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On August 03 2011 19:29 PepperoniPiZZa wrote:Show nested quote +On August 03 2011 19:22 papaz wrote:On August 03 2011 19:08 Nazarid wrote: O.o I can't wait for this game to come out, maybe i can sit on my ass 12 hours a day and make 150-200 a day playing a video game like i did with Diablo 2 and this time it will be legally attained tender. ROOOOOFL If you earn more than a dollar a day I'd be sooooooo surprised. I can't wait until this game comes out with the awful AH system and watch the rage in the forums when people don't earn shit and complain about the gold farmers that now can freely and legally farm in D3. This is their market. -Tells somebody that he won't make more than a dollar per day. -Thinks there will be gold farmers. Everyday I read this thread, I see you contradicting yourself. Maybe, you should think about things you're gonna say before you say them.
Contradicts?
Maybe you should actually pay attention to what I write.
Gold farmers will earn money on this. You know why?
Most of the gold farmers and alike are from third world countries living on wages that are less than the social benefits in western countries.
Unless you are one of them you are dreaming you will earn enough money to buy more than a pepsi or two a week. Ofc if your are not a kid living in your parents house, which in that case you probably have 0 bills to pay and can spend 12 hours a day playing and feeling rich when you earn a dollar or two per day.
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The lucky one that gets a Zod like drop rate item (pre 1.13) will make a killing on AH...I'm pretty certain such items could go for 1k $ or more
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People should stop talking about RMAH and start talking about how they are completely shafting PvP into a carebear casual fest where every drooling retard gets a participation medal.
No rankings, progression through mass losses, respawns in arena... WTF!!!
For all those who consider themselves competitive gamers, like most anyone on this site, this will screw up the game to no end and basically make it unplayable.
Now is the time to make massive complaints about something that actually matters.
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On August 03 2011 20:01 Kickboxer wrote: People should stop talking about RMAH and start talking about how they are completely shafting PvP into a carebear casual fest where every drooling retard gets a participation medal.
No rankings, progression through mass losses, respawns in arena... WTF!!!
For all those who consider themselves competitive gamers, like most anyone on this site, this will screw up the game to no end and basically make it unplayable.
Now is the time to make massive complaints about something that actually matters.
I agree with you completely. I was surprised the first day how little attention the PvP new was getting but if you look today on Diablofans or the official diablo forums you will see that the community seems to finnally woken up regarding the awful news about the non-existens of something remotely close to competitive PvP.
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On August 03 2011 14:12 MagisterMan wrote:Show nested quote +On August 03 2011 07:22 superstartran wrote:On August 03 2011 05:26 MagisterMan wrote:On August 03 2011 05:03 superstartran wrote:On August 03 2011 03:34 MagisterMan wrote:On August 03 2011 03:26 superstartran wrote:
Diablo 2 got infested with it years ago. All Blizzard is doing is legitimizing the process, while also inconviencing people by forcing them to pay a tax on everything for the auction house (sellers predominantly). Any complaints about it here are from people who have never legitimately played Diablo 2 hard, or even WoW hard (WoW gear/gold etc. can easily be bought). I'm feeling like I'm repeating myself here but: just because D2 got infested with it doesn't mean D3 will. Bnet 2.0 infrastructure and security are so much better than old bnet. You can easily report spammers. Blizzard has enormous resources to pursue legal actions against item shops and in D3 they would actually have an reason to do so because the game will be bringing in serious revenue. I played a lot of D2 on bnet, and not once did I buy items via item shops or via jsp. I traded legit and still managed to build up my wealth from nothing to an almost fully decked out BvC. I'm baffled by the number of people just bending over to Blizzards ludicrous business models. 1) Offshore gold farmers are untouchable, as are the majority of item shop sellers etc. 2) B.net 2.0 isn't going to stop jack diddly squat except botting/spamming. 3) It took you MONTHS to build that BvC, period, and it probably took alot of no lifing to do it, along with crafty trading and alot of ripping off. There's no fucking way you didn't spend countless of hours to get a fully decked out BvC when it consists of some of the most expensive items in the game like Grief. Yep I spent a whole lot of time and it was hella fun doing it! Some luck was also involved. No ripping of involved just doing smart trades. Traded a avarage BOTD vs a good Grief actually. Well it wasn't completely fully decked out in terms of perfect charms, but other than that pretty much. Not everyone has time to sit there and grind all day for a fucking rune that is only one of the few HR's that you need to piece together Grief, BotD, Last Wish, etc. Not everyone can sit there and try and grind it out for a Griffon's Eye, JMOD, etc. D2's economy was fucked up for sure, because of duping. High end runewords wouldn't have become viable in an economy without duping. My BvC couldn't have been done in a system without duping. What I'm trying to say is that you and other people really can't draw comparisons to how it worked in D2 to D3, it is just so different now. People are growing up. Blizzard isn't doing anything different other than modeling F2P transactions. They are allowing players to pay for convenience, not for power. Someone out there STILL has to go out there and find the damn gear before anyone can pay for it, and most of the time that player usually keeps it.
