude6
Organizations
Counter-Strike
PGL12223
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 20
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt529
Other Games
• WagamamaTV164
Upcoming Events
KCM Race Survival
21h 59m
IntoTheTV X SOOP
22h 59m
SHIN vs GuMiho
Clem vs Classic
OSC
1d 9h
WardiTV Invitational
1d 23h
GSL
1d 23h
Epic.LAN
2 days
Replay Cast
2 days
Sparkling Tuna Cup
2 days
Epic.LAN
3 days
AI Arena Tournament
3 days
[ Show More ]
Yamato Cup
4 days
Map Test Tournament
4 days
WardiTV Weekly
4 days
Replay Cast
5 days
Rogue vs Classic
Patches Events
6 days
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-27
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.