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Dueling Network is a free online browser based program with full and instant access to deck creation tools and a competitive ladder to play on. Dueling Network is the tool that many top competitive yugioh players use to test and build decks (test deck ideas without buying expensive cards or using proxys) and at the high rankings it is extremely competitive.
Ignore the cheesy flash intro, dueling network is a powerful and fun tool for experienced yugioh players, players of other tcg games who are interested in trying out a different game, noobs, and players who have since quit the game but might want to return. To anyone who has played or has an interest in yugioh I highly recommend it. We could potentially form a TL clan and try to get high up on the ladder as TL has done in so many other online games.
One major advantage of dueling network is the deck constructor. You can build and save as many decks as you like and the deck constructor has a full card list that adds sets as soon as they are leaked, meaning you can play with cards that are not even out in Japan yet. Dueling Network has its own meta and top players pay attention to how cards do on DN before playing in real OCG/TCG tournaments.
I'll compile some helpful links/information about the game in general for people interested in learning it and I may make a new account with a TL tag in the future. If you sign up, please post your username here and a relative skill/experience level if you can. I'm more than happy to help newer players build decks and in my second post I'll be listing some terms used in yugioh and on the duel network, some helpful links, and a small guide for players who are returning to yugioh after a long hiatus.
Add friends from the "Profile Viewer" menu by changing the username from yours to the person you want to add. I don't know that private group chat is possible but you can PM any user and the system does show which friends of yours are online. Public chat and spectator chats are available as well.
The link again is - http://www.duelingnetwork.com
TL DuelingNetwork Players
1. TLDoctorH (DoctorHelvetica) 2. -Zaros- (Zaros) 3. LVL1DMOC (HazMat) 4. RogerX7 (RogerX) 5. Zhaso (Jaso) 6. TLKenpachi (Kenpachi) 7. Screwby (ChaoticBlack) 8. OneManShow (LittLeD) 9. Unnamezz (Unnamezz) 10. HG)Nova (_nova_) 11. Gann (Gann1) 12. Tyrant0 (Tyrant0) 13. Reaper9 (HunterAnubis) 14. PseudoWoodo (PromisE) 15. Lucumo (Lucumo) 16. Dark_Chill (Dark_Chill) 17. TL-Chocolate (Chocolate) 18. Liquid`ReAP (enecateReAP) 19. shadowryu (aneeslol) 20. JosephAM (JosephAM) 21. gosusheep (Choihyunsyuk) 22. RoosterSamurai (RoosterSamurai) 23. Sanku (Sanku) 24. jpak (jpak) 25. valdor4 (valdor4) 26. chaosfreak11 (chaosfreak11) 27. Khalleb (KhAlleB) 28. TLGrEenyK (GrEeny K) 29. 300hHZ (goldenkrnboi) 30. PacWac (PacWac)
TL YuGiOh! Tournament
![[image loading]](http://images.challonge.com/TLygo1.png)
http://challonge.com/tlygo1
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Links + Show Spoiler +http://www.yugioh-card.com/en/rulebook/ - Current official rules of YuGiOh http://www.yugioh-card.com/en/news/index.html - Official YuGiOh news http://www.yugioh-card.com/en/limited/ - Official banlist (forbidden and limited cards) http://www.pojo.com/yu-gi-oh/ - Pojo's YuGiOh site, lots of articles, good messageboards. http://www.yugiohcardguide.com - Card lists for all attributes, types, sets, structure decks, etc. http://www.pojo.biz/board/showthread.php?t=989984 - List of yugitubers (youtube channels on yugioh) http://yugioh.wikia.com/wiki/Main_Page - YuGiOh wiki. VERY HELPFUL, articles on archetypes, strategy, help with deck building, in-depth card analysis, in-depth explanations of rulings, card tips, etc. http://yugioh.tcgplayer.com/ - Tons of resources, plagued by lots of annoying ads though. http://www.duelingnetwork.com - The dueling network. Play YuGiOh online for free. Redundant but listing anyway.
