• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:15
CEST 05:15
KST 12:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10
Community News
Artosis vs Ret Showmatch6Classic wins RSL Revival Season 22Weekly Cups (Sept 15-21): herO Goes For Four2SC2 5.0.15 PTR Patch Notes + Sept 22nd update261BSL 2025 Warsaw LAN + Legends Showmatch4
StarCraft 2
General
SC2 5.0.15 PTR Patch Notes + Sept 22nd update Question about resolution & DPI settings SC2 Storm change is a essentially a strict buff on PTR Classic wins RSL Revival Season 2 Code S RO4 & Finals Preview - Cure, Dark, Maru, Creator
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Prome's Evo #1 - Solar vs Classic (SC: Evo) Monday Nights Weeklies RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
Artosis vs Ret Showmatch Pros React To: Barracks Gamble vs Mini Whose hotkey signature is this? BW General Discussion [ASL20] Ro8 Preview Pt1: Mile High
Tourneys
[ASL20] Ro8 Day 2 [Megathread] Daily Proleagues [ASL20] Ro8 Day 1 [ASL20] Ro16 Group D
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Nintendo Switch Thread Liquipedia App: Now Covering SC2 and Brood War! Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
[AI] JoCo is Eminem for com…
Peanutsc
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Too Many LANs? Tournament Ov…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1917 users

The Importance of APM - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 10 Next All
WombaT
Profile Blog Joined May 2010
Northern Ireland25771 Posts
June 17 2013 09:34 GMT
#121
True, incidentally the Diamond guy a few posts back with 55 APM I'd love to see you play sometime. Never encountered anyone with sub-70 APM since HoTS, quite intrigued!
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
June 17 2013 09:43 GMT
#122
On June 17 2013 18:34 Wombat_NI wrote:
True, incidentally the Diamond guy a few posts back with 55 APM I'd love to see you play sometime. Never encountered anyone with sub-70 APM since HoTS, quite intrigued!


I encountered a diamond meching T a month or two back who beat me with 50 apm
11/5/14 CATACLYSM | The South West's worst Falco main
mihajovics
Profile Joined April 2011
179 Posts
June 17 2013 09:58 GMT
#123
so let's steer back to the OP...
YES it definitely could be a catchy sales pitch that fascinates people...
malaan
Profile Joined September 2010
365 Posts
Last Edited: 2013-06-17 10:07:50
June 17 2013 10:06 GMT
#124
Decision making >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> APM

I've played vs GM players with average APM's, who have much better strategic management. Speed is important to a degree, for lets say macroing properly whilst defending or pushing an attack.

I remember a game a while back where I lost to a GM zerg who had >100 APM while mine was 200. He was simply better at making decisions than me.
xokati
Profile Joined February 2013
Poland33 Posts
Last Edited: 2013-06-17 10:16:36
June 17 2013 10:12 GMT
#125
APM ofcourse helps but quality of decisions is more important than amount of decisions.

Single battle from protoss perspective needs few important decisions - good storm/good FF or focus fire for immortals. You can do alot more, but those 20% of all clicks gives a 80% of benefit. Another 80% of clicks makes 20%.

Day[9] said one day that its alot more important how you enter the battle than how you micro during the battle. I must agree.
Senshin
Profile Joined June 2004
Netherlands115 Posts
June 17 2013 10:37 GMT
#126
APM is very important, but not the most important.

I know babyknight has a fairly low apm and still beating alot of higher apm players..

It's in real impossible for a human to make a real 300-400 actions in a second and also need to think about strategy and placement etc.
I know alot (pro) players click like 1 million times and I am sure 1 click is enough to bring your units there (example).

Maybe of the 300-400 APM there stays behind like 100-200 apm effective apm, really doing something.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
June 17 2013 10:39 GMT
#127
On June 17 2013 19:06 malaan wrote:
Decision making >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> APM

I've played vs GM players with average APM's, who have much better strategic management. Speed is important to a degree, for lets say macroing properly whilst defending or pushing an attack.

I remember a game a while back where I lost to a GM zerg who had >100 APM while mine was 200. He was simply better at making decisions than me.


I think that's a bit ridiculous, as all these decisions are really just muscle memory. That is literally all they are. Positioning after a certain read, counterattacking, upgrade order, all of these things are muscle memory...

You lost because you were making poor decisions, sure...or maybe you lost because you executed poorly very quickly, and he executed confidently and precisely. Decision making is such a broad fucking term...what does it encapsulate?

Muscle memory (response speed)...
Read response (muscle memory)...
Understanding what you're seeing (read response)...
Psychological forces...

I just think it's wrong to say decision making trumps speed to such a degree. On an even playing field, where you had formulated the proper muscle memory responses, understood what you were seeing...you would have won.

Personally, though, I think the only race that really rewards multi-tasking at this point is Terran. Sort of depressing...well actually, really depressing. But hey, that's how the game is designed.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2013-06-17 11:03:55
June 17 2013 11:02 GMT
#128
I play Terran at low Master level with 55 APM. Most of my opponents have 2-3 times my APM. Them being faster than me hardly matters at all.

