On November 04 2018 13:38 {CC}StealthBlue wrote: So what are the chances Blizzard pulls the plug on this game?
absolutely 0. The Mobile market is massive, more then every other form of gaming combined and growing much faster. Blizzard looked for a way to tap into that market and the millions of new potential costumers there.
Making this game was not a mistake. Announcing it as Blizzcon was.
This so much. I guess they prefered it over saying nothing about Diablo like last year (which seems to be what they're doing for Diablo on PC atm - nothing).
On November 04 2018 15:57 {ToT}ColmA wrote: poe is sadly not my cup of tea but it has some good stuff in it - kinda sad how blizzards treats the diablo franchise. the d1 d2 experience was so great and even d3 has its moments but i guess i am drifting away from blizzard games as time goes. i dont know who changed - me or blizzard games - probably both.
But...But... Path of Exile is the spritual successor diablo 2, the holy grail, the does-everything-better game. What exactly do people want? Because its clearly not Path of Exile. And its also not diablo 3 because FUCKDIABLO3...right?
PoE is a very good game. As stupid as it may sound: Its major flaw is that it's not Diablo. Diablo has immense mass appeal, because of its lore. Everyone knows the devil. The story? Simple, but genius: Kill the devil (and some of his other incarnations). The end. Put some neat presenation and a solid loot grind on top of it and you've got a diablo game. D3 was lacking in viable late game builds for a long time, but most casual players don't care about stuff like that, anyway. They buy the game, play the campaign, get to max level with all classes, play a bit more and then stop.
PoE appeals to people who are into character customization and skill trees. Diablo appeals to everyone who likes video games.
absolutely 0. The Mobile market is massive, more then every other form of gaming combined and growing much faster. Blizzard looked for a way to tap into that market and the millions of new potential costumers there.
Making this game was not a mistake. Announcing it as Blizzcon was.
This so much. I guess they prefered it over saying nothing about Diablo like last year (which seems to be what they're doing for Diablo on PC atm - nothing).
I don't think they're doing nothing in regards to Diablo on PC. They're just not confident enough to show it yet, which is quite frankly understandable considering the huge clusterfuck of a release Diablo 3 had. I'm pretty sure they won't announce Diablo 4 until its development is pretty much done and the game is ready for a closed beta.
absolutely 0. The Mobile market is massive, more then every other form of gaming combined and growing much faster. Blizzard looked for a way to tap into that market and the millions of new potential costumers there.
Making this game was not a mistake. Announcing it as Blizzcon was.
This so much. I guess they prefered it over saying nothing about Diablo like last year (which seems to be what they're doing for Diablo on PC atm - nothing).
I don't think they're doing nothing in regards to Diablo on PC. They're just not confident enough to show it yet, which is quite frankly understandable considering the huge clusterfuck of a release Diablo 3 had. .
That is true, I just read somwhere that they're already working on something new regarding Diablo on PC but unfortunately I don't have the source anymore. I'll see if I can find it somwhere.
I've seen a few people mention (on here, reddit, twitter) that they would have been fine showing a new logo for Diablo 4 or Diablo 2 Remastered. The other day I was late seeing all the Blizzcon news but, when I was on Facebook talking to family, I saw the "Diablo updated their profile picture" and got so excited. Right after that I saw the new art of Diablo, got excited again. I would have been extremely happy with those and nothing else. But then I saw, well, everything else. Crushing, to say the least.
I haven't seen anyone get the Book of Adria at Blizzcon either, that's the only thing I care a lot about right now. Anyone know if that finally got through the printers or not?
Pretty bad from blizzard but not completely unexpected. specially after that quote on battle net prior to blizzcon.
Deep down I hoped for a mini expansion for d3 with a new area (not act, just an area T_T) and the rumored druid but I also knew mobile would probably be what we would get since I am a pessimist.
