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YuGiOh! - Dueling Network Online - Page 37

Forum Index > General Games
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NotSorry
Profile Blog Joined October 2002
United States6722 Posts
April 20 2012 14:48 GMT
#721
yea as far as I know no comps allow cameras during games aside from their own press staff. Probably the closest you'll get is big names youtubing their locals or playing with friends or breaking down new decks/coming cards and how they might impact the meta.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2012-04-20 20:07:29
April 20 2012 19:54 GMT
#722
Is anyone in the IRC server?

Also, considering that sacrificing life points to negate card effects is pretty standard, would a burn deck have any use in today's metagame?

Here's my crappy deck.
+ Show Spoiler +

1x Elder of the Six Samurai
1x Enishi, Shien's chanceller
3x Grandmaster of the Six Samurai
2x Great Shogun Shien
1x Hand of the Six Samurai
1x Kagemushi of the Six Samurai
3x Legendary Six Samurai Enishi
3x Legendary Six Samurai Kageki
3x Legendary Six Samurai Kizan
1x Sangan
2x Shien's Squire
1x Book of Moon
1x Dark Hole
1x Gateway of the Six
1x Heavy Storm
1x Monster Reborn
3x Pot of Duality
1x Reinforcement of the army
1x Shien's Dojo
2x Shien's smoke signal
3x Six Samurai United
1x The Warrior Returning Alive
1x Backs to the Wall
3x Royal Decree

Side deck: (I have literally no idea what to put in here)
1x Shien's advisor
1x Debunk
1x Rivalry of Warlords

Extra deck: (I have a tiny bit of an idea of what to do here)
1x Colossal Fighter
1x Legendary Six Samurai Shi En
1x Naturia Barkian
1x Naturia Beast
1x Scarred Warrior
1x Blade Armor Ninja
1x Number 39: Utopia


Could someone help me out please? What do I need to take out, what do I need to put in? What the hell will make this thing tick and how will it work?
E-Coffee
Profile Joined May 2010
Canada519 Posts
April 20 2012 20:52 GMT
#723
Generally I think you should put things that can negate common cards. Ex: Maybe put a couple copies of shadow-imprisoning mirror in your side deck to switch if you face inzektors [as long as you don't hurt yourself with it too much], effect veiler, maxx c, etc
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2012-04-21 00:52:10
April 21 2012 00:40 GMT
#724
Other than that, is my deck okay?

Also, in the system, do you have to do all the effects manually like in KCVDS? Would anyone like to show me the ropes?
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
April 21 2012 04:08 GMT
#725
On April 21 2012 04:54 neobowman wrote:
Is anyone in the IRC server?

Also, considering that sacrificing life points to negate card effects is pretty standard, would a burn deck have any use in today's metagame?

Here's my crappy deck.
+ Show Spoiler +

1x Elder of the Six Samurai
1x Enishi, Shien's chanceller
3x Grandmaster of the Six Samurai
2x Great Shogun Shien
1x Hand of the Six Samurai
1x Kagemushi of the Six Samurai
3x Legendary Six Samurai Enishi
3x Legendary Six Samurai Kageki
3x Legendary Six Samurai Kizan
1x Sangan
2x Shien's Squire
1x Book of Moon
1x Dark Hole
1x Gateway of the Six
1x Heavy Storm
1x Monster Reborn
3x Pot of Duality
1x Reinforcement of the army
1x Shien's Dojo
2x Shien's smoke signal
3x Six Samurai United
1x The Warrior Returning Alive
1x Backs to the Wall
3x Royal Decree

Side deck: (I have literally no idea what to put in here)
1x Shien's advisor
1x Debunk
1x Rivalry of Warlords

Extra deck: (I have a tiny bit of an idea of what to do here)
1x Colossal Fighter
1x Legendary Six Samurai Shi En
1x Naturia Barkian
1x Naturia Beast
1x Scarred Warrior
1x Blade Armor Ninja
1x Number 39: Utopia


Could someone help me out please? What do I need to take out, what do I need to put in? What the hell will make this thing tick and how will it work?


burn is very viable but everyone will hate you for playing it

i'd never play a full match against a burn deck, i'd wait out the first game and then quit
RIP Aaliyah
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
Last Edited: 2012-04-21 04:46:07
April 21 2012 04:45 GMT
#726
On April 21 2012 04:54 neobowman wrote:
Is anyone in the IRC server?

