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Patch 1.1 Is Coming 09.22 - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 37 Next All
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
September 18 2010 10:15 GMT
#241
If it is only going to be what we seen in the situation report I am going to be really disappointed.
ALPINA
Profile Joined May 2010
3791 Posts
September 18 2010 10:22 GMT
#242
On September 18 2010 19:15 -Archangel- wrote:
If it is only going to be what we seen in the situation report I am going to be really disappointed.


Me 2, those are very tiny changes.
You should never underestimate the predictability of stupidity
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
September 18 2010 10:44 GMT
#243
They need to buff the hydra and the spine crawler slightly . The way the hydra is right now it's not cost effective against almost everything ground (maybe lower they're gas cost to 75 or 50 or something so that it's more affordable at least ) . It's the least they can do while zerg players are waiting for HOTS and hopefully some interesting new units . The infestor and baneling alone won't cut it . Roach i still don't know what the purpose of that unit is , but it's cheap and massable so that at least fits the zerg race .
Grummler
Profile Joined May 2010
Germany743 Posts
Last Edited: 2010-09-18 10:57:20
September 18 2010 10:56 GMT
#244
On September 18 2010 19:22 Alpina wrote:
Show nested quote +
On September 18 2010 19:15 -Archangel- wrote:
If it is only going to be what we seen in the situation report I am going to be really disappointed.


Me 2, those are very tiny changes.


What changes do you expect? Those fake changes? Prepare yourself do be disappointed then.

I mean, what else can blizzard do?

1. tell the community what changes will be made and why.
2. tell the communitiy severals days in advance when the patch will be released.
3. release the patch

-> people are disappointed -_-

For the record, i didnt talk about balance. If someone quotes me now with "4. nerf marauderzz lololol" its all his fault :-)
workers, supply, money, workers, supply, money, workers, ...
Oathmaster
Profile Joined May 2010
Canada81 Posts
September 18 2010 10:59 GMT
#245
Whether the patch notes are what we already saw, or there are more changes, I'm happy either way, for SC II will still be going in the right direction in terms of game balance. (here's hoping)
Sanguinarius
Profile Joined January 2010
United States3427 Posts
September 18 2010 11:08 GMT
#246
awesome
Your strength is just an accident arising from the weakness of others -Heart of Darkness
JudoChopper
Profile Joined August 2010
England148 Posts
September 18 2010 11:21 GMT
#247
Blizzard is way too slow to make meaningful balances, it kinda reminds me of Warhammer Online and when Bright Wizards were totally ridiculously powerful and you'd see them so often. Sure they eventually fixed the damn guys but it was probably after a good 6 months or so (it also seemed to happen just as someone posted an OP video on youtube showing how strong they could be).
no
heishe
Profile Blog Joined June 2009
Germany2284 Posts
September 18 2010 11:30 GMT
#248
i really really hope those are not the only changes they are implementing, as they will change absolutely nothing about Zerg v T and vP, next to making them even worse I mean. didn't they say something like: "there are also some other problems we'd like to address " or something like that?
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
September 18 2010 11:36 GMT
#249
Funny how so many people know what the "right direction for balance" is
Head Coach Park: "They should buff tanks!"
Piski
Profile Blog Joined April 2010
Finland3461 Posts
September 18 2010 11:40 GMT
#250
I hope the fake patch notes isn't fake, if that makes any sense
Triggi
Profile Joined September 2010
79 Posts
September 18 2010 11:41 GMT
#251
On September 18 2010 19:44 raga4ka wrote:
They need to buff the hydra and the spine crawler slightly . The way the hydra is right now it's not cost effective against almost everything ground (maybe lower they're gas cost to 75 or 50 or something so that it's more affordable at least ) . It's the least they can do while zerg players are waiting for HOTS and hopefully some interesting new units . The infestor and baneling alone won't cut it . Roach i still don't know what the purpose of that unit is , but it's cheap and massable so that at least fits the zerg race .


The hydra is 100m 50g already, so dunno where you get your numbers from. And I'm fairly certain that Blizzard got more content in the patch than just the changes in the preview. Atleast I'm just looking at it as a taste of what to come.
wwwzugzugorc
Profile Joined August 2010
18 Posts
September 18 2010 12:27 GMT
#252
hydra have the same base speed as marauder, which no one describes as slow...

