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On August 03 2011 07:02 Diks wrote: My concern is that in hardcore, the value of ingame gold is gonna rise to a point were D2jsp-like websites are certainly gonna appear to compensate that. Blizzard is pretty smart and I think they're gonna make a prehemptive move to implement irl money in the hardcore AH. I'm sad, because I was happy to see no real money AH in hardcore.
Am I being paranoiac or anyone feels the same thing is gonna happen ?
No because they don't want anyone buying items for real money and losing it all on a death.
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On August 03 2011 07:08 clik wrote:Show nested quote +On August 03 2011 07:02 Diks wrote: My concern is that in hardcore, the value of ingame gold is gonna rise to a point were D2jsp-like websites are certainly gonna appear to compensate that. Blizzard is pretty smart and I think they're gonna make a prehemptive move to implement irl money in the hardcore AH. I'm sad, because I was happy to see no real money AH in hardcore.
Am I being paranoiac or anyone feels the same thing is gonna happen ? No because they don't want anyone buying items for real money and losing it all on a death.
The D2jsp hardcore items are sold at a greater price than softcore, what make you think that people won't want to buy stuff for NOT dieing in D3 ? why would it be different than D2 in that regard ? Also, isn't there a loot system in D3 ?
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On August 03 2011 07:11 Diks wrote:Show nested quote +On August 03 2011 07:08 clik wrote:On August 03 2011 07:02 Diks wrote: My concern is that in hardcore, the value of ingame gold is gonna rise to a point were D2jsp-like websites are certainly gonna appear to compensate that. Blizzard is pretty smart and I think they're gonna make a prehemptive move to implement irl money in the hardcore AH. I'm sad, because I was happy to see no real money AH in hardcore.
Am I being paranoiac or anyone feels the same thing is gonna happen ? No because they don't want anyone buying items for real money and losing it all on a death. The D2jsp hardcore items are sold at a greater price than softcore, what make you think that people won't want to buy stuff for NOT dieing ?
Well if people want to buy things illegally then I'm sure they will. I honestly doubt Blizzard will put the rmah in hardcore mode.
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On August 03 2011 07:11 Diks wrote:Show nested quote +On August 03 2011 07:08 clik wrote:On August 03 2011 07:02 Diks wrote: My concern is that in hardcore, the value of ingame gold is gonna rise to a point were D2jsp-like websites are certainly gonna appear to compensate that. Blizzard is pretty smart and I think they're gonna make a prehemptive move to implement irl money in the hardcore AH. I'm sad, because I was happy to see no real money AH in hardcore.
Am I being paranoiac or anyone feels the same thing is gonna happen ? No because they don't want anyone buying items for real money and losing it all on a death. The D2jsp hardcore items are sold at a greater price than softcore, what make you think that people won't want to buy stuff for NOT dieing in D3 ? why would it be different than D2 in that regard ? Also, isn't there a loot system in D3 ?
Not people, Blizzard. It would probally be a costumer service hell. Specially if someone died because of a lag spike or something similar. PvP would also be weirder to handle I think. To be honest, I actually like it this way, but it's just a way for them to prevent a lot of unnesessary work. I don't think the demand will be that huge to support websites as big as D2jsp.