List of Terms + Show Spoiler +Scoop - Forfeiting a duel. Giving up. Bounce - When an attack doesn't destroy a monster OR returning cards from field to hand. Pitch - Intentionally putting a card of yours in the graveyard either to activate an effect (Effect Veiler/Maxx C) or often to meet another cards special summon requirement (Black Luster Soldier) Pop - Discarding or destroying your own card on the field for an effect. An example is detaching an XYZ material or using the effect of a card like Gravekeeper's Descendant. Eff - Used on Dueling Network to signify that you are activating/using the effect of a monster. Declare "eff" to let your opponent know you are activating an optional effect or so that they do not accidentally make a move while you are resolving the effect of a card such as Sangan. Mill - Discarding a card from the top of your deck. Banish - Means the same thing as "remove from play". Floater - A monster that retains card advantage by usually being able to replace itself thus meaning even if it is destroyed you retain the same amount of cards either in hand or on the field as you had before. An example is Gravekeeper's Spy or Reborn Tengu. Boss/Boss Monster - The "boss" of a deck so to speak is its biggest/most powerful monster. Any extremely high ATK monster or monster with a broken effect could be considered a boss. Black Luster Soldier, Red Eyes Darkness Metal Dragon, Judgment Dragon, Trishula, Absolute Zero, etc. Beatstick - A monster with a good ATK rating. Anything 1700+ that requires no tribute could be considered a beatstick, at the special summon/tribute level anything 2500+ is pretty good. Splashable - A card that works well in any/most decks. An example of a splashable card is Sangan, as it can usually search for many different cards in a deck. Searcher - A card thats effect allows you to search for another card in your deck and special summon it or add it to your hand. Sangan is the most used searcher in the game. Staple - A card that is so good it is worth considering in every single deck. You are likely to see these cards in play constantly no matter what type of deck you are dealing with.
What's New? A Guide For The Returning YuGiOh Player
+ Show Spoiler +In this guide, I will assume you have played YuGiOh around the time it corresponded to the Battle City arc of the anime. Despite a few new card types, not much has changed with the fundamentals of the game other than the fact that cards are much more powerful now. To demonstrate the difference in power consider the card "Gemini Elf". Gemini Elf was a 1900 ATK monster at Level 4. Being able to have that much attack power without tributing a card was amazing at the time. Now Level 4's with 1800-2100 attack AND amazing effects are exceedingly common and Gemini Elf is now a basically worthless card. Examples of rather common cards that outshine Gemini Elf are Cyber Dragon and Doomcaliber Knight. Another basic change in the metagame is that the graveyard is much more accessible than it has ever been. In fact, many decks revolve around getting your own cards into the graveyard and banishment is the only really effective form of card removal against some types of decks. An example of a deck that is based around the graveyard is the "chaos" deck or the "disaster dragon" deck both of which need to have certain cards in the graveyard to work, or the "lightsworn" deck which discards a ton of cards from the top of your deck to the grave to special summon powerful game winning monsters. It is also no longer considered bad to use cards that have high life point costs. The trap Solemn Judgment, which negates any card effect/spell/trap/summon at the cost of half your life points is considered the most essential staple and sees play in almost every deck I can think of. The only decks I've seen that don't run Solemn Judgment are lightsworn decks and some skyscourge decks. There are a few new monster types to be aware of. The first and most useless it the union monster which can act as an equip spell. This makes it vulnerable to spell/trap removal. I will be focusing on Synchros and XYZ as they have huge impacts on the metagame. Synchro![[image loading]](http://yugioh.tcgplayer.com/images/Cards/6209.jpg) A synchro monster is stores in the extra deck, just like a fusion monster would be. To summon a synchro monster you must meet its synchro requirements. Most synchro monsters have the same synchro requirement (1 tuner monsters + 1 or more non tuner monsters). To summon a synchro monster you must tribute a tuner monster and a non-tuner monster on your side of the field whose levels add up to the level of the synchro monster. So to summon Stardust Dragon we can tribute a level 4 tuner and a level 4 non-tuner, a level 3 tuner and a level 5 non-tuner, and so on and so forth. Tuner monsters are the other relevant kind of monster in this format. A tuner monster simply has "tuner" listed in the errata along with its type and if it is an effect or not. Tuner monsters are pivotal in the metagame and tuners that can be easily summoned or come back from the grave (plaguespreader zombie, spore, glow up bulb) are considered to be among the best cards in the meta. Some synchro cards have specific requirements such as using a specific tuner monster (Zombie Archfiend requires you to use plaguespreader zombie but you can substitute pain painter as well) a specific type of non-tuner monster, multiple non-tuners, or even synchro monsters themselves. Synchro monsters are the most powerful cards in the game along with fusion monsters. Cards like Brionac and Trishula are on the verge of being broken and the trio of Brionac, Trishula, and Stardust are in my opinion the three most annoying cards to encounter in the game. You must have a solution in your deck for dealing with big boss synchros. XYZ![[image loading]](http://t3.gstatic.com/images?q=tbn:ANd9GcTMusRPH-VSG7HTAzeXwZ_kVSfDjad3UtLpBu8_7I5GNsjIee1NWu7ONVnxAQ) XYZ monsters are new monsters to store in your extra deck. The summon requirements are simple. You must have two or more monsters of a specific level (this requirement will be stated on the xyz card) that corresponds to the rank of an XYZ monster. Utopia requires two level 4 monsters. The XYZ monster is summoned (OL) on top of the cards in question. Those cards are not tributed but "attached" to the XYZ monster as XYZ material. XYZ cards have an effect that requires you to detach one or more of your XYZ materials and a penalty that is incurred when the card has no materials left. XYZ monsters do not usually have very high attack levels but often very useful effects and can be summoned much earlier and easier than synchro monsters can. It's important to realize XYZ monsters have ranks, not levels, and thus cannot be effected by cards such as "gravity bind".