People are getting all uppdy uppdy for no damn reason. Blizzard is not doing the equivalent of offering only Grief/LW/BotD/JMODs/Perfect Crafted Gloves/etc. to only people who pay. They are simply allowing players who have lives, jobs, etc. to spend money on items that they realistically do not have time to grind. It just means that people who have no lives that grind items all freaking day get paid, and the person that actually does have real life obligations can actually realistically do those builds that people always talk about. You don't have to have good items to enjoy the game. Well, I guess the people that would pay for items do lol. Personally I always enjoyed trading and mf:ing. It's a win win situation.
Winners: BlizzardPeople who feel the need to buy items to enjoy the game Gold farmersLosers: Everyone else Basically what you're saying is if you can't grind hardcore just suck it up. Rofl. Just suck it up that your item maybe won't be the best? Well yes, I just think it is fair to the ones that play the game it should be played. Show nested quote +How do you lose? Because some guy can actually buy the item that you spent hours to find? What difference does it make? Seriously. It's a damn hack and slash, what difference does it make Joe Schmo with a real job can actually obtain the items that you can get because he grinds the hours in real life?
I've given all my reasons multiple times before in this thread, I don't feel like repeating them every post (cliffs: pvp, it devalues the items and the game). All people have to sacrifice time to play the game, what makes you think that your time is more valueable than others?
oh yeah what a sacrifice to play d3, if only they would let me work some hours...
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On August 03 2011 19:55 Odoakar wrote: The lucky one that gets a Zod like drop rate item (pre 1.13) will make a killing on AH...I'm pretty certain such items could go for 1k $ or more
Which would be awesome, however. I wouldn't pay a % listing fee (could be 3%, not paying $30 to list) and then be undercut by $1. Listing fees are stupid.
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If you're serious about PvP is Diablo really where you go to fulfil that desire or is WoW, GW and probably plenty of other games more suited to that kind of thing? I'm not trying to be a dick, it's just myself and all my battle.net friends I've made on D2 over the past decade have all been of the firm belief D2 is a PVE game and treated it as such. I know there were some lol PvP games just for mucking around but ye. Not shitting on the idea of PvP but it just doesn't seem like the kind of game that has ever had any focus on it.
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On August 03 2011 19:55 Odoakar wrote: The lucky one that gets a Zod like drop rate item (pre 1.13) will make a killing on AH...I'm pretty certain such items could go for 1k $ or more
Pre 1.13 it was pretty much impossible to get a Zod from a drop. I played D2 a lot and the highest rune I ever got pre 1.13 was a Mal. I got it twice actually but one was in singleplayer. I have seen a Lo drop in multiplayer but unfortunatly I didnt get my hands on it.
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I hated the fuck out of this idea until I read this, in this thread.
" what difference does it make Joe Schmo with a real job can actually obtain the items that you can get because he grinds the hours in real life?"
And I get it. As the Joe Schmo in this situation, I can actually understand this. I consider the 2 years I spent playing wow, losing my job and girlfriend, could have been traded for KEEPING both, and parting with a small portion of my wage.
