• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:14
CET 16:14
KST 00:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)25Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey! Oliveira Would Have Returned If EWC Continued StarCraft 2 not at the Esports World Cup 2026 [Short Story] The Last GSL
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
Which foreign pros are considered the best? [ASL21] Potential Map Candidates Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ Fantasy's Q&A video
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Lost love spell caster in Spain +27 74 116 2667
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread NASA and the Private Sector
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1414 users

TvZ: A Summary of What's (Still) Broken - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 24 25 26 Next All
OkStyX
Profile Blog Joined October 2011
Canada1199 Posts
December 05 2012 02:57 GMT
#21
IN their own tournament alot of terrans didn't even try to qualifiy , thats why there were so few.
Team Overklocked Gaming! That man is the noblest creature may be inferred from the fact that no other creature has contested this claim. - G.C. Lichtenberg
DaNkS
Profile Joined December 2012
United States9 Posts
December 05 2012 03:00 GMT
#22
hahaha its funny how PVZ as zerg you can easily just 1base baneling all in and win LOL its ridiculous and if you see immortal/ling its really OP against any race man once you have that massive muta count you cant do nothing about it..... stalkers dps is to slow to mutas high dps and splash damage. the only thing is storm but mutas can fly really fast and be annoying. and 60% of the time dodge the storm and take minimal damage.
2eZ
MateShade
Profile Joined July 2011
Australia736 Posts
Last Edited: 2012-12-05 03:04:31
December 05 2012 03:03 GMT
#23
Wrong thread
Bippzy
Profile Blog Joined March 2011
United States1466 Posts
December 05 2012 03:05 GMT
#24
On December 05 2012 12:00 DaNkS wrote:
hahaha its funny how PVZ as zerg you can easily just 1base baneling all in and win LOL its ridiculous and if you see immortal/ling its really OP against any race man once you have that massive muta count you cant do nothing about it..... stalkers dps is to slow to mutas high dps and splash damage. the only thing is storm but mutas can fly really fast and be annoying. and 60% of the time dodge the storm and take minimal damage.

Just playing devil's advocate here:

1. Are all-ins that work easily if not scouted a bad thing? I'm doubtful, it keeps the opponent honest, so I tend to miss the point of the baneling all in complain.

2. If lings were the counter to immortals and mutalisks were unable to be dealt with by protoss, why wouldn't we see this often compared to the ubiquitous BL/infestor? I know this is a thread claiming grievances with the zerg race, but I fail to see how you contribute opinions with any support.
LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK LEENOCK
DaNkS
Profile Joined December 2012
United States9 Posts
December 05 2012 03:06 GMT
#25
LOL i live in the real world kind of funny as fuck! zerg can easily rape toss and so can terran LOL! Terran tier 1 units rape soo fucking much the only thing you can do is tech really high but MMM with ghost and vikings rapes best toss army LOL! you tell me what can beat MMM ghost vikings and seige tanks LOL!
2eZ
zhurai
Profile Blog Joined September 2010
United States5660 Posts
December 05 2012 03:06 GMT
#26
On December 05 2012 11:39 Thienan567 wrote:
Show nested quote +
On December 05 2012 11:35 GTPGlitch wrote:
On December 05 2012 11:33 chadissilent wrote:
The problem with TvZ is balance whine.


Yea man, zergs never whine...


Of course they don't! With broodlordinfestor zergs don't really have a reason to complain.

2010-2011

On December 05 2012 11:33 chadissilent wrote:
The problem with TvZ is balance whine.

as well as the people who whine about others whining.
Twitter: @zhurai | Site: http://zhurai.com
lemonbone
Profile Joined August 2009
Hong Kong154 Posts
December 05 2012 03:06 GMT
#27
The problem is terran had been figured out long time ago by zerg knowing when to drone/upgrade. Then getting less options vs zerg from patch to patch, unable to play in a different styles causes boring games. While zerg players learned to play better and better over time not to mention the buff they got.
BW:1a2a3a4a5a Wol:1a2ffttttttttttt
ZjiublingZ
Profile Joined September 2011
United Arab Emirates439 Posts
December 05 2012 03:06 GMT
#28
On December 05 2012 11:48 Dontkillme wrote:
Show nested quote +
On December 05 2012 11:36 Insomni7 wrote:
So you assert that a plus 2 range to queens has broken the matchup but then assert that the much more dramatic changes here announced arent enough? Small changes have large effects. This has been demonstrated firsthand by this queen buff. Why can nobody just sit back and see how things go for a bit?


