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APM measurements changes in 1.4.0 - Page 21

Forum Index > SC2 General
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Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2011-08-28 18:11:44
August 28 2011 18:11 GMT
#401
Klyberess that was brilliant.

Other than that I'm glad to hear Blizzard is at work on important things like clan supportnope, finally protecting map makershaha as advertised before release and stopping apm spammers dead in their spammy tracks
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
Last Edited: 2011-08-28 19:20:26
August 28 2011 19:18 GMT
#402
On August 29 2011 01:41 Doodsmack wrote:
I think the people claiming APM is a useful stat are either a) criticizing Blizzard for the sake of criticizing Blizzard or b) focusing on a superficial stat when actual gameplay results would be more useful. You claim you need spam apm to keep track of your progress, when in fact it's much easier and clearer to keep track of progress by looking at what actually happens in your games. Are you keeping up on upgrades, keeping your money low, doing what you need to do with your army on the map, etc? You don't need a number to answer those questions for you. If I had to guess I'd say you just want a big APM number because you think it's cool/makes you look good.


Who even shares it with anyone or thinks it's cool? This is like the biggest misconception from all the new people enterting the site. The people who make a big deal out of APM are the ones complaining 'It doesn't matter!!!' all the time. We obviously want the stat, that's why the concept MADE IN THE FIRST PLACE. Now Blizzard isn't content with not even making it match a minute (not a big deal but why not just fucking fix it? it literally is not per minute.) now they want to change what counts as an action. Anything is an action spam or not. If you want eAPM feature make it. But this is not an eAPM feature because it's actually removing real actions.

I just check out my APM after every game to see if i'm keeping up to a reasonable speed. If it's low then i try and work on it, gameplay results are directly connected to my ability to multitask. Why does this have to be changed? It's fucking stupid. For example if i have CC and scout SCV hotkeyed at the start of the game, why would it not be a valid 'action' to view the scout then go back to view CC? Blizzard are just redefining the term completely to the point where the statistic is no longer reliable. If it doesn't show my hotkey switching then it's not representative of my true APM and now i would never be able to tell if i'm improving on that.

How about Blizzard just leaves shit that nobody complained about alone. NOBODY had an issue with this. Everyone is still going to rotate through groups anyway. It's like blizzard wants us all to play like the left side:

http://youtubedoubler.com/1xm5
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
August 28 2011 21:34 GMT
#403
I just don't buy the argument that apm count alone is a reliable way of measuring skill progress. When viewing eng-game average apm there's no way for you to distinguish spam from the valid actions of actually checking production with your tapping etc. You could see an increase in APM merely as a result of spam that was for the purpose of keeping your hands warm, but that number isn't necessarily representative of substantive multitasking achieved during the game. Again, observing actual gameplay results is more fruitful and you can still spam all you want to keep your hands warm.

Personally I'm happy with the change as I will be able to measure progress in valid apm, especially in the late game.
Gradius
Profile Blog Joined May 2009
United States112 Posts
August 28 2011 21:38 GMT
#404
For all the people arguing that APM should show all actions per minute because that's what it's called, that ship has already sailed due to the fact that 1 blizz minute =/= 1 real time minute. The APM counter never gave an accurate representation of "actions per minute" in the first place.
StarCraft: Subjection: http://www.teamliquid.net/forum/viewmessage.php?topic_id=410514
StefooL
Profile Joined August 2011
France3 Posts
Last Edited: 2011-08-28 22:13:42
August 28 2011 22:10 GMT
#405
On August 29 2011 03:04 Kambing wrote:
Show nested quote +
On August 29 2011 03:00 StefooL wrote:
"you have 2 and 4 bound to drones

[...]

Before the patch:
245245245 = 9 actions (1 for each selection made)"

Maybe there is a little mistake here. You don't actually have APM if you spam 2 and 4 (without any action between each) and if these groups have the SAME units in it. It equals to do nothing, and i made the test to check.
At the moment it's 6 actions that are counted, and it will be only 1.

Would I be wrong ?


If 2 and 4 are bound to the same drone, then you're right. If they're bound to separate drones, then they count as separate actions. When I wrote that, I assumed they were separate drones (naturally, since that is my opening hotkey setup and left-hand spam).


Thanks a lot for the response. I've been trolled all the day by people arguing that it gives APM too (with the same unit(s) in the groups), so it is much much much appreciated. Although, I think it would be useful to add this precision in the original post.

PS : you mean that you make 2 separate drone groups at the beginning to have high APM ?
OnFire
Profile Joined July 2010
324 Posts
August 28 2011 22:13 GMT
#406
This really means nothing. Blizzard is counting APM wrong anyways, so who cares if they change a system which is flawed to begin with?
If you wish to see your true APM, download sc2gears.
HYDRA - EFFORT - LETA
SkimGuy
Profile Joined December 2010
Canada709 Posts
August 28 2011 22:58 GMT
#407
[image loading]


User was warned for this post
CluEleSs_UK
Profile Blog Joined August 2010
United Kingdom583 Posts
August 29 2011 00:14 GMT
#408
On August 29 2011 04:18 infinity2k9 wrote:
Show nested quote +
On August 29 2011 01:41 Doodsmack wrote:
I think the people claiming APM is a useful stat are either a) criticizing Blizzard for the sake of criticizing Blizzard or b) focusing on a superficial stat when actual gameplay results would be more useful. You claim you need spam apm to keep track of your progress, when in fact it's much easier and clearer to keep track of progress by looking at what actually happens in your games. Are you keeping up on upgrades, keeping your money low, doing what you need to do with your army on the map, etc? You don't need a number to answer those questions for you. If I had to guess I'd say you just want a big APM number because you think it's cool/makes you look good.


