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Active: 2012 users

General Discussion Dehaka Patch - Page 2

Forum Index > Heroes of the Storm
Post a Reply
Prev 1 2 3 4 5 21 22 23 Next All
Leolio
Profile Joined April 2012
France633 Posts
March 30 2016 11:23 GMT
#21
What's strange is that we (Europe) should have everything earlier as we're 7 hours ahead of the US. Well, now the launcher successfully connects us, but the game won't work. I guess within a couple of hours we'll be able to play.

I read people had bugs on Blackhearts where the pirate would shoot the core before destroying all structures, someone noticed that ?
karazax
Profile Joined May 2010
United States3737 Posts
March 30 2016 12:25 GMT
#22
One thing I noticed is that the increase in time for Azmodan to build stacks seemed to have a bigger impact than expected in his power.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
March 30 2016 13:21 GMT
#23
EU is good to go now.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
karazax
Profile Joined May 2010
United States3737 Posts
March 30 2016 13:44 GMT
#24
I tried Illidan with this build with good success:
1) Immolation
4) Friend of Foe allows a reliable escape
7) Reflexive Block great against auto attackers
10) Metamorphosis for surivability
13) Nimble Defender or Sixth Sense
16) Blades of Azzinoth
20) Demonic Form

Might try this build tonight though.
karazax
Profile Joined May 2010
United States3737 Posts
March 30 2016 16:14 GMT
#25
KT still doesn't feel competitive. His problem before the patch was survival and it's worse now with no bolt and a weaker shield option. Funny that Li-Ming has both the most range and best escape of the mages.
Hier
Profile Blog Joined November 2009
2391 Posts
March 30 2016 17:27 GMT
#26
Wow, this is the worst patch for UI bar none.

Who thought 3D portraits with skins that cannot be turned off was a good idea? Sacrifice iconic and easily recognizable 2D portraits for... damn who is that? Is that Valla? Jaina? With all the skins their hair and face keeps changing. It's nice that they really zoomed in on the face... is that robo Anub? Robo Dehaka? Robo Leoric? Want to mouse over so perhaps their name pops up? Nope.

And yes, we get that you released some nice bar graphs that you are proud of, Blizzard, but why can't I turn off the extremely intrusive pop up every time I die? Why does this have to feel like using Internet Explorer? If I want to look at that I will hit Tab.

Sorry about the rant, but this is a major fail.
"But on a more serious note..." -everyone on this forum at some point.
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
March 30 2016 18:00 GMT
#27
Yeah those 3d portraits are flat out terrible. It's so hard to see who the hero actually is. Someone in the last pick in a game yesterday was highlighting Falstad, but since it was the Storm Lord skin or whatever he had a helmet that made him look exactly like Muradin. So there we were, drafting like the last guy was picking a tank and then boom, he locks in and it's falstad. Took us by surprise to say the least.
Writer
Cyanocyst
Profile Joined October 2010
2222 Posts
March 30 2016 18:01 GMT
#28
On March 30 2016 02:37 Beelzebub1 wrote:
Really blown away that they reworked all of these heroes so extensively and the one hero that so desperately needs a talent rework (Arthas) remains untouched, viable (ehh...kinda) but terribly boring and nonstrategic.

Good patch though, glad I just bought Illidan two days ago and didn't invest too much time, Dehaka looks sick.


I actually kind of like Arthas, was trying to get 15 k gold for dehakka so had to grind Arthas to 9 from like 7. Once i got the hang of him he was actually quite fun.

The main two problems he has is mana and untalented sustain. If you take every survive-ability talent hes actually quite the tank. Regen master, Rune tap, Army of the Dead, Spell Shield, Stone Skin, Hardened shield. But the problem is in most cases you need all of those to really tank well.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
xDaunt
Profile Joined March 2010
United States17988 Posts
Last Edited: 2016-03-30 18:10:13
March 30 2016 18:09 GMT
#29
I kinda like the combination of Dehaka and Artanis. They complement each other remarkably well, making a very difficult front line for the enemy team to deal with. I wonder if we're going to start seeing more two bruiser fronts instead instead of the more popular solo-warrior play.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
Last Edited: 2016-03-30 18:18:42
March 30 2016 18:18 GMT
#30
On March 31 2016 03:09 xDaunt wrote:
I kinda like the combination of Dehaka and Artanis. They complement each other remarkably well, making a very difficult front line for the enemy team to deal with. I wonder if we're going to start seeing more two bruiser fronts instead instead of the more popular solo-warrior play.