But seriously, fuck gold farmers. Grinding for elementals to enchant your shit was IMPOSSIBLE if these fucks in China and India where around. You can steal mobs from them, and they'll steal more from you, but what you're saying when you get into that situation is "My time is worth equal to yours"
When it isn't. They're being paid $3 an hour to do this. I can spend that $3 an hour, out of my $30 an hour wage, and be "ahead."
In principle, I don't agree, but I can see some upsides now.
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On August 03 2011 19:50 papaz wrote:Show nested quote +On August 03 2011 19:29 PepperoniPiZZa wrote:On August 03 2011 19:22 papaz wrote:On August 03 2011 19:08 Nazarid wrote: O.o I can't wait for this game to come out, maybe i can sit on my ass 12 hours a day and make 150-200 a day playing a video game like i did with Diablo 2 and this time it will be legally attained tender. ROOOOOFL If you earn more than a dollar a day I'd be sooooooo surprised. I can't wait until this game comes out with the awful AH system and watch the rage in the forums when people don't earn shit and complain about the gold farmers that now can freely and legally farm in D3. This is their market. -Tells somebody that he won't make more than a dollar per day. -Thinks there will be gold farmers. Everyday I read this thread, I see you contradicting yourself. Maybe, you should think about things you're gonna say before you say them. Contradicts? Maybe you should actually pay attention to what I write. Gold farmers will earn money on this. You know why? Most of the gold farmers and alike are from third world countries living on wages that are less than the social benefits in western countries. Unless you are one of them you are dreaming you will earn enough money to buy more than a pepsi or two a week. Ofc if your are not a kid living in your parents house, which in that case you probably have 0 bills to pay and can spend 12 hours a day playing and feeling rich when you earn a dollar or two per day.
Pffff haha. Are you underage? People that earn one $ per day suddenly have a few hundred $ to spare so they can buy the equipment required to play diablo 3. Not even mentioning that if they buy the equipment required to play diablo 3, they will also sign up for returning costs. Oh boy...
On August 03 2011 20:06 BrahCJ wrote:Show nested quote +On August 03 2011 19:55 Odoakar wrote: The lucky one that gets a Zod like drop rate item (pre 1.13) will make a killing on AH...I'm pretty certain such items could go for 1k $ or more Which would be awesome, however. I wouldn't pay a % listing fee (could be 3%, not paying $30 to list) and then be undercut by $1. Listing fees are stupid.
The fee is static and not % based. The listing fee won't change based on the value of the item you're selling.
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On August 03 2011 20:13 DaCruise wrote:Show nested quote +On August 03 2011 19:55 Odoakar wrote: The lucky one that gets a Zod like drop rate item (pre 1.13) will make a killing on AH...I'm pretty certain such items could go for 1k $ or more Pre 1.13 it was pretty much impossible to get a Zod from a drop. I played D2 a lot and the highest rune I ever got pre 1.13 was a Mal. I got it twice actually but one was in singleplayer. I have seen a Lo drop in multiplayer but unfortunatly I didnt get my hands on it. 1.13 had increased chance for a high rune drop than previous patches, it still is pretty slim, i myslef had 3 hr(vex++) drops in my entire 8year long d2 career
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Is the Beta already started?
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On August 03 2011 15:27 papaz wrote:Show nested quote +On August 03 2011 13:06 Chairman Ray wrote: Path of Exile definitely looks good, but I'm sticking with D3 just because the community will be there. Funny part is that I just heard about Path of Exile and I love it because of the PvP. is it out? just checked YT and it looks very good :o
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On August 03 2011 20:06 BrahCJ wrote:Show nested quote +On August 03 2011 19:55 Odoakar wrote: The lucky one that gets a Zod like drop rate item (pre 1.13) will make a killing on AH...I'm pretty certain such items could go for 1k $ or more Which would be awesome, however. I wouldn't pay a % listing fee (could be 3%, not paying $30 to list) and then be undercut by $1. Listing fees are stupid.
