• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:30
CET 04:30
KST 12:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement3BGE Stara Zagora 2026 cancelled11Blizzard Classic Cup - Tastosis announced as captains15Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series18
StarCraft 2
General
Blizzard Classic Cup - Tastosis announced as captains BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT Terran AddOns placement
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament 2026 KongFu Cup Announcement [GSL CK] Team Maru vs. Team herO StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 ASL21 General Discussion Are you ready for ASL 21? Hype VIDEO Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1933 users

Minimap feedback - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 11 Next All
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 29 2011 21:02 GMT
#141
On April 30 2011 05:36 JerKy wrote:
Wait, I'm confused
If I click once, does that equal one feedback?
So if I spam click feedback, I could potentially get rid of all the ghosts?


Yes and yeah.
"Its easy, just trust your CPU".-Boxer on being good at games
ihavetofartosis
Profile Joined January 2011
1277 Posts
April 29 2011 21:05 GMT
#142
On April 30 2011 00:50 CrazyF1r3f0x wrote:
I decided to test manual click v minimap click and this was the result


Yeah I think we can all agree that this is lame. Takes away any neat micro, anyone can spam-click a clump of units.
Joementum
Profile Blog Joined October 2010
787 Posts
April 29 2011 21:10 GMT
#143
On April 30 2011 05:58 zZygote wrote:
People calling for a "fix" really need to step back and think for a moment how intuitive a person like MC is to find out something this big. If it's possible for a queen to inject via minimap, and templars to feedback doing the same, not only will you deprive the Protoss but the Zerg as well.

Think twice before you make silly assumptions that it's in need of a "fix".


I seriously can't believe people are trying to compare Inject to Feedback.
A marine walks into a bar and asks, "Wheres the counter?"
Naphal
Profile Joined December 2010
Germany2099 Posts
April 29 2011 21:10 GMT
#144
hmm terran spells that could be used like this:

snipe
strikecannon
hunterseekermissile
yamatocannon

(at least those require a target, so they would not be absolutely wasted like a misplaced emp or pdd)

there is no way that this is remotely useful -.-
first i thought well maybe mass ghost vs zerg, but you would end up sniping zerglings lol
R3N
Profile Joined March 2011
740 Posts
April 29 2011 21:10 GMT
#145
On April 30 2011 05:58 zZygote wrote:
People calling for a "fix" really need to step back and think for a moment how intuitive a person like MC is to find out something this big. If it's possible for a queen to inject via minimap, and templars to feedback doing the same, not only will you deprive the Protoss but the Zerg as well.

Think twice before you make silly assumptions that it's in need of a "fix".


After seeing this. Go ahead remove both of them lol.

This is just ridiculous.
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
April 29 2011 21:11 GMT
#146
On April 30 2011 06:05 ihavetofartosis wrote:
Show nested quote +
On April 30 2011 00:50 CrazyF1r3f0x wrote:
I decided to test manual click v minimap click and this was the result
http://www.youtube.com/watch?v=SY4KvHWFbEM&feature=youtube_gdata

Yeah I think we can all agree that this is lame. Takes away any neat micro, anyone can spam-click a clump of units.

To be honest you can't look at the first result of the video too seriously. No health+energy bars = absofrikkenlutely impossible to find the ghosts on screen.
Boof
Profile Joined September 2010
Canada77 Posts
April 29 2011 21:13 GMT
#147
May as well put feedback on autocast... Jesus...
That video has made me very sad.
Lunchador
Profile Joined April 2010
United States776 Posts
April 29 2011 21:13 GMT
#148
You can do the same thing with queen larva inject via minimap. And let me tell you, that method is highly inefficient because you'll miss the hatchery square so many times and get frustrated. Now, imagine aiming for those red pixels. This won't become big, I'm sure.
Defender of truth, justice, and noontime meals!
Boof
Profile Joined September 2010
Canada77 Posts
April 29 2011 21:17 GMT
#149
It doesn't seem like you have to aim at anything other than the clump the ghosts are in.
Rinrun
Profile Joined April 2010
Canada3509 Posts
April 29 2011 21:18 GMT
#150
Yeah~ time to look gosu in front of everyone while I fail at everything else.
MBC/Liquid/TSM always.
Gov
Profile Joined November 2010
United States121 Posts
April 29 2011 21:18 GMT
#151
Yeah this looks kinda lame, they should probably take it out... how is this being compared to injects lol?
you misclick your minimap and you miss an inject, which makes it slower to do since you have to be accurate
with feedback, you misclick your minimap and you just spam even more, one of them will hit!
1
Cathasaigh
Profile Joined April 2010
United States285 Posts
April 29 2011 21:18 GMT
#152
On April 30 2011 06:13 Lunchador wrote:
You can do the same thing with queen larva inject via minimap. And let me tell you, that method is highly inefficient because you'll miss the hatchery square so many times and get frustrated. Now, imagine aiming for those red pixels. This won't become big, I'm sure.


You make it seem like it's hard to click the hatch on the minimap for inject, which it isn't at all. It also sure isn't hard to pull off this feedback thing.
This is the tale of Captain Jack Sparrow!
MrCon
Profile Blog Joined August 2010
France29748 Posts
April 29 2011 21:19 GMT
#153
On April 30 2011 06:13 Lunchador wrote:
You can do the same thing with queen larva inject via minimap. And let me tell you, that method is highly inefficient because you'll miss the hatchery square so many times and get frustrated. Now, imagine aiming for those red pixels. This won't become big, I'm sure.

