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Diablo III General Discussion - Page 1094

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virpi
Profile Blog Joined August 2009
Germany3598 Posts
November 03 2018 18:42 GMT
#21861
It's just sad. D3 wasn't amazing either, but after RoS and some patches it got decent. Still, it lacks depth, which is why it becomes stale very quickly. Nevertheless, it's a very polished and fluid game.
The mobile stuff... Well, fuck. I'm by no means a diablo fan, but I've enjoyed playing the games for some time. Going mobile actually does make sense, but announcing not even half-assed chinese clone bullshit as the next big thing is delusional.
first we make expand, then we defense it.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44791 Posts
November 03 2018 20:10 GMT
#21862
People are overreacting about Diablo Immortal imo.

Diablo community: Diablo 3 for Switch? Cool, a mobile version!
Also Diablo community: Diablo for my cell phone? omg end of the world.

The only fair criticism imo is that this was their finale for the keynote, as opposed to introducing it during a less-hype slot. But as a game and an idea, Diablo Immortal could be successful, fun, and expand the community of Diablo gamers.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
m4ini
Profile Joined February 2014
4215 Posts
Last Edited: 2018-11-03 20:31:43
November 03 2018 20:24 GMT
#21863
If you think "the only fair criticism" is the "time and place it was announced", you actually haven't followed the entire shitshow.

First and foremost, of course, the time and place was absolutely retarded and they've knowingly sent out Wyatt to die.

Second, one could argue that a "mobile Diablo could be fun" (nah, but lets go with that) - then you run into the issue that it isn't actually a Blizzard game at all. In fact, it's a reskin of multiple other, well known chinese cash grab games (reskinned by said company).

That's the important part. Blizzard/Activision was desperate to monetize Diablo somehow. That's why this exists. Not to "bring joy" to people. That's the only way they can get away with (well actually they can't, but doesn't seem to matter) literally bullshitting you out of your money. The RMAH didn't work, now they go this route. And it's the absolut laziest, most desperate attempt in doing so.

Going to a scammy chinese company known for the metric shitton of microtransactions (not just cosmetics) in their game and have them reskin it. That's it. This game isn't some groundbreaking new experience, it literally is a reskin of something that's designed to pull money out of your pocket.

It's very clear already that this won't be "fun and successful", because this game is purely "designed"/copied for the asian market. It's an absolute slap in the face for everyone who supports Blizzard through Diablo.

edit:

"In China, we call net ease as "pig farm" which mean, they do not treat player as normal human but pigs. If EA is like a 2 out of 10, Netease is -2859

The funny thing is, in NA, players hate the mobile game.But in China, we are ok with mobile game, but we are not OK with Netease mobile game. Thats how bad it is."


Yeah, great choice that.
On track to MA1950A.
Tchado
Profile Blog Joined January 2011
Jordan1831 Posts
November 03 2018 20:36 GMT
#21864
On November 04 2018 00:47 Excalibur_Z wrote:
Show nested quote +
On November 03 2018 22:34 Archeon wrote:
On November 03 2018 15:16 bluzi wrote:
What struck me the most is that they actually finished the show with this , like they actually believed that this will be a successful reveal , otherwise they wouldve ended with something different , how could they be SO out of touch with their fanbase , mainly the hardcore ones that come to blizzcon paying top dollars for hotels flights and stand in line all day.....
crazy , they got booed and they earned it..... a god damn reskin mobile game..... holy molly i didnt see that coming as the only thing they showed in regards to D3.
...

That's what makes me wonder too. We knew that blizz is developing a diablo game, we knew they were planning a reveal of a mobile game, I'm not shocked blizz uses probably their second largest LP to try to push into the mobile market.

But to my surprise they seem to have expected to carry over a large portion of their diablo gamers to this mobile game and didn't even have a cookie for the diablo gamers ready. They are caught completely unaware that the hardcore diablo community like any other hardcore pc community shuns smartphone games and was instead waiting for new pc game content.

