Patch 1.1 Is Coming 09.22 - Page 13
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-Archangel-
Croatia7457 Posts
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ALPINA
3791 Posts
On September 18 2010 19:15 -Archangel- wrote: If it is only going to be what we seen in the situation report I am going to be really disappointed. Me 2, those are very tiny changes. | ||
raga4ka
Bulgaria5679 Posts
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Grummler
Germany743 Posts
What changes do you expect? Those fake changes? Prepare yourself do be disappointed then. I mean, what else can blizzard do? 1. tell the community what changes will be made and why. 2. tell the communitiy severals days in advance when the patch will be released. 3. release the patch -> people are disappointed -_- For the record, i didnt talk about balance. If someone quotes me now with "4. nerf marauderzz lololol" its all his fault :-) | ||
Oathmaster
Canada81 Posts
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Sanguinarius
United States3427 Posts
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JudoChopper
England148 Posts
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heishe
Germany2284 Posts
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Sapphire.lux
Romania2620 Posts
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Piski
Finland3461 Posts
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Triggi
79 Posts
On September 18 2010 19:44 raga4ka wrote: They need to buff the hydra and the spine crawler slightly . The way the hydra is right now it's not cost effective against almost everything ground (maybe lower they're gas cost to 75 or 50 or something so that it's more affordable at least ) . It's the least they can do while zerg players are waiting for HOTS and hopefully some interesting new units . The infestor and baneling alone won't cut it . Roach i still don't know what the purpose of that unit is , but it's cheap and massable so that at least fits the zerg race . The hydra is 100m 50g already, so dunno where you get your numbers from. And I'm fairly certain that Blizzard got more content in the patch than just the changes in the preview. Atleast I'm just looking at it as a taste of what to come. | ||
wwwzugzugorc
18 Posts
On September 18 2010 11:46 TheBase wrote: All the patch changes seem reasonable except for the battlecruiser nerf. It costs 400/300 and takes 90 secs to build for a reason... I can't see how zerg and protoss could have a difficult time countering bcs. And what stalemate situations are they talking about? Hydralisks seriously need a buff. They cost 100/50 and 2 supply. The only improvement from BW are the damage and attack speed. They are also slow ass hell off creep. I think they should increase the hp by 10 and slightly increase their speed. The need to improve the hydralisk is really glaring. | ||
raga4ka
Bulgaria5679 Posts
On September 18 2010 20:41 Triggi wrote: The hydra is 100m 50g already, so dunno where you get your numbers from. And I'm fairly certain that Blizzard got more content in the patch than just the changes in the preview. Atleast I'm just looking at it as a taste of what to come. Heh okay i wasn't sure if they lowerd the gas cost since i don't play the game right now ![]() | ||
Scoop
Finland482 Posts
On September 18 2010 07:56 Qikz wrote: Tuesdays in America right? It's always Wednesday mornings for Europe. I really don't understand why people are calling for a mule cooldown, sometimes we need to pool our energy for scans, and if we can't do that as we'll miss a mule, we'll never be able to scan like, ever. Protoss and Zerg can't scan either like, ever. | ||
Scoop
Finland482 Posts
On September 18 2010 20:41 Triggi wrote: The hydra is 100m 50g already, so dunno where you get your numbers from. And I'm fairly certain that Blizzard got more content in the patch than just the changes in the preview. Atleast I'm just looking at it as a taste of what to come. Hydra is 100/50 and people complain that they don't completely rape 2x bigger stalker army? | ||
Barook
Germany143 Posts
On September 18 2010 21:27 wwwzugzugorc wrote: hydra have the same base speed as marauder, which no one describes as slow... Except that Marauders are basically perma-stimmed in combat and can slow other units. | ||
Lurtzer
Czech Republic67 Posts
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Supamang
United States2298 Posts
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Pulimuli
Sweden2766 Posts
other than that i agree with the changes, seeing terrans go 5rax reaper is just gay (and im a terran) | ||
jojoleb
Lebanon180 Posts
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