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[Patch 5.16] I'm the Juggernaut Patch Discussion - Page 16

Forum Index > LoL Strategy
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Certain topics are blacklisted from Patch Discussion and they include:
  • "Elo hell"
  • The Tribunal
  • Bans, either from TL.net or LoL
  • "What is a tank" (and other vague monikers)
  • Unjustified game theory / speculative discussion about the game
  • Complaints about balance and game design
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 26 2015 14:42 GMT
#301
On August 26 2015 23:38 Gahlo wrote:
Show nested quote +
On August 26 2015 23:36 Requizen wrote:
On August 26 2015 23:28 Gahlo wrote:
On August 26 2015 23:27 Requizen wrote:
Had some really good games as Amumu lately. Since the champ thread is super old and dead, anyone have any tips, or is he the same old mummy? I was thinking of getting mass MPen runes to help his damage output a bit, but I'm not sure if it's worth it.

http://champion.gg/champion/Amumu

Champion.gg is the quick and dirty for when you want to get dirty quick. Beware stats pulled from low game totals though. Now git good so we can duo later.

Most common build I see is Guize>Rylais>Cinderhulk>Abyssal/FH because full soloq.

Yeah I've given up on carrying the game as Assassins. I just suck butts at them, as usual. Good to know some things haven't changed

Also, you may have went a [i]tad/i] overboard on the armor with that one Amumu game. Building MR against Vlad and Vel is a good skill toi have.

Considering how fed the Kalista and Shaco were, I still stand by my decision.

Though I probably could have gone Randuins instead of Thornmail to get some extra health.
It's your boy Guzma!
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2015-08-26 14:52:07
August 26 2015 14:48 GMT
#302
On August 26 2015 23:27 Requizen wrote:
Had some really good games as Amumu lately. Since the champ thread is super old and dead, anyone have any tips, or is he the same old mummy? I was thinking of getting mass MPen runes to help his damage output a bit, but I'm not sure if it's worth it.


I've been going runeglaive and then whatever mix between tank and hybrid so maybe locket because it's op and then zhonyas/abyssal/rylais type stuff

Theres no point going tank amumu because sejuani does it straight up better

for some reason the highest winrate amumu is completely retarded and maxes W first. I get 3 points in E and max Q, and I also aim for max cdr with 20% from runes/masteries and 20% from items. A 1k 500 damage nuke+stun+gap closer too good to have on a long cd.
AP blues probably not worth just for clearing. But then who knows it's early vs lategame thing.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 26 2015 14:55 GMT
#303
On August 26 2015 23:48 Slayer91 wrote:
Show nested quote +
On August 26 2015 23:27 Requizen wrote:
Had some really good games as Amumu lately. Since the champ thread is super old and dead, anyone have any tips, or is he the same old mummy? I was thinking of getting mass MPen runes to help his damage output a bit, but I'm not sure if it's worth it.


I've been going runeglaive and then whatever mix between tank and hybrid so maybe locket because it's op and then zhonyas/abyssal/rylais type stuff

Theres no point going tank amumu because sejuani does it straight up better

for some reason the highest winrate amumu is completely retarded and maxes W first. I get 3 points in E and max Q, and I also aim for max cdr with 20% from runes/masteries and 20% from items. A 1k 500 damage nuke+stun+gap closer too good to have on a long cd.
AP blues probably not worth just for clearing.

I'm still getting used to the new Jungle items. I was getting Cinderhulk just to boost clear time, but I guess that's kinda redundant on Amumu past a few levels. I really, really like the new Jungle item paradigm, but it is a lot to take in at once.
It's your boy Guzma!
NpG)Explosive
Profile Joined January 2003
France994 Posts
August 26 2015 15:07 GMT
#304
On August 26 2015 23:27 Requizen wrote:
Had some really good games as Amumu lately. Since the champ thread is super old and dead, anyone have any tips, or is he the same old mummy? I was thinking of getting mass MPen runes to help his damage output a bit, but I'm not sure if it's worth it.

