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General Discussion Dehaka Patch

Forum Index > Heroes of the Storm
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1 2 3 4 5 21 22 23 Next All
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
March 29 2016 16:58 GMT
#1
[image loading]
Full Patch Notes

Heroes 2.0 has arrived! For a summary of the changes check here

Highlights include:
  • Bans in Hero League
  • UI changes to HL
  • New hero, Dehaka, a Warrior
  • Reworks on Illidan, Kael'thas, Tychus, Gazlowe, and Sylvanas
  • New single lane map, the Lost Cavern available for custom games (aram map)
  • New Hotkey settings
  • Balance changes to Dragon Shire and Garden of Terror
  • Balance changes to many other heroes
  • Bug fixes
  • New artwork to tons of heroes
  • Death recaps added
Writer
Perseverance
Profile Joined February 2010
Japan2800 Posts
March 29 2016 17:06 GMT
#2
so far all I've seen is the death recap....lots and lots and lots of the death recap.....


it's pretty cool though.
<3 Moonbattles
Beelzebub1
Profile Joined May 2015
1004 Posts
March 29 2016 17:37 GMT
#3
Really blown away that they reworked all of these heroes so extensively and the one hero that so desperately needs a talent rework (Arthas) remains untouched, viable (ehh...kinda) but terribly boring and nonstrategic.

Good patch though, glad I just bought Illidan two days ago and didn't invest too much time, Dehaka looks sick.
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
March 29 2016 17:41 GMT
#4
On March 30 2016 02:37 Beelzebub1 wrote:
Really blown away that they reworked all of these heroes so extensively and the one hero that so desperately needs a talent rework (Arthas) remains untouched, viable (ehh...kinda) but terribly boring and nonstrategic.

Good patch though, glad I just bought Illidan two days ago and didn't invest too much time, Dehaka looks sick.

Yeah Arthas is right there with Tychus on having a ton of generic talents and never seeing play. He's definitely who I want to be reworked the most because before all these other warriors he was my favorite.
Writer
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
March 29 2016 17:45 GMT
#5
Don't forget Tyrael. The only reason anyone picks him (which is rare these days) is for Sanctification and Holy Ground and that's it. Kinda sad because I actually do like his mobility and Judgment is always fun to throw on someone.

Hopefully they'll rework his trait too. Uther's works, Leoric's works, Tyrael's? Not so much since 90% of the time the enemy hero can dodge it, it won't do enough damage or the teamfight was completely lost anyway.
Also feels weird that an Archangel of the High Heavens would have an suicide bomb as a trait.

I'd rather see something more themed to him where he does more damage or takes less damage depending on how he and his team are dishing out/taking damage.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
March 29 2016 17:48 GMT
#6
Now that I think about it, they only reworked Assassins and Specialists this patch. Maybe next patch will be all Supports/Warriors. Tyrael, Arthas, Malfurion, Muradin, Anub'arak, Uther are all possible cases with generic talents/bad.
Writer
Cyanocyst
Profile Joined October 2010
2222 Posts
March 29 2016 17:53 GMT
#7
On March 30 2016 02:48 Valiver wrote:
Now that I think about it, they only reworked Assassins and Specialists this patch. Maybe next patch will be all Supports/Warriors. Tyrael, Arthas, Malfurion, Muradin, Anub'arak, Uther are all possible cases with generic talents/bad.


Do we really think they will ever rid, generic talents from the Warriors? Seems like the talents are too ingrained into the role to be removed. Block, Regen Master, Amplified Healing, Stone Skin, Blood for Blood, Imposing Presence, Spell Shield, Hardened Shield, Burning Rage.

I don't see how they can remove all of these, for specific talents to the heroes them selves.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
March 29 2016 19:02 GMT
#8
On March 30 2016 02:53 Cyanocyst wrote:
Show nested quote +
On March 30 2016 02:48 Valiver wrote:
Now that I think about it, they only reworked Assassins and Specialists this patch. Maybe next patch will be all Supports/Warriors. Tyrael, Arthas, Malfurion, Muradin, Anub'arak, Uther are all possible cases with generic talents/bad.


