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GM / Master map hacker and general hacking and cheating th…
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You have to provide some kind of evidence/proof (screenshots/replays etc.) if you are going to accuse somebody. Additionally, a supporting comment of what people should be looking for and when will be necessary if you are posting replays/evidence. | ||
kinjikij
Estonia64 Posts
User was warned for this post | ||
geirfuglen
Norway4 Posts
- If a player has been reported f.ex 20 times, alll from players that have high credibility in pointing out hackers, then it is extremely likely to be hacking and account can be suspended quite safely. If the suspected hacker complains to Blizzard, well then B might look into manually. - Players that report everyone they loose against will loose credibility and their reports will not mean anything for the player they report. However, the system must register the report and if it turns out to be a hacker after all then this affects their credibility in a positive way. - One report from a trustful source results in 2 minute "find match" delay for the next 10 games | ||
discomatt
113 Posts
On August 14 2012 01:07 geirfuglen wrote: Has a communit based anti hack system ever been discussed and have Blizzard commented on such? If players would be able to report other players after a game, then Blizzard might get some inforrmation they could use. Blizzard could keep track of how many times a player have been reported for hacking and also who reported the player. Such a system must rely on there being a signifcant amount of players that are able and willing to report hackers. Do you think there is? - If a player has been reported f.ex 20 times, alll from players that have high credibility in pointing out hackers, then it is extremely likely to be hacking and account can be suspended quite safely. If the suspected hacker complains to Blizzard, well then B might look into manually. - Players that report everyone they loose against will loose credibility and their reports will not mean anything for the player they report. However, the system must register the report and if it turns out to be a hacker after all then this affects their credibility in a positive way. - One report from a trustful source results in 2 minute "find match" delay for the next 10 games That's a LOT of hours. It's a good, but very expensive idea. | ||
geirfuglen
Norway4 Posts
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Noobity
United States871 Posts
On August 14 2012 02:08 geirfuglen wrote: how is it expensive? The players themself do the job by reporting hackers and they do it for free because they want to, or that was the idea at least. Regardless of how many volunteers you get from the community, you're always going to have to have a paid staff overseeing the entire process. No reputable company would put the use of their products completely in the hands of volunteers, regardless of the circumstances. It's a great idea, no doubt about it, but a business putting that sort of thing in place would be taking a huge risk. | ||
geirfuglen
Norway4 Posts
I don't agree it would be a huge risk simply because the whole functionality is totally in B hands, what they do with the data that is. | ||
EtherealDeath
United States8366 Posts
On August 13 2012 20:36 Roggay wrote: Im pretty sure Ive already seen his name previously in this thread and that he was a hacker. This LGIntel is a different Intel than the previous Intel. The previous Intel which was caught maphacking was found out to be Impa, or rather LGIntel claims he sold the account to Impa, which I do believe as that account was just proxy 2 gating every game. This account however I'm pretty sure is LGIntel's, as he's very recently still playing all 3 races, which is something Intel does, as he's masters or GM with all 3 of them, and Impa is not - shit he can't even macro protoss well, to say nothing of the other races. And as far as I've seen so far there is no known maphacker who plays can play all 3 races in top 50 gm while maintaining 60%+ win in macro games (as this LGIntel account is doing). edit - Though at the same time his mechanics are better than this, so .... but I mean really I don't know if there's much of a believable defense for him except "I sold my account yesterday. Look at today - I've only been 4 gating and also playing 2v2 and 3v3 with people who do not appear to be associated with LG and who I have never played with before." which honestly is kind of believable. As for the game itself it seems to quite clearly be MHing since the guy's #33 GM, and it's too retarded otherwise. | ||
Nightmarjoo
United States3359 Posts
Fyromachine No scouting entire game, after scouting his gas first I do cloaked banshee to try to outmulti-task him, and he ends up going raven cc. Then he attacks me and I can't hold because he has the perfect timing and positioning. | ||
mooogles
Canada4 Posts
(1) Auto Inject on Queens (Does not select queens when injecting) (2) Map-hack (looks at map when not explored) (3) game played on Aug 16 2012 at 5:48:14AM EST on US Server against Rem.696. (4) Replay is uploaded to: http://drop.sc/239392 (5) A video with explanation can be found at: http://www.twitch.tv/remsc2/b/328814582 (6) Abused me after game via private messages. Bad Mannered in Game as well. (7) SC2Rank list: http://sc2ranks.com/us/3500712/Sky Thanks Rem | ||
IRL_Sinister
Ireland621 Posts