Just think about this. A T and a P army are about to fight, they are waiting for a good position. During this time, the P selects all his templars, spam f click on the terran blob. 4 templars starts heading toward the T ball, you wait a little then engage. Easy life.
freetgy
Profile Joined November 2010
1720 Posts
Last Edited: 2011-04-29 21:22:59
April 29 2011 21:19 GMT
#154
well using this method you are often randomly feedbacking the same units with energy bars XX times.

simply put 1-2 medivacs/ghosts with low energy (so they don't) infront casting from the minimap will always aim the near units in range so you waste alot of energy for nothing.

for this to be efficient you need to click precise, also you need to be in range of alot of Ghosts and also lets not forget cloak, nevertheless an interesting find.

SoL[9]
Profile Blog Joined December 2009
Portugal1370 Posts
April 29 2011 21:19 GMT
#155
Blizzard needs to remove this...
I Can Fly...
-orb-
Profile Blog Joined September 2007
United States5770 Posts
April 29 2011 21:21 GMT
#156
Making a whole thread about this and saying that it auto-targets in the OP is extremely misleading.

This is just like the queen larvae inject via the minimap method.... yes you can do it but for the most part it's actually a lot harder in most cases and is much less reliable than doing it on the big screen.

Whole thread just seems like flamebait for blizzard to make everyone yell how imba this is when they don't even understand how it works (i.e. read first page of thread......................)
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
April 29 2011 21:26 GMT
#157
Even if its hard, I don't like micro abilities being used through spamming on the minimap, just looks and feels very silly and automated :S
"trash micro but win - its marine" MC commentary during HSC 4
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
April 29 2011 21:26 GMT
#158
Doesn't seem as viable as everyone is making it seem. I'm still skeptical and will be until I try it for myself, so before whining in this thread please try shift+minimap clicking feedback before posting or atleast post that you have no idea.

One video shouldn't be proof of easy feedbacking, maybe he got lucky with his clicks or maybe there were way too many ghosts in that army.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
Lobo2me
Profile Joined May 2010
Norway1213 Posts
April 29 2011 21:31 GMT
#159
http://i.imgur.com/I7mpl.jpg

My cursor was 1 or 2 pixels away from the medivac on the minimap and I was clicking like mad, it didn't connect. Trying to hit via the minimap is a lot harder than just using the screen.
Bad manners are better than no manners at all.
Gooey
Profile Joined September 2010
United States944 Posts
April 29 2011 21:33 GMT
#160
People are saying that you can do this theoretically with any speed, which I totally agree with, but it's not as comparable as this. Feedback only targets units with energy, and in a bio ball of ghost/marine/marauder/viking, that leaves only one unit that can be targeted with feedback, which is ghosts. As long as you get somewhat close to a unit with clicking on the minimap, you will cast on them. In all honesty, though, it is really not that hard to pick out the individual ghosts and cast feedback on them. All you need to do is click once, and the templar will walk over with autocast turned on anyways (as in not giving an "out of range" notification, but rather moving towards the target and instantly casting once in range). By the time you queue up all of the ghosts, the templar does the rest of the work for you. I guess the only advantage here would be to spam click on the minimap and then micro the rest of your army, but that doesn't seem like a big edge to me, because it doesn't guarantee every ghost to be targeted. I can see why people would think it was a big deal, but from a protoss point of view, it's not all that helpful.

The only advantage I see it giving late game is to spam f click on any group of bio on your minimap to instantly gib ghosts that might be present without having to check for ghosts. It seems risky to blindly spam F without aim, and it's advantages aren't really game changing or unfair, nor very useful. I think that it is MC's way of forcing himself to look at the minimap during an engagement, and it just so happens to sort of allows him to micro a battle while looking at the minimap. Medivacs soaking up feedbacks instead of the more important ghosts make this a risky method, however. It's less precise than just clicking a ghost.
www.twitch.tv/Thatgooey
Prev 1 6 7 8 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 175
Nina 160
NeuroSwarm 143
Ketroc 54
StarCraft: Brood War
Sea 13906
Noble 105
NaDa 63
Jaeyun 40
Icarus 8
Dota 2
LuMiX1
League of Legends
JimRising 658
Counter-Strike
taco 823
Super Smash Bros
hungrybox515
Heroes of the Storm
Khaldor193
Other Games
summit1g13080
Organizations
Other Games
gamesdonequick3965
ComeBackTV 156
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 68
• davetesta21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo913
Other Games
• Scarra1386
Upcoming Events
Sparkling Tuna Cup
6h 30m
RSL Revival
6h 30m
ByuN vs SHIN
Maru vs Krystianer
WardiTV Team League
8h 30m
Patches Events
13h 30m
BSL
16h 30m
GSL
1d 4h
Wardi Open
1d 8h
Monday Night Weeklies
1d 13h
OSC
1d 20h
WardiTV Team League
2 days
[ Show More ]
PiGosaur Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Team League
4 days
Replay Cast
4 days
KCM Race Survival
5 days
WardiTV Team League
5 days
Korean StarCraft League
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.