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Active: 3873 users

ZeroSpace at Steam NextFest - Last free demo

Forum Index > General Games
41 CommentsPost a Reply
1 2 3 Next All
ROOTCatZ
Profile Blog Joined June 2005
Peru1232 Posts
Last Edited: 2026-06-18 22:38:54
June 18 2026 22:20 GMT
#1
[image loading]


Hello TL.net!

I'm CatZ, on behalf of the ZeroSpace team whom I've worked with full-time for the last 6~ years. This weekend is very special and important to our project, as we participate in Steam NextFest. This will be ZeroSpace's last free demo before Early Access release this July 20th. If you haven't yet had the chance to give the game a try, this weekend is the best window to do just that! In many ways, this is our very indie love letter to StarCraft and the classic RTS genre, a genre we all care about greatly.

To download the demo, just type ZeroSpace on your steam browser. Wishlists & Follows go a long way to help us also.

I realize that not everyone may be familiar with ZeroSpace yet. We are a new indie RTS game with the ambition to bring fresh elements and flavors to our favorite genre. As a team, we have deep roots in the RTS and in particular StarCraft communities.

So here's a mix of the content you can expect in this last free demo starting now and some of the people responsible for the product.


[Each mode also has Tutorials and learning tools available today!]
[image loading]


Our Campaign during this demo features the first 3 full missions, giving a taste of both the cinematic story and gameplay. Campaign has been shaped by; MindHawk, Orcawarrior, Synergy and their team - some of the most prominent SC2 campaign modders, who helped GiantGrantGames deliver popular new campaign experiences to SC2 players. Lorekeeper "Subsorian" is also richly involved.

[image loading]


ZeroSpace has also found strong collaborators in PiG and Grant himself, whose valuable consistent input has helped to shape the product from the early stages. We also recently partnered up on Art Direction with Aaron Kambeitz, Relic founder and former Homeworld Art Director and his team.

[image loading]


CO-OP features 3 commanders and 8 missions - as the player's efforts also contribute to winning the Galactic War, our MMO super-map layer.

[image loading]


Our CO-OP mode is developed by prominent SC2 CO-OP modder and systems designer Maguro and his team, incluiding prominent modder and mapmaker Superouman.

[image loading]


It's not just glory on the line.. players participating in the Galactic War over the weekend will get entered into a draw to win one of 3 custom ZeroSpace PCs!


[image loading]


Versus has 3 (4 by Early Access) Main factions and 5 Mercenary factions to choose from. Playing vs Ai of various skills is also a readily available feature. For Versus, I worked alongside Scarlett and our team to deliver a fun, competitive, relatively fast paced (yet mechanically accessible) experience, rich with strategic choices, depth, and high potential for player expression.

[image loading]


For those of you interested in watching current high level ZeroSpace gameplay; We will be hosting a $5000 tournament (for the top 8 players on the ladder) this Sunday, June 21st at 16:00 GMT (+00:00) casted by Wardi on his channel!

https://www.twitch.tv/wardiii

[image loading]


For additional details about the tournament or participating in the Galactic War contest:

Join our Discord: https://discord.gg/rmgEx5pp9h
Follow us on socials: @PlayZeroSpace

Thank you for your support and look forward to your thoughts on the game!
Facebook Twitter Reddit
Progamerwww.root-gaming.com
CicadaSC
Profile Joined January 2018
United States1961 Posts
June 18 2026 22:27 GMT
#2
Awesome, I want to give it another try, haven't played in a year or so. What will the new main faction be for Early Access?
Remember that we all come from a place of passion!!
ROOTCatZ
Profile Blog Joined June 2005
Peru1232 Posts
Last Edited: 2026-06-18 22:32:41
June 18 2026 22:32 GMT
#3
On June 19 2026 07:27 CicadaSC wrote:
Awesome, I want to give it another try, haven't played in a year or so. What will the new main faction be for Early Access?


Awesome, lmk what you think!

