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TL Mafia Behavior

Forum Index > TL Mafia
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GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2013-12-16 22:10:05
December 16 2013 22:08 GMT
#1
As recent games have showcased, hostility and player behavioral issues have been spiraling out of control. This thread is here to discuss that issue and possible solutions. Consider the fact that this has already been discussed in Polls thread and in the Back to the basics postgame.

One solution I've been toying with is simply reinforcing moderation in this forum, in the form of actually giving out tl bans on top of banlist bans for behavior, and enforcing the behavior rules outlined in the commandments. This would put a damper on some of the fun we have but would also address the core behavior issues. Thoughts?
Moderator
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
December 16 2013 22:09 GMT
#2
I always ask myself
What Would Coag Do

before I post.
Mr. Cheesecake
Profile Joined October 2012
United States3756 Posts
December 16 2013 22:10 GMT
#3
On December 17 2013 07:09 Coagulation wrote:
I always ask myself
What Would Coag Do

before I post.


*Pulls rope on magic conch shell* Nothing....
But CC isn't protown as town. 100% real heuristic.
Corazon
Profile Blog Joined November 2011
United States3230 Posts
Last Edited: 2013-12-16 22:19:20
December 16 2013 22:17 GMT
#4
On December 17 2013 07:03 GMarshal wrote:
Show nested quote +
On December 17 2013 04:07 kitaman27 wrote:
Mig needs to retake his role as assistant ban list moderator and lead the reform against the apathetic tyranny of GMarshal who continues to enable this behavior with his merciful ways!

Actually, I'm considering just enacting tl behavior rules on this whole forum again. With TL bans for bad behavior, because this is reaching absurd levels.

What would people think about that?

EDIT: Actually this merits its own thread

Why were they ever taken down?

To be honest, as a host I could see why you wouldn't want to modkill because you set your game up with the mindset that no one is going to get modkilled and it is going to be a perfect game. However, this hasn't happened in a while. A lot of games I have been involved with have been shitfests of personal attacks and other things that would definitely be worthy of TL bans (yes some of it has been my fault but I get a lot more shit than I deserve).

I think the hosts are being way too soft and have too short-term memories as they allow the same players to play games and derail them over and over and over again. It's taken the integrity of this forum and put it in the tank and the atmosphere here is pretty piss-poor. It can't be put on 2 or 3 people as I think almost everyone is guilty of some negative behavior, but it needs to change.

Personally, I just started reporting posts because I feel like hosts are not doing enough to maintain the integrity of TL Mafia and I think that having harsher punishment and ruining a few games with tons of modkills would do us wonders for the long run.

Alternate suggestions would be to encourage hosts to have a large list of replacements to allow for modkills to be replaced or perhaps shutting down the TL Mafia forum for a few days/a week if behavior gets worse. This decision could come from a "council" of 5/7/9 veterans who could shut down the queue and suspend everyone if the bad manner gets really bad. I know the second one sounds drastic but some people have to be taught to play nice by having their toys taken away from them.


Grubby's #1 Fan
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
December 16 2013 22:21 GMT
#5
To restate one of the things talked about previously (to get this rolling), the larger issue at hand isn't necessarily when people like when two veteran players go at it in the heat of the moment and call each other fucking asholes (even though one could argue that shouldn't be necessary in mafia), its more the atmosphere that kind of play creates and who it deters from joining (or who it causes to leave) our community.

Call such people babies for not being able to 'take' that kind of play if you will, but a population decline as a result is not a good thing to me.

Now the issue becomes will the enforcement of such bans actually help/deter/preevent such behaviour and cause a necessary shift in a positive direction?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
Last Edited: 2013-12-16 22:27:28
December 16 2013 22:22 GMT
#6
On December 17 2013 07:08 GMarshal wrote:
One solution I've been toying with is simply reinforcing moderation in this forum, in the form of actually giving out tl bans on top of banlist bans for behavior, and enforcing the behavior rules outlined in the commandments.


Would hosts still have the final say on modkills or would we potentially run into the issue of a stray Banling enforcing these behavioral rules by handing out a temp ban during an ongoing game?

Handing them out post game might work, but I'd be hesitant to encourage people to use the Report function to try to enforce the rules. I'd worry that people might start resorting to strategic reporting.

On December 17 2013 07:21 WaveofShadow wrote:
To restate one of the things talked about previously (to get this rolling), the larger issue at hand isn't necessarily when people like when two veteran players go at it in the heat of the moment and call each other fucking asholes


It also isn't very clear what level of standard hosts should be enforcing when it comes to modkills. Is Wave's example something that should be enforced or simply warned? As it is now, I'd think most hosts would let this slide.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2013-12-16 22:28:46
December 16 2013 22:25 GMT
#7
On December 17 2013 07:17 Corazon wrote:
Show nested quote +
On December 17 2013 07:03 GMarshal wrote:
On December 17 2013 04:07 kitaman27 wrote:
Mig needs to retake his role as assistant ban list moderator and lead the reform against the apathetic tyranny of GMarshal who continues to enable this behavior with his merciful ways!