Do we really think they will ever rid, generic talents from the Warriors? Seems like the talents are too ingrained into the role to be removed. Block, Regen Master, Amplified Healing, Stone Skin, Blood for Blood, Imposing Presence, Spell Shield, Hardened Shield, Burning Rage.

I don't see how they can remove all of these, for specific talents to the heroes them selves.


We probably could have said something similar about bolt of the storm and all the assassins that had it--- simply removing it would have made these assassins far too immobile in their states at the time. I could easily see these talents turned into specialized versions. (which many of them already are--- diablo gets a version of burning rage at 4, tyrael a version of imposing presence at 13, etc, etc)
Don't Panic
Beelzebub1
Profile Joined May 2015
1004 Posts
March 29 2016 19:02 GMT
#9
On March 30 2016 02:48 Valiver wrote:
Now that I think about it, they only reworked Assassins and Specialists this patch. Maybe next patch will be all Supports/Warriors. Tyrael, Arthas, Malfurion, Muradin, Anub'arak, Uther are all possible cases with generic talents/bad.


Really hoping this is the case but doubting it, the blues seem borderline flippant when questioned about tank reworks even though tanks are by far the worst designed characters in the game (talent tree wise not balance) maybe excluding Leoric who has multiple viable builds (maybe not at highest level but you can run W talent tree if the other team has double warrior) so he's good.

I'm glad to see any old hero rework though to be honest, tired of all of these new heroes being OP as hell while the older (and much more nostalgic/pleasing) heroes seem cast to the wayside.

But yea, heres to hoping for an Arthas/Tyrael/Anub rework, shit Anub I consider less viable as a solo tank then even Arthas.
zlefin
Profile Blog Joined October 2012
United States7689 Posts
March 29 2016 20:34 GMT
#10
I wonder how the win rates will change on this one; some major reworks. Tried Illidan once in an ai game, similar feel, but the talent changes are so huge. In particular, his lvl 7 block should make him very good at duelling thrall, though not quite as good at it in a larger team fight. I noticed that sweeping strikes got the damage bonus even if it only hit minions, which seems different from what the text says.
In general his new talents seem crazy powerful at the early levels.
Great read: http://shorensteincenter.org/news-coverage-2016-general-election/ great book on democracy: http://press.princeton.edu/titles/10671.html zlefin is grumpier due to long term illness. Ignoring some users.
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
March 29 2016 20:38 GMT
#11
On March 30 2016 05:34 zlefin wrote:
I noticed that sweeping strikes got the damage bonus even if it only hit minions, which seems different from what the text says.


The text is wrong--- this was confirmed by a bliz bluepost on reddit.
Don't Panic
NKB
Profile Joined February 2012
United Kingdom608 Posts
March 29 2016 20:44 GMT
#12
Do you think would remove block and regen master from warriors when they are both quite useful at keeping the tank in the fight for that little longer?
Some times you just gotta wish...
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
Last Edited: 2016-03-29 20:54:17
March 29 2016 20:52 GMT
#13
On March 30 2016 05:44 NKB wrote:
Do you think would remove block and regen master from warriors when they are both quite useful at keeping the tank in the fight for that little longer?


I'd like to see unique versions of block/regen master on par with johanna's version of block. [or the vikings version of regen master]

As it is, whenever they upgrade a generic skill it seems something gets left behind. Currently Morales' "Advanced" Block is strictly worse than normal block. (reducing 3 attacks by 50% instead of 2 attacks by 75% means she has less burst damage prevention--- for a skill a talent tier higher than normal block)
Don't Panic
xDaunt
Profile Joined March 2010
United States17988 Posts
Last Edited: 2016-03-29 23:58:10
March 29 2016 22:55 GMT
#14
On March 30 2016 05:52 MotherFox wrote:
Show nested quote +
On March 30 2016 05:44 NKB wrote:
Do you think would remove block and regen master from warriors when they are both quite useful at keeping the tank in the fight for that little longer?