Their PR department seems to be completely out of touch. Either that or they planned to reveal their diablo pc game and then put their mobile game segment after that, but decided last minute that their pc game wasn't far enough and the mobile game too close to release to wait a bit.

somewhat relevant:
[image loading]
diablo immortal booths.



^ Looks like the gamers are so mobile they've moved away.

The rule of thumb is that you never, ever announce mobile anything at a major event, especially as your headliner. Take a look at Hearthstone's rise in popularity. The Hearthstone team was very small, very reserved and cautious in their approach, knowing full well that the Blizzard community at large may not accept the game. When it did turn out to be popular, and everyone clamored for Blizzard to port it to mobile, that was worth announcing at a Blizzcon opening ceremony, and they only did that after they announced new expansion content!

Now take a look at Command and Conquer Rivals which was announced at E3 as part of EA's big press conference. There are many jokes about the hubris of EA, but man was that ever exemplified in that announcement! Rivals apparently is actually a pretty decent mobile RTS, but that's not the point! The point is that's not what people are going to see when they attend the press conference of a multibillion-dollar game studio. Just let it get featuring on the Apple/Google stores and buy ads like every other company to support its growth. Players interested in mobile gaming will inevitably go to the app stores and learn about games from a major studio in some manner, it's inevitable. But at a major venue where people are expecting high-budget games to blow them away? Not the time or place to essentially pull the rug out from under them with a mobile announcement.

And I say this as someone who has worked in the mobile game industry for 13 years.


As someone who loathes the day C&C Rivals was announced and completely sympathizes with the diablo community (despite never playing the game) , I truly thank you for that comment , finally someone who GETS IT.
JoeCool
Profile Joined January 2012
Germany2520 Posts
November 04 2018 02:10 GMT
#21865
This is actually hilarious!




jehlakj
Profile Joined April 2017
23 Posts
November 04 2018 02:11 GMT
#21866
On November 04 2018 05:10 DarkPlasmaBall wrote:
People are overreacting about Diablo Immortal imo.

Diablo community: Diablo 3 for Switch? Cool, a mobile version!
Also Diablo community: Diablo for my cell phone? omg end of the world.

The only fair criticism imo is that this was their finale for the keynote, as opposed to introducing it during a less-hype slot. But as a game and an idea, Diablo Immortal could be successful, fun, and expand the community of Diablo gamers.


It's really not about the game to be honest. It's about the relationship between blizzard and their fans. And it's always been underwhelming in terms of blizzard listening to the users.

Much of the audience at blizzcon are diehard PC gamers, and they announced a game to the wrong audience at the wrong place at the wrong time. They were desperate for something on a platform they've been playing on for almost their entire lives. Then they get this.

If blizzard had announced it like the switch port, it probably wouldn't have backfired as much. But don't do it at blizzcon. You know very well the people who will be there. Or maybe not.

I'm not a huge diablo gamer myself, but I hope it's a wakeup call for blizzard cause they're definitely on the wrong path.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2018-11-04 02:18:19
November 04 2018 02:17 GMT
#21867
On November 04 2018 05:10 DarkPlasmaBall wrote:
People are overreacting about Diablo Immortal imo.

Diablo community: Diablo 3 for Switch? Cool, a mobile version!
Also Diablo community: Diablo for my cell phone? omg end of the world.

The only fair criticism imo is that this was their finale for the keynote, as opposed to introducing it during a less-hype slot. But as a game and an idea, Diablo Immortal could be successful, fun, and expand the community of Diablo gamers.

One platform is known for high quality nintendo games
The other is known for low effort games with questionable payment models. The switch port was also already announced and not brought as a great new thing.

'Our mobile devices keep us closer than ever to our fans, friends and loved ones. So we knew we want to use mobile devices as a platform for a new diablo game. Because nothing brings a family together like slaying demons!'


I mean ????

Another point is that since immortal is simply reusing D3 classes and D3 art assets then why is it not a D3 expansion? Why do the core fans of the game who are all longterm PC gamers have to switch to a phone to get this new story content?
Neosteel Enthusiast
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
November 04 2018 03:10 GMT
#21868
lmao, this guy got more cheers than the game:

NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 04 2018 04:38 GMT
#21869
So what are the chances Blizzard pulls the plug on this game?

