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GM / Master map hacker and general hacking and cheating th…

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You have to provide some kind of evidence/proof (screenshots/replays etc.) if you are going to accuse somebody.

Additionally, a supporting comment of what people should be looking for and when will be necessary if you are posting replays/evidence.
kinjikij
Profile Joined April 2011
Estonia64 Posts
August 13 2012 13:47 GMT
#2041
http://drop.sc/237465 me hardcore maphacking

User was warned for this post
geirfuglen
Profile Joined August 2010
Norway4 Posts
August 13 2012 16:07 GMT
#2042
Has a communit based anti hack system ever been discussed and have Blizzard commented on such? If players would be able to report other players after a game, then Blizzard might get some inforrmation they could use. Blizzard could keep track of how many times a player have been reported for hacking and also who reported the player. Such a system must rely on there being a signifcant amount of players that are able and willing to report hackers. Do you think there is?

- If a player has been reported f.ex 20 times, alll from players that have high credibility in pointing out hackers, then it is extremely likely to be hacking and account can be suspended quite safely. If the suspected hacker complains to Blizzard, well then B might look into manually.

- Players that report everyone they loose against will loose credibility and their reports will not mean anything for the player they report. However, the system must register the report and if it turns out to be a hacker after all then this affects their credibility in a positive way.

- One report from a trustful source results in 2 minute "find match" delay for the next 10 games



discomatt
Profile Joined March 2012
113 Posts
August 13 2012 16:48 GMT
#2043
On August 14 2012 01:07 geirfuglen wrote:
Has a communit based anti hack system ever been discussed and have Blizzard commented on such? If players would be able to report other players after a game, then Blizzard might get some inforrmation they could use. Blizzard could keep track of how many times a player have been reported for hacking and also who reported the player. Such a system must rely on there being a signifcant amount of players that are able and willing to report hackers. Do you think there is?

- If a player has been reported f.ex 20 times, alll from players that have high credibility in pointing out hackers, then it is extremely likely to be hacking and account can be suspended quite safely. If the suspected hacker complains to Blizzard, well then B might look into manually.

- Players that report everyone they loose against will loose credibility and their reports will not mean anything for the player they report. However, the system must register the report and if it turns out to be a hacker after all then this affects their credibility in a positive way.

- One report from a trustful source results in 2 minute "find match" delay for the next 10 games





That's a LOT of hours. It's a good, but very expensive idea.
geirfuglen
Profile Joined August 2010
Norway4 Posts
August 13 2012 17:08 GMT
#2044
how is it expensive? The players themself do the job by reporting hackers and they do it for free because they want to, or that was the idea at least.
Noobity
Profile Blog Joined February 2011
United States871 Posts
August 13 2012 17:39 GMT
#2045
On August 14 2012 02:08 geirfuglen wrote:
how is it expensive? The players themself do the job by reporting hackers and they do it for free because they want to, or that was the idea at least.


Regardless of how many volunteers you get from the community, you're always going to have to have a paid staff overseeing the entire process. No reputable company would put the use of their products completely in the hands of volunteers, regardless of the circumstances.

It's a great idea, no doubt about it, but a business putting that sort of thing in place would be taking a huge risk.
My name is Mike, and statistically, yours is not.
geirfuglen
Profile Joined August 2010
Norway4 Posts
August 13 2012 18:12 GMT
#2046
Overseeing the process is required, but it's not obvious that this will be more expensive than current solutions.

I don't agree it would be a huge risk simply because the whole functionality is totally in B hands, what they do with the data that is.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2012-08-13 19:16:35
August 13 2012 19:05 GMT
#2047
On August 13 2012 20:36 Roggay wrote:
Show nested quote +
On August 13 2012 09:49 area51Hellokitty wrote:
so is lgintel a map hacker?

http://drop.sc/237274 almost no scouting... and blind attempt to counter, but low apm?

Im pretty sure Ive already seen his name previously in this thread and that he was a hacker.

This LGIntel is a different Intel than the previous Intel.

The previous Intel which was caught maphacking was found out to be Impa, or rather LGIntel claims he sold the account to Impa, which I do believe as that account was just proxy 2 gating every game.

