• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:36
CET 06:36
KST 14:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 284HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win
Tourneys
$5,000 WardiTV Winter Championship 2026 HomeStory Cup 28 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Can someone share very abbreviated BW cliffnotes? [ASL21] Potential Map Candidates 2024 BoxeR's birthday message Liquipedia.net NEEDS editors for Brood War BSL Season 21 - Complete Results
Tourneys
Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1 The Casual Games of the Week Thread
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Quickbooks Payroll Service Official Guide Quickbooks Customer Service Official Guide
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1936 users

"True Mechanics" = The Korean Gap, Low level myths

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 7 8 Next All
RedDragon571
Profile Joined March 2011
United States633 Posts
Last Edited: 2012-04-10 20:24:27
April 09 2012 23:03 GMT
#1
Mechanics = The utilization of the keyboard, mouse and user interface to execute actions in the quickest and most efficient way.

The Korean Gap = "Korean's own white dudes" -Moon at IEM


The Korean Gap

Effective Actions per minute = a value that can evaluate mechanical skill

[image loading]

Sc2 Gears Replay Analysis from IEM world championship, MLG winter arena, Assembly winter, EU Bnet invitational

[image loading]

"Koreans really do own white dudes" - The data

Here is what I think truly defines the Korean Gap in Starcraft 2. Koreans have better mechanics and only the foreigners with the best mechanics can even hope to compete. In the top 30 of the Effective or Efficient actions per minute chart we can see that only a handful of foreigners are present. Idra, Ret, nerichio, stephano, select? The very top of the EAPM shows some ridiculous feats of mechanics by DRG, Losira, Taeja. Notice, Stephano one of the top foreign players, also has one of the top EAPM's competing with the top Korean's.

While not necessarily indicating skill it would seem to reaffirm my Hypothesis that Koreans have much better mechanics on average and the top foreign big names have some of the best mechanics out of all foreigners. So for to foreigners to decrease this gap, it would seem a top level Starcraft player needs to aim for about 350 APM and 200 or so EAPM to compete with the titans winning all the tournaments.


TEAM USA?

The myths lower level players in NA face. Are they destroying mechanics?


MACRO IS KING?
[image loading]



Destiny clearly mentions improving mechanics, but most low level players really focused in on the macro part. I cannot tell you how many lower level players i have tried to talk to say "You mean macro?" when I mention mechanics. There are macro mechanics and micro mechanics but in general "mechanics" is not "macro" or "micro".

Further discussion
[D] Underused Tactic in Lower Leagues
http://www.teamliquid.net/forum/viewmessage.php?topic_id=326528

How many bronze and silver level players are out there trying to focus on building workers, but clicking on the bottom right of the screen rather than using a hotkey. How many silver level players are getting their zerglings fried, because they tried to double click a fast moving group of unhotkeyed zerglings instead of control clicking them? How many gold players miss a few pylons because they sent a stalker to a watchtower by clicking and boxing it manually rather than cloning (Shift+deselect portraits)? How many platinum players cant keep their money low after 2 bases because they don't know how to tap to check their production? How many diamond players lost their entire army to a flank because they were watching their probes build at the nexus? How many masters players lost 20 drones to a stimmed marine drop, and responded to it too slow, cause the hotkeyed queen died and they don't use screen hotkeys? I hope you get my damn point.

You can't learn how to macro and micro until you know the correct way's to get around the screen.


Well, I am mad now, North American ladder needs to be like the korean ladder. But for the ladder to become competitive we need more competition. We need more plat's to become diamonds, and diamonds to become masters. We need to teach our lower level players better fundamentals. And our NA pro's could swallow their pride a bit and improve their mechanics also.

I leave you with possibly one of the most useful Day9 daily's of all time.


[image loading]




jj33
Profile Joined April 2011
802 Posts
April 09 2012 23:07 GMT
#2
mechanics are only half the battle.

in bw, if you had good mechanics, but crappy mind games and bad on spot decision making you were getting nowhere.

same is true in sc2..

Zombo Joe
Profile Joined May 2010
Canada850 Posts
Last Edited: 2012-04-09 23:08:46
April 09 2012 23:08 GMT
#3
I got to masters on pure mechanics, now I'm getting my ass handed to me because I never learned real strategy, scouting, etc.

