• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:40
CET 22:40
KST 06:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview12Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win1RSL Season 4 announced for March-April6Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
StarCraft 2 Not at the Esports World Cup 2026 HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued
Tourneys
StarCraft Evolution League (SC Evo Biweekly) RSL Season 4 announced for March-April HomeStory Cup 28 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) KSL Week 85
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
[ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1878 users

Possible targets for the replicator - Page 29

Forum Index > SC2 General
Post a Reply
Prev 1 27 28 29 30 31 40 Next All
Nin-x
Profile Joined September 2011
17 Posts
October 25 2011 15:35 GMT
#561
On October 25 2011 22:05 TedJustice wrote:
Show nested quote +
On October 25 2011 21:50 Hattori_Hanzo wrote:
On October 25 2011 21:42 Goken wrote:
What if i replicate an overlord...

Do i get speed and drop... That will surely confuse the hell out of the zerg.

also raise my supply-cap?


Yes. A replicated roach would have burrow AND tunnelling claws. Ergo, a replicated overlord would have both of the abilities and an increased max supply of 6, while consuming 4.

The supply cap is an interesting one. I have a feeling the devs didn't think that far ahead.

Don't think it works like that. You replicate an overlord, and it will still be 4 supply, without granting you 6. Just as if you replicate a zergling, it won't be 4.5 supply, and if you replicate a marine, it won't be 5. (granting supply isn't an ability of the overlord, it just has a supply value of -6)

But it would have drops and speed. I don't know if it would have creep dropping though, since that requires a lair, and it isn't an upgrade.



I'm pretty sure it would give you supply. I can't test atm, but if you neural a overlord do you get the supply? I'm guessing it will work in a similar way.
simmeh
Profile Joined March 2011
Canada2511 Posts
October 25 2011 15:37 GMT
#562
i will replicate a zergling
it'll be bawse
byah!
IsraeL
Profile Joined March 2011
United Kingdom172 Posts
October 25 2011 15:38 GMT
#563
On October 25 2011 00:40 ZXRP wrote:
Show nested quote +
On October 25 2011 00:37 Laurens wrote:
Can you replicate your own units?
Can you replicate a replication?
If so, protoss will never have to pay more than 200/200 for a unit. You just make 1 and then start making replicators ...

Edit: this would make Archons, colossi and tempests cheaper. It would make void rays 50 minerals cheaper, but 50 gas more expensive so you probably wouldn't do that.


Yes you can replicate your own units. However, you cannot replicate massive units, so archons and colossi are out of the picture.


Gutted, was just thinking about getting collosi with thermal lance for 200/200 without the upgrade.

think seige tanks will be one of the better units to replicate, protoss with a fall back point would be scary.
IsraeL
Profile Joined March 2011
United Kingdom172 Posts
October 25 2011 15:38 GMT
#564
I assume the ability gives you the armour attack upgrades that you have researched?
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
October 25 2011 15:42 GMT
#565
You are P. Opponent is Z. Opponent makes infestors. You make replicants. You replicate an infestor. Opponent NP's a different replicant. While replicant is NP'd by Z infestor, P infestor NP's Z infestor. Just before P infestor NP's Z infestor NP'ing replicant, opponent manages to replicate an immortal. But right as opponent replicates an immortal, P infestor's NP hits Z infestor.

So whose immortal is it anyway? I see the need for a "red flag" review system like in the NFL.
Kira__
Profile Joined April 2011
Sweden2672 Posts
October 25 2011 15:43 GMT
#566
^ mind blown
The truth is, Yagami-kun, I suspect that you may in fact be Kira.
CustomKal
Profile Blog Joined November 2010
Canada749 Posts
October 25 2011 15:45 GMT
#567
Im personally thinking about how they are going to ruin zergs when they rep an infestor, fungal the whole army and then proceed to storm it while the charge zealots run in.
Lurk
Profile Joined December 2010
Germany359 Posts
October 25 2011 15:46 GMT
#568
Dustin said the replicated unit receives all the upgrade, regardless if the original owner had it. But what about weapon/armor ups ?

If replicated units automatically had 3/3, that would create some really sick timing pushes.
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2011-10-25 15:56:52
October 25 2011 15:53 GMT
#569
On October 26 2011 00:46 Lurk wrote:
Dustin said the replicated unit receives all the upgrade, regardless if the original owner had it. But what about weapon/armor ups ?