We have. For about a year now. Zerg winning 60% of Z v Ts. Seems like nothing needs to be done and that everything is fine. (Please note sarcasm)


Wow you don't understand what he is saying at all. He is saying clearly a small change like 2+ range for Queens had a HUGE effect. So we should see how these small changes work, maybe they have a pretty big effect as well. The patch just came out, you haven't been waiting for about a year now for this new change. Give it time.
Nebbish
Profile Joined April 2011
United States4 Posts
December 05 2012 03:08 GMT
#29
On December 05 2012 11:47 Lumi wrote:
Also, nothing you've said is original.

As I mentioned (did you read the article?), this post was meant to be a collection of what has already been said, not a collection of new ideas.

On December 05 2012 11:47 Lumi wrote:
You come off as someone dead set on feeling screwed. You must rage a lot, and therefor need a lot of consolation at the racial level, so that you can bypass having to acknowledge your own mistakes.


Actually, I like imbalance in Starcraft II, especially when it's favored away from my primary race; it gives me a challenge, something to explore, and something to analyze. Although TvZ has (of course) driven me nuts at times, it's also been my favorite matchup to play for the past six months.

And for the record, I gg after every game.
MisterTea
Profile Joined September 2010
United Kingdom1047 Posts
December 05 2012 03:08 GMT
#30
very well written, and a great read
Insomni7
Profile Joined June 2011
667 Posts
December 05 2012 03:09 GMT
#31
On December 05 2012 11:48 Dontkillme wrote:
Show nested quote +
On December 05 2012 11:36 Insomni7 wrote:
So you assert that a plus 2 range to queens has broken the matchup but then assert that the much more dramatic changes here announced arent enough? Small changes have large effects. This has been demonstrated firsthand by this queen buff. Why can nobody just sit back and see how things go for a bit?


We have. For about a year now. Zerg winning 60% of Z v Ts. Seems like nothing needs to be done and that everything is fine. (Please note sarcasm)

Are you serious? Did you read what I said? I said that we should see how the patch changes things before we make threads like this. And that number is silly. It only indicates that balance shifted. The only real indicator of balance is after win rates have fallen back to 50-50, seeing how many of each race qualify for the premier tournaments like GSL and OSL.
Never Forget.
TiberiusAk
Profile Joined August 2011
United States122 Posts
December 05 2012 03:12 GMT
#32
Terrans finally reasoned that the only solution was an equally economically-aggressive opening; the 3-OC Hellion-Banshee was born, and with it, a (temporary) equalization of win-rates between the two races.

I agree that this is the reason the TvZ meta got stuck where it is, but new effective timings are out there to be found. Check out this recent Day9 daily for an example: http://day9.tv/d/Day9/polts-tvz-beat-the-imba/

I think Terrans are on the road to figuring out how to pressure in the early game. Of course, that means little if there's no late game solution, but I think the infestor nerfs go a long way to addressing this. There's a lot of little reasons.

For instance, infested terran eggs taking two tank shots to kill instead of three means less potential friendly fire damage. Fewer infested terrans will survive to do any damage in general.

Also the fungal range reduction will make infestors more likely to die in general. As a result they'll become less cost-effective, meaning either fewer infestors or fewer broodlords/ultras/banelings late game. And then there's all the units that have more chance to be effective at their jobs (e.g. vikings, ravens) because the infestors are dead or tripping over each other. Ghosts now have a range advantage on infestors as well.

So...we'll see. As a spectator, I'm looking forward to seeing TvZ change.
"I like the new weapon, it's solid removal with a really nice deathrattle in a mech deck. The murloc is a little confusing though, not sure why they thought shamans needed a murloc."
Nebbish
Profile Joined April 2011
United States4 Posts
December 05 2012 03:15 GMT
#33
Thanks for the comments so far guys...really enjoying reading through your thoughts. (and the complements are of course appreciated!)
iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
December 05 2012 03:25 GMT
#34
I had a good laugh at the responses. All these low post count kids make me laugh at their overly complex replies.

I don't like that the majority of Zerg tries to downplay the Queen range buff. It is huge.

I believe the best way to 'fix' TvZ is to reduce Queen range to 3.5. Thus bringing back Hellion openers and slowing down the game.
Team Liquid needs more Terrans.
xTrim
Profile Joined April 2011
472 Posts
December 05 2012 03:30 GMT
#35
On December 05 2012 12:05 Bippzy wrote:
Show nested quote +
On December 05 2012 12:00 DaNkS wrote:
hahaha its funny how PVZ as zerg you can easily just 1base baneling all in and win LOL its ridiculous and if you see immortal/ling its really OP against any race man once you have that massive muta count you cant do nothing about it..... stalkers dps is to slow to mutas high dps and splash damage. the only thing is storm but mutas can fly really fast and be annoying. and 60% of the time dodge the storm and take minimal damage.

