HotS Balance Update #3 [9/20/2012] - Page 18
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Account252508
3454 Posts
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Laneir
United States1160 Posts
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Ramiz1989
12124 Posts
On September 21 2012 08:00 monkybone wrote: Well, it's both a nerf and a buff. This makes archons extremely powerful against mech, which is a nerf. But it gives an interesting dynamic to TvP. But the healing ability and viable drop potential makes up for it by far. I just hope blizzard will give tanks a late game upgrade to buff their attack vs shields. That is very small nerf compared to the buff. Archons are like the only units that will kill Hellions faster, while Hellions are now much much better in every other situation. Also, Archons maybe won't even touch the Hellions because of the Widow Mines. | ||
Qikz
United Kingdom12022 Posts
On September 21 2012 08:05 Ramiz1989 wrote: That is very small nerf compared to the buff. Archons are like the only units that will kill Hellions faster, while Hellions are now much much better in every other situation. Also, Archons maybe won't even touch the Hellions because of the Widow Mines. Takes like 5 mines or something to kill an archon! :p | ||
ilikeredheads
Canada1995 Posts
Now MMMBH is the the only way to play against toss. | ||
Kal_rA
United States2925 Posts
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Ramiz1989
12124 Posts
On September 21 2012 08:06 Qikz wrote: Takes like 5 mines or something to kill an archon! :p Actually, it takes 2 to put them on 10 hp and 30 shield left from 350. Mines do 160 single target damage. Do the math. | ||
Account252508
3454 Posts
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rembrant
62 Posts
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Ramiz1989
12124 Posts
On September 21 2012 08:10 rembrant wrote: Does this mean you can put battle hellions inside of bunkers now? ROFL, never thought of that. :D | ||
SolidMoose
United States1240 Posts
On September 21 2012 08:10 rembrant wrote: Does this mean you can put battle hellions inside of bunkers now? Units being in bunkers has nothing to do with being biological. Bunkers just specify what is allowed. | ||
Mackus
England1681 Posts
On September 21 2012 06:02 avilo wrote: Blizzard says they want mech tvp viable. Nerf battle hellion making it take more damage from archons. Facepalm* They said the complete opposite, don't be so ignorant. | ||
Godwrath
Spain10107 Posts
On September 21 2012 08:17 Mackus wrote: They said the complete opposite, don't be so ignorant. Don't blame the guy because Blizzard changes his mind every week about what they want to do with that matchup. | ||
Serpico
4285 Posts
On September 21 2012 08:17 Godwrath wrote: Don't blame the guy because Blizzard changes his mind every week about what they want to do with that matchup. Probably because they really don't know what to do with it. We'll see what happens with HOTS, it's getting a bit murky now. | ||
rembrant
62 Posts
On September 21 2012 08:14 SolidMoose wrote: Units being in bunkers has nothing to do with being biological. Bunkers just specify what is allowed. Ah, it'd probably be useless anyways, just thought it'd be cute to see. | ||
GuvenorBrown
Sweden12 Posts
On September 21 2012 05:34 obsid wrote: I feel some kind of scv+medivac+blue flame battle hellion pushes are going to be really strong. The scv healing was already quite a bit, you add medivac healing on top of scv healing together.... No other unit right now can be scv healed and medivac healed at the same time. other than scvs | ||
IMPrime
United States715 Posts
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Novalisk
Israel1818 Posts
On September 21 2012 08:18 Serpico wrote: Probably because they really don't know what to do with it. We'll see what happens with HOTS, it's getting a bit murky now. Well, Battle Hellions being bio does make the transition from mech to bio smoother, and also encourages more mobile mech play outside of Hellions. Player is encouraged to get Medivacs, and then he might be thinking "I got all those medivacs, I mind as well do some drops or get some bio". I like it as a spectator, but it definitely feels awkward that a unit has to transform in order to get heals. | ||
NeonFox
2373 Posts
On September 21 2012 08:20 rembrant wrote: Ah, it'd probably be useless anyways, just thought it'd be cute to see. Useless? Put a battle hellion in a bunker at an expansion, never worry about ling runbys anymore. Edit : You can also add a mine for good measure. | ||
Mackus
England1681 Posts
On September 21 2012 08:17 Godwrath wrote: Don't blame the guy because Blizzard changes his mind every week about what they want to do with that matchup. Because it's a beta they're allowed to do that. They've tried to make mech work without turtling up with Siege Tanks with Warhounds which didn't work so they've scrapped the idea totally and are now trying to focus on Mech/Bio mixes I'm looking forward to trying MMM+H for standard play and Mara + Medivac + 2 fact Hellion openings then Ghosts if they go straight into Templar tech. | ||
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