This account however I'm pretty sure is LGIntel's, as he's very recently still playing all 3 races, which is something Intel does, as he's masters or GM with all 3 of them, and Impa is not - shit he can't even macro protoss well, to say nothing of the other races. And as far as I've seen so far there is no known maphacker who plays can play all 3 races in top 50 gm while maintaining 60%+ win in macro games (as this LGIntel account is doing).

edit - Though at the same time his mechanics are better than this, so .... but I mean really I don't know if there's much of a believable defense for him except "I sold my account yesterday. Look at today - I've only been 4 gating and also playing 2v2 and 3v3 with people who do not appear to be associated with LG and who I have never played with before." which honestly is kind of believable. As for the game itself it seems to quite clearly be MHing since the guy's #33 GM, and it's too retarded otherwise.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
August 14 2012 06:15 GMT
#2048
http://drop.sc/238592
Fyromachine

No scouting entire game, after scouting his gas first I do cloaked banshee to try to outmulti-task him, and he ends up going raven cc. Then he attacks me and I can't hold because he has the perfect timing and positioning.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
mooogles
Profile Joined August 2012
Canada4 Posts
Last Edited: 2012-08-16 11:28:27
August 16 2012 11:09 GMT
#2049
Sky

(1) Auto Inject on Queens (Does not select queens when injecting)
(2) Map-hack (looks at map when not explored)
(3) game played on Aug 16 2012 at 5:48:14AM EST on US Server against Rem.696.
(4) Replay is uploaded to: http://drop.sc/239392
(5) A video with explanation can be found at: http://www.twitch.tv/remsc2/b/328814582
(6) Abused me after game via private messages. Bad Mannered in Game as well.
(7) SC2Rank list: http://sc2ranks.com/us/3500712/Sky
Thanks
Rem
IRL_Sinister
Profile Blog Joined May 2011
Ireland621 Posts
August 16 2012 11:27 GMT
#2050
On August 14 2012 01:07 geirfuglen wrote:
Has a communit based anti hack system ever been discussed and have Blizzard commented on such? If players would be able to report other players after a game, then Blizzard might get some inforrmation they could use. Blizzard could keep track of how many times a player have been reported for hacking and also who reported the player. Such a system must rely on there being a signifcant amount of players that are able and willing to report hackers. Do you think there is?

- If a player has been reported f.ex 20 times, alll from players that have high credibility in pointing out hackers, then it is extremely likely to be hacking and account can be suspended quite safely. If the suspected hacker complains to Blizzard, well then B might look into manually.

- Players that report everyone they loose against will loose credibility and their reports will not mean anything for the player they report. However, the system must register the report and if it turns out to be a hacker after all then this affects their credibility in a positive way.

- One report from a trustful source results in 2 minute "find match" delay for the next 10 games





This is already in the game -- after you play someone you have the option to report them. You have to give a reason, of course.

For maphacking, as an example, you might want to say 'Sinister played vs [name.###] on [map] at [ti.me]' Follow up with reasons why you believe he/she is hacking.

Gladiator6
Profile Joined June 2010
Sweden7024 Posts
August 16 2012 11:33 GMT
#2051
On August 16 2012 20:09 mooogles wrote:
Sky

(1) Auto Inject on Queens (Does not select queens when injecting)
(2) Map-hack (looks at map when not explored)
(3) game played on Aug 16 2012 at 5:48:14AM EST on US Server against Rem.696.
(4) Replay is uploaded to: http://drop.sc/239392
(5) A video with explanation can be found at: http://www.twitch.tv/remsc2/b/328814582
(6) Abused me after game via private messages. Bad Mannered in Game as well.
(7) SC2Rank list: http://sc2ranks.com/us/3500712/Sky
Thanks
Rem


That is pretty obvious example of maphacking!
Flying, sOs, free, Light, Soulkey & ZerO
Zandar
Profile Blog Joined July 2010
Netherlands1541 Posts
August 16 2012 11:46 GMT
#2052
Blizard should store all replays online in "the cloud" for a few weeks.

Yeah that will take some server space, but it'll allow them to run analysing scripts on them to search for hacks and act on it.

That would make a good use of the "always online experience"
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man.
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
August 16 2012 12:01 GMT
#2053
On August 16 2012 20:46 Zandar wrote:
Blizard should store all replays online in "the cloud" for a few weeks.

Yeah that will take some server space, but it'll allow them to run analysing scripts on them to search for hacks and act on it.