Who even shares it with anyone or thinks it's cool? This is like the biggest misconception from all the new people enterting the site. The people who make a big deal out of APM are the ones complaining 'It doesn't matter!!!' all the time. We obviously want the stat, that's why the concept MADE IN THE FIRST PLACE. Now Blizzard isn't content with not even making it match a minute (not a big deal but why not just fucking fix it? it literally is not per minute.) now they want to change what counts as an action. Anything is an action spam or not. If you want eAPM feature make it. But this is not an eAPM feature because it's actually removing real actions.

I just check out my APM after every game to see if i'm keeping up to a reasonable speed. If it's low then i try and work on it, gameplay results are directly connected to my ability to multitask. Why does this have to be changed? It's fucking stupid. For example if i have CC and scout SCV hotkeyed at the start of the game, why would it not be a valid 'action' to view the scout then go back to view CC? Blizzard are just redefining the term completely to the point where the statistic is no longer reliable. If it doesn't show my hotkey switching then it's not representative of my true APM and now i would never be able to tell if i'm improving on that.

How about Blizzard just leaves shit that nobody complained about alone. NOBODY had an issue with this. Everyone is still going to rotate through groups anyway. It's like blizzard wants us all to play like the left side:

http://youtubedoubler.com/1xm5


Okay, so your scouting SCV and your command centre are separate actions: what relevance does that have for your analysis of the game? "Oh look, I checked my scouting scv at 150apm this game, and only at 80 this game, I need to check it more!" - your point for reverting the apm changes is pointless, because you wouldn't need to "improve on that". "Keeping up at a reasonable speed" will be measurable with the new apm counter, better in fact that it would be in the previous patch. Instead of your 400apm spamming at the start giving you a good average apm, the fact that you had 20apm of watching a fight while watching your demise and doing nothing about it will not be evident, and your post replay analysis of "my apm was high, so I played really well" will be false.
"If it turns out he is leaving the ESL to focus on cooking crystal meth I'll agree that it is somewhat disgraceful, but I'll hold off judgement until then."
RivalryRedux
Profile Joined July 2009
United States173 Posts
August 29 2011 16:16 GMT
#409
On August 29 2011 09:14 mcclurg wrote:
Show nested quote +
On August 29 2011 04:18 infinity2k9 wrote:
On August 29 2011 01:41 Doodsmack wrote:
I think the people claiming APM is a useful stat are either a) criticizing Blizzard for the sake of criticizing Blizzard or b) focusing on a superficial stat when actual gameplay results would be more useful. You claim you need spam apm to keep track of your progress, when in fact it's much easier and clearer to keep track of progress by looking at what actually happens in your games. Are you keeping up on upgrades, keeping your money low, doing what you need to do with your army on the map, etc? You don't need a number to answer those questions for you. If I had to guess I'd say you just want a big APM number because you think it's cool/makes you look good.


Who even shares it with anyone or thinks it's cool? This is like the biggest misconception from all the new people enterting the site. The people who make a big deal out of APM are the ones complaining 'It doesn't matter!!!' all the time. We obviously want the stat, that's why the concept MADE IN THE FIRST PLACE. Now Blizzard isn't content with not even making it match a minute (not a big deal but why not just fucking fix it? it literally is not per minute.) now they want to change what counts as an action. Anything is an action spam or not. If you want eAPM feature make it. But this is not an eAPM feature because it's actually removing real actions.

I just check out my APM after every game to see if i'm keeping up to a reasonable speed. If it's low then i try and work on it, gameplay results are directly connected to my ability to multitask. Why does this have to be changed? It's fucking stupid. For example if i have CC and scout SCV hotkeyed at the start of the game, why would it not be a valid 'action' to view the scout then go back to view CC? Blizzard are just redefining the term completely to the point where the statistic is no longer reliable. If it doesn't show my hotkey switching then it's not representative of my true APM and now i would never be able to tell if i'm improving on that.

How about Blizzard just leaves shit that nobody complained about alone. NOBODY had an issue with this. Everyone is still going to rotate through groups anyway. It's like blizzard wants us all to play like the left side:

http://youtubedoubler.com/1xm5


Okay, so your scouting SCV and your command centre are separate actions: what relevance does that have for your analysis of the game? "Oh look, I checked my scouting scv at 150apm this game, and only at 80 this game, I need to check it more!" - your point for reverting the apm changes is pointless, because you wouldn't need to "improve on that". "Keeping up at a reasonable speed" will be measurable with the new apm counter, better in fact that it would be in the previous patch. Instead of your 400apm spamming at the start giving you a good average apm, the fact that you had 20apm of watching a fight while watching your demise and doing nothing about it will not be evident, and your post replay analysis of "my apm was high, so I played really well" will be false.


