• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:03
CEST 17:03
KST 00:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !16Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser BW General Discussion Data needed BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Warcraft III: The Frozen Throne ZeroSpace Megathread Stormgate/Frost Giant Megathread War of Dots, 2026 minimalst RTS Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2163 users

[G] TheCore - Advanced Keyboard Layout - Page 263

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 261 262 263 264 265 432 Next
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 01 2013 04:18 GMT
#5241
hell yea king,
that's exactly the kind of thing we need. You've understood what I am saying well. Sixtus knows much more than I do, but what I know is a start.

Everything should be optimized for HotS, everything in WoL that is also in HotS should match HotS. But in this case we're just looking for defaults. I think there was a file with the defaults, but it was a bit weird, and not so complete. The way blizzard hotkeys work is that they only show what is different from the default so finding defaults can be tricky sometimes, (esp campaign keys)

What I do to check to be sure its the right key, is change it in the UI and see if the text file reflects the change. That way we're 100% sure that is is correct and we don't go about fucking up the layout.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Slashiepie
Profile Joined May 2013
107 Posts
Last Edited: 2013-08-01 09:28:53
August 01 2013 09:09 GMT
#5242
On August 01 2013 08:00 JaKaTaK wrote:
@Slashiepie
Pressing the Macro CGs are the number 1 and 2 most frequently issued commands. Why would you want them off the home row?


I think the only way to describe it is to test it oneself.

Give it a try if you feel like it, just remap your right windows key and your right function key so that they can be CGs.

Producing like that gives such a smooth feeling, since they're the main CGS it also seems alright to activate them with the thumb .

Shift not being in the optimal position to shift queue is not a problem either since i rarely find myself queueing rally points, assigning is also not optimal, but in the case of ccs thats not such a hassle, the benefit also being you wont assign units accidentaly to your production CGS.

Btw- i have a really comfortable cherry reds keyboard that makes using shift comfortable even if the lower keys are not removed like it is suggested in the core tutorial, so that might also play a role


JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-08-01 11:56:47
August 01 2013 11:38 GMT
#5243
I definitely would not do this. I absolutely shift queue rally points, and check my macro CGs often. I don't want to be pressing them both with my thumb back and forth like that all game, very slow.

Reposting Important Request

We need to get the default commands for all of these keys before 0.8 will be released. There are a lot of changes and making them manually in the text file will be both slow and error prone, so I will be using the script that allows me to do this with UI. To do this we need to know all the defaults.

Finding the defaults is a pretty simple, but time consuming task. Find a key on that list, look for what it might be called in-game. Change that key, and see if your .SC2Hotkeys file reflects that change. If that is the case, post your findings and confirmations here. If not, you have to try another key. Remember that things in the .SC2Hotkeys file are not always as they seem.

hydraliskspeed/HydraliskDen you would think is the hydralisk speed upgrade, but guess what? Its hydralisk range.... this is why if you are going to help us, you must confirm by changing the key and checking the assosciated .SC2Hotkeys file.


TheCore 1.0, ever elusive
Thanks again everyone, just broke 1300 active users (the poll forces you to revote every two months or so), who knows how many users in total. When 0.8 gets out, start reaching out to all of your high level friends and acquaintances, my personal goal this month will be to release TheCore version 1.0 with the 0.8 files, I'll be frontloading all of the rest of my responsibilities and then completely dedicating to TheCore as much time as I can for the remainder of the month. Beedebdoo is working on the new spreadsheets and changelog. JamesMadison is working on the visualizer (I hope). So at this point, once we push out 0.8 and fix the first wave of bugs/issues all we need is a fresh, updated video series, and text transcriptions to match and we'll be ready to roll with 1.0. At that time we'll begin working on TheCore Lite Hotkey layout as well as TheCore Tricks video series. TheCore Lite will likely need its own thread as it will be vastly different from TheCore in a lot of ways but I hope those of you who have been helping with TheCore will also work with me on Lite as the thing that makes TheCore as good as it is, is that we have such a number of strong, open minded individuals putting their weight behind it. It's time to fucking get this shit out already.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Shiadra
Profile Joined April 2012
Germany10 Posts
August 01 2013 11:59 GMT
#5244
Though i have to agree that having windows and function key as CGs doesn't seem very good, it might still be a cool idea to have the option to use these keys for something like rally point camera location or whatever.
Which probably could be implemented by having an alternative hotkey for these commands and mapping those keys to the alternative hotkey.
Slashiepie
Profile Joined May 2013
107 Posts
Last Edited: 2013-08-02 14:40:49
August 02 2013 09:45 GMT
#5245
On August 01 2013 20:38 JaKaTaK wrote:
I definitely would not do this. I absolutely shift queue rally points, and check my macro CGs often. I don't want to be pressing them both with my thumb back and forth like that all game, very slow.


