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Korean Interviews of David Kim - Page 4

Forum Index > SC2 General
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Paladia
Profile Joined August 2003
802 Posts
Last Edited: 2010-04-25 15:32:12
April 25 2010 15:30 GMT
#61
On April 26 2010 00:28 Kyo Yuy wrote:
Show nested quote +
On April 26 2010 00:13 Paladia wrote:
On April 25 2010 23:54 Kyo Yuy wrote:
On April 25 2010 23:43 OHtRUe wrote:
Terran now rapes prottoss everyway. Early game you can be super aggressive again with 2 rax marauder with concussive and if you survive his initial push you win pretty much. You also can do 4 rax marine FE which is ridicolously hard to stop as toss. really dont understand how they think TvP is in toss's favor....

It has something to do with the fact that Protoss has a 55% win rate over Terran overall on the US Servers.
You call it a "fact", so please state the source of said fact.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=121072

Show nested quote +
Releasing a patch that doesn't nerf protoss: Patches have different aims. Sometimes they're based on balancing race matchups, but oftentimes not. For example, the ZvZ matchup was stale because they were only making 3 units. The reasons for the patch are that statistically speaking, protoss is winning a lot. ZvT and ZvP have only 1% win-loss differential. However PvT is at around a 55% win rate.


Unless you think Blizzard HQ is an unreliable source. If that's the case then I don't know what to say.

That is from several patches ago. You claimed it was the current stats, which is entirely inaccurate. Dressing up stats from several patches ago as current is highly questionable.
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
ilikestarcrafttoo
Profile Joined April 2010
29 Posts
April 25 2010 15:37 GMT
#62
well, if they're saying it's still a problem, it's still a problem. why are you being difficult, do you think blizzard is lying or something?
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
April 25 2010 15:38 GMT
#63
On April 25 2010 21:04 araged wrote:
Show nested quote +
On April 25 2010 20:37 Fizban140 wrote:
Koreans are a little racist like that, they look down on foreigners in a way. I know not all of them are like that but there is a feeling you get that they think they are better.


It's also important to add that it's mostly western foreigners, I seriously doubt that any Korean looks down on Japanese or Chinese. And if so, they need some history lessons.


nice trollin skillz, you got 3 responses within the same page
manner
Dav_
Profile Joined June 2009
Hungary236 Posts
April 25 2010 15:41 GMT
#64
"Korean Interviews of Dav…"

I almost fall out of my chair
skYfiVe
Profile Joined April 2010
United States382 Posts
April 25 2010 15:42 GMT
#65
Nice interview, too bad he's biased towards his own people
"1baseiwa"
Paladia
Profile Joined August 2003
802 Posts
April 25 2010 15:42 GMT
#66
On April 26 2010 00:37 ilikestarcrafttoo wrote:
well, if they're saying it's still a problem, it's still a problem. why are you being difficult, do you think blizzard is lying or something?

The problem I have is with people spurting out lies and dressing them up as facts in order to further their argument (in most cases to get their own race buffed or other races nerfed).

I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
Rantech
Profile Joined April 2010
Chile527 Posts
April 25 2010 15:46 GMT
#67
nice interview, gj trnaslating. nice reading
khellian
Profile Joined February 2010
Korea (South)922 Posts
April 25 2010 15:52 GMT
#68
Great interview, thanks alot for the translation!
cheetah`
Profile Joined April 2010
Sweden11 Posts
April 25 2010 15:55 GMT
#69
Interesting read, thanks.
NeoScout
Profile Joined April 2010
United States103 Posts
April 25 2010 16:24 GMT
#70
anyone knows how longer the beta will be?
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
April 25 2010 16:37 GMT
#71
On April 25 2010 16:32 asdfTT123 wrote:
Terrans have a hard time beating Protoss? HUH?!

Otherwise, a great interview!