I still fucking destroy high diamonds though, so its not like I'm not masters material.
I am Terranfying.
aXel92
Profile Joined July 2011
72 Posts
April 09 2012 23:08 GMT
#4
the time you're making pointless threads koreans are playing ladder... could be a reason why they're better.
Angel_
Profile Blog Joined December 2011
United States1617 Posts
April 09 2012 23:10 GMT
#5
your entire argument involve EAPM being the definition of mechanics.
RedDragon571
Profile Joined March 2011
United States633 Posts
April 09 2012 23:11 GMT
#6
There is obviously more to the game than just mechanics like strategy. However, strategy without mechanics is a joke. This was just an opinion article with facts.
andeh
Profile Blog Joined August 2009
United States904 Posts
April 09 2012 23:12 GMT
#7
I never realized stephano had such high apm. I wonder if him using grid has any effect in any way
IronSaint
Profile Joined May 2011
United States13 Posts
April 09 2012 23:12 GMT
#8
I believe Ace said that quote at IEM not Moon.
"Censorship is telling a man he can't have a steak just because a baby can't chew it."
RedDragon571
Profile Joined March 2011
United States633 Posts
April 09 2012 23:13 GMT
#9
[image loading]


It was moon.
Corsica
Profile Joined February 2011
Ukraine1854 Posts
Last Edited: 2012-04-09 23:15:19
April 09 2012 23:13 GMT
#10
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 09 2012 23:14 GMT
#11
On April 10 2012 08:12 IronSaint wrote:
I believe Ace said that quote at IEM not Moon.

It was moon. They tried to hype it up again when Huk beat him at dreamhack and when Moon came over for MLG Columbus in 2011
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
RedDragon571
Profile Joined March 2011
United States633 Posts
Last Edited: 2012-04-09 23:15:24
April 09 2012 23:14 GMT
#12
On April 10 2012 08:10 Angel_ wrote:
your entire argument involve EAPM being the definition of mechanics.


Effective Actions per minute = a value that can evaluate mechanical skill
RedDragon571
Profile Joined March 2011
United States633 Posts
Last Edited: 2012-04-09 23:17:49
April 09 2012 23:17 GMT
#13
On April 10 2012 08:13 Corsica wrote:
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...



See this is what people will derail this thread into. My argument is that koreans on average have better mechanics, therefore korean's are better on average. Not that having the high eapm will make you the best player, only that you have the necessary mechanics to become one of the best players.
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
April 09 2012 23:17 GMT
#14
On April 10 2012 08:12 andeh wrote:
I never realized stephano had such high apm. I wonder if him using grid has any effect in any way


I don't think it's grid-layout per se that does the trick. Your hotkey setup needs 2 things:

- Hotkeys not too far apart, easy to reach. Having everything all over the keyboard will slow you down due to the time it takes for your fingers to move around.
- Something you're used to. With many games played comes muscle memory, letting you hit the hotkeys in rapid succession without missing a beat.

Obviously grid-layout covers the first point, but so do many other layouts that you can design for yourself. The second point comes with practice and more practice. Some people will learn a layout more quickly than others of course.

So just go with what you're comfortable with and if possible swap some keybindings to move the relevant keys closer to the main cluster of hotkeys.
Such flammable little insects!
Corsica
Profile Joined February 2011
Ukraine1854 Posts
April 09 2012 23:31 GMT
#15
On April 10 2012 08:17 RedDragon571 wrote:
Show nested quote +
On April 10 2012 08:13 Corsica wrote:
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...



See this is what people will derail this thread into. My argument is that koreans on average have better mechanics, therefore korean's are better on average. Not that having the high eapm will make you the best player, only that you have the necessary mechanics to become one of the best players.



KR have better mechanics, but it comes from person to person, some of them have low apm and win a lot (nestea), some have highest eapm and lose to foreign terrans (zenio) , depends on person, and many various things, mechanics are just a small particle of kr success..
lodeet
Profile Joined September 2011
United States147 Posts
April 09 2012 23:36 GMT
#16
On April 10 2012 08:31 Corsica wrote:
Show nested quote +
On April 10 2012 08:17 RedDragon571 wrote:
On April 10 2012 08:13 Corsica wrote:
Zenio has highest EAPM in GSL, but does it make him very successful? Mechanics are good, but there are tons of example where people with bad (progamer wise) mechanics do very well. your evidence doesnt support your argument...