Archetype Ranking (Subjective)
+ Show Spoiler +I'm writing a rough tier list for deck types so you can have an idea of whats competitive. A lot of this is based on TCG/OCG which is behind DN so be aware of that.
Top Tier Plant Synchro Agents (Variants) Rescue Rabbit
Highly Competitive Dark World Zombie Synchro Six Samurai Karakuri Hero Scraps Blackwings Disaster Dragon Chaos Stun Anti-Meta Gravekeepers Frog Monarchs T.G. Stun Dragunity
Playable (Good just less often seen) Lightsworn Herald X Sabers Gadgets Junk/Doppel Infernity Malefic Worms Fabled Macro Flamvells Nordic Watts Laval Evol
Unknown (Not played often outside Duel Network) Inzecter Verz XYZ Steelswarm
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I used to play the shit out of Yugioh back in they day, i will definitely give this a shot later for nostalgia sake and see if i like it still.
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For someone just getting back into the game and not familiar with synchros/xyz I think Lightsworn is a pretty good deck to play. Gladiator Beasts , Disaster Dragon, and HERO decks are a good choice as well since they use fusion to get their big monsters instead of synchro. But ideally you want to familiarize yourself with the metagame. You can save as many decks as you want on DN so you might want to netdeck a couple archetypes you're unfamiliar with while you work on building your own decks to get an idea of how they play out. I have a netdecked dark world I haven't tried yet and my current gravekeepers deck was netdecked then heavily edited.
My original constructions as of now are my zombie/lightsworn synchro deck, my verz xyz spam deck, and my six samurai deck. I'm undefeated with the six samurai's in rated as well but I've only played maybe four games with it and got really super good hands each time.
Another point of interest for old players is there are now tournament legal versions of 2 of the 3 egyptian god cards (Obelisk the Tormentor and The Winged Dragon of Ra)
I actually just won a duel a minute ago by summoning Obelisk.
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Title change, bumping to the top of the forum. TL always jumps all over competitive stuff, am I really the only person who ever played YuGiOh or had any interest in it?
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I tried making a deck out of my old one from 2006, and got my ass handed to me big time.
Game has changed so much o: I think I might play this in my spare time and learn the tricks of the new trade.
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nostalgia big time  think I'm a little out of shape, but I might dust off my old deck and give it a shot, we'll see
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BLUWAISWHITEDRAGEN
Might send this link to two of my buddies. One had a firedeck (BASEBALL KID) and the other had something and a fusion deck.
fuckin' fusion deck
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How many of the users are old YVD users? I would only come back to check in on some of the playtest group that I was in on YVD. I am semi-interested in going back to YGO simply because of the current ban list means I would have to invest 0 money.
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Well I used to play the shit out of Yugioh (Guardian Sphinx, Wall, D-punch + hand destruction = most annoying deck ever)
i think that most people, including me, moved on to Magic the Gathering. I stopped playing altogether cuz it was a waste of money. :S
might try this though. edit: is there a ban list anywhere? Cuz if Black Hole, Raigeki, etc. aren't banned, then I'm not even going to take the time haha Also, could you direct us to some decklists?