They said the fee would be a flat amount and not percentage.
I think most of you are completely overestimating the auction house, Diablo is simply not WoW. In WoW raiding was the endgame and you needed awesome gear for it, but there just isn't the incentive to buy crazy gear in Diablo, it is a different game. The Arena in Diablo also isn't half as competitive as the one in WoW, Diablo is a full Coop action rpg with little amounts of actual rpg content, everything about this game is just finding awesome items.
I predict that the most any item is sold for is 20 dollars, maybe 50 if it is the first extremely high quality gem on the market or something, but more is just wishful thinking.
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Canada232 Posts
On August 03 2011 20:56 Xedat wrote:Show nested quote +On August 03 2011 20:06 BrahCJ wrote:On August 03 2011 19:55 Odoakar wrote: The lucky one that gets a Zod like drop rate item (pre 1.13) will make a killing on AH...I'm pretty certain such items could go for 1k $ or more Which would be awesome, however. I wouldn't pay a % listing fee (could be 3%, not paying $30 to list) and then be undercut by $1. Listing fees are stupid. They said the fee would be a flat amount and not percentage. I think most of you are completely overestimating the auction house, Diablo is simply not WoW. In WoW raiding was the endgame and you needed awesome gear for it, but there just isn't the incentive to buy crazy gear in Diablo, it is a different game. The Arena in Diablo also isn't half as competitive as the one in WoW, Diablo is a full Coop action rpg with little amounts of actual rpg content, everything about this game is just finding awesome items. I predict that the most any item is sold for is 20 dollars, maybe 50 if it is the first extremely high quality gem on the market or something, but more is just wishful thinking.
I think PvP will be very competitive, d2 had a pretty competitive pvp even though there was really no PvP system. I for one am kinda mad they wont have ranked PvP I hate playing people that are way better than me or way worse than me, Hopefully they get ranked PVP in hardcore that would be awsome really give an incentive for people to play Hardcore and farm good items for them.
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There is a game where a similar system was implemented long ago. In Runes of Magic you could buy Diamonds with real money. With those diamonds you could buy a lot of things in the game shop( time limited buff, costume, and tools to upgrade your equipment). You could sell those diamonds on the Auction house (i think you could sell items for a diamonds prize too).
After some time frogster took out every diamonds trading in the auction house. Part of this decision was taken because people were trading diamonds against real money for a better prize than what frogster was selling in the game shop.
Gold farmer could just buy the IG currency(diamonds) from the auction house with golds that they farmed from selling items and everything and then sell those diamonds from a website or whatever for a better price than the game shop, so they had to take this game currency trading down.
I can't see how this is not going to be exploited in some way. Gold farmers will sell 50$ebalance for 40real $...same market new means.
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Ehm, i'm not actually sure but can you play SC2 offline? I thought you can't. :D
But they explained the lack of "offline play" because it was somekind of problem in D2 that people duplicated items or something and because of cracked/illegal copies and so on. Feel free to tell the exact reason if you know.
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On August 03 2011 21:13 Grettin wrote:Ehm, i'm not actually sure but can you play SC2 offline? I thought you can't. :D But they explained the lack off "offline play" because it was somekind of problem in D2 that people duplicated items or something and because of cracked/illegal copies and so on. Feel free to tell the exact reason if you know. You can play singleplayer, both campaign and custom, without internet. The only difference is that you can't earn achivements.
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On August 03 2011 20:56 Xedat wrote: I predict that the most any item is sold for is 20 dollars, maybe 50 if it is the first extremely high quality gem on the market or something, but more is just wishful thinking. The best blue/rare/crafted items in D2 were worth $1-2k. What makes you think that no item will be worth >$50?
On August 03 2011 21:13 Grettin wrote:Ehm, i'm not actually sure but can you play SC2 offline? I thought you can't. :D But they explained the lack of "offline play" because it was somekind of problem in D2 that people duplicated items or something and because of cracked/illegal copies and so on. Feel free to tell the exact reason if you know. If there's no offline play, there's no piracy.
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