• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:54
CET 11:54
KST 19:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
herO wins SC2 All-Star Invitational Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises
Tourneys
WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
RepMastered™: replay sharing and analyzer site mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea Soulkey's decision to leave C9
Tourneys
[ASL21] Ro24 Group B [Megathread] Daily Proleagues [ASL21] Ro24 Group A [ASL21] Ro24 Group C
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Darkest Dungeon Nintendo Switch Thread General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2568 users

"True Mechanics" = The Korean Gap, Low level myths - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 All
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
April 11 2012 10:32 GMT
#141
APM thread without merz? blasphemy!
branflakes14
Profile Joined July 2010
2082 Posts
April 11 2012 10:41 GMT
#142
Maybe people just don't care about the game enough to try and understand it on the level that the Koreans have trained themselves to understand it on. Even "professional" players don't ever seem to be putting all that much effort into their training, they just ladder over and over.
ImGonnaRideYou
Profile Joined July 2010
53 Posts
April 11 2012 14:12 GMT
#143
Mechanics is a direct correlation to your skill level. Your skill level is heavily influenced by your mechanics.

You will never see a permanent bronze leaguer with solid mechanics and 150apm nor will you ever see a grand master with crap mechanics and 50 maximum apm.

Polt would probably maintain 250+ apm if you asked him for an exhibition.

There's no use in arguing the fact that mechanics is the single most efficient way of getting better. Pro Koreans train 10+ hours a day on mechanics, not on strategy.
Benjamin99
Profile Joined April 2012
4176 Posts
Last Edited: 2012-04-11 14:29:31
April 11 2012 14:19 GMT
#144
Yea, Stephano is really really fast. Has allways been one of his strongest asset. But I agree with others APM is only a small part of being a great player but ofcourse it helps
Stephano & Jaedong <-- The Pain Train. Polt and Innovation to EG plz
Biggun69
Profile Joined December 2010
187 Posts
April 11 2012 16:12 GMT
#145
+ Show Spoiler +
On April 10 2012 09:55 turdburgler wrote:
Show nested quote +
On April 10 2012 09:34 KimJong1L wrote:
A friend of mine who played with Mondragon & smi.Fonger once gave me some insight about how come Koreans play better. It's like their national sport. If the best Soccer players come out of Germany/Italy/Spain and the best Rugby players come out of New Zealand/Australia because those countries focus on that game so much, how is it different to how Korea produces the best SC II players? If such is the case, of course these guys will have better mechanics/macro/eapm.


but that doesnt actually answer the question of why does it. thats just stating the question and the answer.

it seems pretty clear in generalities the reason is as simple as time invested. especially during your younger years where you are able to grasp new ideas a lot easier, time put in has a direct correlation to success. this is nothing new and nothing im about to write next is anything new either, people just either dont want to hear it or whatever, but koreans are still ahead and theres no reason to believe that will change any time soon.



now we can look at effective practice as opposed to just laddering. and the Korean team house system still has everyone else beat. some western teams have made houses, by which they mean 'oh ye we bought a house and threw some random players in there gg'. these simplistic recreations are basically worthless.

if you look at people who are considered 'the best' as opposed to those who have random success there's a huge correlation in having a dedicated coach, not wasting time with shows and not streaming much. now this sucks for fans but it really does seem that fan interaction is the biggest sign that someone is bad, or atleast has a bad mindset of 'oh ye i have time to spare with starcraft, i dont need more practice'.

the simplist demonstration of all of this was mma vs stephano at ipl this weekend. stephano has been riding a huge hype train for ages now. now thats not to say he isnt a very talented player, and im not saying hes been lucky or hes bad or whatever...but compared to mma there was no comparison. he was dismantled by superior multitasking alone. what mma did was basically an exercise in macro management. he didnt use the eye popping marine splits of marineking, but instead he put himself in a situation where he would never need to. he approached dropping as a macro mechanic, giving simplistic management to 3+ drops rather than 100% of his attention to one.

this mechanical approach to play is something that only comes from hours of practice, good, effective practice. not streaming for fans and not appearing on talk shows.


so what is the korean difference? its all about their mindset. to become the best they can be is above winning. if you play the best winning will come in time, playing to win is a short sighted goal that favors cheesey play that might work once, instead of well practiced mechanical play that will last for perhaps years. this is slightly tangential to the OPs original post but it seemed relevent.

Show nested quote +
On April 10 2012 09:52 Biggun69 wrote:
Notice that there are no protoss players anywhere near the top of the list . . .


but notice dde is one of the fastest players in the world and yet is probably a top 200 ish player in terms of skill. lets all draw random conclusions!

