Griffith lets play some PvTs and get you more replay fodder.
[G] TvP The Art of Mech - Page 4
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farseerdk
Canada504 Posts
Griffith lets play some PvTs and get you more replay fodder. | ||
takkatakka
United States48 Posts
On March 06 2011 09:49 Griffith` wrote: I'm telling you guys, if you put up PFs at your key choke points it becomes nearly fucking impossible for protoss to be "mobile" short of going carriers. I used to have this problem ALL the time when I played vs P that just went blink stalkers + colossi, I knew I could completely own the unit combo if only I could find a way to force a fight. By putting up PFs around the map, you make it really difficult for the protoss to engage anything without taking heavy losses. oh, added some replays. You noted in another post(can't find it now) that once your third is up you can afford to make defensive PF's (non-mining PF's). What about before you can get your third up/PFs up? The trouble I've experienced is dealing with lots of blink stalker/warp prism harass while I'm on 2 base and trying to get a third - I dont have the economy to start throwing down defensive PF's meant soley for defending my cliffs/back side. The obvious answer to me was to turtle up until you have enough defense to deflect his aggression while still having enough units to take and hold your third, but that lets the toss take an easy third that will come much earlier than yours. I don't believe mech units at mid game are cost efficient enough to make up for the economic gap. If the toss is smart, he'll sim city his mineral lines and drop 2 cannons so your hellion harass is ineffective. I've been throwing around the idea of doing thor drops to obtain map control (mech version of marauder drops) but it's too risky considering thors are slow to replace, do less damage per full drop ship, and cost more gas. Maybe mech + bio drops? Research stim and make enough marines or marauders to fill 2 dropships for map control? | ||
Bixs
Denmark66 Posts
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Tsuycc
Canada269 Posts
anyway, i have been getting better with how to use this build and i am glad that someone has been improving on this play style | ||
Hellhammer
Canada144 Posts
CLS and Stition look pretty good. Not denying that. Except in those games you killed 30+ probes for free. Well, duh, you should win with anything after that. Also, they both decided to hand over their armies for free. Any protoss that runs their army into a turtle terran army will of course lose. The game against the carriers. Well, hm, let's see. Once again, protoss runs into you head on, but not only against a normal terran composition, but against PFs, battle cruisers, and plenty of ghosts. I wonder who is going to win that battle... I wonder why he didn't just blink into your main and gut you that way. On top of all that, this is FAR from a typical game (unless your avilo). Please provide replays of both players playing very well, instead of showing us two toss losing more than half of their probes, and throwing their armies into yours for free. And the other one playing like a moron. The protoss didn't even drop one DT, never even thought of making a warp prism, and just LOVED to throw away their armies for free. Not to kick a dead horse, but what jeffrey said : On March 06 2011 10:07 iAmJeffReY wrote: pretty much sums up the thread. Just makes me think even more that you are 'prettying up' your thread by adding weak replays. And.... ( I know I don't show mercy ) all the maps are on shattered temple. Having fun in custom are we?... why would you post a rep vs me playing as toss when I've played 10 protoss games? Might as well put the one before it where you died to a 10 gate 2 zeal rush? lol Oh what people will do. I'll check back and hopefully see a replay of a protoss who plays smart and doesn't lose half his economy for free. Or you could just keep buffing your ego and post some more really bad replays ![]() | ||
Bixs
Denmark66 Posts
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QQmonster
Canada240 Posts
http://www.sc2replayed.com/replays/141277-1v1-terran-protoss-metalopolis Here's a little bit higher level replay of the same strategy he talks about in the OP. | ||
CodECleaR
United States395 Posts
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Bixs
Denmark66 Posts
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Bixs
Denmark66 Posts
On March 05 2011 13:14 Joedaddy wrote: I'd love to see several replays of your mech style vs blink stalkers. I only say it because KawaiiRice was saying last night that he feels mech is only working because most toss don't know how to play against it yet. He also said that anyone who is close to good with blink stalkers just destros mech builds. Where did he say this? :O I wanna listen to it! | ||
Raiznhell
Canada786 Posts
On March 06 2011 12:28 Bixs wrote: Where did he say this? :O I wanna listen to it! He probably said it on his stream sometime after he got picked apart by Hasu with blink/collossi which seems to be the common European counter to Mech and Europeans use Mech way more than us US Terrans do so EU Toss's have more experience dealing with it especially with players like GoOdy. | ||
Hellhammer
Canada144 Posts
On March 06 2011 12:19 QQmonster wrote: Lol, stop bashing on his play. His guide is good regardless of his individual level lof play. It's called a ad hominem fallacy to attack a persons argument based on their individual merit, and not their actual argument. http://www.sc2replayed.com/replays/141277-1v1-terran-protoss-metalopolis Here's a little bit higher level replay of the same strategy he talks about in the OP. Learn to read... I said his guide was good. Nice ad hominem fallacy??! ... | ||
Bixs
Denmark66 Posts
On March 06 2011 12:19 QQmonster wrote: Lol, stop bashing on his play. His guide is good regardless of his individual level lof play. It's called a ad hominem fallacy to attack a persons argument based on their individual merit, and not their actual argument. http://www.sc2replayed.com/replays/141277-1v1-terran-protoss-metalopolis Here's a little bit higher level replay of the same strategy he talks about in the OP. Don't wanna sound like a jerk.. ![]() | ||
Griffith`
714 Posts
another replay of mid masters toss, lots of very aggressive play, and I didn't manage to kill as many probes early game (Far did beat me on the same map previous when we spawned close positions on Shattered Temple) This strategy is hard to pull off when you don't have a continuous path of expansions. | ||
BEARDiaguz
Australia2362 Posts
But I'm not entirely sure about mech in general. I doubt it'll be a worthy strat because protoss will learn how to counter that shit hard with their vast array of counters, but i dunno. | ||
QQmonster
Canada240 Posts
On March 06 2011 12:47 Bixs wrote: + Show Spoiler + On March 06 2011 12:19 QQmonster wrote: Lol, stop bashing on his play. His guide is good regardless of his individual level lof play. It's called a ad hominem fallacy to attack a persons argument based on their individual merit, and not their actual argument. http://www.sc2replayed.com/replays/141277-1v1-terran-protoss-metalopolis Here's a little bit higher level replay of the same strategy he talks about in the OP. Don't wanna sound like a jerk.. ![]() what do you mean massing tanks was a horrible move? thats the point of mech... | ||
Bixs
Denmark66 Posts
On March 06 2011 13:31 QQmonster wrote: what do you mean massing tanks was a horrible move? thats the point of mech... I hope your not serious ? oO You can't expect to mass tanks and nothing else and do massive damage to any competent protoss. Chargelots will flank you, immortals will tank you like a beast, HT will storm you, phoenix will lift you. At the very least you want a good positional advantage.. Imo, mech is thor, tanks and hellions. Not only massing tanks? | ||
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Griffith`
714 Posts
some more ragequit protoss players (this ones 2.6k masters or so) | ||
QQmonster
Canada240 Posts
On March 06 2011 14:10 Bixs wrote: + Show Spoiler + On March 06 2011 13:31 QQmonster wrote: what do you mean massing tanks was a horrible move? thats the point of mech... I hope your not serious ? oO You can't expect to mass tanks and nothing else and do massive damage to any competent protoss. Chargelots will flank you, immortals will tank you like a beast, HT will storm you, phoenix will lift you. At the very least you want a good positional advantage.. Imo, mech is thor, tanks and hellions. Not only massing tanks? I never had only tanks.. at the start there were bunkers with marines + turrets... later on i had hellions ghosts and ravens and vikings... | ||
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