On July 23 2013 22:36 graNite wrote:
huge investement, can easily be avoided by moving out of it, and takes up relatively much supply
huge investement, can easily be avoided by moving out of it, and takes up relatively much supply
Remember Defilers?
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DidYuhim
Ukraine1905 Posts
July 23 2013 13:41 GMT
#1961
On July 23 2013 22:36 graNite wrote: Show nested quote + On July 23 2013 21:58 DidYuhim wrote: On July 23 2013 21:56 FLuE wrote: I was so pumped about the viper it is a shame it turned out worthless. Maybe it needs to be tier 2 w/ spire? I'm not trying to balance whine, just discussion about how the game could be more interesting by making more units viable in all matchups. My biggest complaint about SC2 is the number of units that are either worthless in general or worthless in a certain matchup. Nobody just uses it against bio, for whatever reason. If Soulkey had blinded all that terran army during his huge flank in game 3, he might've crushed it. huge investement, can easily be avoided by moving out of it, and takes up relatively much supply Remember Defilers? | ||
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Ragnarork
France9034 Posts
July 23 2013 13:41 GMT
#1962
On July 23 2013 22:32 daskilla wrote: this forum actually is somewhat decent, if compared to twitch chat Comparing anything with the twitch chat should end up by "This is somewhat decent". | ||
Big J
Austria16289 Posts
July 23 2013 13:49 GMT
#1963
On July 23 2013 22:41 DidYuhim wrote: Show nested quote + On July 23 2013 22:36 graNite wrote: On July 23 2013 21:58 DidYuhim wrote: On July 23 2013 21:56 FLuE wrote: I was so pumped about the viper it is a shame it turned out worthless. Maybe it needs to be tier 2 w/ spire? I'm not trying to balance whine, just discussion about how the game could be more interesting by making more units viable in all matchups. My biggest complaint about SC2 is the number of units that are either worthless in general or worthless in a certain matchup. Nobody just uses it against bio, for whatever reason. If Soulkey had blinded all that terran army during his huge flank in game 3, he might've crushed it. huge investement, can easily be avoided by moving out of it, and takes up relatively much supply Remember Defilers? I can't remember how moving out of a darkswarm suddenly made those units do damage to the zerg units in the dark swarm. Not too mention that the other defiler spells were much stronger against bioplay and therefore the defiler much more available, no matter if it had blinding cloud or dark swarm. | ||
Lock0n
United Kingdom184 Posts
July 23 2013 13:49 GMT
#1964
On July 23 2013 22:41 Ragnarork wrote: Show nested quote + On July 23 2013 22:32 daskilla wrote: this forum actually is somewhat decent, if compared to twitch chat Comparing anything with the twitch chat should end up by "This is somewhat decent". I will hereby summarise a typical twitch chat: Hodor But at what cost! Darude sandstorm *message deleted* :o | ||
Vanadiel
France961 Posts
July 23 2013 13:54 GMT
#1965
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Zerg.Zilla
Hungary5029 Posts
July 23 2013 13:58 GMT
#1966
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Killmouse
Austria5700 Posts
July 23 2013 13:58 GMT
#1967
On July 23 2013 22:54 Vanadiel wrote: To me, it look like the situation between Zerg and Terran have been switched, where the Widow mine play the role of the cheap, strong AOE which punish any kind of small mistake and alway trade insanly good. It's true that TvZ was imbalanced toward zerg in WoL, but it really seems now that zerg haven't found any solution to play against a macro game against bio+mine, and most of wins in ZvT against a macro opening from terran come from cheese and some variation of roach bust, baneling bust or Nyddus. GSTL(TvZ : 30-16) or OSL (15-6) stats are clearly showing how much zerg are having a hard time, maybe there is a solution which is not to flip a coin and doing different all in every ZvT, but no one has found it yet. what made bw beatiful was that there were always some OP units like defiler(but not broken op), so ppl developed strategies and adopted their gameplay against it, i like that sc2 is moving towards that since HoTs, plz no patching every small op unit that arnt even broken like WoL | ||