Also, considering that sacrificing life points to negate card effects is pretty standard, would a burn deck have any use in today's metagame?

Here's my crappy deck.
+ Show Spoiler +

1x Elder of the Six Samurai
1x Enishi, Shien's chanceller
3x Grandmaster of the Six Samurai
2x Great Shogun Shien
1x Hand of the Six Samurai
1x Kagemushi of the Six Samurai
3x Legendary Six Samurai Enishi
3x Legendary Six Samurai Kageki
3x Legendary Six Samurai Kizan
1x Sangan
2x Shien's Squire
1x Book of Moon
1x Dark Hole
1x Gateway of the Six
1x Heavy Storm
1x Monster Reborn
3x Pot of Duality
1x Reinforcement of the army
1x Shien's Dojo
2x Shien's smoke signal
3x Six Samurai United
1x The Warrior Returning Alive
1x Backs to the Wall
3x Royal Decree

Side deck: (I have literally no idea what to put in here)
1x Shien's advisor
1x Debunk
1x Rivalry of Warlords

Extra deck: (I have a tiny bit of an idea of what to do here)
1x Colossal Fighter
1x Legendary Six Samurai Shi En
1x Naturia Barkian
1x Naturia Beast
1x Scarred Warrior
1x Blade Armor Ninja
1x Number 39: Utopia


Could someone help me out please? What do I need to take out, what do I need to put in? What the hell will make this thing tick and how will it work?

-3 POD
+3 Upstart Goblin
-2 Great Shogun
+2 Kagemusha
-3 Royal Decree
+1 Elder of the Six
+2 Asceticism

All right quick fixes, at a debate tourney now can help you more later.

Six sam is very competitive.
Liquid | SKT
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
Last Edited: 2012-04-21 05:03:07
April 21 2012 05:03 GMT
#727
Just go no traps? I prefer 1 Treacherous Trap Hole over full spells
RIP Aaliyah
Sanku
Profile Joined April 2009
Canada90 Posts
Last Edited: 2012-04-21 05:58:04
April 21 2012 05:25 GMT
#728
On April 21 2012 04:54 neobowman wrote:
Is anyone in the IRC server?

Also, considering that sacrificing life points to negate card effects is pretty standard, would a burn deck have any use in today's metagame?

Here's my crappy deck.
+ Show Spoiler +

1x Elder of the Six Samurai
1x Enishi, Shien's chanceller
3x Grandmaster of the Six Samurai
2x Great Shogun Shien
1x Hand of the Six Samurai
1x Kagemushi of the Six Samurai
3x Legendary Six Samurai Enishi
3x Legendary Six Samurai Kageki
3x Legendary Six Samurai Kizan
1x Sangan
2x Shien's Squire
1x Book of Moon
1x Dark Hole
1x Gateway of the Six
1x Heavy Storm
1x Monster Reborn
3x Pot of Duality
1x Reinforcement of the army
1x Shien's Dojo
2x Shien's smoke signal
3x Six Samurai United
1x The Warrior Returning Alive
1x Backs to the Wall
3x Royal Decree

Side deck: (I have literally no idea what to put in here)
1x Shien's advisor
1x Debunk
1x Rivalry of Warlords

Extra deck: (I have a tiny bit of an idea of what to do here)
1x Colossal Fighter
1x Legendary Six Samurai Shi En
1x Naturia Barkian
1x Naturia Beast
1x Scarred Warrior
1x Blade Armor Ninja
1x Number 39: Utopia


Could someone help me out please? What do I need to take out, what do I need to put in? What the hell will make this thing tick and how will it work?