Actually, I'm considering just enacting tl behavior rules on this whole forum again. With TL bans for bad behavior, because this is reaching absurd levels.

What would people think about that?

EDIT: Actually this merits its own thread

Why were they ever taken down?

The TL:DR is people getting banned for minor infractions in heated arguments resulted in some games being ruined, since the banlist existed, it was suggested that TLMafia sort of selfregulate. We did, quite well, for a long time, but something's changed and I'm not sure we're up to it anymore, as mentioned, hosts have gotten soft (I'm as much to blame as anyone else), either we toughen up as hosts or go down the "moderation outside of hosts" route.

I think the shutting down the mafia forum bit is excessive, its does nothing a tl ban can't do.

On December 17 2013 07:22 kitaman27 wrote:
Show nested quote +
On December 17 2013 07:08 GMarshal wrote:
One solution I've been toying with is simply reinforcing moderation in this forum, in the form of actually giving out tl bans on top of banlist bans for behavior, and enforcing the behavior rules outlined in the commandments.


Would hosts still have the final say on modkills or would we potentially run into the issue of a stray Banling enforcing these behavioral rules by handing out a temp ban during an ongoing game?

Handing them out post game might work, but I'd be hesitant to encourage people to use the Report function to try to enforce the rules. I'd worry that people might start resorting to strategic reporting.


I was just going to ask people to pm me/mig instead of using reports, but yes, banning midgame, if you get banned you also get put on the tl mafia banlist automatically.

I think the bottom line is that people have been too afraid of ruining games to set precedent, which is understandable, but I fear a few games might have to be ruined to get the message across.
Moderator
Risen
Profile Blog Joined March 2010
United States7927 Posts
Last Edited: 2013-12-16 22:36:17
December 16 2013 22:35 GMT
#8
I think stricter hosting laws are the answer, not more oversight. Think of the tax increases we'd have to bear!

Edit: "I think the bottom line is that people have been too afraid of ruining games to set precedent, which is understandable, but I fear a few games might have to be ruined to get the message across." 100% agree
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
Last Edited: 2013-12-16 22:44:30
December 16 2013 22:40 GMT
#9
I'd like to hear from some of the people who thought that the current system is fine in the bttb if possible.
Edit: to make it clearer, are there people who would be deterred from playimng on TL mafia if these rules go into effect, and if so, why?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Risen
Profile Blog Joined March 2010
United States7927 Posts
December 16 2013 22:52 GMT
#10
If global moderation became I think it would deter me. If hosts were stricter (as long as they were clear so maybe update the OPs) with enforcing madness it would not.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Crossfire99
Profile Joined March 2011
United States1529 Posts
December 16 2013 23:19 GMT
#11
I prefer hosts become stricter. I'm planning on being more strict when I host my future games even if it ruins the game I'm hosting. I'm also gonna add new behavior rules to my OP. I haven't exactly nailed down wording yet, but I'm thinking of something that isn't just me catching everything. I want players pming their issues to me (lol). Best case I work the issue out without modkills and people apologize all around, worst case modkills start flying around. That idea was more in relation to general behavior, basically people getting too heated and attacking each other personally, not things I would modkill immediately for now like cheating, etc.
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
Last Edited: 2013-12-16 23:21:46
December 16 2013 23:20 GMT
#12
I think we can all agree we want to improve the atmosphere, right? But we don't want to ban people when they're in the middle of a game, and we don't trust hosts to modkill aggressively enough since they want their games to continue rather htan be interrupted.

The easiest solution is just to add a TL ban to anyone who gets warned or modkilled in a game. If someone has to be warned in game, hit them with a 2-day ban after the game ends. If they have to be warned more than once, make it a week. If someone has to be modkilled, as soon as they're modkilled, ban them for 2 weeks. If hosts are just warning too much and not modkilling, this will make players more careful about being friendly.

I think further than that, also, there should be a tribunal (I nominate myself as a member!) for submitting additional TL moderation actions to GMarshal post-game. For example, let's say Ange777, a well-known moderation softie, lets people go with very wild stuff in the game that would have resulted in modkills anywhere else. It's the responsibility of at least one member of the tribunal to read every game that happens on TL, and if there is unpunished behavior, to alert the rest of the tribunal. If the tribunal agrees, they pass the buck over to GM for a TL Ban.

I think this should be a two-tiered post-game review process for two reasons:
1) The Tribunal can be largish (5 people +/- 1 seems ideal to me; appointed by GMarshal also seems ideal to me) so that there's enough manpower to have eyes in every game, and also give Tribunal members the opportunity to play in addition to just watching. It takes the pressure off of GM; he will only have to see the final recommendation, since he already has lot sof work
2) This won't interfere with any ongoing games. All review will take place after the game, and the Host of the game still has absolute authority within his own game to warn, modkill, or not modkill who he wants; at the same time, the automatic consequences (weeklong TL bans for being modkilled) will be supplemented with review by the community who just want good games.

