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[G] TvZ Griffith's 4OC Pressure Push - Page 37

Forum Index > StarCraft 2 Strategy
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Aceace
Profile Joined June 2011
Turkey1305 Posts
February 24 2012 10:59 GMT
#721
I know I know its been half a year past from last message. And probably most of people angry at me because of raising this old tactic too. But there is a local tournament next week and I'm a top diamond Terran player and going to face master zergs. I need some unknown or forgotten builds. 5Rax reaper is forgotten but it has no use now. I have ThorZain's 15-22 gas marine drop play but thats only 1. (My other matchups are fine. At least decent. My team has too many Terran and Protoss players and I can practice exremely. So I really really need help against Z.)

Anyway.Reactor-Hellion expand is the most use in TvZ matchup and almost all Zerg have a tendency to drone as much as they can. With this build I think I can outmacro them till 13-15 min. Probably kill my enemy with huge 200/200 attack. Before my enemy reach t3. Even he can reach t3, 4OC would help me with great mule count. Especially maps like Antiga, Shakuras (pocket exp), Terminus (there will be no destructible rocks version), maybe korhal.

So my point is, I can keep my 4OC hidden, can this old build viable for my TvZ matchup? Sorry again.
Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
February 24 2012 11:21 GMT
#722
It's outdated. Can't hold roach/bane all ins, and it's sub optimal in a lot of ways.

If you want some strong greedy TvZ builds, study Gumiho vs DRG's builds, particularly games 1 and 3.
ProgamerAustralian alcohol user follow @iaguzSC2
DaemonX
Profile Joined September 2010
545 Posts
Last Edited: 2012-02-24 11:56:39
February 24 2012 11:55 GMT
#723
On February 24 2012 20:21 iaguz wrote:
It's outdated. Can't hold roach/bane all ins, and it's sub optimal in a lot of ways.

If you want some strong greedy TvZ builds, study Gumiho vs DRG's builds, particularly games 1 and 3.

I am sure it has weaknesses....but I don't think roach all-ins are one of them. A ton of marine/bunker w/ repair can hold roaches all day. But you need to have the bunkers up - pure marine gets roflstomped by roach-ling all-ins.

Weirdly enough, despite what it says in the OP, multi-CC builds vs protoss are making appearences now...you can hold anything but 3 Immortal push with it.
Douillos
Profile Joined May 2010
France3195 Posts
February 24 2012 13:48 GMT
#724
On February 24 2012 20:55 DaemonX wrote:
Show nested quote +
On February 24 2012 20:21 iaguz wrote:
It's outdated. Can't hold roach/bane all ins, and it's sub optimal in a lot of ways.

If you want some strong greedy TvZ builds, study Gumiho vs DRG's builds, particularly games 1 and 3.

I am sure it has weaknesses....but I don't think roach all-ins are one of them. A ton of marine/bunker w/ repair can hold roaches all day. But you need to have the bunkers up - pure marine gets roflstomped by roach-ling all-ins.

Weirdly enough, despite what it says in the OP, multi-CC builds vs protoss are making appearences now...you can hold anything but 3 Immortal push with it.


Hey didnt say roach ling, hey said roach bane (with ling support). And he is right (say DRG vs GUMIHO on metropolis yesterday). Even a quick 3rd OC if scouted can get you badly hurt.
Look a giraffe! Look a fist!!
smaug81243
Profile Joined October 2011
94 Posts
February 24 2012 14:14 GMT
#725
I have to agree with the above posts, don't use this build. A zerg masters+ typically will sack an overlord to see your main. Once they see the 4 OC they can either all-in you (you certainly will die provided they don't screw up), or they can take 3, 4 or 5 bases of their own without any fear.
phiinix
Profile Blog Joined February 2011
United States1169 Posts
April 14 2012 03:15 GMT
#726
Well if anyone saw taeja's stream last night (or was it the night before?) he used a 4cc build a lot, if not every game i saw vz. It was stupid greedy, gasless 1 rax expand into +2 more cc, but it has a sick midgame (obviously). It was kind of as expected; he lost the games were zerg went for some sort of aggression, and won the ones he got away with.

I think it requires a bit of tinkering if you want to use it. It's a bit gimmicky but if you can get away with it you're set; basically on a massive set of infrastructure and you can just throw units at zerg for the rest of the game.

I would recommend 2 things; 1) that you have a plan to get scouted at some point before all the orbitals are functioning, and 2) that you get gas and tanks with seige up as fast as you can for defense against roachs or banes.
Fencar
Profile Blog Joined August 2011
United States2694 Posts
April 14 2012 07:02 GMT
#727
On February 24 2012 20:55 DaemonX wrote:
Show nested quote +
On February 24 2012 20:21 iaguz wrote:
It's outdated. Can't hold roach/bane all ins, and it's sub optimal in a lot of ways.

If you want some strong greedy TvZ builds, study Gumiho vs DRG's builds, particularly games 1 and 3.

I am sure it has weaknesses....but I don't think roach all-ins are one of them. A ton of marine/bunker w/ repair can hold roaches all day. But you need to have the bunkers up - pure marine gets roflstomped by roach-ling all-ins.

Weirdly enough, despite what it says in the OP, multi-CC builds vs protoss are making appearences now...you can hold anything but 3 Immortal push with it.

What.

I have held plenty of 3gate robo's with my triple orbital build. The immortal pushes just hit too late, and the 3 orbitals means I can sacrifice 20+ SCV's so long as I hold.
This is my signature. There are many like it, but this one is mine.
lukasdesign
Profile Joined April 2011
Switzerland93 Posts
April 14 2012 09:39 GMT
#728
I don-t know about 4OC, but I copied Kas' 3OC against Zerg and against Toss. It works very well. Don't be shy on bunkers if you don't have godlike micro. Kas' plays it out quite risky without bunkers againt zerg.

Download the IEM KIEV and IEM Championship files. In Kiev Kas won bronze (Humiliating Idra with his 3OC) in the Championship he dropped out early but his play against Darkforce (I think) shows the build perfectly.

You get a ton of massively upgraded stuff and you hit before 15 minutes. Ofc its a macro build so early all ins are a problem (and will always be - it's part of the game) but you CAN hold...

gl hf
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