Also they pretty much didn't answer anything gameplay related. Either it's so horrible that they don't want to announce it or/and they just don't know shit, because they are not developing it.
Diablo III General Discussion - Page 1096
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Deleted User 26513
2376 Posts
Also they pretty much didn't answer anything gameplay related. Either it's so horrible that they don't want to announce it or/and they just don't know shit, because they are not developing it. | ||
Shikyo
Finland33997 Posts
On November 05 2018 02:08 Karpfenx wrote: Who is lying here: You or the developer? https://www.polygon.com/interviews/2018/11/4/18060428/diablo-immortal-loot-system-boss-reward Where does it disprove what I said? And I'm not "lying", I'm speculating. I could simply be wrong, but that's not the same thing as lying. Imagine this scenario: You have 0.1% chance on a boss kill for a legendary. You have energy that allows you to kill the boss 20 times per day, or you need to buy additional energy with real money. That'd be a very Netease thing to do. Also, I would expect loot boxes with a tiny change at amazing items. And expect those amazing items to be rerollable in stats, and the reroll to have a disproportionately low chance to be something you want - Like the main stat for your class for instance. In general, think of the most obnoxious ways to milk players for cash via microtransactions and expect it to be even worse. This is Endless of God by Netease. Go to like 2:20 and compare the animations to Diablo Immortal. It's almost a 1:1 copy. They might change some sprites and music and give a bit of a story but it's a Diablo re-skin... Of a Diablo rip off. | ||
Manit0u
Poland17182 Posts
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Ansinjunger
United States2451 Posts
WoW Classic WC3 Remaster SC Remaster An FPS with fun lore but no story mode So when Blizzard announces what amounts to no new Diablo content, the Diablo franchise is in good company. These days I look forward to Overwatch shorts and Hearthstone expansions--yay Puzzle Lab. | ||
rotta
5562 Posts
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blunderfulguy
United States1415 Posts
On November 05 2018 21:43 rotta wrote: Lost Vikings remake/mobile when? I swear that years ago someone at Blizz stated they have Warcraft 1 and 2 working for modern systems and they were tinkering with their super old games, then there was a rumor that people were working on getting Lost Vikings onto modern systems and mobile devices. Maybe I've just lost a few too many marbles this weekend... | ||
rotta
5562 Posts
On November 05 2018 22:34 blunderfulguy wrote: I swear that years ago someone at Blizz stated they have Warcraft 1 and 2 working for modern systems and they were tinkering with their super old games, then there was a rumor that people were working on getting Lost Vikings onto modern systems and mobile devices. Maybe I've just lost a few too many marbles this weekend... Sounds good! Would be nice to see some Silicon & Synapse nods when the company turns 30 in a few years. | ||
Magic Powers
Austria3709 Posts
I'll probably get some hate for saying this but my own stance on Blizzard is that their good days are long gone, like ten to fifteen years gone. I don't get the hype around this company, I just don't see it. And that's putting it mildly, I don't want to offend anyone. But there are still many big fans who love their games. When they hear news of a big announcement, they imagine wild stuff and are immediately hooked. Diablo on mobile is a big middle finger to them. How in the world could it live up to any of the hype Blizzard usually creates around itself? Fans are pissed off because Blizzard got them hooked and then they pissed on them, metaphorically speaking. Blizzard fans are PC gamers for the most part. That's not the kind of player who sits in a train and bashes some goblins for twenty or thirty minutes and then logs off. Diablo players are diehard, they play for many hours almost without breaks, sometimes they have LANs for days. I hope this gives some perspective. | ||
nanaoei
3358 Posts
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Logo
United States7542 Posts
Just look back to the International when Artifact was announced. Artifact is a new direction for a Valve game, highly original, and by all measures looks like a lot of fun to play (if it's your sort of thing), but it was still booed when it was introduced simply because it was during the middle of a DotA event and people had high expectations for something that was both big and would appeal to them. | ||
ihatevideogames
570 Posts
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Shikyo
Finland33997 Posts