"Smokey, this is not 'Nam, this is bowling. There are rules."
JimmyJRaynor
Profile Blog Joined April 2010
Canada16833 Posts
Last Edited: 2018-11-04 04:46:07
November 04 2018 04:44 GMT
#21870
On November 04 2018 13:38 {CC}StealthBlue wrote:
So what are the chances Blizzard pulls the plug on this game?

the hardcore PC gamer that goes to BlizzCon is a very small and very specific type of consumer. the kind of consumer attracted to mobile games is very different. This could be an incredible mobile game that makes hundreds of millions of dollars.. who knows? there is not enough info to judge at this point.

there is nothing wrong with ATVI leveraging any of Blizzard's IP for a mobile game. Just don't expect to sell it to a group of people who play WoW, D3, and SC2 non-stop and paid $2000+ to be at a convention that revolves around PC games. That consumer segment likes the incredible level of control they get with a mouse and keyboard.

What makes Blizzard think that hardcore PC players of WoW, D3, SC2, and OW are going to want to play this kind of mobile game on a tiny screen with controls totally different from a PC?

Blizzard is out of touch with its best customers. I don't think its a coincidence that right after Morhaime quit something like this happened...

Mike is gettin' ... while the gettin' is good.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Emnjay808
Profile Blog Joined September 2011
United States10660 Posts
November 04 2018 04:46 GMT
#21871
I’m too sad for the franchise to even joke and laugh about it.

The optimism in me at least knows that we can only go up from here.
Skol
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
November 04 2018 04:55 GMT
#21872
On November 04 2018 13:44 JimmyJRaynor wrote:
Show nested quote +
On November 04 2018 13:38 {CC}StealthBlue wrote:
So what are the chances Blizzard pulls the plug on this game?

the hardcore PC gamer that goes to BlizzCon is a very small and very specific type of consumer. the kind of consumer attracted to mobile games is very different. This could be an incredible mobile game that makes hundreds of millions of dollars.. who knows? there is not enough info to judge at this point.

there is nothing wrong with ATVI leveraging any of Blizzard's IP for a mobile game. Just don't expect to sell it to a group of people who play WoW, D3, and SC2 non-stop and paid $2000+ to be at a convention that revolves around PC games. That consumer segment likes the incredible level of control they get with a mouse and keyboard.

What makes Blizzard think that hardcore PC players of WoW, D3, SC2, and OW are going to want to play this kind of mobile game on a tiny screen with controls totally different from a PC?

Blizzard is out of touch with its best customers. I don't think its a coincidence that right after Morhaime quit something like this happened...

Mike is gettin' ... while the gettin' is good.


Yet they unveiled it at Blizzcon while teasing a major Diablo announcement..
"Smokey, this is not 'Nam, this is bowling. There are rules."
Karpfenx
Profile Joined November 2018
15 Posts
November 04 2018 06:42 GMT
#21873
Looks like people need a reminder of how burned out the arpg genre is: https://steamcharts.com/app/238960
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
November 04 2018 06:57 GMT
#21874
poe is sadly not my cup of tea but it has some good stuff in it - kinda sad how blizzards treats the diablo franchise. the d1 d2 experience was so great and even d3 has its moments but i guess i am drifting away from blizzard games as time goes. i dont know who changed - me or blizzard games - probably both.
The only virgins in kpop left are the fans
Karpfenx
Profile Joined November 2018
15 Posts
November 04 2018 07:02 GMT
#21875
On November 04 2018 15:57 {ToT}ColmA wrote:
poe is sadly not my cup of tea but it has some good stuff in it - kinda sad how blizzards treats the diablo franchise. the d1 d2 experience was so great and even d3 has its moments but i guess i am drifting away from blizzard games as time goes. i dont know who changed - me or blizzard games - probably both.