-1 Enishi, Shien's Chancellor
-1 Grandmaster of the Six Samurai
-2 LSS Enishi
-2 Great Shogun Shien
-1 Sangan
-1 Shien's Squire
-1 LSS Kageki
-3 Pot of Duality
-1 Warrior Returning Alive
-1 Backs to the Wall
-3 Royal Decree

+2 Kagemusha of the Six Samurai
+1 Elder of the Six Samurai
+3 Asceticism of the Six Samurai
+2 MST
+2 Solemn Warning
+1 Solemn Judgment
+2 Musakani Magatama
+2 Torrential Tribute
+2 Fiendish Chain

Goal of the deck is to get out Shien/Naturia Beast/Naturia Barkion and protect them, while dropping a bunch of Kizans/Grandmasters to wreck face.

Also, I'm taking Scrap Stun to regionals tomorrow, if anyone could make any suggestions that would be awesome ^^

+ Show Spoiler +

MONSTERS: 15
3x Scrap Beast
3x Scrap Chimera
2x King Tiger Wanghu
2x Thunder King Rai-Oh
2x Reborn Tengu
3x Effect Veiler

SPELLS: 13
3x Scrapstorm
1x Scrapyard
3x Pot of Duality
1x Heavy Storm
1x MST
1x Mind Control
1x Dark Hole
1x Book of Moon
1x Monster Reborn

TRAPS: 13
1x Solemn Judgment
2x Solemn Warning
3x Horn of the Phantom Beast
2x Fiendish Chain
1x Starlight Road
1x Call of the Haunted
2x Torrential Tribute
1x Compulsory Evacuation Device

EXTRA: 15
3x Scrap Dragon
1x Scrap Twin Dragon
1x Scrap Archfiend
1x Stardust Dragon
1x Black Winged Dragon
1x Thought Ruler Archfiend
1x Black Rose Dragon
1x Brionac, Dragon of the Ice Barrier
1x Ally of Justice Catastor
1x No 39: Utopia
1x No C39: Utopia Ray
1x Maestroke the Symphony Djinn
1x Chimeratech Fortress Dragon

SIDE: 15
2x D.D. Crow
1x Breaker the Magical Warrior
2x Ryko, Lightsworn Hunter
1x Cyber Dragon
1x Bottomless Trap Hole
2x MST
1x Magic Drain
2x Shadow-Imprisoning Mirror
1x Vanity's Emptiness
1x Chain Disappearance
1x Maxx "C"
# 1/0 NaDa fan. You can't get better than that./ I spell challenge with a "r"
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
April 21 2012 15:09 GMT
#729
Okay, cool, thanks guys. I'll try it out.
S[o]ul
Profile Joined April 2010
United States39 Posts
April 21 2012 16:27 GMT
#730
On April 21 2012 14:25 Sanku wrote:
Show nested quote +
On April 21 2012 04:54 neobowman wrote:
Is anyone in the IRC server?

Also, considering that sacrificing life points to negate card effects is pretty standard, would a burn deck have any use in today's metagame?

Here's my crappy deck.
+ Show Spoiler +

1x Elder of the Six Samurai
1x Enishi, Shien's chanceller
3x Grandmaster of the Six Samurai
2x Great Shogun Shien
1x Hand of the Six Samurai
1x Kagemushi of the Six Samurai
3x Legendary Six Samurai Enishi
3x Legendary Six Samurai Kageki
3x Legendary Six Samurai Kizan
1x Sangan
2x Shien's Squire
1x Book of Moon
1x Dark Hole
1x Gateway of the Six
1x Heavy Storm
1x Monster Reborn
3x Pot of Duality
1x Reinforcement of the army
1x Shien's Dojo
2x Shien's smoke signal
3x Six Samurai United
1x The Warrior Returning Alive
1x Backs to the Wall
3x Royal Decree

Side deck: (I have literally no idea what to put in here)
1x Shien's advisor
1x Debunk
1x Rivalry of Warlords

Extra deck: (I have a tiny bit of an idea of what to do here)
1x Colossal Fighter
1x Legendary Six Samurai Shi En
1x Naturia Barkian
1x Naturia Beast
1x Scarred Warrior
1x Blade Armor Ninja
1x Number 39: Utopia


Could someone help me out please? What do I need to take out, what do I need to put in? What the hell will make this thing tick and how will it work?