On November 06 2018 00:16 Magic Powers wrote: Blizzard's not been Blizzard for a long time. I think that 2010 was the big year when it went down the dumpster. Obviously, on this site people in general love SC2, but for me it killed SCBW which is the best game in history and I've never been a fan of the game. Additionally, that's when Cataclysm was released which essentially killed WoW as well, at least as a quality game. Simply gone downhill since then. Pretty crazy considering what an amazing duo Diablo II and SCBW are, and Warcraft 3 to me has the best story out of all video games(But WoW's done a good job of ruining that also). What the people who don't understand the backlash don't quite get is that there are a lot of Blizzard fans to whom the company and its games are like a religion. They buy an expensive ticket to Blizzcon, they travel for hours, they spend days, to see nothing more than an ad (!) of a promised new product - which could be a new game or an expansion for example. They go there, hyped as hell, invested as hell, and then... this happens. A mobile version of Diablo 3, how incredibl...y lame. Who cares? Why should anyone care? This is not what the fans have signed up for. I'll probably get some hate for saying this but my own stance on Blizzard is that their good days are long gone, like ten to fifteen years gone. I don't get the hype around this company, I just don't see it. And that's putting it mildly, I don't want to offend anyone. But there are still many big fans who love their games. When they hear news of a big announcement, they imagine wild stuff and are immediately hooked. Diablo on mobile is a big middle finger to them. How in the world could it live up to any of the hype Blizzard usually creates around itself? Fans are pissed off because Blizzard got them hooked and then they pissed on them, metaphorically speaking. Blizzard fans are PC gamers for the most part. That's not the kind of player who sits in a train and bashes some goblins for twenty or thirty minutes and then logs off. Diablo players are diehard, they play for many hours almost without breaks, sometimes they have LANs for days. I hope this gives some perspective. Interestingly enough, Blizzard's stock has reached a 6-month low, dropping 6.5% in the few hours the stock market's been open. I guess the investors aren't exactly seeing the Diablo Immortal hype, either. | ||
Manit0u
Poland17182 Posts
On November 06 2018 00:16 Magic Powers wrote: I'll probably get some hate for saying this but my own stance on Blizzard is that their good days are long gone, like ten to fifteen years gone. I don't get the hype around this company, I just don't see it. And that's putting it mildly, I don't want to offend anyone. Say what you will. I am not a big fan of recent (ie: Post WC3) Blizzard products but I have to give credit where it's due. While WoW is not something I enjoyed playing (Guild Wars screwed my brain and I can't play inferior games any more) but it's still a very well made game. D3 is not as dark, gritty and atmospheric as its predecessors but it's a very well made game (if you forget about server issues at launch and the auction hall). SC2 didn't live to the expectations but is a nice game nonetheless. Overwatch has some major following right now. Hearthstone and HotS are not my cup of tea so I won't even comment on them, but it seems like they are working for people. In my opinion WC3 was Blizzard's last "Hurrah!" before it all went down the drain due to focus on money rather than atmosphere in their games. Everything after that is trying to cater to younger audiences with colorful graphics, simple mechanics and rules etc. There are no more games for real hardcore players coming from this studio (apart from remakes). My point being that even though Blizzard has lost its way some years back it's still a studio that produces quality games (just not games I'm willing to play). With the announcement of Diablo: Immortal (and how it's done) they have pretty much shattered even this last good thing I could say about them. | ||
Plansix
United States60190 Posts
On November 06 2018 01:33 Logo wrote: In these cases it's usually not the product necessarily, though it's particularly disappointing in this case, but the presentation of it for sure. Just look back to the International when Artifact was announced. Artifact is a new direction for a Valve game, highly original, and by all measures looks like a lot of fun to play (if it's your sort of thing), but it was still booed when it was introduced simply because it was during the middle of a DotA event and people had high expectations for something that was both big and would appeal to them. I thought about this too. And the people who were upset there was a rainbow in D3. This is just standard backlash because it wasn’t exactly what a set group of super fans wanted. And there are some fans, even on this website, that have been nurturing a grievance against Blizzard forever. It isn’t a question of if there will be backlash to a Blizzard announcement, but just how embarrassing that backlash will be. In this case, it is a dude poo pooing on the game to two developers who have literally zero power. And with Diablo 3 being the highest selling video games of all time, I don’t know if Blizzard is going to ever really take these sorts of outbursts as anything. Video game publishers are like rock bands at this point. There is a subset of fans that are always upset that it isn’t the must that they got into 10 years ago or whatever. | ||