If replicated units automatically had 3/3, that would create some really sick timing pushes.

no i dont think it g ets damage or armor upgrades ^^

as far as pvz goes i think ud always wanna get 1 infestor if u can, even 1 viper can prove great in situations.
like the combo of fungal and storm or colossus should be extremely good.
like if i have ling banelingoverlord infestor, they can just fungal my overlords when i get close and then what, lol. this is just 1 example out of MANY where the replicant would be so good to have

i doubt this unit will make it because i think it will be always too strong, or too complicated, or nerfed to the ground that its useless. i dont really see why they would design this unit.
on top of it it seems to remove strategy and tactics rather than increasing it. for example zerg can end up choosing not to build any infestor because they know if toss had infestor it would be too hard to deal with

i like the idea of mind controlling, but the way the do it here is completely different.

would prefer if they brought dark archon back to the table
Progamerpls no copy pasterino
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
Last Edited: 2011-10-25 15:59:42
October 25 2011 15:58 GMT
#570
On October 26 2011 00:35 Nin-x wrote:
Show nested quote +
On October 25 2011 22:05 TedJustice wrote:
On October 25 2011 21:50 Hattori_Hanzo wrote:
On October 25 2011 21:42 Goken wrote:
What if i replicate an overlord...

Do i get speed and drop... That will surely confuse the hell out of the zerg.

also raise my supply-cap?


Yes. A replicated roach would have burrow AND tunnelling claws. Ergo, a replicated overlord would have both of the abilities and an increased max supply of 6, while consuming 4.

The supply cap is an interesting one. I have a feeling the devs didn't think that far ahead.

Don't think it works like that. You replicate an overlord, and it will still be 4 supply, without granting you 6. Just as if you replicate a zergling, it won't be 4.5 supply, and if you replicate a marine, it won't be 5. (granting supply isn't an ability of the overlord, it just has a supply value of -6)

But it would have drops and speed. I don't know if it would have creep dropping though, since that requires a lair, and it isn't an upgrade.



I'm pretty sure it would give you supply. I can't test atm, but if you neural a overlord do you get the supply? I'm guessing it will work in a similar way.

When you neural an overlord you get the supply, yes, because you're getting a new unit. But when you neural a roach or something, you lose the supply.

As far as I'm aware, Replicants are always 4 supply. They don't change after they replicate. If they do change (e.g, replicating a zealot would free up 3 supply), then yes, replicating an overlord would give you supply.
avilo
Profile Blog Joined November 2007
United States4100 Posts
October 25 2011 16:00 GMT
#571
Replicator is not going to make it into the game, so don't worry. The only way I see it making its way into the game is if they make it so it can only replicate your own units.

Otherwise, i'm switching to protoss, and every PvT I get i'm turning into a TvT except I'll have much better units with my tanks lulz.
Sup
ineq
Profile Joined March 2011
Sweden376 Posts
October 25 2011 16:10 GMT
#572
On October 25 2011 00:53 Thrasymachus725 wrote:
A 1/1/1 is moving towards your base. A single replicator would stop it. This is the most powerful use of the replicator that I was able to come up with. Replicating a single siege tank would take marines down. A second replicator could be used to get a banshee to work over his tanks or the marines who survive the tank, or perform a counterharass.
Getting a worker would be an incredible risk. It would be a long time before it would pay for itself. The whole point of the unit is that you pay a little extra resources in order to get strategic access to a unit that you normally do not have access to. Tanks or Ghosts, and possibly Ravens seem like they would be more appropriate. Fungal Growth may be an interesting thing, but in all honesty infestors seem like they are more specialized for Zerg, and would be less useful on the protoss.
I am assuming that only the replicated unit gets access to the upgrade and not all the units. Otherwise this would turn PvP into a ridiculous stagnant tech fight... kinda like it has always been.
Viper may be fun... Getting to inject a detect onto an Immortal would be useful, but of course all the Vipers ability would be cool for protoss. Swarm Host have yet to be seen.

Realistically, I only see uses for replicators against Terran and Vipers.

But I think their presence in the tech tree is going to change all the matchups considerably. I am looking forward to it!


If you look at Fungal + Storm, that would seem pretty strong, no?
HerO - iNcontroL - DeMusliM - TaeJa - JaeDong
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 25 2011 16:13 GMT
#573
On October 26 2011 01:00 avilo wrote:
Replicator is not going to make it into the game, so don't worry. The only way I see it making its way into the game is if they make it so it can only replicate your own units.

Otherwise, i'm switching to protoss, and every PvT I get i'm turning into a TvT except I'll have much better units with my tanks lulz.


Enjoy losing ladder points.

Based on my estimates, going robo > observer > replicant > SCV is a huge time sink, the average time you could likely reach their base with an observer is 6:40, by this time the T would already have begun saturating his expansion while you're still on one base.