99% of my losses comes from bad scouting or making bad decisions. APM hardly affect me at all, especially since most high APM players waste much of their APM on useless actions.

Scouting, decision making and macro decides games, not speed. It is possible that speed matters a bit more on the pro level, but even there 95% of the games are decided by who makes the best decisions.

BisuDagger
Profile Blog Joined October 2009
Bisutopia19270 Posts
June 17 2013 11:17 GMT
#129
On June 17 2013 20:02 MockHamill wrote:
I play Terran at low Master level with 55 APM. Most of my opponents have 2-3 times my APM. Them being faster than me hardly matters at all.

99% of my losses comes from bad scouting or making bad decisions. APM hardly affect me at all, especially since most high APM players waste much of their APM on useless actions.

Scouting, decision making and macro decides games, not speed. It is possible that speed matters a bit more on the pro level, but even there 95% of the games are decided by who makes the best decisions.


That just makes me sad. In SCBW and WC3 55 apm is like doing absolutely nothing. In WC3 just controlling a hero takes 55 apm. 55 apm means you actually have 5 seconds every minute that you just sit around. So every 5 minutes you've had 25 seconds worth of break time. 200 APM needs to mean so much more in SC2. This is why people like Bisu aren't winning GSLs.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
ElBlanco
Profile Joined July 2011
Australia140 Posts
June 17 2013 11:27 GMT
#130
On June 17 2013 20:17 BisuDagger wrote:
Show nested quote +
On June 17 2013 20:02 MockHamill wrote:
I play Terran at low Master level with 55 APM. Most of my opponents have 2-3 times my APM. Them being faster than me hardly matters at all.

99% of my losses comes from bad scouting or making bad decisions. APM hardly affect me at all, especially since most high APM players waste much of their APM on useless actions.

Scouting, decision making and macro decides games, not speed. It is possible that speed matters a bit more on the pro level, but even there 95% of the games are decided by who makes the best decisions.


That just makes me sad. In SCBW and WC3 55 apm is like doing absolutely nothing. In WC3 just controlling a hero takes 55 apm. 55 apm means you actually have 5 seconds every minute that you just sit around. So every 5 minutes you've had 25 seconds worth of break time. 200 APM needs to mean so much more in SC2. This is why people like Bisu aren't winning GSLs.


This is nothing more than an excuse. Just because you don't need APM at a low level doesn't mean it has no impact at a high level.Bisu is losing because of bad strategies and bad play. Plenty of high level players from all races are showing the benefits of having high APM and good multitasking.
m0ck
Profile Blog Joined November 2010
4194 Posts
June 17 2013 11:33 GMT
#131
High APM is necessary, but not sufficient, if you want to play at the very highest level. You can still play at a high GM level with low APM (and be successful as shown by goody/elfi/lowely), but you can never be the best.
FetTerBender
Profile Blog Joined September 2010
Germany1393 Posts
June 17 2013 11:39 GMT
#132
On June 17 2013 18:34 Wombat_NI wrote:
True, incidentally the Diamond guy a few posts back with 55 APM I'd love to see you play sometime. Never encountered anyone with sub-70 APM since HoTS, quite intrigued!


Im around 60 - 65 APM and in Diamond 1on1 with random.

If you are interested, most of my replays go to ggtracker.com
There's a fine line between bravery and stupidity.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19270 Posts
June 17 2013 11:48 GMT
#133
On June 17 2013 20:27 ElBlanco wrote:
Show nested quote +
On June 17 2013 20:17 BisuDagger wrote:
On June 17 2013 20:02 MockHamill wrote:
I play Terran at low Master level with 55 APM. Most of my opponents have 2-3 times my APM. Them being faster than me hardly matters at all.

99% of my losses comes from bad scouting or making bad decisions. APM hardly affect me at all, especially since most high APM players waste much of their APM on useless actions.

Scouting, decision making and macro decides games, not speed. It is possible that speed matters a bit more on the pro level, but even there 95% of the games are decided by who makes the best decisions.


That just makes me sad. In SCBW and WC3 55 apm is like doing absolutely nothing. In WC3 just controlling a hero takes 55 apm. 55 apm means you actually have 5 seconds every minute that you just sit around. So every 5 minutes you've had 25 seconds worth of break time. 200 APM needs to mean so much more in SC2. This is why people like Bisu aren't winning GSLs.


This is nothing more than an excuse. Just because you don't need APM at a low level doesn't mean it has no impact at a high level.Bisu is losing because of bad strategies and bad play. Plenty of high level players from all races are showing the benefits of having high APM and good multitasking.

I should have left out the last line. It doesn't excuse the fact that in a Real Time Strategy Game you have five seconds of available decision making. Every second should count. And every second deserves action to put yourself ahead of your opponent.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2013-06-17 12:21:26
June 17 2013 12:00 GMT
#134
--- Nuked ---
Fiallach
Profile Joined October 2012
France38 Posts
June 17 2013 12:05 GMT
#135
APM in itself to me means little to nothing.