The New Main Faction is called the Xol, they are an Alien AI faction with some unique gameplay mechanics & twists to it.
Progamerwww.root-gaming.com
SoleSteeler
Profile Joined April 2003
Canada5468 Posts
June 19 2026 02:10 GMT
#4
I've only played a couple hours but really enjoyed it! I'll play more when it hits EA.
KobraKay
Profile Joined March 2010
Portugal4356 Posts
June 19 2026 11:19 GMT
#5
Glad to see something about this game.

Will this have any shape of SP other than the campaign (comp stomp)?
CJ Fighting! (--.--)
TelecoM
Profile Blog Joined January 2010
United States10785 Posts
June 19 2026 15:28 GMT
#6
Hell yeah CATZ, this is amazing, excited to play it again.
AKA: TelecoM[WHITE] Protoss fighting
dugokontov
Profile Joined March 2012
Bosnia-Herzegovina16 Posts
June 19 2026 15:45 GMT
#7
On June 19 2026 07:32 ROOTCatZ wrote:
Show nested quote +
On June 19 2026 07:27 CicadaSC wrote:
Awesome, I want to give it another try, haven't played in a year or so. What will the new main faction be for Early Access?


Awesome, lmk what you think!

The New Main Faction is called the Xol, they are an Alien AI faction with some unique gameplay mechanics & twists to it.


Thanks for sharing the news. Good luck with the Early access.

Question:

Comparing to your original post about Xol, how much has game-play mechanic evolved since? Has the main concept of merging of units still present?
ROOTCatZ
Profile Blog Joined June 2005
Peru1232 Posts
June 19 2026 19:35 GMT
#8
On June 20 2026 00:45 dugokontov wrote:
Show nested quote +
On June 19 2026 07:32 ROOTCatZ wrote:
On June 19 2026 07:27 CicadaSC wrote:
Awesome, I want to give it another try, haven't played in a year or so. What will the new main faction be for Early Access?


Awesome, lmk what you think!

The New Main Faction is called the Xol, they are an Alien AI faction with some unique gameplay mechanics & twists to it.


Thanks for sharing the news. Good luck with the Early access.

Question:

Comparing to your original post about Xol, how much has game-play mechanic evolved since? Has the main concept of merging of units still present?


Great question, quite a bit as we tested.

Yes, they will still merge as a core mechanic, and has some other interesting twists that will make the faction unique in the game.

The Merging system itself has changed, we originally wanted to do like A+B=D, A+C=E, B+C=F -> F+D=G and so on, where each combination of tiers of units would produce a new unit.

We ran into a few reasons to change it, from useability (it was too complex) to Gameplay, where the faction was FAR too flexible because jumping from one unit to the next would avoid counters easily.

Instead what we did is we divided the basic units into 3 columns and the merging is a bit more linear, so - X number of A T1 units -> Merge into T2 unit, and T3 units are also combinations of T1 units + key requirements.

This means that once you merge into a unit, you are locked into that unit, and that all the merges happen with the basic units, which avoids the chaos of trying to count too many different types of units to try to get the right combination.

So our current system retains the core merging mechanic which we think is awesome and unique as a production method, but is simpler in that it centers heavier on their core units as the "materials" - Merged units are often more specialized or "utility" based and have cool combos and synergies with the T1 units.

There's a lot of other fun designs in the faction, hope you'll enjoy it
Progamerwww.root-gaming.com
maybenexttime
Profile Blog Joined November 2006
Poland5837 Posts
June 19 2026 19:44 GMT
#9
Is it permanent like Archons or can you split back into primary units?
Cyro
Profile Blog Joined June 2011
United Kingdom20341 Posts
Last Edited: 2026-06-19 22:54:59
June 19 2026 22:13 GMT
#10
Community has a problem with bigots unfortunately, all the way to the top (the lead admin is far-right and abuses the platform)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
ROOTCatZ
Profile Blog Joined June 2005
Peru1232 Posts
June 20 2026 07:07 GMT
#11
On June 20 2026 04:44 maybenexttime wrote:
Is it permanent like Archons or can you split back into primary units?