TheDwf
France19747 Posts
July 23 2013 13:59 GMT
#1968
On July 23 2013 22:41 DidYuhim wrote: Show nested quote + On July 23 2013 22:36 graNite wrote: On July 23 2013 21:58 DidYuhim wrote: On July 23 2013 21:56 FLuE wrote: I was so pumped about the viper it is a shame it turned out worthless. Maybe it needs to be tier 2 w/ spire? I'm not trying to balance whine, just discussion about how the game could be more interesting by making more units viable in all matchups. My biggest complaint about SC2 is the number of units that are either worthless in general or worthless in a certain matchup. Nobody just uses it against bio, for whatever reason. If Soulkey had blinded all that terran army during his huge flank in game 3, he might've crushed it. huge investement, can easily be avoided by moving out of it, and takes up relatively much supply Remember Defilers? Vipers are of little/no use against 4M, the gas is better spent on banes/mutas/ultras or broods. | ||
Markwerf
Netherlands3728 Posts
July 23 2013 14:01 GMT
#1969
Game 2 the roach timing hit when shield,stim and +1 attack had all finished already. Roaches just don't do well against marines anymore at that point thus soulkey was basically lost, especially since innovation's hellion harass was quite succesfull too. Game 3 I didn't see everything but just the end it looked like innovation just micro'd better too. Overall though I do think the stats show T doing slightly better but haven't seen anything post the hellbat nerf, banshee buff. T probably got a fair bit weaker because of that so everything should be about fine now. I do always like small changes just to increase the variety of the games and make more interesting timings appear. ZvT is very focussed on terran just whittling down zerg who plays basically on lair tech for a long time. The tech to hive is slightly too difficult perhaps because except upgrades and ultra's which both take a really long time it doesn't offer much. Making vipers or infestors just a little more useful would smoothen out this transition and improve variety imo, perhaps with players switching it up a bit more. For example i'd like to see some minor change, like fungal preventing widow mines from burrowing (makes more sense too imo) or blinding cloud affecting widow mines. It would be great if infestors, swarm hosts or vipers got to play a more fundamental role in ZvT so we could see more interesting transitions later on. Something like the lurker or defiler from BW is missing here and while zerg has similar units in the swarm host and viper they are useless vs bio which they shouldn't be ![]() | ||
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BigFan
TLADT24920 Posts
July 23 2013 14:04 GMT
#1970
On July 23 2013 22:34 sc2superfan101 wrote: God, I hate seeing Innovation win. I respect his skill, but I still hate it. If he wins WCS KR and WCS Season 2 I will be so unbelievably annoyed. If he's still the best player by that point, then I don't see why you would get annoyed by him winning WCS KR and WCS Season 2. Have you read the last interview? He is the definition of hardcore dedicated gamer. He only thinks about the game which is why he's sick good now. On July 23 2013 22:58 Killmouse wrote: Show nested quote + On July 23 2013 22:54 Vanadiel wrote: To me, it look like the situation between Zerg and Terran have been switched, where the Widow mine play the role of the cheap, strong AOE which punish any kind of small mistake and alway trade insanly good. It's true that TvZ was imbalanced toward zerg in WoL, but it really seems now that zerg haven't found any solution to play against a macro game against bio+mine, and most of wins in ZvT against a macro opening from terran come from cheese and some variation of roach bust, baneling bust or Nyddus. GSTL(TvZ : 30-16) or OSL (15-6) stats are clearly showing how much zerg are having a hard time, maybe there is a solution which is not to flip a coin and doing different all in every ZvT, but no one has found it yet. what made bw beatiful was that there were always some OP units like defiler(but not broken op), so ppl developed strategies and adopted their gameplay against it, i like that sc2 is moving towards that since HoTs, plz no patching every small op unit that arnt even broken like WoL agree, hopefully nothing will be nerfed and rather, Zerg get a buff instead if one is needed. Personally, I don't think Zerg needs a buff. Innovation didn't seem to have much units defending his expansions so if SK took a risk and harassed even just one of them with his mutas, he would've done severe eco damage which meant that Innovation wouldn't have the eco to keep up the pressure allowing SK to get the upper hand. | ||