I have a rune page with mpen marks/glyphs/quints that I would sometimes use on amumu last season. I haven't really used it much this season: the new jungle is such a pain to clear that I get better results with runes giving faster/healthier clears.

I tried zeke one game as a cheap way to itemize damage on amumu and it looked promising. Has anyone else tried it?
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2015-08-26 15:18:17
August 26 2015 15:15 GMT
#305
The argument against Zeke's on non-supports is that you're never close enough to a carry to use the active. On the other hand it's easy to build and pretty gold efficient, and the active cranks it up to like 3x gold efficiency or something ridiculous.

I used to build IBG on Amumu for damage, but Zeke's is likely superior.
(╯°□°)╯︵ ┻━┻
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2015-08-26 15:29:24
August 26 2015 15:27 GMT
#306
On August 26 2015 23:55 Requizen wrote:
Show nested quote +
On August 26 2015 23:48 Slayer91 wrote:
On August 26 2015 23:27 Requizen wrote:
Had some really good games as Amumu lately. Since the champ thread is super old and dead, anyone have any tips, or is he the same old mummy? I was thinking of getting mass MPen runes to help his damage output a bit, but I'm not sure if it's worth it.


I've been going runeglaive and then whatever mix between tank and hybrid so maybe locket because it's op and then zhonyas/abyssal/rylais type stuff

Theres no point going tank amumu because sejuani does it straight up better

for some reason the highest winrate amumu is completely retarded and maxes W first. I get 3 points in E and max Q, and I also aim for max cdr with 20% from runes/masteries and 20% from items. A 1k 500 damage nuke+stun+gap closer too good to have on a long cd.
AP blues probably not worth just for clearing.

I'm still getting used to the new Jungle items. I was getting Cinderhulk just to boost clear time, but I guess that's kinda redundant on Amumu past a few levels. I really, really like the new Jungle item paradigm, but it is a lot to take in at once.


QW-->runeglaive auto-->wait 2 seconds-->E+runeglaive
pretty much clears out the camp it's faster than cinderhulk

On August 27 2015 00:15 ticklishmusic wrote:
The argument against Zeke's on non-supports is that you're never close enough to a carry to use the active. On the other hand it's easy to build and pretty gold efficient, and the active cranks it up to like 3x gold efficiency or something ridiculous.

I used to build IBG on Amumu for damage, but Zeke's is likely superior.


IBG was good on amumu because he had mana issues, runeglaive does the same thing now
zekes probably not that good on amumu though, most of what you do is at the start of the fight so you want to itemize for that, having zhonyas and staying alive is better than the chance of a zekes proc for your adc
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 26 2015 15:31 GMT
#307
On August 27 2015 00:27 Slayer91 wrote:
Show nested quote +
On August 26 2015 23:55 Requizen wrote:
On August 26 2015 23:48 Slayer91 wrote:
On August 26 2015 23:27 Requizen wrote:
Had some really good games as Amumu lately. Since the champ thread is super old and dead, anyone have any tips, or is he the same old mummy? I was thinking of getting mass MPen runes to help his damage output a bit, but I'm not sure if it's worth it.


I've been going runeglaive and then whatever mix between tank and hybrid so maybe locket because it's op and then zhonyas/abyssal/rylais type stuff

Theres no point going tank amumu because sejuani does it straight up better

for some reason the highest winrate amumu is completely retarded and maxes W first. I get 3 points in E and max Q, and I also aim for max cdr with 20% from runes/masteries and 20% from items. A 1k 500 damage nuke+stun+gap closer too good to have on a long cd.
AP blues probably not worth just for clearing.

I'm still getting used to the new Jungle items. I was getting Cinderhulk just to boost clear time, but I guess that's kinda redundant on Amumu past a few levels. I really, really like the new Jungle item paradigm, but it is a lot to take in at once.


