2 Base Templar PvT - Page 5
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Holloworb
Norway345 Posts
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Sipario
Italy206 Posts
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shin777
United States5 Posts
i've seen and experience too many stupid noob toss come back from 50 supplies down, 2 bases down against terran with few ok hits of storm while terran can never do the same against toss even if they land 20 perfect emps. seen this happening to gold, plat, dia leagues million times and seen this happened on pro leagues too. all they ever do is abuse storms as it's a lot easier for toss to land good storm hits than terran landing good emps. and big difference is storm can kill tens of tens units easy while emps can only take out energy shield which only worth half of their total hp. plz blizzard. nerf storm. storm shouldn't take out more than half of terran units hp. even then, it's hardly fair because storm has bigger radius and toss don't need to worry about getting slaughter by zealot charge and collosus beams like ghosts do. most case, ghost can't even get into range to emp templars before they die coz of collosus and zealots. landing emp on zealots are meaningless as we all know. this is just so stupid. in casual game, toss wins 100% unless toss player is total idiot. same goes for pro league too. toss wins tvp most of time in late games. i've seen flash getting his butt kicked by parting when he was 2 base up, 40 supplies lead and all parting did was storm his way through. so many similar games. tvp is just broken and that's why there are most numbers of toss on higher brackets now. they kill all terran so easy. unless terran plays 3x better than toss, they can never win. so much for balance. tvp is been broken ever since wol and it hasn't been fixed one bit. sick of toss and their storms. it's so broken. User was temp banned for this post. | ||
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Olli
Austria24417 Posts
On August 19 2013 20:13 shin777 wrote: when will blizzard ever learn storm is stupid op broken in tvp? i've seen and experience too many stupid noob toss come back from 50 supplies down, 2 bases down against terran with few ok hits of storm while terran can never do the same against toss even if they land 20 perfect emps. seen this happening to gold, plat, dia leagues million times and seen this happened on pro leagues too. all they ever do is abuse storms as it's a lot easier for toss to land good storm hits than terran landing good emps. and big difference is storm can kill tens of tens units easy while emps can only take out energy shield which only worth half of their total hp. plz blizzard. nerf storm. storm shouldn't take out more than half of terran units hp. even then, it's hardly fair because storm has bigger radius and toss don't need to worry about getting slaughter by zealot charge and collosus beams like ghosts do. most case, ghost can't even get into range to emp templars before they die coz of collosus and zealots. landing emp on zealots are meaningless as we all know. this is just so stupid. in casual game, toss wins 100% unless toss player is total idiot. same goes for pro league too. toss wins tvp most of time in late games. i've seen flash getting his butt kicked by parting when he was 2 base up, 40 supplies lead and all parting did was storm his way through. so many similar games. tvp is just broken and that's why there are most numbers of toss on higher brackets now. they kill all terran so easy. unless terran plays 3x better than toss, they can never win. so much for balance. tvp is been broken ever since wol and it hasn't been fixed one bit. sick of toss and their storms. it's so broken. I hope you enjoyed your 3 posts so far | ||
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ZeromuS
Canada13379 Posts
On August 19 2013 20:12 Sipario wrote: 1 question : is this a Teo's original bo or an analysis on progamer's matches ? I think its a bit of both. Teo has been doing templar openings for a long time now and a lot of experience has gone into the guide for timings, scouting etc. The build and many reactions are based off of Korean pros and that's why vods are provided. | ||
marvellosity
United Kingdom36156 Posts
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Teoita
Italy12246 Posts
On August 19 2013 20:32 ZeromuS wrote: I think its a bit of both. Teo has been doing templar openings for a long time now and a lot of experience has gone into the guide for timings, scouting etc. The build and many reactions are based off of Korean pros and that's why vods are provided. Yeah pretty much. The msc fe i use gets the zealot (unusual in pro matches) because for whatever reason people keep being stupid and trying to eng bay block me; the midgame builds are all taken from progamers but they are also the same builds i use. | ||
pufulete
Romania22 Posts
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Pirfiktshon
United States1072 Posts
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Krallman
Sweden713 Posts
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Teoita
Italy12246 Posts
As i pointed out in the guide, you kind of change that from game to game. | ||
Krallman
Sweden713 Posts
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xenoZhang
China142 Posts
didnt expect Chinese pro-level player reads TL that much… | ||
KingAlphard
Italy1705 Posts
I guess the +1 weapons first is to oneshot scvs with +1 armor? Otherwise I find it better to go +1 armor straight and then hit later on with a strong +3 armor timing. Especially if you are able to snipe the engineering bay researching weapon upgrades it's something ridiculous how your zealots won't ever die. | ||
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Teoita
Italy12246 Posts
On August 19 2013 21:48 KingAlphard wrote: I guess the +1 weapons first is to oneshot scvs with +1 armor? Yep. | ||
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Jer99
Canada8157 Posts
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boxerfred
Germany8360 Posts
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Bahamuth
134 Posts
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5p4z3n3k0
Netherlands19 Posts
That was my whine, as for the write up. Its good as always TL. Wish us Terran had someone as dedicated as Teoita. GG sir, GG | ||
Irre
United States646 Posts
And this is basically the problem with Terran for everyone but the top Koreans. It feels incredibly frustrating and unfair to play Terran when you are not a top KR Gmasters Terran because the level of execution required to win is insanely demanding, but it is pretty balanced for those top 5-10 players. I guess we have to live with that to ensure a good esport, but that is basically why you don't see any foreign terran ever winning shit. This guide is as solid as it comes and this is by far the scariest style of PvT to play against. It does not die to anything really early, has the option to do the scariest and hardest to defend/figure out 2 base timing, and it sets up a super strong lategame even faster than if going collosus. Also with storm and fast upgraded chargelots/archon lets you come back from so many situations. | ||
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