But...But... Path of Exile is the spritual successor diablo 2, the holy grail, the does-everything-better game. What exactly do people want? Because its clearly not Path of Exile. And its also not diablo 3 because FUCKDIABLO3...right?
thePunGun
Profile Blog Joined January 2016
598 Posts
Last Edited: 2018-11-04 09:06:07
November 04 2018 07:30 GMT
#21876
I honestly don't understand why they chose to announce this game at Blizzcon.
It must've occurred to them, that their player base are PC gamers through and through. Giving the first main stage slot right after the opening ceremony to a mobile game...why? They announced Hearthstone at PAX, so why not this game?
Seriously who in their right mind thought this was a good idea, especially with the built up hype for a D4 announcement the previous year and prior to this Blizzcon?
Blizzard should've realized by now, you have to give the crowd something to avoid a sh*tstorm. Even the tiniest thing like a small announcement trailer showing a logo would have been enough....
"You cannot teach a man anything, you can only help him find it within himself."
Manit0u
Profile Blog Joined August 2004
Poland17369 Posts
Last Edited: 2018-11-04 09:12:48
November 04 2018 08:59 GMT
#21877


On November 04 2018 16:02 Karpfenx wrote:
Show nested quote +
On November 04 2018 15:57 {ToT}ColmA wrote:
poe is sadly not my cup of tea but it has some good stuff in it - kinda sad how blizzards treats the diablo franchise. the d1 d2 experience was so great and even d3 has its moments but i guess i am drifting away from blizzard games as time goes. i dont know who changed - me or blizzard games - probably both.

But...But... Path of Exile is the spritual successor diablo 2, the holy grail, the does-everything-better game. What exactly do people want? Because its clearly not Path of Exile. And its also not diablo 3 because FUCKDIABLO3...right?


I think that remasters of D1 and D2 would be welcomed with many cheers and tears of joy.

I mean, they did do SC remaster and now are doing WC3...
Time is precious. Waste it wisely.
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2018-11-04 09:23:08
November 04 2018 09:21 GMT
#21878
Like ThePunGun mentioned, they probably knew beforehand they were getting booed from the fans at Blizzcon as it was a terrible idea. This Diablo Immortal game will probably be making nice cash from the asian market, maybe even more so than a Diablo 4 would have.
uummpaa
Profile Joined July 2018
238 Posts
Last Edited: 2018-11-04 09:43:19
November 04 2018 09:43 GMT
#21879
On November 04 2018 05:10 DarkPlasmaBall wrote:
People are overreacting about Diablo Immortal imo.

Diablo community: Diablo 3 for Switch? Cool, a mobile version!
Also Diablo community: Diablo for my cell phone? omg end of the world.

The only fair criticism imo is that this was their finale for the keynote, as opposed to introducing it during a less-hype slot. But as a game and an idea, Diablo Immortal could be successful, fun, and expand the community of Diablo gamers.


the big problem for me is as such:

i really don't care about this mobile game (and any other one as well), but i don't mind them and blizzard has to look for new markets, which is fine by me (it probably will make a decent amount of money).
so there is nothing wrong with a mobile version of the new diablo game

BUT:

diablo is an established francise with a pretty devoted fanbase (and i am one of them), and we ALL are pc-gamers, so my problem with this mobile game is, that it is JUST mobile, and there was NOTHING they did for the pc-gamers, at all.

would immortal have been for pc and mobile: no problem for me (and most fans i presume)
hell, even a diablo2 remastered would have been enough, but nothing at all is just a punch in the balls from blizzard to a certain degree

whats left is to hope, that they can see the signs and stop alienating their core fanbase
Gorsameth
Profile Joined April 2010
Netherlands21851 Posts
November 04 2018 10:19 GMT
#21880
On November 04 2018 13:38 {CC}StealthBlue wrote:
So what are the chances Blizzard pulls the plug on this game?

https://www.youtube.com/watch?v=pYvh79usPdY
absolutely 0.
The Mobile market is massive, more then every other form of gaming combined and growing much faster. Blizzard looked for a way to tap into that market and the millions of new potential costumers there.

Making this game was not a mistake.
Announcing it as Blizzcon was.

It ignores such insignificant forces as time, entropy, and death
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