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What mix of new and old maps do you want in the next 1v1 l…

Forum Index > SC2 General
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TL.net Bot
Profile Joined June 2004
TL.net140 Posts
August 18 2025 01:29 GMT
#1
Discussion thread for front page poll: "What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) :"
MJG
Profile Joined May 2018
United Kingdom1451 Posts
August 18 2025 06:06 GMT
#2
Keep two, but those two need to come from the seven new maps that were added last time.

A reward for being the best of the latest batch.
puking up frothing vitriolic sarcastic spittle
RogueTheGOAT
Profile Joined July 2025
166 Posts
August 18 2025 16:44 GMT
#3
I think the ideal rotation is 5 new + 2 from the previous ladder pool + 2 of the best LotV maps.

zelevin
Profile Joined January 2012
United States330 Posts
August 18 2025 21:30 GMT
#4
I think the ideal rotation is 5 new + 2 from the previous ladder pool + 2 of the best LotV maps.

What are your picks for best LotV maps? My favorites are: Hardwire, Post-youth, Blackburn, Romanticide
"You're the idiot, idiot. That's why your fuckin' name is Idiot." - Artosis to CSG
RogueTheGOAT
Profile Joined July 2025
166 Posts
August 18 2025 22:36 GMT
#5
On August 19 2025 06:30 zelevin wrote:
Show nested quote +
I think the ideal rotation is 5 new + 2 from the previous ladder pool + 2 of the best LotV maps.

What are your picks for best LotV maps? My favorites are: Hardwire, Post-youth, Blackburn, Romanticide

Off the top of my head: Golden Wall, Abyssal Reef, and King Sejong Station were all pretty good maps at the time.
Haighstrom
Profile Joined March 2011
United Kingdom216 Posts
August 19 2025 12:00 GMT
#6
On August 19 2025 07:36 RogueTheGOAT wrote:
Off the top of my head: Golden Wall, Abyssal Reef, and King Sejong Station were all pretty good maps at the time.

We had Abyssal recently, and KSS was actually a HOTS map, but I like your idea in general. Dream pool was a bit much, but rotating a couple of old maps through regularly I'm really up for.
MJG
Profile Joined May 2018
United Kingdom1451 Posts
Last Edited: 2025-08-19 13:15:17
August 19 2025 13:14 GMT
#7
The mapping community produces too many maps for us to be rotating in old ones...

... and that's coming from me, someone who would happily play on a map pool of Ohana (did you know it means family?), Cloud Kingdom, Overgrowth and Deathaura forever!
puking up frothing vitriolic sarcastic spittle
RogueTheGOAT
Profile Joined July 2025
166 Posts
August 19 2025 14:48 GMT
#8
On August 19 2025 22:14 MJG wrote:
The mapping community produces too many maps for us to be rotating in old ones...

... and that's coming from me, someone who would happily play on a map pool of Ohana (did you know it means family?), Cloud Kingdom, Overgrowth and Deathaura forever!

While I absolutely respect the amount of work done by people who make maps, the reason to rotate in a few old maps is because they've proven themselves to be good (or at least they were at one point). I don't know how accurate the match-up data on Liquipedia is for maps, but it says the current map pool is filled with stinkers, so even with a near decade of knowledge of what makes good and bad Legacy of the Void maps, there is no guarantee that new maps are good.

BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
August 19 2025 14:50 GMT
#9
bring back

Tal'Darim Altar
Scrap Station
Antiga Shipyard

this maps where unique, and provided some different type of gameplan.
How may help u?
ejozl
Profile Joined October 2010
Denmark3555 Posts
August 19 2025 15:35 GMT
#10
Last Fantasy definitely needs another season, we almost didn't see this map.

How often do we change maps and seasons btw?, map changes once a year?
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
zelevin
Profile Joined January 2012
United States330 Posts
August 20 2025 21:11 GMT
#11
bring back

Tal'Darim Altar
Scrap Station
Antiga Shipyard

this maps where unique, and provided some different type of gameplan.