They do, it's just people being HURRR and going "omg marauder counter to everything nerf terran" when they've never actually played the matchup the other way around.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
Kezzer
Profile Blog Joined December 2008
United States1268 Posts
April 25 2010 16:42 GMT
#72
I really dont like the idea behind balancing based on race win statistics. They are looking at it onesided. For instance, say most players see protoss as too complicated, and dont play them. You're going to have fewer noobs playing protoss, and more people who actually know the game. Im just using protoss as an example, it could go for any race.
MorroW
Profile Joined August 2008
Sweden3522 Posts
April 25 2010 16:51 GMT
#73
haha so funny interviews, love koreans
Progamerpls no copy pasterino
OHtRUe
Profile Blog Joined March 2010
United States283 Posts
April 25 2010 16:52 GMT
#74
Its because some terrans still dont know how to stop immortal push and it's a fool proof toss strategy to do in gold-copper leauge. Seriously 4 rax marine is pretty much hard countering the push and marauder pressure still rapes b4 toss can get warp gates or immortal. I think toss will only be overpowered if they find a way to FE against terran and then you can possibly cry imba. Stim completely rapes Toss b4 they can get 2+ collossus or storm and marauders are still ridicolous. The only thing that Toss can do against marauders right now in mid game is hope he suprises the Terran with a shit load of chargelots, but really i think that right now once terran tries to incorpate hellions more theres really nothing that toss can do.
WazZap
Profile Joined April 2010
Netherlands73 Posts
April 25 2010 16:52 GMT
#75
Thx for the translation!
Hai
iounas
Profile Joined July 2008
409 Posts
Last Edited: 2010-04-25 17:01:43
April 25 2010 16:53 GMT
#76
On April 26 2010 01:42 BDF92 wrote:
I really dont like the idea behind balancing based on race win statistics. They are looking at it onesided. For instance, say most players see protoss as too complicated, and dont play them. You're going to have fewer noobs playing protoss, and more people who actually know the game. Im just using protoss as an example, it could go for any race.

How else would they do it when all races are so different.. There is no formula for this..
Definition of balance is when both players have equal chance and opportunities of winning.

Storm was nerfed because it was strong against marines which were widely used at that time..
So what happens when players change their strategies to not use small fragile units and everybody learns to spread their army.. I think lower tier infestor might be better than ht right now.
IdrA: stalkers actually do negative damage. when you shoot a marine with a stalker it gains health.
WazZap
Profile Joined April 2010
Netherlands73 Posts
April 25 2010 16:57 GMT
#77
On April 26 2010 01:53 iounas wrote:
Show nested quote +
On April 26 2010 01:42 BDF92 wrote:
I really dont like the idea behind balancing based on race win statistics. They are looking at it onesided. For instance, say most players see protoss as too complicated, and dont play them. You're going to have fewer noobs playing protoss, and more people who actually know the game. Im just using protoss as an example, it could go for any race.

How else would they do it when all races are so different.. There is no formula for this..
Definition of balance is when both players have equal chance and opportunities of winning.


On Balance, Starcraft, and Philosophy

I recommend this thread.
Hai
OmasN
Profile Joined April 2010
United Kingdom170 Posts
April 25 2010 17:07 GMT
#78
Interesting read, thanks for translating
New to SC.
StayFrosty
Profile Joined February 2010
Canada743 Posts
April 25 2010 17:15 GMT
#79
thanks m8
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
April 25 2010 17:20 GMT
#80
Thanks for the links and translation. I'd just like to add that I think people in general are taking balance changes in the Beta too seriously. After all it IS a beta, just as David says the main goal for Blizzard (and on the whole any developer) in a beta is to simply gather data about the game, and once a large enough stockpile has been made they can they take a month or so, make a massive list of changes, and launch the game. And as we all are aware balance takes long after the launch of most games to really be achieved. In short we should take everything done the beta with a grain of salt, as I'm sure those of us who played the WarCraft 3 Frozen Throne know all to well - the game can and will change drastically by launch.
i-bonjwa
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