Other than that I'm glad to hear Blizzard is at work on important things like
APM measurements changes in 1.4.0 - Page 21
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Probe1
United States17920 Posts
Other than that I'm glad to hear Blizzard is at work on important things like | ||
infinity2k9
United Kingdom2397 Posts
On August 29 2011 01:41 Doodsmack wrote: I think the people claiming APM is a useful stat are either a) criticizing Blizzard for the sake of criticizing Blizzard or b) focusing on a superficial stat when actual gameplay results would be more useful. You claim you need spam apm to keep track of your progress, when in fact it's much easier and clearer to keep track of progress by looking at what actually happens in your games. Are you keeping up on upgrades, keeping your money low, doing what you need to do with your army on the map, etc? You don't need a number to answer those questions for you. If I had to guess I'd say you just want a big APM number because you think it's cool/makes you look good. Who even shares it with anyone or thinks it's cool? This is like the biggest misconception from all the new people enterting the site. The people who make a big deal out of APM are the ones complaining 'It doesn't matter!!!' all the time. We obviously want the stat, that's why the concept MADE IN THE FIRST PLACE. Now Blizzard isn't content with not even making it match a minute (not a big deal but why not just fucking fix it? it literally is not per minute.) now they want to change what counts as an action. Anything is an action spam or not. If you want eAPM feature make it. But this is not an eAPM feature because it's actually removing real actions. I just check out my APM after every game to see if i'm keeping up to a reasonable speed. If it's low then i try and work on it, gameplay results are directly connected to my ability to multitask. Why does this have to be changed? It's fucking stupid. For example if i have CC and scout SCV hotkeyed at the start of the game, why would it not be a valid 'action' to view the scout then go back to view CC? Blizzard are just redefining the term completely to the point where the statistic is no longer reliable. If it doesn't show my hotkey switching then it's not representative of my true APM and now i would never be able to tell if i'm improving on that. How about Blizzard just leaves shit that nobody complained about alone. NOBODY had an issue with this. Everyone is still going to rotate through groups anyway. It's like blizzard wants us all to play like the left side: http://youtubedoubler.com/1xm5 | ||
Doodsmack
United States7224 Posts
Personally I'm happy with the change as I will be able to measure progress in valid apm, especially in the late game. | ||
Gradius
United States112 Posts
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StefooL
France3 Posts
On August 29 2011 03:04 Kambing wrote: If 2 and 4 are bound to the same drone, then you're right. If they're bound to separate drones, then they count as separate actions. When I wrote that, I assumed they were separate drones (naturally, since that is my opening hotkey setup and left-hand spam). Thanks a lot for the response. I've been trolled all the day by people arguing that it gives APM too (with the same unit(s) in the groups), so it is much much much appreciated. Although, I think it would be useful to add this precision in the original post. PS : you mean that you make 2 separate drone groups at the beginning to have high APM ? | ||
OnFire
324 Posts
If you wish to see your true APM, download sc2gears. | ||
SkimGuy
Canada709 Posts
User was warned for this post | ||
CluEleSs_UK
United Kingdom583 Posts
On August 29 2011 04:18 infinity2k9 wrote: Who even shares it with anyone or thinks it's cool? This is like the biggest misconception from all the new people enterting the site. The people who make a big deal out of APM are the ones complaining 'It doesn't matter!!!' all the time. We obviously want the stat, that's why the concept MADE IN THE FIRST PLACE. Now Blizzard isn't content with not even making it match a minute (not a big deal but why not just fucking fix it? it literally is not per minute.) now they want to change what counts as an action. Anything is an action spam or not. If you want eAPM feature make it. But this is not an eAPM feature because it's actually removing real actions. I just check out my APM after every game to see if i'm keeping up to a reasonable speed. If it's low then i try and work on it, gameplay results are directly connected to my ability to multitask. Why does this have to be changed? It's fucking stupid. For example if i have CC and scout SCV hotkeyed at the start of the game, why would it not be a valid 'action' to view the scout then go back to view CC? Blizzard are just redefining the term completely to the point where the statistic