Personally, this announcement was the worse I could have gotten out of blizzcon but then again, I would also be disapointed with any remaster version of D1 or/and D2....so the probability of having anything that would excite me from Diablo would be very small, as a new game or expo were longshots.
Speaking to Kotaku in an interview at BlizzCon, executive producer and Blizzard co-founder Allen Adham admitted that Blizzard was expecting some backlash, but “not to this degree.”
“We know our audience here is passionately PC- and console-focused,” he said. “We’ve also seen this before. We saw a similar response when we announced that we were bringing Diablo to console, and we saw a similar response to the announcement of Hearthstone.”
But, of course, there’s also the elephant-sized lord of darkness and torment in the room: People thought they were going to see Diablo IV. “That being said, we knew our audience here desperately wants to see and hear about one thing in particular,” Adham said in reference to whatever major Diablo game is coming after Diablo III.
In theory, the aforementioned blog post was supposed to head that thinking off at the pass, but it backfired. Big video game companies have a way of talking around things they haven’t announced, and the post exemplifies that. If you read through it with the benefit of hindsight, it’s pretty obvious that it’s telling people not to get their hopes up for anything too big at BlizzCon. However, it’s easy to see how fans could also interpret it as though it’s saying the complete opposite. Nowhere does it just directly state that people shouldn’t expect to see the next big Diablo game at BlizzCon.
Adham, though, feels like he and his team did the best they could. “At Blizzard, we don’t announce things until we’re ready. It’s all about game quality, less about timing, all about delivering an overwhelming experience to our players,” he said. “We tried to get ahead of that a little bit with the blog post to let that group know that we are working on multiple things and continue to work on multiple things. But it’s pretty clear that their incredible passion for Diablo manifests in interesting ways.”
Adham also talked about the structure of the Diablo Immortal team, explaining that it’s a joint effort between a team at Blizzard and a team at NetEase in China. While those teams do interact with the main Diablo team, the Immortal team and the main Diablo team are separate and working on separate projects.
“There are actually two distinct teams,” Adham said. “That’s something we tried to communicate. I know our community here, there’s a concern that we are focused on this instead of that. The truth is that we have multiple Diablo teams working on multiple unannounced Diablo projects even after announcing [Immortal].”
Some fans have gone so far as to claim that Diablo Immortal is a reskin of a previous NetEase action RPG. Adham refuted that, saying that even the art and assets—which look like they came straight from Diablo III—were made for Immortal and Immortal alone. “I want to assure you that Diablo Immortal is purpose-built from the ground up,” he said. He went on to further clarify the similarities between NetEase’s old game and Diablo Immortal, especially the touch-based control scheme, which is basically identical to that of NetEase’s previous action-RPG: “In the East, that control method is becoming ubiquitous, and it’s becoming ubiquitous because it’s very natural, and it feels great. Less so in the West, but we’re now starting to see some games that are bringing that mechanic to the West. So it’s us taking inspiration from some of the work they’ve done already.”
On November 04 2018 15:57 {ToT}ColmA wrote: poe is sadly not my cup of tea but it has some good stuff in it - kinda sad how blizzards treats the diablo franchise. the d1 d2 experience was so great and even d3 has its moments but i guess i am drifting away from blizzard games as time goes. i dont know who changed - me or blizzard games - probably both.
But...But... Path of Exile is the spritual successor diablo 2, the holy grail, the does-everything-better game. What exactly do people want? Because its clearly not Path of Exile. And its also not diablo 3 because FUCKDIABLO3...right?
PoE is a very good game. As stupid as it may sound: Its major flaw is that it's not Diablo. Diablo has immense mass appeal, because of its lore. Everyone knows the devil. The story? Simple, but genius: Kill the devil (and some of his other incarnations). The end. Put some neat presenation and a solid loot grind on top of it and you've got a diablo game. D3 was lacking in viable late game builds for a long time, but most casual players don't care about stuff like that, anyway. They buy the game, play the campaign, get to max level with all classes, play a bit more and then stop.