It's like saying about a pianist " he can type 300 keys per minute". APM bragging is a void and pointless as key speed for pianists, everyone with a decent understanding will laugh at you.Yeah you see a lot of people posting this kind of stuff on you tube, thinking they are great pianist, but it really means nothing.


That being said, it's an interesting stat to understand players, and i'm not saying APM is useless, it's certainly a good tool for people who work toward this particular tool, but it's not the only one. Slow players play differently than fast players, but precise player get an edge, so i like when they show APM on streams, it gives me insight on how these players approach the game.
gh0un
Profile Joined March 2011
601 Posts
June 17 2013 12:09 GMT
#136
The importance of APM: non existant.
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
June 17 2013 12:16 GMT
#137
On June 17 2013 20:48 BisuDagger wrote:
Show nested quote +
On June 17 2013 20:27 ElBlanco wrote:
On June 17 2013 20:17 BisuDagger wrote:
On June 17 2013 20:02 MockHamill wrote:
I play Terran at low Master level with 55 APM. Most of my opponents have 2-3 times my APM. Them being faster than me hardly matters at all.

99% of my losses comes from bad scouting or making bad decisions. APM hardly affect me at all, especially since most high APM players waste much of their APM on useless actions.

Scouting, decision making and macro decides games, not speed. It is possible that speed matters a bit more on the pro level, but even there 95% of the games are decided by who makes the best decisions.


That just makes me sad. In SCBW and WC3 55 apm is like doing absolutely nothing. In WC3 just controlling a hero takes 55 apm. 55 apm means you actually have 5 seconds every minute that you just sit around. So every 5 minutes you've had 25 seconds worth of break time. 200 APM needs to mean so much more in SC2. This is why people like Bisu aren't winning GSLs.


This is nothing more than an excuse. Just because you don't need APM at a low level doesn't mean it has no impact at a high level.Bisu is losing because of bad strategies and bad play. Plenty of high level players from all races are showing the benefits of having high APM and good multitasking.

I should have left out the last line. It doesn't excuse the fact that in a Real Time Strategy Game you have five seconds of available decision making. Every second should count. And every second deserves action to put yourself ahead of your opponent.

that is verry true.

one thing that is quite diffrent with sc2 and many other rts and bw in particulair is that the timing of certain things are to insignificant, like bisudagger said there is PLENTY time to do anything you like even in crucial moments, while in bw and some other games that totally ISN'T the case. if 1 difiler pops, EVERYTHING switches,

the thing with apm and sc2 is that there is to much time between tides changing drasticly, which is why apm becouse significant less important.
The harder it becomes, the more you should focus on the basics.
Bunn
Profile Blog Joined September 2010
Estonia934 Posts
Last Edited: 2013-06-17 12:23:50
June 17 2013 12:20 GMT
#138
Mechanics only matter when he/she has game sense. Then he/she can make better decisions faster than his/her opponent. Goody and SjoW are good examples of low-apm players, with a fairly good game sense. Yet, they aren't winning that much. On the other hand, Innovation, Stephano, Mvp and other such guys have high apm with great game sense, which makes them champions.
"There are no limits. There are plateaus, but you must not stay there, you must go beyond them. If it kills you, it kills you. A man must constantly exceed his level." - Bruce Lee
Taefox
Profile Joined March 2010
1533 Posts
June 17 2013 12:22 GMT
#139
agree with OP that APM is important thing to attract new players, viewers to SC2. It's such a cool thing to new people get exicted about the game
@taefoxy
Beyond Magic
Profile Joined August 2011
Finland130 Posts
June 17 2013 12:45 GMT
#140
elfi and sjow are the apm kings, dont think many have peeps have done so well in sc with that low apm =)
gg
Prev 1 5 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Monday
00:00
#50
SteadfastSC317
EnkiAlexander 65
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft372
SteadfastSC 317
NeuroSwarm 157
Nina 97
RuFF_SC2 93
StarCraft: Brood War
Artosis 892
Light 307
Noble 92
Icarus 6
Counter-Strike
Stewie2K488
semphis_29
Super Smash Bros
hungrybox455
Heroes of the Storm
Khaldor81
Other Games
summit1g9244
shahzam789
C9.Mang0345
XaKoH 121
Maynarde103
Trikslyr46
Organizations
Other Games
gamesdonequick974
BasetradeTV54
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 22
• Azhi_Dahaki6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo834
Upcoming Events
LiuLi Cup
7h 46m
OSC
10h 46m
The PondCast
1d 6h
CranKy Ducklings
2 days
Maestros of the Game
3 days
Serral vs herO
Clem vs Reynor
[BSL 2025] Weekly
3 days
[BSL 2025] Weekly
3 days
Replay Cast
4 days
BSL Team Wars
4 days
Wardi Open
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.