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[OSL] RO8 Day 1 WCS Korea Season 2 2013 - Page 100

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 98 99 100 101 102 107 Next
theKingKobra
Profile Joined November 2010
26 Posts
July 23 2013 15:09 GMT
#1981
In my opinion the issue is that at the top level, three base macro terran is extremely hard for Z to deal with if left alone. soulkey reverse swept inno with two unscouted roach bane timings, defended a cheese, and won one macro game cuz of gifted medivacs.

When innovation makes no mistakes, it seems impossible for him to lose to Z
DidYuhim
Profile Joined September 2011
Ukraine1905 Posts
July 23 2013 15:15 GMT
#1982
On July 24 2013 00:09 theKingKobra wrote:
In my opinion the issue is that at the top level, three base macro terran is extremely hard for Z to deal with if left alone. soulkey reverse swept inno with two unscouted roach bane timings, defended a cheese, and won one macro game cuz of gifted medivacs.

When innovation makes no mistakes, it seems impossible for him to lose to Z

I think it was the maps that gave Inno the edge in the series IMO.

Newkirk has, basically, the shortest push distance past the early game, the third[fourth] for Zerg is easily pushable and easy to contain.

Star Station is riddiculously open and spread-out, but SK decided to do an attack that didn't work out, so maybe I'm wrong.

And Gwangali has really open and siegable third[fourth] for Zerg player, meaning that you are forced to deal with Terran at your doorstep more than harassing him and containing him in his base.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2013-07-23 15:18:29
July 23 2013 15:16 GMT
#1983
On July 24 2013 00:09 theKingKobra wrote:
In my opinion the issue is that at the top level, three base macro terran is extremely hard for Z to deal with if left alone. soulkey reverse swept inno with two unscouted roach bane timings, defended a cheese, and won one macro game cuz of gifted medivacs.

When innovation makes no mistakes, it seems impossible for him to lose to Z

hmm even if what you say is true, I doubt Blizzard will change SCII's eco so that you would need more than 3 bases as in the eco has been changed before(on test maps by modders, map makers, etc...) and it changes the game completely making me doubt they would change it.

On July 24 2013 00:15 DidYuhim wrote:
Show nested quote +
On July 24 2013 00:09 theKingKobra wrote:
In my opinion the issue is that at the top level, three base macro terran is extremely hard for Z to deal with if left alone. soulkey reverse swept inno with two unscouted roach bane timings, defended a cheese, and won one macro game cuz of gifted medivacs.

When innovation makes no mistakes, it seems impossible for him to lose to Z

I think it was the maps that gave Inno the edge in the series IMO.

Newkirk has, basically, the shortest push distance past the early game, the third[fourth] for Zerg is easily pushable and easy to contain.

Star Station is riddiculously open and spread-out, but SK decided to do an attack that didn't work out, so maybe I'm wrong.

And Gwangali has really open and siegable third[fourth] for Zerg player, meaning that you are forced to deal with Terran at your doorstep more than harassing him and containing him in his base.

SK should've pressured Innovation instead of letting him macro up to three bases at which point once he started his aggression, his eco was going well with no damage to it allowing him to constantly pressure and break down SK.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
July 23 2013 15:20 GMT
#1984
On July 24 2013 00:16 BigFan wrote:
Show nested quote +
On July 24 2013 00:09 theKingKobra wrote:
In my opinion the issue is that at the top level, three base macro terran is extremely hard for Z to deal with if left alone. soulkey reverse swept inno with two unscouted roach bane timings, defended a cheese, and won one macro game cuz of gifted medivacs.

When innovation makes no mistakes, it seems impossible for him to lose to Z

hmm even if what you say is true, I doubt Blizzard will change SCII's eco so that you would need more than 3 bases as in the eco has been changed before(on test maps by modders, map makers, etc...) and it changes the game completely making me doubt they would change it.

Show nested quote +
On July 24 2013 00:15 DidYuhim wrote:
On July 24 2013 00:09 theKingKobra wrote:
In my opinion the issue is that at the top level, three base macro terran is extremely hard for Z to deal with if left alone. soulkey reverse swept inno with two unscouted roach bane timings, defended a cheese, and won one macro game cuz of gifted medivacs.

When innovation makes no mistakes, it seems impossible for him to lose to Z

I think it was the maps that gave Inno the edge in the series IMO.

Newkirk has, basically, the shortest push distance past the early game, the third[fourth] for Zerg is easily pushable and easy to contain.