On August 14 2012 01:07 geirfuglen wrote: Has a communit based anti hack system ever been discussed and have Blizzard commented on such? If players would be able to report other players after a game, then Blizzard might get some inforrmation they could use. Blizzard could keep track of how many times a player have been reported for hacking and also who reported the player. Such a system must rely on there being a signifcant amount of players that are able and willing to report hackers. Do you think there is? - If a player has been reported f.ex 20 times, alll from players that have high credibility in pointing out hackers, then it is extremely likely to be hacking and account can be suspended quite safely. If the suspected hacker complains to Blizzard, well then B might look into manually. - Players that report everyone they loose against will loose credibility and their reports will not mean anything for the player they report. However, the system must register the report and if it turns out to be a hacker after all then this affects their credibility in a positive way. - One report from a trustful source results in 2 minute "find match" delay for the next 10 games This is already in the game -- after you play someone you have the option to report them. You have to give a reason, of course. For maphacking, as an example, you might want to say 'Sinister played vs [name.###] on [map] at [ti.me]' Follow up with reasons why you believe he/she is hacking. | ||
Gladiator6
Sweden7024 Posts
On August 16 2012 20:09 mooogles wrote: Sky (1) Auto Inject on Queens (Does not select queens when injecting) (2) Map-hack (looks at map when not explored) (3) game played on Aug 16 2012 at 5:48:14AM EST on US Server against Rem.696. (4) Replay is uploaded to: http://drop.sc/239392 (5) A video with explanation can be found at: http://www.twitch.tv/remsc2/b/328814582 (6) Abused me after game via private messages. Bad Mannered in Game as well. (7) SC2Rank list: http://sc2ranks.com/us/3500712/Sky Thanks Rem That is pretty obvious example of maphacking! | ||
Zandar
Netherlands1541 Posts
Yeah that will take some server space, but it'll allow them to run analysing scripts on them to search for hacks and act on it. That would make a good use of the "always online experience" | ||
[N3O]r3d33m3r
Germany673 Posts
On August 16 2012 20:46 Zandar wrote: Blizard should store all replays online in "the cloud" for a few weeks. Yeah that will take some server space, but it'll allow them to run analysing scripts on them to search for hacks and act on it. That would make a good use of the "always online experience" thumbs up this, then it would be easier to share replays with friends ( they wanted to introduce that anyway, apart from sites like drop.sc which are third-party) | ||
Desertfaux
Netherlands276 Posts
On August 14 2012 15:15 Nightmarjoo wrote: http://drop.sc/238592 Fyromachine No scouting entire game, after scouting his gas first I do cloaked banshee to try to outmulti-task him, and he ends up going raven cc. Then he attacks me and I can't hold because he has the perfect timing and positioning. Please don't put up sarcastic replays where someone supposedly uses hacks. He got a raven, let it build up energy and attacked with it using that energy to gain aircontrol, tanks killing your tanks with that added sight from the airforce. Please explain why that should be in the thread? | ||
Iyerbeth
England2410 Posts
On August 16 2012 20:09 mooogles wrote: Sky (1) Auto Inject on Queens (Does not select queens when injecting) (2) Map-hack (looks at map when not explored) (3) game played on Aug 16 2012 at 5:48:14AM EST on US Server against Rem.696. (4) Replay is uploaded to: http://drop.sc/239392 (5) A video with explanation can be found at: http://www.twitch.tv/remsc2/b/328814582 (6) Abused me after game via private messages. Bad Mannered in Game as well. (7) SC2Rank list: http://sc2ranks.com/us/3500712/Sky Thanks Rem Just wanted to say (watched the video) the part where you were showing the second auto-injection you said that he managed to inject without looking. Whilst he certainly was using a hack for it (as you pointed out, they were never selected and it was always perfect) it is possible to cast injection by the minimap so you don't have to be looking at the Hatch or the Queen to inject. Still, definite hacker, just thought I'd point that out though for reference. | ||
pigmanbear
Angola2010 Posts
On August 14 2012 01:07 geirfuglen wrote: Has a communit based anti hack system ever been discussed and have Blizzard commented on such? If players would be able to report other players after a game, then Blizzard might get some inforrmation they could use. Blizzard could keep track of how many times a player have been reported for hacking and also who reported the player. Such a system must rely on there being a signifcant amount of players that are able and willing to report hackers. Do you think there is? - If a player has been reported f.ex 20 times, alll from players that have high credibility in pointing out hackers, then it is extremely likely to be hacking and account can be suspended quite safely. If the suspected hacker complains to Blizzard, well then B might look into manually. - Players that report everyone they loose against will loose credibility and their reports will not mean anything for the player they report. However, the system must register the report and if it turns out to be a hacker after all then this affects their credibility in a positive way. - One report from a trustful source results in 2 minute "find match" delay for the next 10 games One guy said he was going to do it, never did. http://www.teamliquid.net/forum/viewmessage.php?topic_id=342562 | ||
IAmShowtime
Canada4 Posts
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shinyA
United States473 Posts
On August 17 2012 05:15 IAmShowtime wrote: i played fyro on ladder, he dosen't hack well, case closed! | ||
Bakkendepao
Netherlands185 Posts
On August 17 2012 05:15 IAmShowtime wrote: i played fyro on ladder, he dosen't hack >post count: 4 HUEHUEE nice try Fyro | ||
mooogles
Canada4 Posts
On August 16 2012 20:33 Gladiator333 wrote: That is pretty obvious example of maphacking! Thanks. He's been reported as well. Wonder how long Blizzard will take... Will keep track in friend's list when he'll be inactive for a long period of time and post the elapse time in future. | ||
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