On September 18 2010 11:46 TheBase wrote:
All the patch changes seem reasonable except for the battlecruiser nerf. It costs 400/300 and takes 90 secs to build for a reason... I can't see how zerg and protoss could have a difficult time countering bcs. And what stalemate situations are they talking about?

Hydralisks seriously need a buff. They cost 100/50 and 2 supply. The only improvement from BW are the damage and attack speed. They are also slow ass hell off creep. I think they should increase the hp by 10 and slightly increase their speed. The need to improve the hydralisk is really glaring.


raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
Last Edited: 2010-09-18 12:39:43
September 18 2010 12:35 GMT
#253
On September 18 2010 20:41 Triggi wrote:
Show nested quote +
On September 18 2010 19:44 raga4ka wrote:
They need to buff the hydra and the spine crawler slightly . The way the hydra is right now it's not cost effective against almost everything ground (maybe lower they're gas cost to 75 or 50 or something so that it's more affordable at least ) . It's the least they can do while zerg players are waiting for HOTS and hopefully some interesting new units . The infestor and baneling alone won't cut it . Roach i still don't know what the purpose of that unit is , but it's cheap and massable so that at least fits the zerg race .


The hydra is 100m 50g already, so dunno where you get your numbers from. And I'm fairly certain that Blizzard got more content in the patch than just the changes in the preview. Atleast I'm just looking at it as a taste of what to come.


Heh okay i wasn't sure if they lowerd the gas cost since i don't play the game right now . Then the hydra isn't that bad right now it's just a little bit slow .
Scoop
Profile Joined August 2010
Finland482 Posts
September 18 2010 12:44 GMT
#254
On September 18 2010 07:56 Qikz wrote:
Show nested quote +
On September 18 2010 07:54 robertdinh wrote:
On September 18 2010 07:53 semantics wrote:
Lol tuesday who do they think they are microsoft.


Blizz has been patching on tuesdays since wow came out.


Tuesdays in America right?

It's always Wednesday mornings for Europe.

I really don't understand why people are calling for a mule cooldown, sometimes we need to pool our energy for scans, and if we can't do that as we'll miss a mule, we'll never be able to scan like, ever.


Protoss and Zerg can't scan either like, ever.
Scoop
Profile Joined August 2010
Finland482 Posts
September 18 2010 12:47 GMT
#255
On September 18 2010 20:41 Triggi wrote:
Show nested quote +
On September 18 2010 19:44 raga4ka wrote:
They need to buff the hydra and the spine crawler slightly . The way the hydra is right now it's not cost effective against almost everything ground (maybe lower they're gas cost to 75 or 50 or something so that it's more affordable at least ) . It's the least they can do while zerg players are waiting for HOTS and hopefully some interesting new units . The infestor and baneling alone won't cut it . Roach i still don't know what the purpose of that unit is , but it's cheap and massable so that at least fits the zerg race .


The hydra is 100m 50g already, so dunno where you get your numbers from. And I'm fairly certain that Blizzard got more content in the patch than just the changes in the preview. Atleast I'm just looking at it as a taste of what to come.


Hydra is 100/50 and people complain that they don't completely rape 2x bigger stalker army?
Barook
Profile Joined July 2010
Germany143 Posts
September 18 2010 12:50 GMT
#256
On September 18 2010 21:27 wwwzugzugorc wrote:
hydra have the same base speed as marauder, which no one describes as slow...

Except that Marauders are basically perma-stimmed in combat and can slow other units.
"Blink is pretty good, it helps your Stalkers to die quicker."
Lurtzer
Profile Joined June 2009
Czech Republic67 Posts
September 18 2010 12:57 GMT
#257
Zergs who survive in GSL until next patch will be so happy..:D
"Time to walk the plank Tasteless, because I am Arrrrtosis" - Artosis
Supamang
Profile Joined June 2010
United States2298 Posts
September 18 2010 13:19 GMT
#258
wow, i didnt realize so many people have a problem with void rays until i saw all those bnet user responses.
Pulimuli
Profile Blog Joined February 2007
Sweden2766 Posts
September 18 2010 13:25 GMT
#259
tank nerf is Q_Q

other than that i agree with the changes, seeing terrans go 5rax reaper is just gay (and im a terran)
jojoleb
Profile Joined April 2010
Lebanon180 Posts
September 18 2010 13:28 GMT
#260
they need to BUFF zerg already !!
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