They are unable to split by default, but you can gain access to splitting via a mutually exclusive 'talent' atm (you gain access to these as you level up). We're unsure if we'll keep it - on paper it's cool but in practice it feels like a little too much tinkering and the faction is already on the complex end
Progamerwww.root-gaming.com
ROOTCatZ
Profile Blog Joined June 2005
Peru1232 Posts
June 20 2026 07:23 GMT
#12
On June 19 2026 20:19 KobraKay wrote:
Glad to see something about this game.

Will this have any shape of SP other than the campaign (comp stomp)?


Yeah, there's a wide variety of difficulties in CO-OP and Versus AI also
Progamerwww.root-gaming.com
kAra
Profile Joined September 2004
Germany1434 Posts
June 20 2026 08:19 GMT
#13
On June 20 2026 07:13 Cyro wrote:
Community has a problem with bigots unfortunately, all the way to the top (the lead admin is far-right and abuses the platform)


care to explain?
mada mada dane
maybenexttime
Profile Blog Joined November 2006
Poland5837 Posts
June 20 2026 08:45 GMT
#14
On June 20 2026 16:07 ROOTCatZ wrote:
Show nested quote +
On June 20 2026 04:44 maybenexttime wrote:
Is it permanent like Archons or can you split back into primary units?


They are unable to split by default, but you can gain access to splitting via a mutually exclusive 'talent' atm (you gain access to these as you level up). We're unsure if we'll keep it - on paper it's cool but in practice it feels like a little too much tinkering and the faction is already on the complex end

Do you mean level up as in your account or within a single match?
KobraKay
Profile Joined March 2010
Portugal4356 Posts
June 20 2026 09:08 GMT
#15
On June 20 2026 16:23 ROOTCatZ wrote:
Show nested quote +
On June 19 2026 20:19 KobraKay wrote:
Glad to see something about this game.

Will this have any shape of SP other than the campaign (comp stomp)?


Yeah, there's a wide variety of difficulties in CO-OP and Versus AI also


Thank you glad to read that. Now the kid can also get to play this if it is fun
CJ Fighting! (--.--)
TelecoM
Profile Blog Joined January 2010
United States10785 Posts
Last Edited: 2026-06-20 16:52:56
June 20 2026 16:52 GMT
#16
On June 20 2026 07:13 Cyro wrote:
Community has a problem with bigots unfortunately, all the way to the top (the lead admin is far-right and abuses the platform)

...? Wut

EDIT : Excited to try this out yeehawww
AKA: TelecoM[WHITE] Protoss fighting
ROOTCatZ
Profile Blog Joined June 2005
Peru1232 Posts
Last Edited: 2026-06-21 00:02:31
June 21 2026 00:02 GMT
#17
On June 20 2026 18:08 KobraKay wrote:
Show nested quote +
On June 20 2026 16:23 ROOTCatZ wrote:
On June 19 2026 20:19 KobraKay wrote:
Glad to see something about this game.

Will this have any shape of SP other than the campaign (comp stomp)?


Yeah, there's a wide variety of difficulties in CO-OP and Versus AI also


Thank you glad to read that. Now the kid can also get to play this if it is fun


Haha that's awesome!! Future Bonjwa
Progamerwww.root-gaming.com
Sent.
Profile Joined June 2012
Poland9319 Posts
June 21 2026 21:49 GMT
#18
I had a lot of fun playing the game and watching the Wardiii tournament. Good luck!
You're now breathing manually
CicadaSC
Profile Joined January 2018
United States1961 Posts
June 22 2026 00:01 GMT
#19
Is the demo live?
Remember that we all come from a place of passion!!
Topin
Profile Blog Joined December 2010
Peru10121 Posts
June 22 2026 00:10 GMT
#20
On June 22 2026 09:01 CicadaSC wrote:
Is the demo live?

until the 22nd
i would define my style between a mix of ByuN, Maru and MKP
1 2 3 Next All
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