Show nested quote +
On April 10 2012 08:56 Megaliskuu wrote:
Is your first image APM or EAPM?? cuz even most BW pros dont have 250+ EAPM lol.


pretty sure its apm, the mistake in his picture posting could of been caused by the bug in game that reversed the 2 numbers this/last patch idk.

Show nested quote +
On April 10 2012 08:47 liberal wrote:
There is no myth.... Obviously good macro requires good mechanics. If some lower level players think that good macro and good mechanics are somehow separate, then they are simply ignorant.



the myth is more that if you ladder 8 hours a day in a house that happens to contain other starcraft players you will eventually win a gsl



DDE is not one of the fastest players in the world. Just because he rapidly spams 1 2 3 4 again and again doesnt meant you are fast and have good apm.
ImGonnaRideYou
Profile Joined July 2010
53 Posts
April 11 2012 16:14 GMT
#146
We are not talking about what it takes to be a great player. We are not talking about unique cases. Its about the correlation of mechanics and skill level. Are you guys too s,s,s,stupid or something?

How about we North Americans suck because we can't keep our big mouths closed long enough for our ears to hear the truth. We always got some argument like look at this guy or that guy that defies the odds. Guess what? For every one special person, there are thousands of average ass clowns like you and I and the only way you and I are gonna stand a chance to get better is through mechanics alone.

Truth.
Biggun69
Profile Joined December 2010
187 Posts
April 11 2012 16:15 GMT
#147
On April 10 2012 14:06 namedplayer wrote:
Fruitdealer is super slow, yet he was able to win the first GSL.


No, fruitdealer was not slow.
ferencziffra
Profile Joined September 2011
Bulgaria29 Posts
April 11 2012 17:21 GMT
#148
On April 12 2012 01:12 Biggun69 wrote:
DDE is not one of the fastest players in the world. Just because he rapidly spams 1 2 3 4 again and again doesnt meant you are fast and have good apm.

There's a reason why there's APM and EAPM.
RedDragon571
Profile Joined March 2011
United States633 Posts
April 11 2012 19:37 GMT
#149
On April 11 2012 23:12 ImGonnaRideYou wrote:
Mechanics is a direct correlation to your skill level. Your skill level is heavily influenced by your mechanics.

You will never see a permanent bronze leaguer with solid mechanics and 150apm nor will you ever see a grand master with crap mechanics and 50 maximum apm.

Polt would probably maintain 250+ apm if you asked him for an exhibition.

There's no use in arguing the fact that mechanics is the single most efficient way of getting better. Pro Koreans train 10+ hours a day on mechanics, not on strategy.


YAY! There is intelligence on this planet! I think foreign players and especially NA players look for some gimmick to win, whereas the true way to win is to play solid. IM_MVP dominated until his wrist fell off, based on unique and interesting builds? no, Crazy cheese play? NO Based upon solid mechanics and decision making playing completely standard. YES.. the best players in the world at the moment play completely standard in almost every matchup, they rely on mechanics not insane strategic brilliance to win.
Jisall
Profile Blog Joined January 2011
United States2054 Posts
April 11 2012 22:50 GMT
#150
On April 11 2012 16:52 chambertin wrote:
Show nested quote +
On April 11 2012 15:56 timoi210 wrote:



Please dont do that.... :/

Also, everyone in this thread should read what Tobberoth wrote. He gets it...



Lol i laughed.
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
April 12 2012 00:21 GMT
#151
On April 12 2012 01:12 Biggun69 wrote:
+ Show Spoiler +
On April 10 2012 09:55 turdburgler wrote:
Show nested quote +
On April 10 2012 09:34 KimJong1L wrote:
A friend of mine who played with Mondragon & smi.Fonger once gave me some insight about how come Koreans play better. It's like their national sport. If the best Soccer players come out of Germany/Italy/Spain and the best Rugby players come out of New Zealand/Australia because those countries focus on that game so much, how is it different to how Korea produces the best SC II players? If such is the case, of course these guys will have better mechanics/macro/eapm.


but that doesnt actually answer the question of why does it. thats just stating the question and the answer.

it seems pretty clear in generalities the reason is as simple as time invested. especially during your younger years where you are able to grasp new ideas a lot easier, time put in has a direct correlation to success. this is nothing new and nothing im about to write next is anything new either, people just either dont want to hear it or whatever, but koreans are still ahead and theres no reason to believe that will change any time soon.



