|
Yay a thread I can contribute to =)
Lulu: One can use her E (Help, Pix!) to extend the range of her Q (Glitter Lance)
Tristana: Her auto attack range at level 18 can snipe a Baron/Dragon from the jungle.
Nasus: Q Resets your Auto Attack timer, so Auto Attack first and then Q to get in that extra bit of damage. (Same applies to several champions such as Vayne's "Tumble")
Will edit when I remember more.
|
These itself aren't exactly "tricks" but they're good champ tips that you'll figure out after playing a champ for a bit. Lee Sin; if ganking ward hopping to apply slow is a better way to open up a gank than trying to gap close with a Q. Also, flash+kick is a great combo; a even better combo is ward hopping in front then ulting.
Akali: when trading, try and delay trade till second Q is up. So what you want to do. Toss Q~ wait till cooldown is about up; ulti onto target, toss 2nd Q, autoattack/ulti again; Shroud up; You'll win majority of trades as akali with this.
Anivia: Best full combo. E->R->Q->Wall->E; Idea behind this is you do the chunk damage with E->R trade; Toss out Q; force them into the stun with the wall; E cool down should be over at the end of stun, can tag again with E.
Jayce: If you cast his Hammer form E; and they flash after you started the cast; they'll be thrown back as if they were in their original position (flash is still burnt).
WW: Sometimes its best to have your blood scent off before ganks; as not to notify enemies.
Chogath: Turn off your E when attacking tower as not to accidentally tag enemy opponents
Kennen: W max against melee champs. You'll always get your autoattack mark of storm; Pretty much if you get mark of storm with W passive; you can force zone them away with the threat of being able to always out trade them with stun. (though this has become harder to do due to increased gap closers; and range nerf).
Nidalee: AP; if you didn't throw your spear at full length, quickly turn cat form, and jump opposite way.
Blitzcrank: The threat of a grab is way stronger than the actual grab itself.
|
Caitlyn - You can use the combo of Auto then E->Q in rapid succession so that caits Q animation plays while you are flying away with E, they are slowed by E so that Q is easier to hit, and you end up a safe distance away with the enemy slowed. Also, the Q is shot from the place you originally E'd from.
Lux - More a general tip, but its generally way more effective to be way in the back in teamfights so that you can both shield as many of your team as possible, and stay safe while peeling/bursting. One exception is if you are trying to catch people before it starts. Also, don't try and get every passive proc if it requires you to run up to scary things.
|
Czech Republic11293 Posts
On February 24 2013 12:01 moero wrote: When clearing jungle camps with Nautilis, make sure to auto each minion at a camp first in order to proc your passive on each one for faster clear times.
No, Nautilus has enough AoE that he should not need to autoattack the small creeps at all.
|
Getting a decent list together! Keep it up guys. Sorry if I didn't include a tip in the op. Stuff like autoattack resets are too basic though guys. I included the wukong one because I've never played him but I might take it out if something better comes up.
|
Vladimir- Don't pool when you are at full health unless you really need to clear a creep wave and you are absolutely sure that nobody is around to take advantage.
Vladimir- Mid-late game, keeping your e stacked at 4 is a biggy. It can actually make a pretty big difference in teamfights if you have good positioning.
|
(this might be quite basic and people will figure it out without any complex explanations, just a lil tip that could help)
Wukong: "Ganking midlane tip"
-When trying to gank midlane you can use the decoy(W) in the bushes so the stealth won't allow your enemy AP to notice your prescence when running towards him *keeping in mind he hasn't warded those bushes*, while you're moving towards him use E so you will get instantly on top of him, allowing you to CC your enemy with your ultimate (you can get your AP to aid with some extra CC or even give him the kill).
To put it more basicly: 1.- Come into midlane and hide in the bushes 2.- Wait for enemy to get near the bush or to overextend 3.- Use Decoy "W" from bush to get stealthed while running towards him 4.- Use "E" quickly to appear on top of him *Optional* 5.- Use "R" to get some CC and burst I hope my explanation wasn't too complex or basic @-@
|
Wukong- people will often be on the lookout for you to clone when chasing you. Sometimes, just hitting the "s" button is enough to make them stop attacking you to look for the clone. In the confusion, you can clone away before they realize their mistake.
|
Ryze - After you get tear, you can auto attack to last hit a minion and then Q the minion at the very last second, so the minion dying will interrupt the Q animation, giving you a free tear stack, without costing mana/putting Q on cooldown.
Lux - You can use the fact many players run in straight lines from A to B to get some pretty impressive blind snipes, by using your vision of where they last were, what direction they were going, and how fast they were going to time your bind to hit them in the fog of war. Unless you want to look silly, use the vision from e to make sure you hit them before ulting.
Lux - It is way easier to bind people when they don't know your in the area/don't have sight on you. Hide around corners, change your angle, use wards to your advantage.
|
Kennen:
1. When clearing waves of minions, walk to the front, and E back towards your tower then W. Your escape will be down either way, but like this you'll at least be much closer to your turret.