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On December 10 2011 04:18 Judicator wrote: How many of the users are old YVD users? I would only come back to check in on some of the playtest group that I was in on YVD. I am semi-interested in going back to YGO simply because of the current ban list means I would have to invest 0 money. I have no idea, I've never asked anybody. Higher ranked players are probably more likely to have prior experience.
On December 10 2011 04:13 Gamegene wrote: I tried making a deck out of my old one from 2006, and got my ass handed to me big time.
Game has changed so much o: I think I might play this in my spare time and learn the tricks of the new trade.
That's no surprise. You can modernize a HERO deck which might be familiar to you and do pretty well. I don't remember if Glad Beasts were big in 2006 but they're still viable if you can get your fusions off consistently. You gotta run cards to take care of the big synchro summons I'd say 1 Solemn Judgment, 2 Solemn Warning and at least 1 bottomless traphole if it'll fit. Keep your deck around 40 cards 45 is the absolute most i'd run but only in a deck that mills/draws a lot like lightsworn
Figure out what cards/strategies are owning you and look for cards that can deal with it.
http://yugioh.wikia.com/wiki/Forum:List_of_cards_to_side_in_against_common_decks
This is a pretty good list of cards that will counter against common formats, think about putting some of these in your main deck if they work well with the rest of your cards or putting them in the side deck.
I also encourage people to post their usernames and some decklists and we can talk about deck building here, I can give a few pointers at least. I'll post one of my decks in a minute.
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I learned about the yugioh competitive scene when my friend introduced me in January 2009. That was the time when TeleDaD was running rampant. I still remember EVERYONE running that deck because it was so broken.
Then I remember Blackwings and how annoying those things were. Especially after Black Whirlwind (good thing it's nerfed now). Then I stopped following the scene, only keeping with the latest banlist (Dark Hole coming back made me go wtf).
Maybe I'll try this out.
Edit: Of course, I still remember DARK MAGICIAN!! Fuck that card was so awesome. SDY Dark Magician ftw.
Oh, and fuck BTH. Ruined my life so many times.
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lol my friend and I played this once, it's very well done and has all the cards I wanted to use.
I played him 1 time, beat him with a burn deck, never gunna play again though, I'm not really into yugioh but it's great if you like it.
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On December 10 2011 04:21 Fishgle wrote: Well I used to play the shit out of Yugioh (Guardian Sphinx, Wall, D-punch + hand destruction = most annoying deck ever)
i think that most people, including me, moved on to Magic the Gathering. I stopped playing altogether cuz it was a waste of money. :S
might try this though. YuGiOh is really hard to profit off of now and a lot of players are leaving and some of the top players that have left are just playing DN instead. Konami really needs to get their shit together if this game is gonna remain competitive in 3-4 years. There are a lot of issues that luckily don't affect most people playing on DN other than some card creation issues with the sets. The tendency has been to make 6-10 really really good cards in a set, 1 that's broken, and make the rest unplayable and whenever a card in a preview gets speculated to be really good or metachanging it gets bumped up to secret rare and costs $200 more than it first did
and the regionals/tournament prizes are a joke you seriously win like a game mat for winning a regional tournament and thats it
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gah. I don't understand. Why are Ring of Destruction, Imperial Order, Last Will, Magician of Faith, Dark Magician of Chaos, and Pot of Greed banned? ...even in MTG those cards should be legal. >_<
my decks used always have Last Will, Magician of Faith, and Pot of Greed. :/ so much for recreating my old decks.
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On December 10 2011 04:41 Fishgle wrote: gah. I don't understand. Why are Ring of Destruction, Imperial Order, Last Will, Magician of Faith, Dark Magician of Chaos, and Pot of Greed banned? ...even in MTG those cards should be legal. >_<
my decks used always have Last Will, Magician of Faith, and Pot of Greed. :/ so much for recreating my old decks.
Ring of destruction had a few OTK(One Turn Kills) with it, imperial order is pretty broken being able to negate any spell card for free and at least stop spell cards for free for one turn with the potential for more turns at 700 cost each. Last will had a couple of OTKs and would be pretty broken in this format with all the special summoning. Magician of faith i dont really know, i would like it if it was limited and not banned :/. DMOC had an otk with it so they banned it. Pot of greed would be pretty broken aswell at the moment there is so much draw power. I played an exodia deck yesterday that went through 30 cards in one turn.