Star Station is riddiculously open and spread-out, but SK decided to do an attack that didn't work out, so maybe I'm wrong.

And Gwangali has really open and siegable third[fourth] for Zerg player, meaning that you are forced to deal with Terran at your doorstep more than harassing him and containing him in his base.

SK should've pressured Innovation instead of letting him macro up to three bases at which point once he started his aggression, his eco was going well with no damage to it allowing him to constantly pressure and break down SK.


basically, he didn't do much and expected to stay on even footing with a macro monster like innovation?

p.s. vods??
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
Huragius
Profile Joined September 2010
Lithuania1506 Posts
July 23 2013 15:26 GMT
#1985
On July 23 2013 22:04 Lock0n wrote:
Zergs cry about balance every time a Zerg loses. If Terran loses 30 marines to 3 banelings people blame him for not microing. When Zerg loses mutas to mines it's mines OP.

When innovation was leading 3-0 in the first season finals, Zergs were having the same discussions. When Soulkey won the next 4 games to win 4-3, then all balance complaints stopped. Coincidence? Or just normal Zerg balance whine?

When Zergs stop whining, that's when you know Zerg is OP.


I share the same opinion as you, my friend.
saddaromma
Profile Joined April 2013
1129 Posts
July 23 2013 15:31 GMT
#1986
On July 23 2013 22:41 Ragnarork wrote:
Show nested quote +
On July 23 2013 22:32 daskilla wrote:
this forum actually is somewhat decent, if compared to twitch chat


Comparing anything with the twitch chat should end up by "This is somewhat decent".


This rule applies to any live chat..
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
July 23 2013 15:36 GMT
#1987
I dont watch thaaaat much SC2 but Newkirk looks like a really painful map against top-top tier terrans =[ Thought Soulkey played really nice that game, just... There was one defense he kinda botched by not rallying his baneling eggs so he probably lost 10-15 banelings for nothing but other than that, pretty tough loss.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
PerSe
Profile Joined June 2013
United Kingdom550 Posts
July 23 2013 15:38 GMT
#1988
Medivac speed has the side effect of making medivacs that much harder for mutas to snipe... Combined with the cost efficiency of mines, it's just ewww to see SK lose despite playing so well (game 1).
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
July 23 2013 15:41 GMT
#1989
On July 24 2013 00:36 Liquid`Jinro wrote:
I dont watch thaaaat much SC2 but Newkirk looks like a really painful map against top-top tier terrans =[ Thought Soulkey played really nice that game, just... There was one defense he kinda botched by not rallying his baneling eggs so he probably lost 10-15 banelings for nothing but other than that, pretty tough loss.


really?
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
saddaromma
Profile Joined April 2013
1129 Posts
July 23 2013 15:46 GMT
#1990
On July 24 2013 00:36 Liquid`Jinro wrote:
I dont watch thaaaat much SC2 but Newkirk looks like a really painful map against top-top tier terrans =[ Thought Soulkey played really nice that game, just... There was one defense he kinda botched by not rallying his baneling eggs so he probably lost 10-15 banelings for nothing but other than that, pretty tough loss.


hi. why don't you stream some games for good old times sake?
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
July 23 2013 15:47 GMT
#1991
On July 24 2013 00:09 theKingKobra wrote:
In my opinion the issue is that at the top level, three base macro terran is extremely hard for Z to deal with if left alone. soulkey reverse swept inno with two unscouted roach bane timings, defended a cheese, and won one macro game cuz of gifted medivacs.

When innovation makes no mistakes, it seems impossible for him to lose to Z


The best sc2 player wins --> complain. It's INNOVATION. What about him being just sick good? No? It has to be the balance!
babylon
Profile Blog Joined April 2011
8765 Posts
July 23 2013 15:55 GMT
#1992
No Zergs left?

Bomber plz. .-.
-y0shi-
Profile Joined July 2011
Germany994 Posts
July 23 2013 15:57 GMT
#1993
Where can I find out when the rest of the games will take place? Cant find it on liquipedia
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
July 23 2013 16:00 GMT
#1994
On July 24 2013 00:20 renaissanceMAN wrote:
Show nested quote +
On July 24 2013 00:16 BigFan wrote:
On July 24 2013 00:09 theKingKobra wrote:
In my opinion the issue is that at the top level, three base macro terran is extremely hard for Z to deal with if left alone. soulkey reverse swept inno with two unscouted roach bane timings, defended a cheese, and won one macro game cuz of gifted medivacs.