I'd like to see unique versions of block/regen master on par with johanna's version of block. [or the vikings version of regen master]

As it is, whenever they upgrade a generic skill it seems something gets left behind. Currently Morales' "Advanced" Block is strictly worse than normal block. (reducing 3 attacks by 50% instead of 2 attacks by 75% means she has less burst damage prevention--- for a skill a talent tier higher than normal block)

Normal block reduces damage by 50%.

Anyway, Hero League is so much better with bans.

EDIT: NM, was looking at old info. It is 75%.
sM.Zik
Profile Joined June 2011
Canada2550 Posts
March 30 2016 03:41 GMT
#15
I'm having so much fun with the new Sylvanas. Literally all of the talents I take are differents, but the new playstyle is great. Can cast 18 Qs starting from lvl 13 within 3 seconds or so, insane mobility, great pushing, great dmg, good utility with ults options.
Jaedong Fighting! | youtube.com/ZikGaming
Leolio
Profile Joined April 2012
France633 Posts
Last Edited: 2016-03-30 08:16:46
March 30 2016 07:11 GMT
#16
Right now what I love with this patch is that we cannot login at all (France). No login = no losses. Pretty good patch imo.

edit: it seems the european login servers are dead:
http://us.battle.net/heroes/en/forum/topic/20743015992
I did update my game but cannot log in. Hope they fix it before lunch break.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 30 2016 09:23 GMT
#17
On March 30 2016 05:52 MotherFox wrote:
Show nested quote +
On March 30 2016 05:44 NKB wrote:
Do you think would remove block and regen master from warriors when they are both quite useful at keeping the tank in the fight for that little longer?


I'd like to see unique versions of block/regen master on par with johanna's version of block. [or the vikings version of regen master]

As it is, whenever they upgrade a generic skill it seems something gets left behind. Currently Morales' "Advanced" Block is strictly worse than normal block. (reducing 3 attacks by 50% instead of 2 attacks by 75% means she has less burst damage prevention--- for a skill a talent tier higher than normal block)

Morales' version is still strictly better in 1v1.... :-)?

I don't mind some characters having a weaker than baseline version. Artanis has a weaker version in that he needs to W to get block, for example.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Harris1st
Profile Blog Joined May 2010
Germany7142 Posts
March 30 2016 09:41 GMT
#18
On March 30 2016 18:23 SC2Toastie wrote:
Show nested quote +
On March 30 2016 05:52 MotherFox wrote:
On March 30 2016 05:44 NKB wrote:
Do you think would remove block and regen master from warriors when they are both quite useful at keeping the tank in the fight for that little longer?


I'd like to see unique versions of block/regen master on par with johanna's version of block. [or the vikings version of regen master]

As it is, whenever they upgrade a generic skill it seems something gets left behind. Currently Morales' "Advanced" Block is strictly worse than normal block. (reducing 3 attacks by 50% instead of 2 attacks by 75% means she has less burst damage prevention--- for a skill a talent tier higher than normal block)

Morales' version is still strictly better in 1v1.... :-)?

I don't mind some characters having a weaker than baseline version. Artanis has a weaker version in that he needs to W to get block, for example.


Which has a 4 second CD, making it a better version of block (which has 5sec CD)
Go Serral! GG EZ for Ence. Flashbang dance FTW
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 30 2016 09:50 GMT
#19
Can't (and shoudn't) use W on CD though
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 30 2016 10:57 GMT
#20
Kinda lame though that US is gonna have 2 days of content with Dehaka and Covert Ops whilst EU is still down

It's not only bad for the players, but EU content creators NEVER get anything 'new' to feature either.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
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