QW-->runeglaive auto-->wait 2 seconds-->E+runeglaive
pretty much clears out the camp it's faster than cinderhulk

Show nested quote +
On August 27 2015 00:15 ticklishmusic wrote:
The argument against Zeke's on non-supports is that you're never close enough to a carry to use the active. On the other hand it's easy to build and pretty gold efficient, and the active cranks it up to like 3x gold efficiency or something ridiculous.

I used to build IBG on Amumu for damage, but Zeke's is likely superior.


IBG was good on amumu because he had mana issues, runeglaive does the same thing now
zekes probably not that good on amumu though, most of what you do is at the start of the fight so you want to itemize for that, having zhonyas and staying alive is better than the chance of a zekes proc for your adc

What about the Machete upgrades? Seems to me that Stalker's for ganking or Ranger's for clearing seem to be the best options, are there reasons to take Poacher's or Skirmisher's?

I feel like between Q and Ult, Amumu doesn't need the extra ganking power, but then again he doesn't need the extra clearing power. Maybe Chilling Smite is better anyway just to have the extra slow?
It's your boy Guzma!
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2015-08-26 15:35:38
August 26 2015 15:32 GMT
#308
Yeah I don't think I've played Amumu with Runeglaive before-- does it make mana completely trivial, or would adding Zeke's still help out there (8% of more max mana, a little more dps? The 10% cdr would let you swap out some cdr runes for some early game stuff maybe.

Probably best to conduit your mid though, 50% crit doesn't do a huge amount for your AD until he's 2 items or more. Amumu + mid with conduit active is a whole shit load of aoe magic dmg. Seems like it could be pretty strong early-mid, then pick up Zhonyas when enemies start getting blow up potential.

^I'd say chilling smite, make a followup bandage really ez
(╯°□°)╯︵ ┻━┻
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2015-08-26 15:36:42
August 26 2015 15:35 GMT
#309
You still have to pay for it. I haven't had any serious mana issues with amumu since I've been building it, thats about 20 games or so.
I used to be a problem for me so much that I'd have to get a glacial shroud at some point.

Runeglaive gives you that 2 Q buffer mana that tends to kill you at the end of a teamfight (or lose you some kills) and also the sustained mana which allows you to clear jungle and still be able to gank on the fly. More mana will only be useful for rare super extended teamfights or times where you miss like 4 Q's trying to engage.

I imagine the reason Q max last was so popular on amumu is because a 120 mana ~6s cd was burning your mana too quickly.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
August 26 2015 15:43 GMT
#310
On August 27 2015 00:31 Requizen wrote:
Show nested quote +
On August 27 2015 00:27 Slayer91 wrote:
On August 26 2015 23:55 Requizen wrote:
On August 26 2015 23:48 Slayer91 wrote:
On August 26 2015 23:27 Requizen wrote:
Had some really good games as Amumu lately. Since the champ thread is super old and dead, anyone have any tips, or is he the same old mummy? I was thinking of getting mass MPen runes to help his damage output a bit, but I'm not sure if it's worth it.


I've been going runeglaive and then whatever mix between tank and hybrid so maybe locket because it's op and then zhonyas/abyssal/rylais type stuff

Theres no point going tank amumu because sejuani does it straight up better

for some reason the highest winrate amumu is completely retarded and maxes W first. I get 3 points in E and max Q, and I also aim for max cdr with 20% from runes/masteries and 20% from items. A 1k 500 damage nuke+stun+gap closer too good to have on a long cd.
AP blues probably not worth just for clearing.

I'm still getting used to the new Jungle items. I was getting Cinderhulk just to boost clear time, but I guess that's kinda redundant on Amumu past a few levels. I really, really like the new Jungle item paradigm, but it is a lot to take in at once.


QW-->runeglaive auto-->wait 2 seconds-->E+runeglaive
pretty much clears out the camp it's faster than cinderhulk

On August 27 2015 00:15 ticklishmusic wrote:
The argument against Zeke's on non-supports is that you're never close enough to a carry to use the active. On the other hand it's easy to build and pretty gold efficient, and the active cranks it up to like 3x gold efficiency or something ridiculous.

