|
I'm having a lot of fun and doing pretty well with worms, especially if I get worm zero out.
decklist + Show Spoiler +Monsters: Worm King x1 Worm Queen x3 Worm Caratros x2 Worm Xex x3 Worm Yagan x3 Worm Solid x1 Worm Tentacles x3 Worm Apocalypse x2 Worm Rakuyeh x2 Worm Millidith x2
Spells: Mystical Space Typhoon x1 Book of Moon x1 Future Fusion x1 Polymerization x1 Viper's Rebirth x3 Monster Reborn x1
Traps: Dark Bribe x2 Mirror Force x1 Torrential Tribute x1 Bottomless Trap Hole x2 Solemn Judgment x1 Compulsory Evacuation Device x1 Offering to the Snake Deity x2
Extra Deck: Worm Zero x3
Big play is getting out Worm Zero with 4 or 6 sacrifices. Worm Xex and Worm Yagan keep the field filled up and moving, cartaros is your engine. It's pretty easy to tribute when Xex gets you Yagan pretty much immediately and you can win just by beating down with Worm Queen/Worm King or getting some lucky hits in with Worm Tentacles. You want to keep a good hand and field advantage so that you always have enough worms to get Worm Zero out. If you have to burn a vipers rebirth to get a sixth worm, that's fine.
|
On December 10 2011 08:39 Complete wrote:Show nested quote +On December 10 2011 08:37 Ebzy wrote:just watch a few games the basics are easy, but the subtleties aren't  Edit beaten by ^ with a better response than me  How/where do I watch? Also, am i going to have to spend like 29379824 hours making a deck? because i dont even know what's good  You can netdeck (copy a decklist you know is good) to learn the game and kinda how decks are constructed but you don't want to ever be a player that relies on that.
|
On December 10 2011 09:15 GGQ wrote: I hit the top of the YVD ladder back when monarch control was pretty much the only viable deck type, but I never spent the money to compete IRL (won a couple local tournaments at card shops in my little city). I've always liked playing spellcaster decks with some of their super tricky support cards but back in the day you couldn't make a serious deck out of them. I've been looking through the cards nowadays, though, and with endymion's citadel it seems like you could make a pretty ballin deck based around spell counters. Does it work at all, DocH? It is playable but not a serious competitive deck, good luck against dark world/plant synchro/six sam
|
Damn I used to play this game casually with friends when i was younger. Looking forward to playing this !
|
Who was the guy that I cheesed with Exodia and burn? I have 1 more op deck to use against you!
|
loving my infernity deck, needs tweeking though
|
Jesus the game is completely different now, i was hoping for a rush of nostalgia but this is too much
|
![[image loading]](http://i.imgur.com/5jd5S.jpg)
He was at 1300, i was at 300. I chained path of destiny and we both got tails. :D:D:D:D:D
|
I play yugioh IRL but I have really poor experience with online yugioh so I probably won't try this, but props for keeping the game alive
|
On December 10 2011 11:37 GreYMisT wrote: loving my infernity deck, needs tweeking though
post your decklist ive played with infernitys quite a bit
|
Anyone know good magic and trap cards to go along with a spirit-dark world deck?
|
Just registered. User name is Engore.
I played when i was like 12.. but ya never any good so uber newb Looks fun though. I loved duelist rose for ps2 (i think that was the name of it??)
|
@DoctorHelvetica - Is there a link where they explain all the top decks? I'm still at the "Gemini Elf" Era, so I have no clue what the shit half these cards are. I.E. Rescue Rabbit Deck(what is that?) and others.
|
On December 10 2011 11:53 DoctorHelvetica wrote:Show nested quote +On December 10 2011 11:37 GreYMisT wrote: loving my infernity deck, needs tweeking though
post your decklist ive played with infernitys quite a bit
give me a sec to get it written down.
|
On December 10 2011 13:04 GreYMisT wrote:Show nested quote +On December 10 2011 11:53 DoctorHelvetica wrote:On December 10 2011 11:37 GreYMisT wrote: loving my infernity deck, needs tweeking though
post your decklist ive played with infernitys quite a bit give me a sec to get it written down.
here it is, still working on it so any suggestions at all are welcome.