So, in summary, I recommend that we keep the experience of being in a game or hosting a game largely the same; hosts have total control over modkills and bans, and TL bans won't interrupt ongoing games. However, we add two things to put a curb on heinous behavior:
1) Mandatory punishment post-game (or post-modkill) for anyone who is warned or modkilled in a game, ranging from a 2 day ban for a warning to a 2 week (or 1 month?) ban for being modkilled for behavior reasons. Note that these punishments won't apply to, say, inactivity modkills, which are probably best handled by just banning the people from TL Mafia.
2) Additional review of all games by a group of trusted veterans who will submit ban requests to GM. This will solve the problem of hosts being softies.


Games will be the same; but now there will be consequences.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Mig
Profile Blog Joined October 2004
United States4714 Posts
December 16 2013 23:24 GMT
#13
First thing I would say is, I would be extremely against using the report function and having banlings doing moderation in the mafia forum. Mafia is not the exact same as the rest of the forum and it should be moderated somewhat differently (it maybe too lenient now but that doesn't mean it should be handled exactly like the other forums), along with that context is really important. I wouldn't want any bans to take place without at least talking to the hosts and getting their opinion on the situation first.

If people liked the idea of pming me/gm and having us look at things I would be open to it. However, I wonder if adding TL bans to people's punishments would actually improve people's behavior anymore than having tougher hosts with stricter guidelines would.

This also wouldn't address some of the other issues there are such as people who just decide to quit and take a modkill (I would be in greatly in favor of having a harsher punishment than the standard 1 game ban for these people). People who quit games / don't try to win at all hurt the game environment and make the games unenjoyable to play as well.

I think overall I would be more in favor of revising the standard TL mafia rules to address all the problems we have and encouraging the hosts to be significantly tougher on people. Then we could have me/gm or a committee as a fall back plan if players felt the hosts were being too lenient.
Moderator
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
December 16 2013 23:27 GMT
#14
will tribunal members be able to take bribes and extort

If so sign me up.
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
December 16 2013 23:38 GMT
#15
On December 17 2013 08:27 Coagulation wrote:
will tribunal members be able to take bribes and extort

If so sign me up.


not only wlil they be able to, they will be required to by tribunal law

seriously though the final call will be with a moderator anyways, the point of a tribunal is that that way GM doesn't have to literally ready every game on this forum
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
December 16 2013 23:39 GMT
#16
BTW I strongly, strongly agree with not using the report button on this forum. I think doing so would be bad, and I'd like to think we could retain some semblance of self-moderation, some semblance of civility. We are a small enough subcommunity that we are capable of that. Don't use the report button; contact the host. Contact GM personally. The last thing we want is banlings unfamiliar with TL Mafia banning someone for saying "I believe you to be scum 100%"
When you stare into the iCCup, the iCCup stares back.
TL+ Member
HiroPro
Profile Joined March 2012
United States2624 Posts
Last Edited: 2013-12-16 23:52:51
December 16 2013 23:43 GMT
#17
Would someone like to give examples of these "spiraling out of control hostility and behavior issues"?

Also, I don't see any need to make this any more complicated than it has to be. Leave in-game punishments to the host of the game. They're the ones running the game; they deserve the right to make the call.

Post-game stuff should be part of the banlist thread as always. What is the point of a "tribunal" other than giving some people a sense of importance? There's no need for a body to gather "evidence" since the players/observers involved with a game are perfectly capable of doing that. If someone has an issue with a player's behavior from a certain game and the host doesn't want to take action, let them bring it to GM (pointing out specifically what the problem is) and have him decide. I don't understand the purpose of having sitewide bans (especially since most of those are short in length and ineffective at preventing people from playing games).

To be honest, the only thing that I think needs changing punishment-wise is that players should have more of a say in what happens for post-game bans.
Rean
Profile Joined February 2011
Netherlands808 Posts
December 16 2013 23:43 GMT
#18
TBH I think GMarshal is spot on, punishments need to be handed out when people cross a line, whether it's gonna ruin a game or not.
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
December 16 2013 23:51 GMT
#19
I wouldn't be terribly traumatized if punishments are handed out that interrupted games, but I think it would be prudent to try a combination of "tell hosts to be more aggressive" and "tl bans after games for people warned/modkilled for behavior" first in hopes of maybe returning to normalcy moree asily.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
WaveofShadow
Profile Blog Joined April 2010
Canada31494 Posts
December 16 2013 23:52 GMT
#20
Whatever we decide to do (intervention of reds/TL bans or not), I agree with Mig that the rules need to overhauled a little to address current issues. Crossfire maybe if this is something you're already doing you could let us know what your ideas are?

A lot of people are asking specifically as to what behaviour has caused this sort of thing lately---is there going to be a way for mods to know what kind of behaviour 'crosses the line?' Will it only be when people complain? Will it be the first time someone calls somebody a bitch? How exactly can we draft a set of rules that apply to every case to make it easier for the 'lenient' mods to decide lay down the hammer or the tougher mods not to necessarily go draconian?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
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