When innovation makes no mistakes, it seems impossible for him to lose to Z

hmm even if what you say is true, I doubt Blizzard will change SCII's eco so that you would need more than 3 bases as in the eco has been changed before(on test maps by modders, map makers, etc...) and it changes the game completely making me doubt they would change it.

On July 24 2013 00:15 DidYuhim wrote:
On July 24 2013 00:09 theKingKobra wrote:
In my opinion the issue is that at the top level, three base macro terran is extremely hard for Z to deal with if left alone. soulkey reverse swept inno with two unscouted roach bane timings, defended a cheese, and won one macro game cuz of gifted medivacs.

When innovation makes no mistakes, it seems impossible for him to lose to Z

I think it was the maps that gave Inno the edge in the series IMO.

Newkirk has, basically, the shortest push distance past the early game, the third[fourth] for Zerg is easily pushable and easy to contain.

Star Station is riddiculously open and spread-out, but SK decided to do an attack that didn't work out, so maybe I'm wrong.

And Gwangali has really open and siegable third[fourth] for Zerg player, meaning that you are forced to deal with Terran at your doorstep more than harassing him and containing him in his base.

SK should've pressured Innovation instead of letting him macro up to three bases at which point once he started his aggression, his eco was going well with no damage to it allowing him to constantly pressure and break down SK.


basically, he didn't do much and expected to stay on even footing with a macro monster like innovation?

p.s. vods??

I missed the other games but in this last ones, I didn't see him apply any pressure at all. He took a fourth, droned up then started making units but at that point, Innovation took a third, saturated it and went into his biomine aggression and kept on trading cost efficiently with splits and such. SK got mutas but he didn't harass with them, only stop one medivacs at his 4th and tried to use them against MMMM. Guessing vods would go up on twitch but I dunno since they are pretty slowly at putting them up.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 23 2013 16:02 GMT
#1995
On July 24 2013 00:57 -y0shi- wrote:
Where can I find out when the rest of the games will take place? Cant find it on liquipedia

Bomber vs First and Rain vs Supernova on thursday

July 30th and August 1st for Semifinals

5th place placement matches August 6th

Finals August 10th
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ballasdontcry
Profile Joined January 2011
Canada595 Posts
July 23 2013 16:08 GMT
#1996
On July 24 2013 00:09 theKingKobra wrote:
When innovation makes no mistakes, it seems impossible for him to lose to Z

yeah well, when players make no mistakes, generally it's hard to lose.
sibs
Profile Joined July 2012
635 Posts
July 23 2013 16:15 GMT
#1997
On July 24 2013 00:47 Snowbear wrote:
Show nested quote +
On July 24 2013 00:09 theKingKobra wrote:
In my opinion the issue is that at the top level, three base macro terran is extremely hard for Z to deal with if left alone. soulkey reverse swept inno with two unscouted roach bane timings, defended a cheese, and won one macro game cuz of gifted medivacs.

When innovation makes no mistakes, it seems impossible for him to lose to Z


The best sc2 player wins --> complain. It's INNOVATION. What about him being just sick good? No? It has to be the balance!


it's just innovation winning tvz right? wcs kr/gstl/proleague TvZ does not favor terran massively?
DrPandaPhD
Profile Joined November 2011
5188 Posts
July 23 2013 16:19 GMT
#1998
The sad thing is, that almost all zergs who advanced this season was in groups of 3 zergs. So at least one was secured the advancement T_T
리노크 👑
r1flEx
Profile Joined October 2012
Belgium256 Posts
July 23 2013 16:23 GMT
#1999
imo, soulkey played diffirently then when he won against innovation. he used to do small counter attacks which hurt innovation. played more agressive which led to inno being very defensive. he did play really well in the first game but the micro mistakes cost him the game
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
July 23 2013 16:25 GMT
#2000
On July 24 2013 01:19 DrPandaPhD wrote:
The sad thing is, that almost all zergs who advanced this season was in groups of 3 zergs. So at least one was secured the advancement T_T


But two advanced, and they both ended up losing. I don't think this is an argument of T > Z, rather, Maru prepared exceptionally well, pulled off an upset. He's always been a player that's on the cusp of greatness, and tbh, it's not all that surprising.

Innovation is better than Soulkey, it's pretty much established, despite the fact that he lost in the last WCS KR, like the Power Ranking that was made shortly after the WCS KR finals said, Innovation is simply a better player.
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
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