• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:00
CEST 09:00
KST 16:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon8[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia6Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues23LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
Team Liquid Map Contest #21 - Presented by Monster Energy #1: Maru - Greatest Players of All Time What happened to Singapore/Brazil servers? SC4ALL: A North American StarCraft LAN Classic Games #3: Rogue vs Serral at BlizzCon
Tourneys
SC4ALL $6,000 Open LAN in Philadelphia RSL: Revival, a new crowdfunded tournament series LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 LiuLi Cup - September 2025 Tournaments Maestros of The Game—$20k event w/ live finals in Paris
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ alas... i aint gon' lie to u bruh... BW General Discussion [ASL20] Ro16 Preview Pt1: Ascent
Tourneys
[ASL20] Ro16 Group B Small VOD Thread 2.0 [ASL20] Ro16 Group A [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 The PlayStation 5 General RTS Discussion Thread Iron Harvest: 1920+
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1977 users

[G] TvZ Griffith's 4OC Pressure Push - Page 29

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 27 28 29 30 31 37 Next All
Crankenstein
Profile Joined December 2010
Australia150 Posts
December 22 2010 20:47 GMT
#561
Loved the replays. Very impressive. I think I have to work on my marine micro more before I could try something like this out myself.

I really like your building placement. Especially on Metalopolis and Xel Naga Caverns. Extending the ramp with your rax and CC, very cool

I also like how you make the turrets at an expo and then move the CC there. So many people do it in the reverse order and get rolled...

In some of the later games you transitioned into mass raven towards the end. Do you think it is worth getting a single raven earlier so that you can save tumour scans for extra mules?
Griffith`
Profile Joined September 2010
714 Posts
December 22 2010 21:12 GMT
#562
On December 23 2010 05:21 ReachTheSky wrote:
So i've been thinking about this build. Are there any replays vs actual good zergs? I'm talking 2800+. No offense but anything below just isn't 'good'. The zergs i play utilize infestor turtle remax. Which seems like it would rape the hell out of this strat. 2 spines will shut down ur opening harass easily. I feel like this would only work vs newbs or people that haven't seen this before. Seems like a one trick pony tbh. can we get some real replays please?


by the time he has infestors out you will have tanks. pure MM(+M) versus infestors is just impossible. There is a replay against a ~3000 level zerg (EGStrifeCro). You usually can't put down two spines before the 5 marine push on most maps. In fact, marines will typically arrive BEFORe spine crawlers are even half way finished.
griffith.583 (NA)
Conrose
Profile Joined October 2010
437 Posts
December 22 2010 21:31 GMT
#563
On December 23 2010 06:12 Griffith` wrote:
Show nested quote +
On December 23 2010 05:21 ReachTheSky wrote:
So i've been thinking about this build. Are there any replays vs actual good zergs? I'm talking 2800+. No offense but anything below just isn't 'good'. The zergs i play utilize infestor turtle remax. Which seems like it would rape the hell out of this strat. 2 spines will shut down ur opening harass easily. I feel like this would only work vs newbs or people that haven't seen this before. Seems like a one trick pony tbh. can we get some real replays please?


by the time he has infestors out you will have tanks. pure MM(+M) versus infestors is just impossible. There is a replay against a ~3000 level zerg (EGStrifeCro). You usually can't put down two spines before the 5 marine push on most maps. In fact, marines will typically arrive BEFORe spine crawlers are even half way finished.


Yeah, I've been finding that against 2 Rax Openings, its safer to get out 10 Lings as soon as I scout it and move them out of the way on the other side of the Natural ramp while further produced lings stick around the nat in order to circumvent stutter stepping.
Conrose
Profile Joined October 2010
437 Posts
Last Edited: 2010-12-23 20:07:01
December 23 2010 20:00 GMT
#564
Okay, fun thing about this build in 3v3 and 4v4 is that when a Protoss Ally is prepairing to push with a writhing mass of VRs, if I stop throwing down MULEs for economy then the VRs will annihilate just about any composition after setting the MULES I land near them on follow + Auto repair. Also allows Collosi to survive Viking and Corruptor sniping attempts for a while longer. Not as impressive in conjunction with other Protoss tech.

The funniest thing I've done with them though was Mules repairing a 30 Thor Ball + supporting Mothership that would get focused as soon as the Thors in the back sniped the enemy observers.
pwadoc
Profile Joined August 2010
271 Posts
December 23 2010 21:38 GMT
#565
This build seems like it relies on something that I would consider a bug. You should be reporting it and getting it fixed, not constructing a BO around it.
Bixs
Profile Joined September 2010
Denmark66 Posts
December 23 2010 22:09 GMT
#566
On December 24 2010 06:38 pwadoc wrote:
This build seems like it relies on something that I would consider a bug. You should be reporting it and getting it fixed, not constructing a BO around it.


Sigh.. the TL forums
pwadoc
Profile Joined August 2010
271 Posts
December 23 2010 22:43 GMT
#567
On December 24 2010 07:09 Bixs wrote:
Show nested quote +
On December 24 2010 06:38 pwadoc wrote:
This build seems like it relies on something that I would consider a bug. You should be reporting it and getting it fixed, not constructing a BO around it.


Sigh.. the TL forums


If you don't think this use of mules is broken, I don't know what to say. This is like the ultralisk bug when they killed everything repairing a structure.