Myrddraal
Australia937 Posts
July 23 2013 14:05 GMT
#1971
On July 23 2013 22:34 sc2superfan101 wrote: God, I hate seeing Innovation win. I respect his skill, but I still hate it. If he wins WCS KR and WCS Season 2 I will be so unbelievably annoyed. I don't have anything against Innovation, but I would really take pleasure in him getting to WCS KR finals and losing to Bomber, First or Supernova for some reason. | ||
awesomoecalypse
United States2235 Posts
July 23 2013 14:07 GMT
#1972
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FLuE
United States1012 Posts
July 23 2013 14:10 GMT
#1973
It was simply a discussion on the games. Innovation is a great player and the discussion was a combination of what soulkey could have done + perhaps looking at Zerg detection. Nobody suggested nerfing Terran. But it is hard to deal with defended widow mines when a Terran is in a strong offensive position mostly because you can't even see them to try and kill them. Your only option is to try and set them all off first then attack but then if you miss setting 1-2 off you are in trouble. | ||
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BigFan
TLADT24920 Posts
July 23 2013 14:13 GMT
#1974
On July 23 2013 23:10 FLuE wrote: Nobody is balancing "whining" It was simply a discussion on the games. Innovation is a great player and the discussion was a combination of what soulkey could have done + perhaps looking at Zerg detection. Nobody suggested nerfing Terran. But it is hard to deal with defended widow mines when a Terran is in a strong offensive position mostly because you can't even see them to try and kill them. Your only option is to try and set them all off first then attack but then if you miss setting 1-2 off you are in trouble. Sounds like your best solution is to prevent the terran from getting into that defense position in the first place and if you can't, have small counter attacks so that he has to leave units at home making his offensive position that much weaker. | ||
HeeroFX
United States2704 Posts
July 23 2013 14:20 GMT
#1975
On July 23 2013 22:49 Lock0n wrote: Show nested quote + On July 23 2013 22:41 Ragnarork wrote: On July 23 2013 22:32 daskilla wrote: this forum actually is somewhat decent, if compared to twitch chat Comparing anything with the twitch chat should end up by "This is somewhat decent". I will hereby summarise a typical twitch chat: Hodor But at what cost! Darude sandstorm *message deleted* :o You forgot the Kappa's lol | ||
renaissanceMAN
United States1840 Posts
July 23 2013 14:25 GMT
#1976
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Thrillz
4313 Posts
July 23 2013 14:26 GMT
#1977
IEM starts a a few days and liquipedia says that there are 4 WCS invites into stage 2, anyone know who they are? There is a surprising lack of info regarding IEM and the players attending | ||
Whatson
United States5356 Posts
July 23 2013 14:36 GMT
#1978
NO ZERG IN A GSL/OSL FINALS WOOOO!!! | ||
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BigFan
TLADT24920 Posts
July 23 2013 14:45 GMT
#1979
On July 23 2013 23:36 Whatson wrote: Show nested quote + On July 23 2013 22:32 Ysellian wrote: On July 23 2013 22:08 Whatson wrote: LOL standard Zerg balance whine qq But then again, Zerg players complained during broodlord winfestor, so it's hardly unexpected. Hearing this from a Terran is rich. There is only one race in this game that has a legitimate complaint about other races balance whining and that is Protoss because Protoss, unlike Zerg and Terran, has never had a long spell of dominance. And there was a lot of bullcrap from Terrans during GomTvT. -edited to prevent balance discussions- we still get the forcefield one, it's just more subtle and less than it used to be though lol. | ||
ReMinD_
Croatia846 Posts
July 23 2013 15:01 GMT
#1980
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