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Possible targets for the replicator - Page 27

Forum Index > SC2 General
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untiemyshoe
Profile Joined April 2011
New Zealand110 Posts
October 25 2011 07:55 GMT
#521
replicate scv to produce orbitals for mules/scan or create PF's to make taking expansions more easily, units i would think that are good to replicated are the new viper and siege tanks.
kek
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
October 25 2011 07:56 GMT
#522
On October 25 2011 09:41 reking wrote:
Aren't Replicators flying, from Stargate?


It's a hovering ground unit from the robo.
Revolutionist fan
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
October 25 2011 07:57 GMT
#523
I feel the Unit is better off for low league players. Havent scouted enough, and your opponent does mass roach push while you only have one immortal?

NP replicate another immortal and you stand a chance. I'm sure there is thousands of ways to use this. But I feel like this unti is going to be OP when people actually understand all his limits(or none)
This is where we begin. Show your true self, Battosai.
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
October 25 2011 07:58 GMT
#524
make a nexus and chrono whatever you want.
| Idra | YuGiOh | Leenock | Coca |
sleepingdog
Profile Joined August 2008
Austria6145 Posts
October 25 2011 07:58 GMT
#525
if this makes it into the game, the upside is, that Blizz can finally stop balancing 2v2....because the even theoretical amount of possible unit-combinations fighting each other is mind-boggling lol

thinking about P/T vs P/Z...
"You see....YOU SEE..." © 2010 Sen
Pax
Profile Joined August 2010
United States175 Posts
October 25 2011 08:13 GMT
#526
On October 25 2011 00:40 WrathOfAiur wrote:
I would replicate a scv and start building macro CCs in the lategame. I heard those mules are pretty good!!11!1

IIRC the MULEs (and SCVs) will only return minerals to the OCs, but you can't just use them instead of nexuses at all your expoes because probes will only return resources to nexuses. Thus if you really wanted to do this, you would have to kill all your probes and nexuses in order to replace them with MULEs and SCVs.
"Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it." -Plato
Artbireo
Profile Joined August 2011
2 Posts
October 25 2011 09:14 GMT
#527
On October 25 2011 17:13 Pax wrote:
Show nested quote +
On October 25 2011 00:40 WrathOfAiur wrote:
I would replicate a scv and start building macro CCs in the lategame. I heard those mules are pretty good!!11!1

IIRC the MULEs (and SCVs) will only return minerals to the OCs, but you can't just use them instead of nexuses at all your expoes because probes will only return resources to nexuses. Thus if you really wanted to do this, you would have to kill all your probes and nexuses in order to replace them with MULEs and SCVs.


But when you put your own nexus with a infestor you can mine to other races buildings and gas, it should be the same
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 25 2011 09:38 GMT
#528
On October 25 2011 17:13 Pax wrote:
Show nested quote +
On October 25 2011 00:40 WrathOfAiur wrote:
I would replicate a scv and start building macro CCs in the lategame. I heard those mules are pretty good!!11!1

IIRC the MULEs (and SCVs) will only return minerals to the OCs, but you can't just use them instead of nexuses at all your expoes because probes will only return resources to nexuses. Thus if you really wanted to do this, you would have to kill all your probes and nexuses in order to replace them with MULEs and SCVs.


No.. just no. Do you even play team games?
Workers can mine/harvest just fine on alien tech.

Of course by the time you went robo > observer > replicant, you could already be too far behind after replicating worker then CC/hatch expand. But we'll have to see.

It could work. It would be interesting to see zealot/marine/immortal in 1v1 go up against, MMM.