I think it is more interesting tbh and depending on the combination I would love to see double off tank replace single Mura, Jo Jo, Stiches.

I actually like when I see someone like Artanis or Sonya with me playing as chen in QM now.
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2016-03-30 18:59:45
March 30 2016 18:57 GMT
#31
ive been getting warnings not to afk as Abathur in this patch, lol Blizzard please

e: yes the new drafting lobby is awful, it's cpu intensive and it's absolutely ridicilous that you can't tell some characters apart immediately, i have no idea how this idea ever got out of a designers meeting let alone the internal testing
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Foxxan
Profile Joined October 2004
Sweden3427 Posts
March 30 2016 19:15 GMT
#32
On March 31 2016 02:27 Hier wrote:
Wow, this is the worst patch for UI bar none.

Who thought 3D portraits with skins that cannot be turned off was a good idea? Sacrifice iconic and easily recognizable 2D portraits for... damn who is that? Is that Valla? Jaina? With all the skins their hair and face keeps changing. It's nice that they really zoomed in on the face... is that robo Anub? Robo Dehaka? Robo Leoric? Want to mouse over so perhaps their name pops up? Nope.

And yes, we get that you released some nice bar graphs that you are proud of, Blizzard, but why can't I turn off the extremely intrusive pop up every time I die? Why does this have to feel like using Internet Explorer? If I want to look at that I will hit Tab.

Sorry about the rant, but this is a major fail.

Completely agree. On top of this, i have noticed the loading can be a bit longer now before the heroes show up. Maybe fluke though.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 30 2016 20:25 GMT
#33
Artanis is receiving short-range Charge in his base kit.


Can I finally pick Arty in HL without being reported before the game starts?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Cyanocyst
Profile Joined October 2010
2222 Posts
March 30 2016 20:32 GMT
#34
On March 31 2016 03:18 ThomasjServo wrote:
Show nested quote +
On March 31 2016 03:09 xDaunt wrote:
I kinda like the combination of Dehaka and Artanis. They complement each other remarkably well, making a very difficult front line for the enemy team to deal with. I wonder if we're going to start seeing more two bruiser fronts instead instead of the more popular solo-warrior play.

I think it is more interesting tbh and depending on the combination I would love to see double off tank replace single Mura, Jo Jo, Stiches.

I actually like when I see someone like Artanis or Sonya with me playing as chen in QM now.


How come people see Chen as an off tank? Is it purely because his tankiness is derived from the shield that can be interrupted?

Cause vs a light on stuns comp, he seems tank like enough to solo tank for sure.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
xDaunt
Profile Joined March 2010
United States17988 Posts
March 30 2016 20:39 GMT
#35
On March 31 2016 05:25 SC2Toastie wrote:
Artanis is receiving short-range Charge in his base kit.


Can I finally pick Arty in HL without being reported before the game starts?

I do it anyway. Late game Artanis can carry so hard. If you pick him on a map like Blackheart's, you can hide him for most of the game while he's still relatively weak.
xDaunt
Profile Joined March 2010
United States17988 Posts
Last Edited: 2016-03-30 20:50:43
March 30 2016 20:49 GMT
#36
Speaking of Artanis, does anyone else like Triple Strike anymore? I feel like the only time that you'd want it now is if you take Amateur Opponent at Level 1, but even then, I think that Phase Bulwark is just too damned good to give up (or even Graviton Vortex for the CD reduction on E). If anything, the best part about Charge becoming baseline is that you can almost freely take Shield Surge at 16, which is an absolutely beastly talent.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 30 2016 20:50 GMT
#37
On March 31 2016 05:32 Cyanocyst wrote:
Show nested quote +
On March 31 2016 03:18 ThomasjServo wrote:
On March 31 2016 03:09 xDaunt wrote:
I kinda like the combination of Dehaka and Artanis. They complement each other remarkably well, making a very difficult front line for the enemy team to deal with. I wonder if we're going to start seeing more two bruiser fronts instead instead of the more popular solo-warrior play.