Just playing devil's advocate here:

1. Are all-ins that work easily if not scouted a bad thing? I'm doubtful, it keeps the opponent honest, so I tend to miss the point of the baneling all in complain.

2. If lings were the counter to immortals and mutalisks were unable to be dealt with by protoss, why wouldn't we see this often compared to the ubiquitous BL/infestor? I know this is a thread claiming grievances with the zerg race, but I fail to see how you contribute opinions with any support.


1. I don`t remember which game was in GSL, but some terran did proxy 11/11, zerg did not scout it and 3 hatch before pool... No need to say who won, right? So I don`t buy the "all-ins that work easily if not scouted a bad thing"? Hell we`re talking about GSL player, proxying 11/11 vs a THREE HATCH BEFORE POOL, UNSCOUTED
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
December 05 2012 03:31 GMT
#36
On December 05 2012 12:25 iTzSnypah wrote:
I had a good laugh at the responses. All these low post count kids make me laugh at their overly complex replies.

I don't like that the majority of Zerg tries to downplay the Queen range buff. It is huge.

I believe the best way to 'fix' TvZ is to reduce Queen range to 3.5. Thus bringing back Hellion openers and slowing down the game.

As much as I'm all for change, and I'm too new to the game to have played before 3 queen range, but weren't hellions the most overpowered shit in the game?

You could deny Zerg's third while taking a third of your own for free, and Zerg had to invest >300 minerals defensively just to survive the first 4-6 hellions? That's like Protoss having to build 2 more cannons to defend the first few lings of Zerg, seems kind of bullshit.

Like my impression was that not only did hellions deny Zerg's third base (which is OK), but they could also trade effectively for drones, every time.

Just providing the counterargument, again I never played back then.
Getting back into sc2 O_o
RParks42
Profile Joined December 2012
United States77 Posts
December 05 2012 03:33 GMT
#37
I have a problem with the part about the timing attacks. Every race has timing attacks that work against specific reactions made by your opponent. However, for any race when your push is scouted, the attack can be countered or held off because gamers now understand the proper reactions to each type of push. And because Terrans don't have a unit composition with synergy as strong as Sentry-Immortal, they don't have a push that can work almost single handedly because of the map. So saying that you can't timing attack them is only correct in the sense that you can't timing attack anybody if they scout and react properly.
I enjoy some good dome occasionally
xTrim
Profile Joined April 2011
472 Posts
December 05 2012 03:35 GMT
#38
On December 05 2012 12:31 Mavvie wrote:
Show nested quote +
On December 05 2012 12:25 iTzSnypah wrote:
I had a good laugh at the responses. All these low post count kids make me laugh at their overly complex replies.

I don't like that the majority of Zerg tries to downplay the Queen range buff. It is huge.

I believe the best way to 'fix' TvZ is to reduce Queen range to 3.5. Thus bringing back Hellion openers and slowing down the game.

As much as I'm all for change, and I'm too new to the game to have played before 3 queen range, but weren't hellions the most overpowered shit in the game?

You could deny Zerg's third while taking a third of your own for free, and Zerg had to invest >300 minerals defensively just to survive the first 4-6 hellions? That's like Protoss having to build 2 more cannons to defend the first few lings of Zerg, seems kind of bullshit.

Like my impression was that not only did hellions deny Zerg's third base (which is OK), but they could also trade effectively for drones, every time.

Just providing the counterargument, again I never played back then.


Not really.. Hellions just added a little bit to the zergs attention early game: microing the spine to move forward with queen support, etc... zergs could open 4 queens, 2 for creep and semi-wall, 2 for injects... and "leapfrog" their spines... i`ve been masters forever in this game and thats what they were starting to do... also going for some quick 3 roaches and shoo the hellions..

hell, now that we are playing 1 rax FE zergs ARE making roaches! So whats the problem of making roaches back with reactor expand??
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
December 05 2012 03:35 GMT
#39
On December 05 2012 12:30 xTrim wrote:
Show nested quote +
On December 05 2012 12:05 Bippzy wrote:
On December 05 2012 12:00 DaNkS wrote:
hahaha its funny how PVZ as zerg you can easily just 1base baneling all in and win LOL its ridiculous and if you see immortal/ling its really OP against any race man once you have that massive muta count you cant do nothing about it..... stalkers dps is to slow to mutas high dps and splash damage. the only thing is storm but mutas can fly really fast and be annoying. and 60% of the time dodge the storm and take minimal damage.