I'm quite sure it won't be imba since the resources gathered would be essentially the same for both sides. The potential for interesting P game play is huge.
Cauterize the area
Nyast
Profile Joined November 2010
Belgium554 Posts
October 25 2011 10:13 GMT
#529
Can't wait to see a Terran that goes 1/1/1 with a raven, only to replicate the raven, drop a PDD and enjoy the marines being useless :p
albis
Profile Joined January 2010
United States652 Posts
October 25 2011 10:17 GMT
#530
well doesnt the raven come with upgrades. so a swift hunter seeker missile will meet the marines in a glorious display of how much energy does a replicated unit have?
every punch is thrown with bad intentions with the speed of a devil
Merlimoo
Profile Joined January 2011
France192 Posts
October 25 2011 10:18 GMT
#531
On October 25 2011 19:13 Nyast wrote:
Can't wait to see a Terran that goes 1/1/1 with a raven, only to replicate the raven, drop a PDD and enjoy the marines being useless :p


PDD does not affect marines, only visible projectiles, iirc.
Day[9] made me do it.
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
Last Edited: 2011-10-25 10:21:42
October 25 2011 10:19 GMT
#532
On October 25 2011 19:13 Nyast wrote:
Can't wait to see a Terran that goes 1/1/1 with a raven, only to replicate the raven, drop a PDD and enjoy the marines being useless :p


You mean HSM the marines. PDD works on missiles only (corruptor/hydra/marauder/banshee/etc)

Edit: This keeps getting repeated, sigh, replicated units are fully unlocked with full MP.
Cauterize the area
Nyast
Profile Joined November 2010
Belgium554 Posts
October 25 2011 10:21 GMT
#533
Ah damn, I was so happy. I'll take the HSM as a replacement then, thx :p
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
Last Edited: 2011-10-25 10:24:03
October 25 2011 10:23 GMT
#534
Anybody else thinks this unit is Blizzard's sneaky way of learning what units to add to LotV?

They can implement some sort of code into the game to report back what type of units are being most replicated to fill the Protoss's composition. Then implement that unit in LotV and remove replicator.

It's already at robo tech so it's fairly common. If this is what Blizzard's thinking, I have to say, it's pretty clever
iky43210
Profile Blog Joined May 2011
United States2099 Posts
October 25 2011 10:24 GMT
#535
On October 25 2011 19:21 Nyast wrote:
Ah damn, I was so happy. I'll take the HSM as a replacement then, thx :p


raven does stop marauders, vikings, and probably warhound shots though. If you can force a raven out from Terran using DTs + oracles + nexus recall, you'll have a huge advantage late game when raven protects your collosus from vikings and stalkers from marauders
danakaz
Profile Blog Joined June 2011
Denmark84 Posts
October 25 2011 10:27 GMT
#536
I honestly don't see replicator making it into the final game, it's simply to hard to balance.
Grovbolle
Profile Blog Joined July 2011
Denmark3815 Posts
October 25 2011 10:28 GMT
#537
The real question is: "If you replicate a SCV, can you build a bunker and put zealots in it? What about a bunker with 4 high templars in it casting storm? :D
Lies, damned lies and statistics: http://aligulac.com
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 25 2011 10:31 GMT
#538
On October 25 2011 19:27 danakaz wrote:
I honestly don't see replicator making it into the final game, it's simply to hard to balance.


There's nothing to balance... 200/200 4s is crazy expensive that early in the game. That's less unit//research/supply.
Cauterize the area
danakaz
Profile Blog Joined June 2011
Denmark84 Posts
October 25 2011 10:33 GMT
#539
On October 25 2011 19:31 Hattori_Hanzo wrote:
Show nested quote +
On October 25 2011 19:27 danakaz wrote:
I honestly don't see replicator making it into the final game, it's simply to hard to balance.


There's nothing to balance... 200/200 4s is crazy expensive that early in the game. That's less unit//research/supply.

Why are you only focusing on the early game?
fusihunter
Profile Joined September 2010
Australia208 Posts
October 25 2011 10:40 GMT
#540
1. Replicate infestor
2. Fungal and AoE the same spot
3. ????
4. Profit


I play 2's with a friend and as a ZP combo. I can tell you now that Storm and fungal in combination is ridiculous! Imagine fungalling corruptors to keep your collossi safe, the possibilities are endless.

Personally i think it should have a range, but i do like the idea of it, Protoss players talk about difficult tech switches, this gives you the flexibility to balance your army with the opponent alot quicker.

"I actually don't like games. I just like beating people." - Idra
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