Acrofales
Spain17826 Posts
On November 06 2018 01:50 Manit0u wrote: Say what you will. I am not a big fan of recent (ie: Post WC3) Blizzard products but I have to give credit where it's due. While WoW is not something I enjoyed playing (Guild Wars screwed my brain and I can't play inferior games any more) but it's still a very well made game. D3 is not as dark, gritty and atmospheric as its predecessors but it's a very well made game (if you forget about server issues at launch and the auction hall). SC2 didn't live to the expectations but is a nice game nonetheless. Overwatch has some major following right now. Hearthstone and HotS are not my cup of tea so I won't even comment on them, but it seems like they are working for people. In my opinion WC3 was Blizzard's last "Hurrah!" before it all went down the drain due to focus on money rather than atmosphere in their games. Everything after that is trying to cater to younger audiences with colorful graphics, simple mechanics and rules etc. There are no more games for real hardcore players coming from this studio (apart from remakes). My point being that even though Blizzard has lost its way some years back it's still a studio that produces quality games (just not games I'm willing to play). With the announcement of Diablo: Immortal (and how it's done) they have pretty much shattered even this last good thing I could say about them. But why? We don't know anything about diablo: immortal. Just as there was a lot of doubt about how WoW could (1) compete with everquest, (2) could ever do justice to the warcraft universe, and (3) could be a good game in and of itself, I think we can now say that it succeeded in all 3. Similarly, just because most mobile games are obvious attempts at making a quick buck doesn't mean diablo: immortal will necessarily be. Hearthstone has quite a good way of monetizing, which seems to work. Hell, WoW makes an extra buck (on top of the monthly rate and the expansions) by selling novelty pets, mounts and skins. And I wouldn't call Overwatch's monetization unfair either. So the idea that diablo: immortal is a priori gonna have some terrible p2w mechanic seems unfounded. I barely know the company they are working with for this, but the fact that this company has prior experience developing a mobile rpg seems like a good thing: they have a lot of experience figuring out what controls work and what don't; knowledge that blizzard doesn't have in-house. Merge this with blizzard's knowledge of how to make something look and feel like diablo, their ability to tell stories through games, and their attention to quality games, and I don't see a reason for this to be a bad thing. I am cautiously optimistic. Of course, if you are expecting Diablo 4 and you get a mobile game, you're disappointed, but the sheer blind hate and backlash against it seems unmerited. | ||
TanKLoveR
Venezuela838 Posts
At the end of the day I GET that they introduced a mobile game to a pc gaming crowd, but I don't see why being rude to a developer that has no saying on whether this game gets made or not is fair, vote with your wallets and don't buy shitty Blizz games anymore no matter how pretty and polished they look (looking at you Overwatch), that's what I did. People just seem to love to hate on someone, that browder guy ruined SC with SC2 but I didn't send him death threats I just stopped playing their shitty version of one of my favorite games. | ||
Plansix
United States60190 Posts
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SpiriTx13
Lithuania36 Posts
Hearthstone and Overwatch have been great too and hell I even enjoyed HotS way more than LoL. Every single game has been high quality and polished immensely. So they now release game targeted at Asian audiences, which are big on mobile games, so what? It's obvious they are also working on Diablo 4 and not wasting their own resources on this project. | ||
TanKLoveR
Venezuela838 Posts
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JimmyJRaynor
Canada16378 Posts
On November 06 2018 03:31 SpiriTx13 wrote: I don't really get why people hate Blizz so much. For me and a lot of my friends, Starcraft 2 was better than the 1st one, same with Diablo 3 over Diablo 2. i liked SC2 more than SC1. They were both great. D3 and D2 are about equally good but i'm just an aRPG casual. They are both great. Problem is Pardo, Metzen, and Morhaime are all gone. Furthermore, Pardo took some key Blizzard employees with him. He took the guy that transformed vanilla D3 into D3:RoS. Blizzard really isn't the company with whom i grew up. The brand name remains. The people have moved on or been pushed out. On November 06 2018 03:31 SpiriTx13 wrote: I don't really get why people hate Blizz so much They are selling a NetEase made game and slapping the Blizzard label on it right after Morhaime left. | ||
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