I think it is more interesting tbh and depending on the combination I would love to see double off tank replace single Mura, Jo Jo, Stiches.

I actually like when I see someone like Artanis or Sonya with me playing as chen in QM now.


How come people see Chen as an off tank? Is it purely because his tankiness is derived from the shield that can be interrupted?

Cause vs a light on stuns comp, he seems tank like enough to solo tank for sure.

Because Chen doesn't really force people to attack him, so he needs some frontline support to defend the backline.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 30 2016 20:51 GMT
#38
On March 31 2016 05:49 xDaunt wrote:
Speaking of Artanis, does anyone else like Triple Strike anymore? I feel like the only time that you'd want it now is if you take Amateur Opponent at Level 1, but even then, I think that Phase Bulwark is just too damned good to give up. If anything, the best part about Charge becoming baseline is that you can almost freely take Shield Surge at 16, which is an absolutely beastly talent.

I end up taken the uber spellshield usually. Triple Strike nerf made it a pretty bad talent, but the tier is so crowded with sick talents.

Honestly, after last patch, Artanis is so good. He has at least 2, usually 3 useful talents on each tier.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
xDaunt
Profile Joined March 2010
United States17988 Posts
March 30 2016 21:03 GMT
#39
On March 31 2016 05:51 SC2Toastie wrote:
Show nested quote +
On March 31 2016 05:49 xDaunt wrote:
Speaking of Artanis, does anyone else like Triple Strike anymore? I feel like the only time that you'd want it now is if you take Amateur Opponent at Level 1, but even then, I think that Phase Bulwark is just too damned good to give up. If anything, the best part about Charge becoming baseline is that you can almost freely take Shield Surge at 16, which is an absolutely beastly talent.

I end up taken the uber spellshield usually. Triple Strike nerf made it a pretty bad talent, but the tier is so crowded with sick talents.

Honestly, after last patch, Artanis is so good. He has at least 2, usually 3 useful talents on each tier.

I agree. There aren't many talent selections that I consider to be outright bad anymore. Shield Battery, Burning Rage, Lethal Alacrity, and Titan Killer are the only real offenders at this point. I think they should tweak his E build talents to make them a little more viable, but Artanis should be in a very good place once partial-charge is made baseline.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 30 2016 21:09 GMT
#40
On March 31 2016 06:03 xDaunt wrote:
Show nested quote +
On March 31 2016 05:51 SC2Toastie wrote:
On March 31 2016 05:49 xDaunt wrote:
Speaking of Artanis, does anyone else like Triple Strike anymore? I feel like the only time that you'd want it now is if you take Amateur Opponent at Level 1, but even then, I think that Phase Bulwark is just too damned good to give up. If anything, the best part about Charge becoming baseline is that you can almost freely take Shield Surge at 16, which is an absolutely beastly talent.

I end up taken the uber spellshield usually. Triple Strike nerf made it a pretty bad talent, but the tier is so crowded with sick talents.

Honestly, after last patch, Artanis is so good. He has at least 2, usually 3 useful talents on each tier.

I agree. There aren't many talent selections that I consider to be outright bad anymore. Shield Battery, Burning Rage, Lethal Alacrity, and Titan Killer are the only real offenders at this point. I think they should tweak his E build talents to make them a little more viable, but Artanis should be in a very good place once partial-charge is made baseline.

I want to see some form of CC defense implemented. Possibly making lv 7 talent baseline on E and allowing Artanis to spec into a stun sometime in his tree. The skill is hard enough to hit to warant a stun with a talent, IMO.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Prev 1 2 3 4 5 21 22 23 Next All
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