I used to build IBG on Amumu for damage, but Zeke's is likely superior.


IBG was good on amumu because he had mana issues, runeglaive does the same thing now
zekes probably not that good on amumu though, most of what you do is at the start of the fight so you want to itemize for that, having zhonyas and staying alive is better than the chance of a zekes proc for your adc

What about the Machete upgrades? Seems to me that Stalker's for ganking or Ranger's for clearing seem to be the best options, are there reasons to take Poacher's or Skirmisher's?

I feel like between Q and Ult, Amumu doesn't need the extra ganking power, but then again he doesn't need the extra clearing power. Maybe Chilling Smite is better anyway just to have the extra slow?


For mummy I'd guess stalkers always.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Caiada
Profile Joined January 2015
United States3052 Posts
August 26 2015 15:50 GMT
#311
If you don't really badly need purple smite, it's almost always better to have blue or red.
XDG Mata
Ketara
Profile Blog Joined August 2010
United States15065 Posts
August 26 2015 15:52 GMT
#312
And if you really badly need purple smite you maybe want to consider playing a different jungle champ.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 26 2015 16:12 GMT
#313
On August 27 2015 00:50 Caiada wrote:
If you don't really badly need purple smite, it's almost always better to have blue or red.

Would Red really do a lot for Amumu? He's not really an Auto Attach champion, and should be tanky enough that the damage reduction isn't totally necessary.

What champs really enjoy Red Smite? Assassins that don't need Blue Smite?
It's your boy Guzma!
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
August 26 2015 16:17 GMT
#314
Skarner/Darius hotfixes

Skarner nerfs don't seem too bad. I think he'll still be very strong, just not OP
Liquipedia"Expert"
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-08-26 16:26:01
August 26 2015 16:24 GMT
#315
On August 27 2015 01:12 Requizen wrote:
Show nested quote +
On August 27 2015 00:50 Caiada wrote:
If you don't really badly need purple smite, it's almost always better to have blue or red.

Would Red really do a lot for Amumu? He's not really an Auto Attach champion, and should be tanky enough that the damage reduction isn't totally necessary.

What champs really enjoy Red Smite? Assassins that don't need Blue Smite?


Not a whole lot. It used to be much better. Was very popular on top-laners until nerfs happened.

Think it's decent on Shyv, but she usually wants blue. Same with Lee. Hec goes it sometimes. Those are the only ones that even come to mind of the popular junglers.

On Amumu specifically, I think I'd go blue almost all of the time to hit Qs easier.
XDG Mata
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
Last Edited: 2015-08-26 16:25:59
August 26 2015 16:25 GMT
#316
Yi/Rengo?
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-08-26 16:27:17
August 26 2015 16:26 GMT
#317
On August 27 2015 01:25 Osmoses wrote:
Yi/Rengo?


Oh, Yi, definitely. Rengar probably goes purple to get 6 faster but probably decent on him.
XDG Mata
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 26 2015 16:31 GMT
#318
This champion gg site is dangerous, I'm just looking at all the characters I want to play now haha.

I want to try out Hec, Rammus, Gragas, Nid, and Voli jungle now. I've actually gotten Jungle quite consistently in my games recently, which is nice. Do people still Mao jungle or is he just Top now?
It's your boy Guzma!
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
August 26 2015 16:43 GMT
#319
Hec jungle is not very good anymore because of the increased mana cost on his Q

Voli and Rammus is ok

Gragas and Nid super strong (better in competitive from my xp though)

Mao is definitely more of a top, tree is still super slow at clearing.
(╯°□°)╯︵ ┻━┻
Requizen
Profile Blog Joined March 2011
United States33802 Posts
August 26 2015 16:46 GMT
#320
On August 27 2015 01:43 ticklishmusic wrote:
Rammus is ok

I chortled

But yeah, I'll probably play around on Bear and Armordillo
It's your boy Guzma!
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