That would fixed all balance issues.
Patch 1.1 Is Coming 09.22 - Page 11
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deadbutmoving
United States66 Posts
That would fixed all balance issues. | ||
brain_
United States812 Posts
On September 18 2010 14:07 deadbutmoving wrote: As a Zerg Diamond Player I think the only thing needed was for zerg's ability to scout to be buffed. Like making overlord speed a tier one upgrade. That would fixed all balance issues. Zerg still lacks safe openings. A single Gateway chronoboosted can apply a ton of pressure, and a fake 2gate can force you to sacrifice economy, putting you behind. Delayed Reapers and super fast Reapers are also still a problem. | ||
jalstar
United States8198 Posts
On September 18 2010 14:07 deadbutmoving wrote: As a Zerg Diamond Player I think the only thing needed was for zerg's ability to scout to be buffed. Like making overlord speed a tier one upgrade. That would fixed all balance issues. Too many Starcraft 2 players either didn't play BW or don't remember that Zerg scouting is essentially unchanged. The difference is mostly that zerg T1 was much stronger in BW and terran T1 weaker, so terran naturally had to be better at scouting. It's those little subtleties that seem to be missing in SC2. | ||
0neder
United States3733 Posts
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Merikh
United States918 Posts
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Askesis
216 Posts
On September 18 2010 09:18 SnowB wrote: There is no chance in hell we gonna get chat channels with this patch already. For BN as it is, chat channels will be a huge and not that simple addition (LOL right?), so imo it is really not possible they would make this feature ready and test it without ANY even smallest leaks about it. Also note, that the blue post state that "You can read all about our plans for patch 1.1 in the Situation Report", so don't get to excited about the patch notes since I doubt the patch itself will consist of any other changes and "features" than those listed in situation report. I dunno, they've had 12 years testing chat channels as far as I'm concerned. They should know how to do it by now. In fact, it makes ZERO since to me how there aren't already chat channels. I mean, I silll almost do not believe that Bnet doesn't have chat channels anymore. I feel they are there and just hidden somewhere, cause, you know, why would they take the most basic and useful feature of Bnet out of the equation for Bnet2? | ||
Chaosvuistje
Netherlands2581 Posts
On September 18 2010 11:19 a176 wrote: Can't wait for my carriers to spawn four more carriers! Wait WHAT? Carriers just got imba. Just kidding. I' d love to see more carrier play. That said I' m looking forward to wednesday :D. Reaper build time nerf woo! | ||
Hikari
1914 Posts
Back when I played wow it look blizzard almost a year to nerf death knights =/ | ||
mgl0x9
United States256 Posts
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berzerger
Turkey95 Posts
On September 18 2010 16:55 mgl0x9 wrote: wonder how much this will impact GSL... there will be no zergs in GSL until then so impact wont be huge ![]() | ||
DarkspearTribe
568 Posts
On September 18 2010 07:07 RedLuck wrote: "The first feature and balance patch" First feature, AND balance patch.. what's the first feature going to be? Chat rooms?? But... Do I REALLY want chat channels? | ||
Seam
United States1093 Posts
On September 18 2010 17:00 berzerger wrote: there will be no zergs in GSL until then so impact wont be huge ![]() Actually, 2, maybe 3. I know, there are just SO many in this tourny. I'm shocked every game isn't ZvZ! | ||
grnat
Australia60 Posts
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bubblegumbo
Taiwan1296 Posts
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ChApFoU
France2982 Posts
And as many of you I'm anxious about the chat channels, Blizz said they would implement it in the first patch but I feel they are trying to screw us over ![]() | ||
Chaosvuistje
Netherlands2581 Posts
On September 18 2010 17:40 ChApFoU wrote: Not that I want to beat a dead horse, but I still don't get that Ultra nerf. They were already the most underused zerg unit and Blizz wants us to believe they were OP ? If you're going to reduce their dmg vs armored at least increase their speed ... And as many of you I'm anxious about the chat channels, Blizz said they would implement it in the first patch but I feel they are trying to screw us over ![]() Actually, Ultra' s are used quite a bit. Its just very hard to get to that stage of the game. And yes, they were really really strong. They tore everything mech a new one, and the only counter to lots of ultra' s would be metric tons of marauders with 3 attack upgrades. Once you lose your forces as terran, you almost don't have a chance to come back if there are more than 4 ultra' s pummeling at your buildings. As much as I like winning the game when I have more than 11 ultra' s on the field, I don't really like "I WIN" buttons like that. | ||
TheDna
Germany577 Posts
On September 18 2010 14:07 deadbutmoving wrote: As a Zerg Diamond Player I think the only thing needed was for zerg's ability to scout to be buffed. Like making overlord speed a tier one upgrade. That would fixed all balance issues. Being <1500 Diamondleague doesnt mean jackshit anymore. It doesnt even mean you know anything about the game. So stop starting your post with as a diamond player. Everybody here is a diamond player... | ||
Seam
United States1093 Posts
On September 18 2010 17:40 ChApFoU wrote: Not that I want to beat a dead horse, but I still don't get that Ultra nerf. They were already the most underused zerg unit and Blizz wants us to believe they were OP ? If you're going to reduce their dmg vs armored at least increase their speed ... And as many of you I'm anxious about the chat channels, Blizz said they would implement it in the first patch but I feel they are trying to screw us over ![]() The nerf is very minor, and their getting buffed vs buildings =s | ||
cocosoft
Sweden1068 Posts
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kickinhead
Switzerland2069 Posts
On September 18 2010 17:49 cocosoft wrote: Guys, I guess we can safely say that the "leaked" patch notes was fake. and we will all be disappointed by tuesday..... Blizz WILL F this up - pretty sure of it. | ||
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