Just playing devil's advocate here:

1. Are all-ins that work easily if not scouted a bad thing? I'm doubtful, it keeps the opponent honest, so I tend to miss the point of the baneling all in complain.

2. If lings were the counter to immortals and mutalisks were unable to be dealt with by protoss, why wouldn't we see this often compared to the ubiquitous BL/infestor? I know this is a thread claiming grievances with the zerg race, but I fail to see how you contribute opinions with any support.


1. I don`t remember which game was in GSL, but some terran did proxy 11/11, zerg did not scout it and 3 hatch before pool... No need to say who won, right? So I don`t buy the "all-ins that work easily if not scouted a bad thing"? Hell we`re talking about GSL player, proxying 11/11 vs a THREE HATCH BEFORE POOL, UNSCOUTED
I'm sure you remembered how much damage was dealt before the pool finished.... right?
Assirra
Profile Joined August 2010
Belgium4169 Posts
December 05 2012 03:36 GMT
#40
On December 05 2012 12:30 xTrim wrote:
Show nested quote +
On December 05 2012 12:05 Bippzy wrote:
On December 05 2012 12:00 DaNkS wrote:
hahaha its funny how PVZ as zerg you can easily just 1base baneling all in and win LOL its ridiculous and if you see immortal/ling its really OP against any race man once you have that massive muta count you cant do nothing about it..... stalkers dps is to slow to mutas high dps and splash damage. the only thing is storm but mutas can fly really fast and be annoying. and 60% of the time dodge the storm and take minimal damage.

Just playing devil's advocate here:

1. Are all-ins that work easily if not scouted a bad thing? I'm doubtful, it keeps the opponent honest, so I tend to miss the point of the baneling all in complain.

2. If lings were the counter to immortals and mutalisks were unable to be dealt with by protoss, why wouldn't we see this often compared to the ubiquitous BL/infestor? I know this is a thread claiming grievances with the zerg race, but I fail to see how you contribute opinions with any support.


1. I don`t remember which game was in GSL, but some terran did proxy 11/11, zerg did not scout it and 3 hatch before pool... No need to say who won, right? So I don`t buy the "all-ins that work easily if not scouted a bad thing"? Hell we`re talking about GSL player, proxying 11/11 vs a THREE HATCH BEFORE POOL, UNSCOUTED

I assume you mean the happy game which was horrible executed it wsn't even funny.
Prev 1 2 3 4 5 24 25 26 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
14:00
#71
WardiTV3490
Rex125
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech139
Rex 125
StarCraft: Brood War
Rain 3716
Flash 1465
Jaedong 1462
Larva 847
Mini 590
BeSt 552
Hyuk 493
Soma 470
ZerO 433
Light 376
[ Show more ]
ggaemo 280
Snow 268
firebathero 239
Soulkey 230
Shuttle 195
actioN 173
Rush 137
Barracks 137
Mind 127
Sharp 92
Zeus 91
[sc1f]eonzerg 71
PianO 66
Sea.KH 60
JYJ 56
Free 55
yabsab 48
Mong 37
ToSsGirL 27
Yoon 26
Shinee 26
sorry 23
soO 22
scan(afreeca) 21
HiyA 19
Rock 19
Terrorterran 18
Bale 16
ivOry 13
GoRush 13
ajuk12(nOOB) 12
Dota 2
Gorgc4817
singsing2934
qojqva2015
Dendi600
420jenkins582
syndereN224
Counter-Strike
kennyS3886
byalli958
Super Smash Bros
Mew2King97
Other Games
hiko819
Hui .245
crisheroes238
Pyrionflax195
Harstem143
ZerO(Twitch)32
Chillindude15
Organizations
StarCraft: Brood War
UltimateBattle 360
Kim Chul Min (afreeca) 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV379
League of Legends
• Jankos1998
• TFBlade1889
Upcoming Events
Monday Night Weeklies
1h 46m
OSC
8h 46m
Replay Cast
17h 46m
RongYI Cup
19h 46m
Clem vs TriGGeR
Maru vs Creator
WardiTV Invitational
22h 46m
Replay Cast
1d 17h
RongYI Cup
1d 19h
herO vs Solar
WardiTV Invitational
1d 22h
The PondCast
2 days
HomeStory Cup
3 days
[ Show More ]
Korean StarCraft League
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL 21 Non-Korean Championship
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.