I am curious what the current game would look like on maps like these. I think we would have to keep the old mineral patch layout to make it functional. I do not think putting these maps on ladder would be a good idea, though.
"You're the idiot, idiot. That's why your fuckin' name is Idiot." - Artosis to CSG
ejozl
Profile Joined October 2010
Denmark3555 Posts
August 22 2025 17:01 GMT
#12
Even cloud kingdom was obsolete after the introduction of medivac boost, these maps don't work, imagine desert oasis as an example.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Waxangel
Profile Blog Joined September 2002
United States33707 Posts
August 22 2025 18:12 GMT
#13
On August 21 2025 06:11 zelevin wrote:
Show nested quote +
bring back

Tal'Darim Altar
Scrap Station
Antiga Shipyard

this maps where unique, and provided some different type of gameplan.

I am curious what the current game would look like on maps like these. I think we would have to keep the old mineral patch layout to make it functional. I do not think putting these maps on ladder would be a good idea, though.


People forget about the time the community picked the retro dreampool for ladder, and then everyone got sick of it VERY quickly. It's prolly good for a week at most on ladder, or maybe just a fun side tournament one weekend.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Lexender
Profile Joined September 2013
Mexico2665 Posts
August 23 2025 01:05 GMT
#14
On August 23 2025 03:12 Waxangel wrote:
Show nested quote +
On August 21 2025 06:11 zelevin wrote:
bring back

Tal'Darim Altar
Scrap Station
Antiga Shipyard

this maps where unique, and provided some different type of gameplan.

I am curious what the current game would look like on maps like these. I think we would have to keep the old mineral patch layout to make it functional. I do not think putting these maps on ladder would be a good idea, though.


People forget about the time the community picked the retro dreampool for ladder, and then everyone got sick of it VERY quickly. It's prolly good for a week at most on ladder, or maybe just a fun side tournament one weekend.


They should bring back the dreampool every aprils fools, at least for a few days, the only issue back then was that they let it stay for almost a full season.
Dingodile
Profile Joined December 2011
4139 Posts
August 23 2025 09:06 GMT
#15
Daybreak was a sick map. the only problem is the destructible rock in the middle. Once this path is open -> instant (extreme) stalemate play. there should have been a wall instead of a destructible rock.

The only thing I disliked at Cloud Kingdom is the color there (pink/violett).
Grubby | ToD | Moon | Lyn | Sky
Elentos
Profile Blog Joined February 2015
55594 Posts
Last Edited: 2025-08-23 09:48:31
August 23 2025 09:24 GMT
#16
On August 23 2025 02:01 ejozl wrote:
Even cloud kingdom was obsolete after the introduction of medivac boost, these maps don't work, imagine desert oasis as an example.

Before we consider bringing back Cloud Kingdom we should bring back Eternal Empire, which is basically the (successful) LotV remake.

Alternatively, replace the entire map pool with Steppes of War and Dasan Station. Create the 1 base meta.

In general I'd probably keep about ~2 maps per rotation the same and then it depends on the new maps whether I'd bring in 7 new ones or maybe an older one to add something reliable.
Every 60 seconds in Africa, a minute passes.
UPG beko
Profile Joined August 2025
1 Post
August 24 2025 07:48 GMT
#17
--- Nuked ---
Scarlet2
Profile Joined August 2025
1 Post
August 24 2025 08:58 GMT
#18
--- Nuked ---
RogueTheGOAT
Profile Joined July 2025
166 Posts
August 25 2025 02:04 GMT
#19
On August 23 2025 18:24 Elentos wrote:
Alternatively, replace the entire map pool with Steppes of War and Dasan Station. Create the 1 base meta.

Ah, Dasan Station. The single most impressive act of Neeb's career is that he managed to win a PvZ on that map which is a feat that would put anyone in the discussion of Protoss GOAT.
OmniSkeptic
Profile Joined January 2021
Canada87 Posts
Last Edited: 2025-08-26 11:54:46
August 26 2025 11:52 GMT
#20
I’m okay with old maps being kept IF AND ONLY IF those maps are not the most commonly played maps from the last pool. I’m sick of this shit where we take a look at the most overplayed, figured-out, stale maps and say “hey, let’s beat the dead horse out of that some more!”

But we have no capacity for self control when selecting old maps so unless we want people getting bored of watching the game like I have of the last pool after having to watch Ley Lines in every BO3 for a year, we have no viable alternative except of 9 new maps.
Mapmaker from Canada. “Be the change you wish to see in the cushions”.
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