Mmm i'm a masters Terran and i rarely, rarely need to shift queue rally points, let alone lose a game because of not shift queuing some rally point (maybe around 3-5 games in my whole sc2 history ), but that's beyond the point . Besides one is not giving it up, just changing the way it is activated. (Edit: there is no disadvantage to this whatsoever)

What i dont' get is how the usage of the Cgs with the thumb prevents checking the macro Cgs often?

And how does it slow production ? Windows Key + I might be even faster than P + I for scvs.. (also it is insanely comfortable since it requieres an almost single synchronised motion)

The same goes for Windows Key + k for scans and j for mules.

Function also lets you check on your productions as easily and quickly as any other CG, and since the core uses the mouse for sub/next group the speed is even the same or even faster:

Let's take marine production as an example.
Function Key + J is insanely faster than O+J. Without an actual speed test, and just by spamming it on notepad the difference is pretty noticable. The tension required for the hand to do it quickly is also reduced.

The only situations where it falls slower is when you double tap, which is a necesity obscured by Cameras anyways, as well as assigning them with control.





JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 02 2013 14:49 GMT
#5246
It slows the tap considerably. I can see where it would work well with production though.
Commentatorhttps://www.youtube.com/JaKaTaKtv
kingneckbeard
Profile Joined January 2012
United States24 Posts
Last Edited: 2013-08-03 03:29:22
August 03 2013 00:20 GMT
#5247
Here's a bunch I did (Jak, check a few to make sure they're right)

Edit: removed link due to error. Just need to make a correction to script, but these are still all complete.

What's left

http://pastebin.com/cFiHRqRg

I think a bunch of the ones that are left are from WOL.

I made it a lot quicker by just clicking through the gui, adding alternates to ones I knew that were campaign specific, and then saving the resulting hotkey file (make sure to save along the way, a misclick will mess everything up). I used numpad for the alternates so it wouldn't be conflicting. I wrote a python script to merge it with the file of missing commands.

The script isn't in postable condition, but if anyone wants to do the same, just send along your file to me from the hotkey folder and I'll run it against what's left.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-08-03 03:22:24
August 03 2013 03:15 GMT
#5248
awesome! Thanks king :D

EDIT: what is this!?

Line 417: MercHellion/Factory=L|NE
Commentatorhttps://www.youtube.com/JaKaTaKtv
kingneckbeard
Profile Joined January 2012
United States24 Posts
August 03 2013 03:28 GMT
#5249
On August 03 2013 12:15 JaKaTaK wrote:
awesome! Thanks king :D

EDIT: what is this!?

Line 417: MercHellion/Factory=L|NE


Small mistake in the script code, will fix tomorrow. wouldn't necessarily use what's up right now
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 03 2013 03:34 GMT
#5250
Just added in these defaults to the seed file. are they wrong?
Commentatorhttps://www.youtube.com/JaKaTaKtv
kingneckbeard
Profile Joined January 2012
United States24 Posts
Last Edited: 2013-08-03 04:03:47
August 03 2013 04:00 GMT
#5251
On August 03 2013 12:34 JaKaTaK wrote:
Just added in these defaults to the seed file. are they wrong?