Who cares if someone wants to lie to themselves about APM? You can check your APM at any point in the game and you're taking what he said a out of context. I'm preeeetty sure he wasn't saying that his scouting APM is the most important stat he's looking at. He was just giving an example of actions that are being removed that many of us would like to have access to.
Phanekim
Profile Joined April 2003
United States777 Posts
September 01 2011 00:07 GMT
#410
i never really understood what the fuss is about. all i care is winning and a fair competitive environment.

apm is weakly correlated to skill. same way iq is weakly related towards ability to do tasks. whatever. at the end of the day winning is the true measure of skill.
i like cheese
Starcraft2Radio
Profile Joined May 2011
United States132 Posts
September 01 2011 00:17 GMT
#411
Don't really care. I'll sometimes check a replay to see my APM by the end of it if I felt like I was playing fast or slow by comparison to normal, but I don't spam my control groups anyway so this doesn't even affect me.
http://www.starcraft2radio.com - Every Monday, Wednesday and Friday!
indigoawareness
Profile Joined October 2010
Slovakia273 Posts
September 05 2011 19:58 GMT
#412
If they are doing this then they should make it that trying to build a larva without minerals is not an APM.
To sleep, perchance to dream.
Double Letters
Profile Joined March 2011
United States58 Posts
September 05 2011 20:02 GMT
#413
On August 29 2011 03:11 Probe1 wrote:
Klyberess that was brilliant.

Other than that I'm glad to hear Blizzard is at work on important things like clan supportnope, finally protecting map makershaha as advertised before release and stopping apm spammers dead in their spammy tracks

Posts like this are the worst. Do you really think it's the same team doing all of those things? with a company the size of blizzard it's really rare for them to do something like changing apm calculation instead of something else
abc
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
September 11 2011 22:43 GMT
#414
As long as sc2gears keeps an accurate value, I couldn't care less. Blizzard APM has been messed up from the start, now it's not even APM anymore, lol.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
moltenlead
Profile Joined December 2010
Canada866 Posts
September 11 2011 22:49 GMT
#415
I really don't care about APM, and I have never heard one non-troll say APM is important. Don't have the slightest clue what prompted them to change the system.

Shouldn't people be able to feel when they are really sluggish or on top of everything?
Blind Fremen
Profile Joined April 2010
United States37 Posts
September 11 2011 23:15 GMT
#416
This is a terrible change. No longer will non-Starcraft players be impressed by your high apm. Instead you will have to grudgingly tell them of your "massive" 50 SAPBM (some actions per blizzard minute, some guy above posted it). Every button press, every mouse click, every tap should be counted for APM. Selecting units and structures multiple times IS considered separate actions, since you have the ABILITY to do something with the unit each time you select it (even if you do nothing and select another unit instead).
Appearance is everything.
ravemir
Profile Joined April 2011
Portugal595 Posts
September 11 2011 23:27 GMT
#417
Jesus Christ, and here I thought this was gonna be unanimously well accepted by the community.

You keep impressing me, TL.net
"more gg, more skill"
Grijzeham
Profile Blog Joined July 2010
United Kingdom50 Posts
September 11 2011 23:31 GMT
#418
I think a part of the reason they have been trying to "fix" the apm (second time now I believe) is because their estimate of your skill is based on in game info (similar to the info that sc2gears provides) apm included so by "fixing" the apm bug's they will be able to more accurately place certain players.

Just to be clear this is based on 0 information at all and is just speculation but it would make some amount of sense, it would also help to explain why 1 guy goes 5-0 in placement and gets diamond while others do the same and get gold/platinum (I 5-0'd on my second account as zerg by 6 pooling and got gold) just a thought..
nikj
Profile Joined July 2010
Canada669 Posts
September 11 2011 23:37 GMT
#419
On September 12 2011 08:31 Grijzeham wrote:
I think a part of the reason they have been trying to "fix" the apm (second time now I believe) is because their estimate of your skill is based on in game info (similar to the info that sc2gears provides) apm included so by "fixing" the apm bug's they will be able to more accurately place certain players.

Just to be clear this is based on 0 information at all and is just speculation but it would make some amount of sense, it would also help to explain why 1 guy goes 5-0 in placement and gets diamond while others do the same and get gold/platinum (I 5-0'd on my second account as zerg by 6 pooling and got gold) just a thought..



This is absolutely wrong.

If you are interested in how the Ladder really works, I suggest this guide:
[G] Comprehensive SC2 League and Ladder Guide
Y'know sometimes people ask me y'know like "What's your religion and stuff?" And I'm like "y' know it's like RTS." Uh, and they're like, "What's that?" And I'm like, "Y'know it's kinda like, kinda like Buddism."
RedMosquito
Profile Joined September 2010
United States280 Posts
September 11 2011 23:41 GMT
#420
as someone who never spammed or cared about spamming im loving these changes. so often was my apm made fun of but now with every patch everyone's apm is getting ironically closer to mine. so i guess i wasn't so slow afterall
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