now we can look at effective practice as opposed to just laddering. and the Korean team house system still has everyone else beat. some western teams have made houses, by which they mean 'oh ye we bought a house and threw some random players in there gg'. these simplistic recreations are basically worthless.

if you look at people who are considered 'the best' as opposed to those who have random success there's a huge correlation in having a dedicated coach, not wasting time with shows and not streaming much. now this sucks for fans but it really does seem that fan interaction is the biggest sign that someone is bad, or atleast has a bad mindset of 'oh ye i have time to spare with starcraft, i dont need more practice'.

the simplist demonstration of all of this was mma vs stephano at ipl this weekend. stephano has been riding a huge hype train for ages now. now thats not to say he isnt a very talented player, and im not saying hes been lucky or hes bad or whatever...but compared to mma there was no comparison. he was dismantled by superior multitasking alone. what mma did was basically an exercise in macro management. he didnt use the eye popping marine splits of marineking, but instead he put himself in a situation where he would never need to. he approached dropping as a macro mechanic, giving simplistic management to 3+ drops rather than 100% of his attention to one.

this mechanical approach to play is something that only comes from hours of practice, good, effective practice. not streaming for fans and not appearing on talk shows.


so what is the korean difference? its all about their mindset. to become the best they can be is above winning. if you play the best winning will come in time, playing to win is a short sighted goal that favors cheesey play that might work once, instead of well practiced mechanical play that will last for perhaps years. this is slightly tangential to the OPs original post but it seemed relevent.

Show nested quote +
On April 10 2012 09:52 Biggun69 wrote:
Notice that there are no protoss players anywhere near the top of the list . . .


but notice dde is one of the fastest players in the world and yet is probably a top 200 ish player in terms of skill. lets all draw random conclusions!

Show nested quote +
On April 10 2012 08:56 Megaliskuu wrote:
Is your first image APM or EAPM?? cuz even most BW pros dont have 250+ EAPM lol.


pretty sure its apm, the mistake in his picture posting could of been caused by the bug in game that reversed the 2 numbers this/last patch idk.

Show nested quote +
On April 10 2012 08:47 liberal wrote:
There is no myth.... Obviously good macro requires good mechanics. If some lower level players think that good macro and good mechanics are somehow separate, then they are simply ignorant.



the myth is more that if you ladder 8 hours a day in a house that happens to contain other starcraft players you will eventually win a gsl



DDE is not one of the fastest players in the world. Just because he rapidly spams 1 2 3 4 again and again doesnt meant you are fast and have good apm.


I don't get your logic. Pressing buttons fast isn't pressing buttons fast because it doesn't fit into your definition of pressing buttons fast? He has high apm. He's efficient. He's good. I don't see what argument you are trying to make.
Kharnage
Profile Joined September 2011
Australia920 Posts
April 12 2012 00:59 GMT
#152
On April 10 2012 08:03 RedDragon571 wrote:
Well, I am mad now, North American ladder needs to be like the korean ladder. But for the ladder to become competitive we need more competition. We need more plat's to become diamonds, and diamonds to become masters. We need to teach our lower level players better fundamentals. And our NA pro's could swallow their pride a bit and improve their mechanics also.


errr, you can't get 'more plats to become diamonds' it's a percentage based system. I think you mean you need plat level players be be as good as the current diamond players.
denzelz
Profile Blog Joined November 2009
United States604 Posts
April 12 2012 01:29 GMT
#153
On April 12 2012 09:59 Kharnage wrote:
Show nested quote +
On April 10 2012 08:03 RedDragon571 wrote:
Well, I am mad now, North American ladder needs to be like the korean ladder. But for the ladder to become competitive we need more competition. We need more plat's to become diamonds, and diamonds to become masters. We need to teach our lower level players better fundamentals. And our NA pro's could swallow their pride a bit and improve their mechanics also.


errr, you can't get 'more plats to become diamonds' it's a percentage based system. I think you mean you need plat level players be be as good as the current diamond players.


He's saying that it's a moving average so people need to continue to improve in order for ALL of us (but especially those at the top) to improve.

I think people need to stop trying to justify why APM or EAPM doesn't matter and just accept that you absolutely cannot play this game at a high level if you are slow mechanically. A lot of players like to think of this game as "strategy", as chess, but that's absolutely not true. The skill ceiling of SC2 is in a player's execution, not in the player's mental ability. You can have the best, most thought-out plan in the world, but if you cannot execute it against a marine drop at 2 places while the main army is pushing your 3rd, it doesn't matter. That's what most people who start playing SC2 find out...that you cannot learn the game by just watching VODs.
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
April 12 2012 02:57 GMT
#154
Looking at mkp's apm and redundancy, its makes me look at my own and think... "why you so redundant?"

i have the same apm as mkp but my redundancy is 51% -_-
ok
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 12 2012 03:41 GMT
#155
Lol, guys while there is a lot of room for Strategy in SC2...... the best strategy on the world won´t help you if your hands can´t keep up with your brain.