PoE appeals to people who are into character customization and skill trees. Diablo appeals to everyone who likes video games.
Not sure if i have bad or good news: Diablo Immortal has Diablo in it. And item grind
On November 04 2018 05:10 DarkPlasmaBall wrote: People are overreacting about Diablo Immortal imo.
Diablo community: Diablo 3 for Switch? Cool, a mobile version! Also Diablo community: Diablo for my cell phone? omg end of the world.
The only fair criticism imo is that this was their finale for the keynote, as opposed to introducing it during a less-hype slot. But as a game and an idea, Diablo Immortal could be successful, fun, and expand the community of Diablo gamers.
You are mistaken here. It's not "Diablo".
It's a generic Netease cash grab dungeon crawler that they have made several times before, just with different art and sound effects. From what I've looked up of their practices, the game will be essentially impossible to play in an enjoyable manner without paying tons of money via micro transactions. Judging by Blizzard's Q&A, it's safe to say that the monetization and micro transaction implementation is also being taken care of by Netease.
On November 04 2018 15:57 {ToT}ColmA wrote: poe is sadly not my cup of tea but it has some good stuff in it - kinda sad how blizzards treats the diablo franchise. the d1 d2 experience was so great and even d3 has its moments but i guess i am drifting away from blizzard games as time goes. i dont know who changed - me or blizzard games - probably both.
But...But... Path of Exile is the spritual successor diablo 2, the holy grail, the does-everything-better game. What exactly do people want? Because its clearly not Path of Exile. And its also not diablo 3 because FUCKDIABLO3...right?
PoE is a very good game. As stupid as it may sound: Its major flaw is that it's not Diablo. Diablo has immense mass appeal, because of its lore. Everyone knows the devil. The story? Simple, but genius: Kill the devil (and some of his other incarnations). The end. Put some neat presenation and a solid loot grind on top of it and you've got a diablo game. D3 was lacking in viable late game builds for a long time, but most casual players don't care about stuff like that, anyway. They buy the game, play the campaign, get to max level with all classes, play a bit more and then stop.
PoE appeals to people who are into character customization and skill trees. Diablo appeals to everyone who likes video games.
Not sure if i have bad or good news: Diablo Immortal has Diablo in it. And item grind
By "item grind", I assume you mean loot box grind. I doubt the game will actually allow you to play more than around 30 minutes a day - Unless you pay, of course.
On November 04 2018 05:10 DarkPlasmaBall wrote: People are overreacting about Diablo Immortal imo.
Diablo community: Diablo 3 for Switch? Cool, a mobile version! Also Diablo community: Diablo for my cell phone? omg end of the world.
The only fair criticism imo is that this was their finale for the keynote, as opposed to introducing it during a less-hype slot. But as a game and an idea, Diablo Immortal could be successful, fun, and expand the community of Diablo gamers.
You are mistaken here. It's not "Diablo".
It's a generic Netease cash grab dungeon crawler that they have made several times before, just with different art and sound effects. From what I've looked up of their practices, the game will be essentially impossible to play in an enjoyable manner without paying tons of money via micro transactions. Judging by Blizzard's Q&A, it's safe to say that the monetization and micro transaction implementation is also being taken care of by Netease.
On November 04 2018 15:57 {ToT}ColmA wrote: poe is sadly not my cup of tea but it has some good stuff in it - kinda sad how blizzards treats the diablo franchise. the d1 d2 experience was so great and even d3 has its moments but i guess i am drifting away from blizzard games as time goes. i dont know who changed - me or blizzard games - probably both.
But...But... Path of Exile is the spritual successor diablo 2, the holy grail, the does-everything-better game. What exactly do people want? Because its clearly not Path of Exile. And its also not diablo 3 because FUCKDIABLO3...right?