No, only the ones with 2 letters were wrong. My script was matching "MercHellion/Factory" and "Hellion/Factory" to "MercHellion/Factory" and pasting the letters for each. New link.

http://pastebin.com/dxRV3jMC

I compared the text files in a program to ensure that only the ones with 2 letters were wrong, you can rest easy. You can see differences highlighted here:

http://pastebin.com/diff.php?i=Qd9TJWjW

Script now matches exactly, so this wouldn't be a problem again.
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
Last Edited: 2013-08-04 03:04:55
August 03 2013 16:16 GMT
#5252
Added some new links to the OP.

Pretty much all thanks to Beedebdoo (I helped a tiny bit). I think you're going to like this:


TheCore Reference Spreadsheets
Here you can find our suggestions for Control Groups and Camera Location Keys as well as a list of all the keys for your version of TheCore. Just pick your race below:

Protoss

Terran

Zerg

Random

TheCore Archive is where you can find all of the switches, gears, pulleys, and levers that make TheCore work. Its not pretty. This is where you can check out the latest work on TheCore as it progresses as well as access all of the data that made TheCore what it is today. Enter at your own risk.

TheCore Changelog
here you can see the evolution of TheCore and keep up to date on its developments. (work in progress, enter at your own risk)

Everything in the reference spreadsheets now pulls directly from the archive so that way there are never any confusions, and I only have to change any mistakes in 1 or 2 locations instead of going to each individual layout (24). Again, huge props to Beedebdoo for stepping up and helping out. No idea when this would have gotten done without him.
Commentatorhttps://www.youtube.com/JaKaTaKtv
Shiadra
Profile Joined April 2012
Germany10 Posts
Last Edited: 2013-08-03 18:46:26
August 03 2013 18:42 GMT
#5253
The links for the reference Spreadsheets seem to either be broken (Protoss) or require permission to access them.

EDIT: Protoss link just has a superfluous <br> at the end but also requires permission.
ksert
Profile Joined June 2012
Germany7 Posts
August 03 2013 21:19 GMT
#5254
hello,

just downloaded the newest core version (ZRS for german keyboard) and logged in after a long long time.
i wanted to start a game and test a little bit, but sc2 told me that there are 220 unset hotkeys i even cant select/unselect units with the mouse..has this something to do with the new sc2 patch?
JDub
Profile Joined December 2010
United States976 Posts
August 03 2013 23:36 GMT
#5255
On August 04 2013 06:19 ksert wrote:
hello,

just downloaded the newest core version (ZRS for german keyboard) and logged in after a long long time.
i wanted to start a game and test a little bit, but sc2 told me that there are 220 unset hotkeys i even cant select/unselect units with the mouse..has this something to do with the new sc2 patch?

Chances are you didn't download the file correctly. If you are downloading from GitHub, make sure you press the "Raw" link.
slowbacontron
Profile Joined October 2012
United States7722 Posts
August 03 2013 23:43 GMT
#5256
On August 04 2013 08:36 JDub wrote:
Show nested quote +
On August 04 2013 06:19 ksert wrote:
hello,

just downloaded the newest core version (ZRS for german keyboard) and logged in after a long long time.
i wanted to start a game and test a little bit, but sc2 told me that there are 220 unset hotkeys i even cant select/unselect units with the mouse..has this something to do with the new sc2 patch?

Chances are you didn't download the file correctly. If you are downloading from GitHub, make sure you press the "Raw" link.

JDub's birthday! Wooo yeah!
jjakji fan
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
August 04 2013 03:03 GMT
#5257
Happy Birthday JDub!