2. When you put a mark on a target, don't w right away (unless you think they'll get out of range). Instead wait for awhile, maximizing the duration on the marks, allowing skills to come off cd, and giving yourself time to recharge the w passive.
3. Once you get 5 levels in w and/or a bit of cdr, the cd becomes low enough that the w active alone becomes enough to sustain marks on targets. Once you get a mark on them, you can w, wait, w stun. then when stunned, land a free q and repeat for constant unavoidable harass.
Gragas:
1. If you miss your q, the enemy often becomes overconfident. A well placed ult can knock them into your q for a nasty surprise.
Edit: Love from Shake makes all my Ken games worthwhile :D. Also added gragas.
|
I love that second and third Ken tip Imperium. When I first learned that my Kennen winrate went through the roof. Such an important tip I forgot it though because I haven't played Ken in like a year.
|
Also Hecarim:
Activate E before you ult. the distance you travel with your ult will count towards increasing E's damage. It's not huge, but everything counts :D
|
Lee Sin: EZPZ Ward Jumping Method: 1) I bind item slot 2 to "Shift+W". I put my wards in slot 2. 2) When I want to ward jump quickly and effectively, I press "Shift +w" to lay the ward and then Safeguard to it since my mouse is already hovering over the ward. Makes it much easy, faster and fluid then other ways i have tried. Also Lee can jump to Teemo Shrooms, J4 Flag and Heimer Turrets. Not sure about zyra plants.
Nautilus
On February 24 2013 13:22 Scip wrote:Show nested quote +On February 24 2013 12:01 moero wrote: When clearing jungle camps with Nautilis, make sure to auto each minion at a camp first in order to proc your passive on each one for faster clear times.
No, Nautilus has enough AoE that he should not need to autoattack the small creeps at all.
I think this is more an issue when your shield is lvl 1-2 and can be broken easily by the neutrals. Once you have lvl 3-4 in W then its almost never down. But lvl 1-4 this advice will help with clear times (especially those damn strong double golems who break shield hella fast). I started running armor quints for +25 armor from runes on Naut just to keep that early shield up as long as possible when you are slowest at clearing and vulnerable to invade)
Jarvan/Jarman 4 This may seem obvious but worth noting. When sieging or killing a tower:
Flag "E" gives an attk speed +armor buff as well as reveals brushes it is placed it. When besieging/killing a tower, the attk speed buff will help out your team significantly in taking down the tower quicker.
|
Also, for Akali; it's not necessarily a tip; but more of a warning. If you cast your ulti at full range, right after you Q; you might not proc the Q, cuz ulti faster than Q travel time.
|
unless fixed anivia can wall herself out of j4's ult sej can break anivia wall
khazix ult triggers his passive for extra dmg, khazix can cast w while mid air from his e leap
jax you can hit a minion twice before a trde so u get your first hit as an ult proc for more trade dmg
irelia you can you low health minion to double q to gap close good for letting enemy think he is safe then jumping to him
nasus q works on towers so if you hav a high stacked q you can take towers quickly
|
Annie: A lot of people don't know that you can Q at 3 stacks, and E with it in the air for 4 and it will still stun. A Q from Annie at 3 stacks may be more dangerous than they think when the whole combo follows
|
On February 24 2013 14:31 GhoSt[shield] wrote:Lee Sin: EZPZ Ward JumpingMethod: 1) I bind item slot 2 to "Shift+W". I put my wards in slot 2. 2) When I want to ward jump quickly and effectively, I press "Shift +w" to lay the ward and then Safeguard to it since my mouse is already hovering over the ward. Makes it much easy, faster and fluid then other ways i have tried. Also Lee can jump to Teemo Shrooms, J4 Flag and Heimer Turrets. Not sure about zyra plants. NautilusShow nested quote +On February 24 2013 13:22 Scip wrote:On February 24 2013 12:01 moero wrote: When clearing jungle camps with Nautilis, make sure to auto each minion at a camp first in order to proc your passive on each one for faster clear times.
No, Nautilus has enough AoE that he should not need to autoattack the small creeps at all. I think this is more an issue when your shield is lvl 1-2 and can be broken easily by the neutrals. Once you have lvl 3-4 in W then its almost never down. But lvl 1-4 this advice will help with clear times (especially those damn strong double golems who break shield hella fast). I started running armor quints for +25 armor from runes on Naut just to keep that early shield up as long as possible when you are slowest at clearing and vulnerable to invade) Jarvan/Jarman 4This may seem obvious but worth noting. When sieging or killing a tower: Flag "E" gives an attk speed +armor buff as well as reveals brushes it is placed it. When besieging/killing a tower, the attk speed buff will help out your team significantly in taking down the tower quicker. Lee can safeguard to zyra seeds.
|
Xerath should level w or e situationaly, if you can go ham, go with e, passive lane, level w
|
Alistar: Can use W to travel through walls into an opponent.
|
Chogath: Cast rupture on self and immediately flash to juke people really hard.
J4: Use QE to clear caster minions off of a wave and not EQ. J4 flag can be used to allow a teammate to teleport in on.
Vayne: IIRC can't she ult tumble out of J4 wall?
|
|
|
|