Being smart is important but really decent mechanics are the platform through which you launch your strategy. If you have a weak base the higher functions fall apart.

Dunno why people are arguing that. While APM may not be the best indicator(never was since people started spamming) it does have some correlation with your base mechanics.
"Its easy, just trust your CPU".-Boxer on being good at games
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 12 2012 03:46 GMT
#156
On April 12 2012 10:29 denzelz wrote:
Show nested quote +
On April 12 2012 09:59 Kharnage wrote:
On April 10 2012 08:03 RedDragon571 wrote:
Well, I am mad now, North American ladder needs to be like the korean ladder. But for the ladder to become competitive we need more competition. We need more plat's to become diamonds, and diamonds to become masters. We need to teach our lower level players better fundamentals. And our NA pro's could swallow their pride a bit and improve their mechanics also.


errr, you can't get 'more plats to become diamonds' it's a percentage based system. I think you mean you need plat level players be be as good as the current diamond players.


He's saying that it's a moving average so people need to continue to improve in order for ALL of us (but especially those at the top) to improve.

I think people need to stop trying to justify why APM or EAPM doesn't matter and just accept that you absolutely cannot play this game at a high level if you are slow mechanically. A lot of players like to think of this game as "strategy", as chess, but that's absolutely not true. The skill ceiling of SC2 is in a player's execution, not in the player's mental ability. You can have the best, most thought-out plan in the world, but if you cannot execute it against a marine drop at 2 places while the main army is pushing your 3rd, it doesn't matter. That's what most people who start playing SC2 find out...that you cannot learn the game by just watching VODs.


Heh, and thats the problem with so many of the supposedly high Bronze low GSL level people that are so vocal sometimes. There is indeed a mechanical component to SC2. Just by understanding the game won´t make you automatically better.

I find it kinda sad that there are so many people who just use the excuse of ¨learning¨ to watch VODS all day (which is not wrong, it is fun to see them) and then proceed to not practice. Having lived through a situation 100 times will always make you better prepared than reading a book on how to handle it.

Ideally both methods should be done, but some of the ladder anxiety people will never improve unless they play the game once in a while.

Meh, I just welcome the Korean overlords
"Its easy, just trust your CPU".-Boxer on being good at games
Colour
Profile Joined September 2010
Canada68 Posts
Last Edited: 2012-04-12 03:56:00
April 12 2012 03:55 GMT
#157
On April 11 2012 08:52 MrTortoise wrote:
So what exactly are they doing whilst at 200 apm waiting for the first probe / drone / scv to build?

Ive watched replays and all i see is selecting (which doesnt count) or movement spam.


Nothing much... but it does get you into a rhythm for the rest of the game.
Prev 1 6 7 8 All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 188
mouzHeroMarine 126
MindelVK 25
StarCraft: Brood War
Sea 6760
Bisu 1738
Jaedong 1120
Hyuk 748
EffOrt 676
BeSt 385
Stork 349
ggaemo 212
Mini 200
Soma 152
[ Show more ]
Pusan 152
Light 119
Soulkey 117
Rush 111
ZerO 109
Leta 80
ToSsGirL 70
Mind 60
sorry 56
Snow 56
Aegong 50
hero 47
yabsab 27
Shinee 17
Nal_rA 13
ajuk12(nOOB) 9
Dota 2
XaKoH 536
XcaliburYe254
canceldota148
League of Legends
JimRising 353
Counter-Strike
olofmeister1468
edward86
Other Games
singsing1770
B2W.Neo792
ceh9738
crisheroes210
Fuzer 176
Sick137
FrodaN91
Livibee60
ZerO(Twitch)13
Organizations
Other Games
BasetradeTV55
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 55
• StrangeGG 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1501
Upcoming Events
WardiTV Team League
1h 6m
Big Brain Bouts
6h 6m
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
23h 6m
Cure vs Zoun
herO vs Rogue
WardiTV Team League
1d 1h
Platinum Heroes Events
1d 4h
BSL
1d 9h
RSL Revival
1d 23h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
2 days
BSL
2 days
Replay Cast
2 days
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
3 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.