is no longer reliable. If it doesn't show my hotkey switching then it's not representative of my true APM and now i would never be able to tell if i'm improving on that. How about Blizzard just leaves shit that nobody complained about alone. NOBODY had an issue with this. Everyone is still going to rotate through groups anyway. It's like blizzard wants us all to play like the left side: http://youtubedoubler.com/1xm5 Okay, so your scouting SCV and your command centre are separate actions: what relevance does that have for your analysis of the game? "Oh look, I checked my scouting scv at 150apm this game, and only at 80 this game, I need to check it more!" - your point for reverting the apm changes is pointless, because you wouldn't need to "improve on that". "Keeping up at a reasonable speed" will be measurable with the new apm counter, better in fact that it would be in the previous patch. Instead of your 400apm spamming at the start giving you a good average apm, the fact that you had 20apm of watching a fight while watching your demise and doing nothing about it will not be evident, and your post replay analysis of "my apm was high, so I played really well" will be false. | ||
RivalryRedux
United States173 Posts
On August 29 2011 09:14 mcclurg wrote: Okay, so your scouting SCV and your command centre are separate actions: what relevance does that have for your analysis of the game? "Oh look, I checked my scouting scv at 150apm this game, and only at 80 this game, I need to check it more!" - your point for reverting the apm changes is pointless, because you wouldn't need to "improve on that". "Keeping up at a reasonable speed" will be measurable with the new apm counter, better in fact that it would be in the previous patch. Instead of your 400apm spamming at the start giving you a good average apm, the fact that you had 20apm of watching a fight while watching your demise and doing nothing about it will not be evident, and your post replay analysis of "my apm was high, so I played really well" will be false. Who cares if someone wants to lie to themselves about APM? You can check your APM at any point in the game and you're taking what he said a out of context. I'm preeeetty sure he wasn't saying that his scouting APM is the most important stat he's looking at. He was just giving an example of actions that are being removed that many of us would like to have access to. | ||
Phanekim
United States777 Posts
apm is weakly correlated to skill. same way iq is weakly related towards ability to do tasks. whatever. at the end of the day winning is the true measure of skill. | ||
Starcraft2Radio
United States132 Posts
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indigoawareness
Slovakia273 Posts
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Double Letters
United States58 Posts
On August 29 2011 03:11 Probe1 wrote: Klyberess that was brilliant. Other than that I'm glad to hear Blizzard is at work on important things like Posts like this are the worst. Do you really think it's the same team doing all of those things? with a company the size of blizzard it's really rare for them to do something like changing apm calculation instead of something else | ||
gillon
Sweden1578 Posts
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moltenlead
Canada866 Posts
Shouldn't people be able to feel when they are really sluggish or on top of everything? | ||
Blind Fremen
United States37 Posts
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ravemir
Portugal595 Posts
You keep impressing me, TL.net | ||
Grijzeham
United Kingdom50 Posts
Just to be clear this is based on 0 information at all and is just speculation but it would make some amount of sense, it would also help to explain why 1 guy goes 5-0 in placement and gets diamond while others do the same and get gold/platinum (I 5-0'd on my second account as zerg by 6 pooling and got gold) just a thought.. | ||
nikj
Canada669 Posts
On September 12 2011 08:31 Grijzeham wrote: I think a part of the reason they have been trying to "fix" the apm (second time now I believe) is because their estimate of your skill is based on in game info (similar to the info that sc2gears provides) apm included so by "fixing" the apm bug's they will be able to more accurately place certain players. Just to be clear this is based on 0 information at all and is just speculation but it would make some amount of sense, it would also help to explain why 1 guy goes 5-0 in placement and gets diamond while others do the same and get gold/platinum (I 5-0'd on my second account as zerg by 6 pooling and got gold) just a thought.. This is absolutely wrong. If you are interested in how the Ladder really works, I suggest this guide: [G] Comprehensive SC2 League and Ladder Guide | ||
RedMosquito
United States280 Posts
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