-1 Enishi, Shien's Chancellor
-1 Grandmaster of the Six Samurai
-2 LSS Enishi
-2 Great Shogun Shien
-1 Sangan
-1 Shien's Squire
-1 LSS Kageki
-3 Pot of Duality
-1 Warrior Returning Alive
-1 Backs to the Wall
-3 Royal Decree

+2 Kagemusha of the Six Samurai
+1 Elder of the Six Samurai
+3 Asceticism of the Six Samurai
+2 MST
+2 Solemn Warning
+1 Solemn Judgment
+2 Musakani Magatama
+2 Torrential Tribute
+2 Fiendish Chain

Goal of the deck is to get out Shien/Naturia Beast/Naturia Barkion and protect them, while dropping a bunch of Kizans/Grandmasters to wreck face.

Also, I'm taking Scrap Stun to regionals tomorrow, if anyone could make any suggestions that would be awesome ^^

+ Show Spoiler +

MONSTERS: 15
3x Scrap Beast
3x Scrap Chimera
2x King Tiger Wanghu
2x Thunder King Rai-Oh
2x Reborn Tengu
3x Effect Veiler

SPELLS: 13
3x Scrapstorm
1x Scrapyard
3x Pot of Duality
1x Heavy Storm
1x MST
1x Mind Control
1x Dark Hole
1x Book of Moon
1x Monster Reborn

TRAPS: 13
1x Solemn Judgment
2x Solemn Warning
3x Horn of the Phantom Beast
2x Fiendish Chain
1x Starlight Road
1x Call of the Haunted
2x Torrential Tribute
1x Compulsory Evacuation Device

EXTRA: 15
3x Scrap Dragon
1x Scrap Twin Dragon
1x Scrap Archfiend
1x Stardust Dragon
1x Black Winged Dragon
1x Thought Ruler Archfiend
1x Black Rose Dragon
1x Brionac, Dragon of the Ice Barrier
1x Ally of Justice Catastor
1x No 39: Utopia
1x No C39: Utopia Ray
1x Maestroke the Symphony Djinn
1x Chimeratech Fortress Dragon

SIDE: 15
2x D.D. Crow
1x Breaker the Magical Warrior
2x Ryko, Lightsworn Hunter
1x Cyber Dragon
1x Bottomless Trap Hole
2x MST
1x Magic Drain
2x Shadow-Imprisoning Mirror
1x Vanity's Emptiness
1x Chain Disappearance
1x Maxx "C"


The changes above are incredibly solid, but I'd also recommend adding in 2-3 double-edged sword technique, due to the fact that its a good recycling tool for synchros. maybe -1 more shien's squire and -1 hand?

For your extra deck, I'm assuming that budget isn't a constraint, so I would add 1 leviathan, 1 brionac, 1 gaia, 1 catastor and MAYBE 1 hyper librarian (I find it dies WAY to easily).
If it is, then just get a gaia and leviathan.
You can add a stardust if you're running starlight road. Otherwise, I feel that its just too hard to get out (and not worth it IMO).
masterbreti
Profile Blog Joined October 2010
Korea (South)2711 Posts
Last Edited: 2012-04-22 11:38:27
April 22 2012 08:12 GMT
#731
I've been fiddling around with a dark world deck, getting used to everything. Its a lot of fun once you get the hang of things.

speaking of which. Doesny anyone have a good idea for a E-Hero deck? I'm thinking Neos focus with some major attack power.
RetZ
Profile Joined August 2010
Australia67 Posts
Last Edited: 2012-04-22 15:06:04
April 22 2012 15:04 GMT
#732
On April 22 2012 17:12 masterbreti wrote:
I've been fiddling around with a dark world deck, getting used to everything. Its a lot of fun once you get the hang of things.

speaking of which. Doesny anyone have a good idea for a E-Hero deck? I'm thinking Neos focus with some major attack power.


Here is a skeleton, you want to end up running a decent amount of traps (10+). You can add more monsters if you want but it is really unnessecary, that 7 is all you really need although you could consider dropping to 2 bubbleman.