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On August 03 2011 05:26 MagisterMan wrote:Show nested quote +On August 03 2011 05:03 superstartran wrote:On August 03 2011 03:34 MagisterMan wrote:On August 03 2011 03:26 superstartran wrote:
Diablo 2 got infested with it years ago. All Blizzard is doing is legitimizing the process, while also inconviencing people by forcing them to pay a tax on everything for the auction house (sellers predominantly). Any complaints about it here are from people who have never legitimately played Diablo 2 hard, or even WoW hard (WoW gear/gold etc. can easily be bought). I'm feeling like I'm repeating myself here but: just because D2 got infested with it doesn't mean D3 will. Bnet 2.0 infrastructure and security are so much better than old bnet. You can easily report spammers. Blizzard has enormous resources to pursue legal actions against item shops and in D3 they would actually have an reason to do so because the game will be bringing in serious revenue. I played a lot of D2 on bnet, and not once did I buy items via item shops or via jsp. I traded legit and still managed to build up my wealth from nothing to an almost fully decked out BvC. I'm baffled by the number of people just bending over to Blizzards ludicrous business models. 1) Offshore gold farmers are untouchable, as are the majority of item shop sellers etc. 2) B.net 2.0 isn't going to stop jack diddly squat except botting/spamming. 3) It took you MONTHS to build that BvC, period, and it probably took alot of no lifing to do it, along with crafty trading and alot of ripping off. There's no fucking way you didn't spend countless of hours to get a fully decked out BvC when it consists of some of the most expensive items in the game like Grief. Yep I spent a whole lot of time and it was hella fun doing it! Some luck was also involved. No ripping of involved just doing smart trades. Traded a avarage BOTD vs a good Grief actually. Well it wasn't completely fully decked out in terms of perfect charms, but other than that pretty much. Show nested quote +Not everyone has time to sit there and grind all day for a fucking rune that is only one of the few HR's that you need to piece together Grief, BotD, Last Wish, etc. Not everyone can sit there and try and grind it out for a Griffon's Eye, JMOD, etc. D2's economy was fucked up for sure, because of duping. High end runewords wouldn't have become viable in an economy without duping. My BvC couldn't have been done in a system without duping. What I'm trying to say is that you and other people really can't draw comparisons to how it worked in D2 to D3, it is just so different now. Show nested quote +People are growing up. Blizzard isn't doing anything different other than modeling F2P transactions. They are allowing players to pay for convenience, not for power. Someone out there STILL has to go out there and find the damn gear before anyone can pay for it, and most of the time that player usually keeps it.
People are getting all uppdy uppdy for no damn reason. Blizzard is not doing the equivalent of offering only Grief/LW/BotD/JMODs/Perfect Crafted Gloves/etc. to only people who pay. They are simply allowing players who have lives, jobs, etc. to spend money on items that they realistically do not have time to grind. It just means that people who have no lives that grind items all freaking day get paid, and the person that actually does have real life obligations can actually realistically do those builds that people always talk about. You don't have to have good items to enjoy the game. Well, I guess the people that would pay for items do lol. Personally I always enjoyed trading and mf:ing. Winners: BlizzardPeople who feel the need to buy items to enjoy the game Gold farmersLosers: Everyone else
Basically what you're saying is if you can't grind hardcore just suck it up. Rofl.
How do you lose? Because some guy can actually buy the item that you spent hours to find? What difference does it make? Seriously. It's a damn hack and slash, what difference does it make Joe Schmo with a real job can actually obtain the items that you can get because he grinds the hours in real life?
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On August 03 2011 05:30 [Agony]x90 wrote: At this point, having skill points in D2 do not give you any customization. Therefore in D3, in order to add customization, the dev team forces the players to select 9 skills (6 active, 3 passive), and although the player does not HAVE to use all 9, doing so will make you the better player. Think of D3 as one huge MOBA, except rather than having heroes premade by the makers of the game, you get to choose what skills you have. In the end, the heroes that you play in MOBAs are just pixels with statistics and numbers behind them. What sucks is that you don't get to pick your skills. However, this is essential for game balance, which does not neccesarilly have to exist in D3.
Way to describe every RPG ever.
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I hope that everyone that is complaining like a madman does not get the game.
Seeing people whine over and over and over is a good way to not to enjoy the game. D3 will not be D2 with polished grafics. It will be more casual, nicer to play for more people and it will introduce new Systems we might see in other Games as well.
I trust Blizzard in what they are doing and I'm hyped for a new Game!
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I'm honestly sorta looking forward to the Real Money Auction House because I can use it to pay for other Blizzard products like Heart of the Swarm. I'm not going to actually buy anything from it, so there's no skin off of my back.
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On August 03 2011 08:11 Arkaen wrote: I'm honestly sorta looking forward to the Real Money Auction House because I can use it to pay for other Blizzard products like Heart of the Swarm. I'm not going to actually buy anything from it, so there's no skin off of my back.
You sound very confident. Have you thought about that there might be hundreds or even thousands other players doing the same thing? Unless you get some kind of "rare" item, i doubt you can get much money out of it in a small period of time.