200/200 would mean you would have forced to build another pylon and lost upgrades +1/+1 or have a smaller army. But... If you could pull it off you could see a huge pay off by way of having very powerful TP and ZP unit comps.

Zealot/marine and stalker/sling are proven mid-game comps.
Cauterize the area
poorcloud
Profile Joined April 2011
Singapore2748 Posts
October 25 2011 16:16 GMT
#574
Replicate Ghosts and EMP their ball of ghosts.
Then roflstomp terrans army with your storm
antsache
Profile Joined October 2011
United States12 Posts
October 25 2011 16:24 GMT
#575
On October 26 2011 01:00 avilo wrote:
Replicator is not going to make it into the game, so don't worry. The only way I see it making its way into the game is if they make it so it can only replicate your own units.

Otherwise, i'm switching to protoss, and every PvT I get i'm turning into a TvT except I'll have much better units with my tanks lulz.


You'll also have 3/4ths the number of tanks your opponent has because a replicant costs one extra food, 50 extra minerals, and 75 extra gas. You'll likely lose any advantage you may have gotten from unit comp to being significantly outnumbered.
Mactator
Profile Joined March 2011
109 Posts
October 25 2011 16:54 GMT
#576
I like the unit. It's like DTs. Seems OP but isn't.

And the unit is expensive as hell so there is no need to worry much.

Anyway, cool idea.
kungfu
Profile Joined May 2010
United States30 Posts
Last Edited: 2011-10-25 17:48:54
October 25 2011 17:44 GMT
#577
Edit: Apparently this has been mentioned dozens of times

Not sure if its been mentioned but I feel as if the replicant will make the 1-1-1 pushes less frightening, due to replicating tanks or a raven. So you have your obs spec out their raven/tank replicate those and bam! You have 2 or 3 siege capable tanks or maybe 1 to 2 ravens with enough energy for hsm.

I'm assuming you get access to the replicant without the robotics support bay and it costs 200/200. So you can get +1 replicator vs colossi route, and you save 100 mineral per replicator vs colossi.

In my opinion that is also why 1-1-1 is so powerful as the time it hits is just as a protoss is getting their aoe abilites up unless they have made huge cuts in economy or army size.
sVnteen
Profile Joined January 2011
Germany2238 Posts
October 25 2011 17:56 GMT
#578
replicate a banshee so that you have like 3 of them and send them to terran and the terran will be soooooooooooo screwed since he WILL lose SCVs to cloaked banshees and also will be forced to build turrets or scan all the time
also this will totally kill 1 1 1 all in with banshees since it will die to replicated banshees + tanks
MY LIFE STARTS NOW ♥
zmansman17
Profile Joined March 2011
United States2567 Posts
Last Edited: 2011-10-25 18:07:05
October 25 2011 18:04 GMT
#579
On October 26 2011 00:34 DreamChaser wrote:
Show nested quote +
On October 26 2011 00:22 zmansman17 wrote:
The replicant will also allow late game trolling, ie replicating a bunch of marines and then dancing

Hahaha that will be the only use of the replicant. Toss users will replicate workers make an OC then drop mules oh god could you imagine the BM


I do agree. This would, to this point, Represent the Best use of the Replicant-- bar none.
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
anjdza
Profile Joined August 2009
Latvia13 Posts
October 25 2011 19:37 GMT
#580
Replicate never ending Mule!
Nom nom nom
Prev 1 27 28 29 30 31 40 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 319
JuggernautJason158
UpATreeSC 155
ForJumy 58
ProTech5
StarCraft: Brood War
Shuttle 230
Hyuk 67
Free 32
NaDa 11
Dota 2
syndereN300
League of Legends
C9.Mang0136
Counter-Strike
fl0m3997
Foxcn107
Heroes of the Storm
Liquid`Hasu427
Other Games
Grubby4090
tarik_tv1364
summit1g1343
Beastyqt776
ArmadaUGS214
Harstem181
Mew2King66
Liquid`Ken1
Organizations
StarCraft 2
angryscii 26
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• musti20045 21
• Hinosc 11
• Reevou 5
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• IndyKCrew
StarCraft: Brood War
• blackmanpl 72
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2936
• WagamamaTV356
League of Legends
• imaqtpie2933
• TFBlade1707
• Shiphtur416
Other Games
• tFFMrPink 15
Upcoming Events
PiGosaur Cup
3h 21m
WardiTV Invitational
14h 21m
Replay Cast
1d 2h
The PondCast
1d 12h
WardiTV Invitational
1d 14h
Replay Cast
2 days
RongYI Cup
3 days
herO vs Maru
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Wardi Open
5 days
[ Show More ]
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-02-02
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.