See this is what people will derail this thread into. My argument is that koreans on average have better mechanics, therefore korean's are better on average. Not that having the high eapm will make you the best player, only that you have the necessary mechanics to become one of the best players.



KR have better mechanics, but it comes from person to person, some of them have low apm and win a lot (nestea), some have highest eapm and lose to foreign terrans (zenio) , depends on person, and many various things, mechanics are just a small particle of kr success..


Did you even read the post you just quoted?

Mechanics a small particle of success? then what are the big particles.
HellionDrop
Profile Blog Joined June 2011
281 Posts
April 09 2012 23:36 GMT
#17
mechanics is very important obviously, but hard to tell who have better mechanics just by looking at the apm/eapm. you can argue people who are faster generally have better mechanics because they can do more stuff, but what about misclicks and bad unit control?
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
April 09 2012 23:39 GMT
#18
Mechanics are important but they're not everything. Boxer while may be sluggish now because of his age, but that doesn't stop him from making successful runs at MLG or taking games off of stronger players. Savior had comparatively very low APM to other progamers, but that never stopped him from becoming a bonjwa. And Flash's APM is lower than someone like Bisu but that hasn't stopped him from being god. You could have the best mechanics/macro but if your planning or decision making is shit, you're not going to get anywhere far. A not so great example would be someone like Idra, who's mechanics are great but his mental attitude is weak. Its the overall package that makes great players.
WombaT
Profile Blog Joined May 2010
Northern Ireland26236 Posts
April 09 2012 23:42 GMT
#19
Mechanics are important put using APM metrics to judge them, while it has validity in like-like comparisons, skews things racially. Protoss players, even the very fastest players just don't have the same APM/EAPM as other races.

There are many, harder things to quantify that seem to separate Koreans, for me noticeably it's their ability to adjust pre-determined builds on the fly, and the clean-ness of their adjusted timing attacks. They also just seem to be able to play a more aggressive/multi-faceted style, i.e non-committal aggression while playing standard which a lot of foreigners shy away from doing for a more passive style.

Again these traits are possible by the OP's point regarding their mechanics being top notch, but just having good mechanics alone does not explain the gap. Mentality/gamesense etc all play a part, if this game was decided purely on mechanics, among foreigners Ret and Idra would stomp face
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
RedDragon571
Profile Joined March 2011
United States633 Posts
April 09 2012 23:44 GMT
#20
On April 10 2012 08:36 HellionDrop wrote:
mechanics is very important obviously, but hard to tell who have better mechanics just by looking at the apm/eapm. you can argue people who are faster generally have better mechanics because they can do more stuff, but what about misclicks and bad unit control?


Well EAPM weeds out a lot of the spam and useless actions. bad unit control is more a decision making issue rather than a mechanical problems. mouse accuracy is part of mechanics the main thing is with superior mechanics can maintain better macro while doing similar or better quality unit control than people without good mechanics. You can have poor mechanics and great macro or great micro, you just cant have both at the same time.
1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech10
StarCraft: Brood War
Leta 145
Shuttle 86
Hyuk 60
ZergMaN 33
GoRush 29
Bale 23
Icarus 11
Dota 2
XaKoH 405
NeuroSwarm116
febbydoto24
League of Legends
JimRising 818
C9.Mang0462
Counter-Strike
Foxcn302
Super Smash Bros
hungrybox399
Mew2King135
Other Games
summit1g4788
Livibee121
RuFF_SC292
Organizations
Other Games
gamesdonequick1553
BasetradeTV436
StarCraft: Brood War
lovetv 43
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH304
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1566
• Lourlo1045
• HappyZerGling103
Upcoming Events
Big Brain Bouts
11h 24m
goblin vs Kelazhur
TriGGeR vs Krystianer
Replay Cast
18h 24m
RongYI Cup
1d 5h
herO vs Maru
Replay Cast
1d 18h
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-04
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Escore Tournament S1: W7
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.