But who knows, maybe i'm just too simpleminded. :D
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When I first played D2 I was amazed at the wide variety of mobs and their synergy (ie: shaman ressing dead fallens): in higher difficulties mobs are very dangerous and unique when immunities and reflective damage comes into play.
I hope D3 can succeed its predecessor.
Just using the same 3-4 skills over and over, however, is not entirely fun (hammerdin?). I believe D3 should exceed D2 in terms of AI, collision, and tackling mobs with even more tactical approaches (positioning and using the right skill at the right time with right runes).
@item farming: if your goal in the game is to farm more powerful items, so that you can farm even more powerful items efficiently you may want to look back at whether the game is really "fun to play".
In SC we win some, we lose some. We may be doing the same builds in each matchup over and over again but nevertheless every match is still exciting.
Since this is not going to be D2/WoW where items become soulbound: there will always be people who buy the best items through the RMAH to excel in arena. (Putting class balance aside, I believe it is very difficult for blizzard to balance D3 arena unless everyone have access to a standard issue of equipment).
Making money through RMAH is not going to be easy: only a very very small subset of dedicated traders can make a notable profit.
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If you dislike the auction house or the idea of real money for items then you can just completely ignore it and play the game just as you did D2. The auction house is good thing for all the more hardcore players or people that want to buy items instead of find them. I just worry about bots or hacks which is the one thing that could really ruin all of it.
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On August 03 2011 08:40 snakeeyez wrote: If you dislike the auction house or the idea of real money for items then you can just completely ignore it and play the game just as you did D2. The auction house is good thing for all the more hardcore players or people that want to buy items instead of find them. I just worry about bots or hacks which is the one thing that could really ruin all of it.
RMAH is great for players who are fanatics and want to sell items too.
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On August 03 2011 08:24 Grettin wrote:Show nested quote +On August 03 2011 08:11 Arkaen wrote: I'm honestly sorta looking forward to the Real Money Auction House because I can use it to pay for other Blizzard products like Heart of the Swarm. I'm not going to actually buy anything from it, so there's no skin off of my back. You sound very confident. Have you thought about that there might be hundreds or even thousands other players doing the same thing? Unless you get some kind of "rare" item, i doubt you can get much money out of it in a small period of time. But who knows, maybe i'm just too simpleminded. :D
There will always be a market as long as there is a huge player base with disposable income. The majority of the players won't be rich, but I can see someone making a couple of hundred bucks if they put some effort every month or so. The smart players will spend the majority of the time just buying and reselling stuff on the AH. I think it'll come down to if it's ONE AH per region or if there are multiple AH's based on population size. I'll just compare it to WoW how a handful of people could control a server's AH but, I could only imagine the craziness that would've ensued if there was ONE AH for millions of people.
Either way I'm looking forward to see how this turns out good or bad.
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Another possible benefit of the RMAH, if it's successful, is a monetary incentive for Blizzard to keep players active.
Blizzard has created a constant revenue source that is entirely dependent on a healthy and active player base. If Blizzard wants to keep RMAH income high, they'll have to create more/better free content patches to keep people playing.
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On August 03 2011 08:28 Hikari wrote: I hope D3 can succeed its predecessor.
I want to ask why it has to be better than D2. SC2 is incomparable to bw. No, really. And that's fine. Some people will say vanilla is better; others chocolate. As long as you enjoy it.. shouldn't that be what matters?
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On August 03 2011 10:39 Probe1 wrote:I want to ask why it has to be better than D2. SC2 is incomparable to bw. No, really. And that's fine. Some people will say vanilla is better; others chocolate. As long as you enjoy it.. shouldn't that be what matters?
but if the game is bad like sc2, im not going to enjoy it .....(singleplayer)
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Now I'm more excited for path of exile than d3. Might not buy d3 anymore. Grim dawn also looks interesting but that's much farther away than path of exile.
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Path of Exile definitely looks good, but I'm sticking with D3 just because the community will be there.
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It's kind of funny that they draw a line on Hardcore, which is only going to make a black market out of it so in the end does nothing but put more money into botters hands
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