Sorry about the files! they weren't set to public.. oops
Commentatorhttps://www.youtube.com/JaKaTaKtv
MoonFan
Profile Joined July 2013
Vietnam55 Posts
August 04 2013 10:46 GMT
#5258
@jakata: is the changelog file privated on purpose ? :D
Slashiepie
Profile Joined May 2013
107 Posts
Last Edited: 2013-08-04 10:59:55
August 04 2013 10:50 GMT
#5259
Here is a neat trick that needs to be incorporated into the Core:

1)Open the Arcade Tester

2)Go to: Unit Management > Chose Ability or A.I Target.(This is set to left click)
Now add an alternate key to it, lets assume your using an X-RM layout and pick H. (The point is to make it reachable while using an ability and shift at the same time)

3)Spawn a couple ghosts and any other biological unit, preferably one you hate, i picked High Templars of course. ( We want to snipe the shit out of something)

Now comes the sweet part:

4) Select all your ghosts
5) Press your snipe hotkey and keep it pressed.
6) Press Shift and keep it pressed
7) Press that ability key you assigned and keep it pressed (H in our case)
8) Hover your mouse over the units you want sniped.
9) Enjoy

Fun stuff:

You can assign Chose Ability or A.I Target to:



1) The Snipe ability itself - This makes it incredibly easy since all you have to do is snipe shift hover.
However have in mind you are giving away the pre-snipe period where you can snipe shift and still hover your mouse to select your targets to then press your C.A or A.I Target key.

What does this mean? You run the risk of sniping your own stuff so you have to be careful when hovering the mouse towards your targets.

2) The attack key without any conflict whatsoever (J in TRM).
This opens up the door for usage with any ability

Glhf

I feel Jak having such a meticulous and methodical mind will find the perfect setup for this on the next release.


MoonFan
Profile Joined July 2013
Vietnam55 Posts
August 04 2013 11:41 GMT
#5260
@Slash: you mean this https://docs.google.com/spreadsheet/ccc?key=0AtFSjIb2ibJTdDJUT19PTmR1TVhhTklQWm5aVFl3YUE#gid=37 ?
Prev 1 261 262 263 264 265 432 Next
Please log in or register to reply.
Live Events Refresh
Next event in 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 1319
mouzHeroMarine 0
StarCraft: Brood War
Sea 10087
Bisu 3131
Horang2 1530
Jaedong 1332
Britney 1082
EffOrt 767
BeSt 534
Soulkey 509
ggaemo 472
Mini 451
[ Show more ]
Light 326
firebathero 286
Hyuk 232
Rush 175
Pusan 112
Mong 106
Hyun 91
hero 83
Sharp 83
Zeus 64
scan(afreeca) 55
Aegong 48
Sea.KH 48
sorry 48
Backho 43
Movie 42
ToSsGirL 38
soO 29
910 24
Sexy 21
Barracks 21
zelot 17
GoRush 15
Terrorterran 13
Rock 10
Sacsri 10
Noble 8
Dota 2
syndereN484
Counter-Strike
zeus811
byalli473
edward73
Other Games
singsing2816
B2W.Neo1586
hiko854
Lowko398
Liquid`RaSZi357
Hui .301
crisheroes272
monkeys_forever114
ArmadaUGS66
Trikslyr19
Organizations
Counter-Strike
PGL1462
StarCraft 2
IntoTheiNu 791
Other Games
WardiTV714
StarCraft: Brood War
UltimateBattle 295
lovetv 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 56
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 51
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis6135
Other Games
• WagamamaTV458
• Shiphtur168
Upcoming Events
Monday Night Weeklies
57m
Replay Cast
8h 57m
The PondCast
18h 57m
Kung Fu Cup
19h 57m
GSL
1d 18h
Cure vs sOs
SHIN vs ByuN
Replay Cast
2 days
GSL
2 days
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Spring Champion…
3 days
Replay Cast
4 days
RSL Revival
4 days
Classic vs SHIN
Rogue vs Bunny
BSL
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
Flash vs Soma
RSL Revival
5 days
BSL
6 days
Patches Events
6 days
Universe Titan Cup
6 days
Rogue vs Percival
Wardi Open
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.