I don't really understand the rush to abuse broken mechanics.
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-12-23 23:22:42
December 23 2010 22:56 GMT
#568
Seriously go read the strategy forum guidelines, there isn't room for QQing about mule balance here, there are already 100+ threads dedicated to that. TvZ is already quite difficult for Terran in the late-game, I don't think any high level 2k+ players can argue against this. Numerous pros themselves have already admitted to this. This is one of the very few threads/builds that can actually put Terran on even footing in macro/econ with Zerg in mid-late game.
griffith.583 (NA)
Crankenstein
Profile Joined December 2010
Australia150 Posts
December 23 2010 23:20 GMT
#569
Agreed. Mules might be "imba" but having maphacks creep spread and 100 stockpiled lava is eaqualy hard to deal with.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 23 2010 23:22 GMT
#570
On December 23 2010 05:21 ReachTheSky wrote:
So i've been thinking about this build. Are there any replays vs actual good zergs? I'm talking 2800+. No offense but anything below just isn't 'good'. The zergs i play utilize infestor turtle remax. Which seems like it would rape the hell out of this strat. 2 spines will shut down ur opening harass easily. I feel like this would only work vs newbs or people that haven't seen this before. Seems like a one trick pony tbh. can we get some real replays please?


if you look at the replays strifecro is 3k. Dunno if theirs others but was used against him and beat him.
When I think of something else, something will go here
morimacil
Profile Joined March 2010
France921 Posts
December 24 2010 00:26 GMT
#571
Basically, its just a way for terran to get the same bonus as if he triple early expanded against zerg, but without actually being vulnerable to early aggression from zerg in any way, and while starting off with 2rax pressure/abuse.
Great find.

Now zerg just needs to find a way to triple expand in the face of a 2rax build, and saturate everything within 3 minutes of the expansions going down, while still producing enough defenses to hold off aggression from 2 barracks, and then everyone can go into the midgame on an even footing.


Ah, how I wish zerg also had the option to "just go and kill him" when faced with something like that.
Why does this work vs zerg, and not other races? Other race can actually punish someone for investing over a thousand minerals into something else than army or defenses.
ChineseWife
Profile Joined August 2010
United States373 Posts
Last Edited: 2010-12-24 00:45:38
December 24 2010 00:44 GMT
#572
scouted some guy trying to do this to me so i just killed him

edit: colossus >>>>>>>>>>>>> X marines
Oops I made no units
itsben
Profile Joined July 2010
435 Posts
December 24 2010 00:55 GMT
#573
On December 24 2010 09:44 onbaton wrote:
scouted some guy trying to do this to me so i just killed him

edit: colossus >>>>>>>>>>>>> X marines


Maybe because its a TvZ build.
ChineseWife
Profile Joined August 2010
United States373 Posts
December 24 2010 02:41 GMT
#574
lol that explains it. with my first obs i saw 2 cc's going down in the guy's main and i was like wtf?!?!
Oops I made no units
Griffith`
Profile Joined September 2010
714 Posts
December 24 2010 19:03 GMT
#575
Yep - its a TvZ strat, mainly because baneling busts can actually be defended against with good simcity, where as timed tank/3-gate robo pushes/etc makes it impossible to defend against.
griffith.583 (NA)
Conrose
Profile Joined October 2010
437 Posts
Last Edited: 2010-12-24 19:19:16
December 24 2010 19:18 GMT
#576
In TvT and TvP, it could probably work as addition to a Siege Tank FE build... Or after your siege tanks allow you to secure your natural.
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-12-26 18:30:52
December 26 2010 17:20 GMT
#577
the build is being migrated to the wiki - formatting. It has been re-organized and adapted to different zerg scenarios.

http://wiki.teamliquid.net/starcraft2/Griffith_4OC_(vs._Zerg)

This thread will still serve as the main place for discussions.
griffith.583 (NA)
grannock
Profile Joined October 2010
United States81 Posts
December 26 2010 22:01 GMT
#578
This build is easily crushed by a decent player. Someone tried this against me for the first time the other day and it was a joke. Basically take 3-4 base and tech up and when they push out with their large army you already have broodlords. Player I beat was ~2600 with over 1500 terran wins.
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-12-26 22:39:04
December 26 2010 22:30 GMT
#579
Replay? I'd be interested in the timing of his pushes. If you fast expand (ie pre 10 minute mark) he can just take a large ball of MM with stim and combat shields and deny any expansions.
griffith.583 (NA)
dslyecix
Profile Joined November 2010
Canada37 Posts
December 26 2010 23:08 GMT
#580
On December 27 2010 07:01 grannock wrote:
This build is easily crushed by a decent player. Someone tried this against me for the first time the other day and it was a joke. Basically take 3-4 base and tech up and when they push out with their large army you already have broodlords. Player I beat was ~2600 with over 1500 terran wins.

Just because you beat someone once doesn't mean the build is flawed. I don't have experience using it yet, but without posting the replay, nobody here can be certain your opponent used it right, kept pressure up properly etc.
Prev 1 27 28 29 30 31 37 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 174
ProTech72
Livibee 0
StarCraft: Brood War
Leta 263
sSak 106
Noble 74
ToSsGirL 57
Bale 40
zelot 30
Icarus 8
Purpose 4
League of Legends
JimRising 669
Counter-Strike
m0e_tv1704
Stewie2K712
Other Games
summit1g9606
hungrybox263
XaKoH 254
C9.Mang0186
NeuroSwarm44
Organizations
Other Games
gamesdonequick1107
StarCraft: Brood War
UltimateBattle 50
Other Games
BasetradeTV45
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Sammyuel 33
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1659
• Lourlo1066
• HappyZerGling99
Upcoming Events
RSL Revival
3h
Classic vs TriGGeR
ByuN vs Maru
Online Event
5h
Kung Fu Cup
5h
BSL Team Wars
12h
RSL Revival
1d 3h
Maestros of the Game
1d 7h
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
1d 9h
Bonyth vs Dewalt
[BSL 2025] Weekly
1d 11h
RSL Revival
2 days
Maestros of the Game
2 days
[ Show More ]
BSL Team Wars
2 days
Afreeca Starleague
3 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs Speed
Larva vs Soma
LiuLi Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.