Infernity Deck:
3x Infernity beetle 3x infernity archfeind 3x infernity necromancer 3x infernity avenger 2x infernity mirage 1x plaguespreader zombie 1x armageddon knight 2x Dark Grepher 2x Stygian street patrol 1x infernity launcher 2x infernity break 2x infernity barrier 2x infernity inferno 2x escape from the dark dimension 2x wave-motion inferno 1x foolish burial 1x reinforcement of the army 1x One for one 1x mystical space typhoon 1x torrential tribute 1x mirror force 1x heavy storm 2x phantom hand
Extra Deck: 2x Hundred eyes dragon 2x infernity doom dragon 2x dark end dragon 2x stygian sergents 2x red dragon archfiend 2x red nova dragon
|
are there "turtle deck" like any other card games? like you just wait until the opponent runs out of his cards.
|
|
On December 10 2011 13:23 GreYMisT wrote:Show nested quote +On December 10 2011 13:04 GreYMisT wrote:On December 10 2011 11:53 DoctorHelvetica wrote:On December 10 2011 11:37 GreYMisT wrote: loving my infernity deck, needs tweeking though
post your decklist ive played with infernitys quite a bit give me a sec to get it written down. here it is, still working on it so any suggestions at all are welcome. Infernity Deck: 3x Infernity beetle 3x infernity archfeind 3x infernity necromancer 3x infernity avenger 2x infernity mirage 1x plaguespreader zombie 1x armageddon knight 2x Dark Grepher 2x Stygian street patrol 1x infernity launcher 2x infernity break 2x infernity barrier 2x infernity inferno 2x escape from the dark dimension 2x wave-motion inferno 1x foolish burial 1x reinforcement of the army 1x One for one 1x mystical space typhoon 1x torrential tribute 1x mirror force 1x heavy storm 2x phantom hand Extra Deck: 2x Hundred eyes dragon 2x infernity doom dragon 2x dark end dragon 2x stygian sergents 2x red dragon archfiend 2x red nova dragon
my suggestions: -2 infernity beetle -1 stygian street patrol -2 phantom hand -2 wave-motion inferno -2 escape from dark dimension -2 infernity break -1 RotA +1 infernity barrier +1 infernity inferno +2 tour guide from the underworld +1 sangan +2 bottomless trap hole +1 solemn judgment +1 solemn warning +1 infernity archer +1 mystical space typhoon +1 monster reborn +1 call of the haunted
that comes out even right?
for extra deck
-2 red dragon archfiend -2 red nova dragon +1 black rose dragon +1 stardust dragon +1 mist wurm +1 brionac +1 leviair the sea dragon +1 ally of justice catastor +1 number 17: leviathan dragon
|
test it a few times and see what cards are working well for you and which ones aren't before consulting my suggestions for your main deck but you absolutely need solemn judgment, it's the biggest staple in the game imo, the best card
tour guides get you your necromancers/sangan fast and can set up a fast leviathan/leviair summon
the extra deck changes i'd make now. running 2 stardust isn't a bad idea, i might run 2x stardust and 1x infernity doom dragon but if you have room for 2 of each do that
|
On December 10 2011 13:47 DoctorHelvetica wrote: test it a few times and see what cards are working well for you and which ones aren't before consulting my suggestions for your main deck but you absolutely need solemn judgment, it's the biggest staple in the game imo, the best card
tour guides get you your necromancers/sangan fast and can set up a fast leviathan/leviair summon
the extra deck changes i'd make now. running 2 stardust isn't a bad idea, i might run 2x stardust and 1x infernity doom dragon but if you have room for 2 of each do that
alright cool ill test it out, thanks!
Edit: the main deck suggestions come out to 41, I took out a dark grepher for now, ill see how it works
|
|
|
|