But you can play people traditionally and all the banned cards become limited if you really want to use them.
Also why is twilight not on competitive decklist?
The most annoying deck out there has to be windup and inzecter i just quit every time they get the combos out lol.
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On December 10 2011 04:41 Fishgle wrote: gah. I don't understand. Why are Ring of Destruction, Imperial Order, Last Will, Magician of Faith, Dark Magician of Chaos, and Pot of Greed banned? ...even in MTG those cards should be legal. >_<
my decks used always have Last Will, Magician of Faith, and Pot of Greed. :/ so much for recreating my old decks. Last Will and Magician of Faith are broken cards. Ring of Destruction was good when it was hard to get out monsters with 3000+ attack but it's just not difficult enough now. DMoC shouldn't be banned I agree.
Pot of Greed is too good as well. I can't imagine plant synchro or lightsworn with an unbanned pot of greed, way way too fast. Duality and Avarice are perfectly good substitutes.
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On December 10 2011 04:52 Zaros wrote:Show nested quote +On December 10 2011 04:41 Fishgle wrote: gah. I don't understand. Why are Ring of Destruction, Imperial Order, Last Will, Magician of Faith, Dark Magician of Chaos, and Pot of Greed banned? ...even in MTG those cards should be legal. >_<
my decks used always have Last Will, Magician of Faith, and Pot of Greed. :/ so much for recreating my old decks. Ring of destruction had a few OTK(One Turn Kills) with it, imperial order is pretty broken being able to negate any spell card for free and at least stop spell cards for free for one turn with the potential for more turns at 700 cost each. Last will had a couple of OTKs and would be pretty broken in this format with all the special summoning. Magician of faith i dont really know, i would like it if it was limited and not banned :/. DMOC had an otk with it so they banned it. Pot of greed would be pretty broken aswell at the moment there is so much draw power. I played an exodia deck yesterday that went through 30 cards in one turn. But you can play people traditionally and all the banned cards become limited if you really want to use them. Also why is twilight not on competitive decklist? The most annoying deck out there has to be windup and inzecter i just quit every time they get the combos out lol. Oh, what's the DMOC otk? I wasn't aware of it I don't think i played during it. I think Magician of Faith could probably set up some really nasty combos but with heavy storm unbanned and mst at 3 it might not be such a big deal and you can always side more MST's or dark bribe or something
Is twilight very good now? I based the decklist more on what's going on in current TCG tournaments irl. Twilight is the chaos variant of lightsworn right
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On December 10 2011 05:01 DoctorHelvetica wrote:Show nested quote +On December 10 2011 04:52 Zaros wrote:On December 10 2011 04:41 Fishgle wrote: gah. I don't understand. Why are Ring of Destruction, Imperial Order, Last Will, Magician of Faith, Dark Magician of Chaos, and Pot of Greed banned? ...even in MTG those cards should be legal. >_<
my decks used always have Last Will, Magician of Faith, and Pot of Greed. :/ so much for recreating my old decks. Ring of destruction had a few OTK(One Turn Kills) with it, imperial order is pretty broken being able to negate any spell card for free and at least stop spell cards for free for one turn with the potential for more turns at 700 cost each. Last will had a couple of OTKs and would be pretty broken in this format with all the special summoning. Magician of faith i dont really know, i would like it if it was limited and not banned :/. DMOC had an otk with it so they banned it. Pot of greed would be pretty broken aswell at the moment there is so much draw power. I played an exodia deck yesterday that went through 30 cards in one turn. But you can play people traditionally and all the banned cards become limited if you really want to use them. Also why is twilight not on competitive decklist? The most annoying deck out there has to be windup and inzecter i just quit every time they get the combos out lol. Oh, what's the DMOC otk? I wasn't aware of it I don't think i played during it. I think Magician of Faith could probably set up some really nasty combos but with heavy storm unbanned and mst at 3 it might not be such a big deal and you can always side more MST's or dark bribe or something Is twilight very good now? I based the decklist more on what's going on in current TCG tournaments irl. Twilight is the chaos variant of lightsworn right
yes it is and the DMOC one involved dimension fusion which they also banned i cant remember the whole otk but it invovled keep playing dimension fusion and dmoc.
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Great to see the game change since I stopped playing.
I use to play competivetly until most of the top players started using soft cheat tactics.
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