That would make a good use of the "always online experience"

thumbs up this, then it would be easier to share replays with friends ( they wanted to introduce that anyway, apart from sites like drop.sc which are third-party)
Desertfaux
Profile Joined June 2012
Netherlands276 Posts
August 16 2012 19:11 GMT
#2054
On August 14 2012 15:15 Nightmarjoo wrote:
http://drop.sc/238592
Fyromachine

No scouting entire game, after scouting his gas first I do cloaked banshee to try to outmulti-task him, and he ends up going raven cc. Then he attacks me and I can't hold because he has the perfect timing and positioning.


Please don't put up sarcastic replays where someone supposedly uses hacks. He got a raven, let it build up energy and attacked with it using that energy to gain aircontrol, tanks killing your tanks with that added sight from the airforce.

Please explain why that should be in the thread?
Rogue Deck
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
August 16 2012 19:26 GMT
#2055
On August 16 2012 20:09 mooogles wrote:
Sky

(1) Auto Inject on Queens (Does not select queens when injecting)
(2) Map-hack (looks at map when not explored)
(3) game played on Aug 16 2012 at 5:48:14AM EST on US Server against Rem.696.
(4) Replay is uploaded to: http://drop.sc/239392
(5) A video with explanation can be found at: http://www.twitch.tv/remsc2/b/328814582
(6) Abused me after game via private messages. Bad Mannered in Game as well.
(7) SC2Rank list: http://sc2ranks.com/us/3500712/Sky
Thanks
Rem


Just wanted to say (watched the video) the part where you were showing the second auto-injection you said that he managed to inject without looking. Whilst he certainly was using a hack for it (as you pointed out, they were never selected and it was always perfect) it is possible to cast injection by the minimap so you don't have to be looking at the Hatch or the Queen to inject. Still, definite hacker, just thought I'd point that out though for reference.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
August 16 2012 19:34 GMT
#2056
On August 14 2012 01:07 geirfuglen wrote:
Has a communit based anti hack system ever been discussed and have Blizzard commented on such? If players would be able to report other players after a game, then Blizzard might get some inforrmation they could use. Blizzard could keep track of how many times a player have been reported for hacking and also who reported the player. Such a system must rely on there being a signifcant amount of players that are able and willing to report hackers. Do you think there is?

- If a player has been reported f.ex 20 times, alll from players that have high credibility in pointing out hackers, then it is extremely likely to be hacking and account can be suspended quite safely. If the suspected hacker complains to Blizzard, well then B might look into manually.

- Players that report everyone they loose against will loose credibility and their reports will not mean anything for the player they report. However, the system must register the report and if it turns out to be a hacker after all then this affects their credibility in a positive way.

- One report from a trustful source results in 2 minute "find match" delay for the next 10 games




One guy said he was going to do it, never did.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=342562
IAmShowtime
Profile Joined March 2012
Canada4 Posts
August 16 2012 20:15 GMT
#2057
i played fyro on ladder, he dosen't hack
Protoss Imba
shinyA
Profile Joined November 2008
United States473 Posts
August 16 2012 20:16 GMT
#2058
On August 17 2012 05:15 IAmShowtime wrote:
i played fyro on ladder, he dosen't hack

well, case closed!
twitch.tv/ggshinya
Bakkendepao
Profile Joined February 2011
Netherlands185 Posts
August 16 2012 20:20 GMT
#2059
On August 17 2012 05:15 IAmShowtime wrote:
i played fyro on ladder, he dosen't hack

>post count: 4

HUEHUEE nice try Fyro
[1:11:58] محمد بن راشد آل مكتوم: >having a signature [1:11:58] محمد بن راشد آل مكتوم: what are you
mooogles
Profile Joined August 2012
Canada4 Posts
August 16 2012 21:06 GMT
#2060
On August 16 2012 20:33 Gladiator333 wrote:
Show nested quote +
On August 16 2012 20:09 mooogles wrote:
Sky

(1) Auto Inject on Queens (Does not select queens when injecting)
(2) Map-hack (looks at map when not explored)
(3) game played on Aug 16 2012 at 5:48:14AM EST on US Server against Rem.696.
(4) Replay is uploaded to: http://drop.sc/239392
(5) A video with explanation can be found at: http://www.twitch.tv/remsc2/b/328814582
(6) Abused me after game via private messages. Bad Mannered in Game as well.
(7) SC2Rank list: http://sc2ranks.com/us/3500712/Sky
Thanks
Rem


That is pretty obvious example of maphacking!


Thanks. He's been reported as well. Wonder how long Blizzard will take... Will keep track in friend's list when he'll be inactive for a long period of time and post the elapse time in future.
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