Monsters:
3 E-Hero Bubbleman
3 E-Hero Neos
1 E-Hero Stratos

Spells:
3 Gemini Spark
3 Miracle Fusion
3 Emergency Call

Traps:
2-3 Skill Drain
2-3 Hero Blast
masterbreti
Profile Blog Joined October 2010
Korea (South)2711 Posts
April 22 2012 17:43 GMT
#733
got a simple deck up. won my first match which was nice, He actually just quit after like 5-6 turns. He used monster reborn to summon neos and I countered it with bottomless trap hole, I had a 2700, a 100, and a 1500 on the field and he had 6700 life left. If he didn't leave I would have been able to fusion and got 2 2700 heroes out on the field.
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
April 22 2012 17:52 GMT
#734
I have this fear of playing against random people in the thing because I have no idea what most of the cards do, haha. Might take too long reading everything.
E-Coffee
Profile Joined May 2010
Canada519 Posts
April 22 2012 22:21 GMT
#735
On April 23 2012 02:52 neobowman wrote:
I have this fear of playing against random people in the thing because I have no idea what most of the cards do, haha. Might take too long reading everything.

I found that as long as I joined games with low ranked people or made a room that said I was a newb, that people were generally nice and willing to wait if you asked to read what a card did during a game.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
Last Edited: 2012-04-23 04:28:04
April 23 2012 04:27 GMT
#736
On April 22 2012 17:12 masterbreti wrote:
I've been fiddling around with a dark world deck, getting used to everything. Its a lot of fun once you get the hang of things.

speaking of which. Doesny anyone have a good idea for a E-Hero deck? I'm thinking Neos focus with some major attack power.


3 bubbleman
3 neos alius
1 stratos
3 photon thrasher

3 e call
1 rota
1 the warrior returning alive
3 pot of duality
1 monster reborn
3 gemini spark
2-3 miracle fusion
1-2 super polymerization

2-3 hero blast
2-3 skill drain
solemn brigade (1x solemn judgment 2x solemn warning)


^ all needed imo

you MUST run in your extra deck:
2-3 e. hero the shining
1-2 e. hero absolute zero
2-3 blade armor ninja
2-3 heroic champion excalibur (imo)

your OTK is when you have bubbleman/e-call, stratos, monster reborn, and the rest are all spells and traps in your hand:
set all spells
special summon bubbleman (search with e-call if you dont have bubbleman)
normal summon stratos
add bubbleman to your hand with stratos eff
special summon bubbleman
overlay bubbleman and stratos to summon H.C. excalibur or blade armor ninja
deattach stratos
special summon stratos with monster reborn
add neos alius to your hand or a third bubbleman
overlay the other bubbleman and stratos for another H.C. excalibur or another blade armor ninja
detach stratos/bubbleman

now you have 2200 and a 2200 on the field who can both attack twice (8400 dmg) or two 4000 atk monsters

photon thrasher is an easy special summon, level 4 warrior (rota/wra-able) and will let u overlay more.

RIP Aaliyah
Sanku
Profile Joined April 2009
Canada90 Posts
April 23 2012 06:36 GMT
#737
Went x-3 at regionals yesterday, 2-0'ed heros and wind-ups x2, and lost to dino rabbit, evols, and chaos dragon. Chaos dragon is stupid good .__.
# 1/0 NaDa fan. You can't get better than that./ I spell challenge with a "r"
ndralcasid
Profile Blog Joined January 2009
United States524 Posts
April 23 2012 06:43 GMT
#738
Am I the only one that dislikes the Bubblebeat variant? I find it inconsistent as fuck. If I were running Heroes right now, I'd run something similar to Joe Giorlando's build from LB. Barbaros is just nuts right now, Skill Drain/Barnabos forces so many decks to scoop right now
I aint crying over some daggone danishes
masterbreti
Profile Blog Joined October 2010
Korea (South)2711 Posts
April 23 2012 08:53 GMT
#739
This is the deck I'm using right now. it is decent, though have had some bad draws with it.

[image loading]
Narcind
Profile Blog Joined May 2010
Sweden2489 Posts
April 23 2012 09:26 GMT
#740
Might just be me but I STRONGLY dislike decks that go over 40 cards, hurts consistency too much imo
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