PoE is a very good game. As stupid as it may sound: Its major flaw is that it's not Diablo. Diablo has immense mass appeal, because of its lore. Everyone knows the devil. The story? Simple, but genius: Kill the devil (and some of his other incarnations). The end. Put some neat presenation and a solid loot grind on top of it and you've got a diablo game. D3 was lacking in viable late game builds for a long time, but most casual players don't care about stuff like that, anyway. They buy the game, play the campaign, get to max level with all classes, play a bit more and then stop.
PoE appeals to people who are into character customization and skill trees. Diablo appeals to everyone who likes video games.
Not sure if i have bad or good news: Diablo Immortal has Diablo in it. And item grind
By "item grind", I assume you mean loot box grind. I doubt the game will actually allow you to play more than around 30 minutes a day - Unless you pay, of course.
I dont think anyone would given a flying fuck if they would have announced it at PAX; announced D2 Remaster alongside it or any main-Diablo related news. Announcing this at Blizzcon I am actually suprised that the convention center is still standing and not burned to cinder.
On November 04 2018 05:10 DarkPlasmaBall wrote: People are overreacting about Diablo Immortal imo.
Diablo community: Diablo 3 for Switch? Cool, a mobile version! Also Diablo community: Diablo for my cell phone? omg end of the world.
The only fair criticism imo is that this was their finale for the keynote, as opposed to introducing it during a less-hype slot. But as a game and an idea, Diablo Immortal could be successful, fun, and expand the community of Diablo gamers.
You are mistaken here. It's not "Diablo".
It's a generic Netease cash grab dungeon crawler that they have made several times before, just with different art and sound effects. From what I've looked up of their practices, the game will be essentially impossible to play in an enjoyable manner without paying tons of money via micro transactions. Judging by Blizzard's Q&A, it's safe to say that the monetization and micro transaction implementation is also being taken care of by Netease.
On November 04 2018 15:57 {ToT}ColmA wrote: poe is sadly not my cup of tea but it has some good stuff in it - kinda sad how blizzards treats the diablo franchise. the d1 d2 experience was so great and even d3 has its moments but i guess i am drifting away from blizzard games as time goes. i dont know who changed - me or blizzard games - probably both.
But...But... Path of Exile is the spritual successor diablo 2, the holy grail, the does-everything-better game. What exactly do people want? Because its clearly not Path of Exile. And its also not diablo 3 because FUCKDIABLO3...right?
PoE is a very good game. As stupid as it may sound: Its major flaw is that it's not Diablo. Diablo has immense mass appeal, because of its lore. Everyone knows the devil. The story? Simple, but genius: Kill the devil (and some of his other incarnations). The end. Put some neat presenation and a solid loot grind on top of it and you've got a diablo game. D3 was lacking in viable late game builds for a long time, but most casual players don't care about stuff like that, anyway. They buy the game, play the campaign, get to max level with all classes, play a bit more and then stop.
PoE appeals to people who are into character customization and skill trees. Diablo appeals to everyone who likes video games.
Not sure if i have bad or good news: Diablo Immortal has Diablo in it. And item grind
By "item grind", I assume you mean loot box grind. I doubt the game will actually allow you to play more than around 30 minutes a day - Unless you pay, of course.
please don't forget that getting into the chinese market is possible, but not easy. thankfully this is a game we're talking about here. it's not a sport like basketball. i know this is far out there as a comparison but google couldn't make it in china.
taking on a large mobile gaming company to help with getting into the market is a smart and maybe necessary choice. as for the quality of the game, who fucking knows. a friend was at the booths and said it wasn't bad, that's all you can really say right now.
Those of us that played Diablo 1 and 2 were wholly ignored on the release of Diablo 3. I won't even bother to go into all the ways they absolutely crapped on anything good about those.
This is exactly what I expected from them on the next iteration. If you didn't, then you are cursed with the plague of hope. Get rid of it. It will only do you harm.
It was truly comedic to see that presentation given, the reaction to it, and the vitriol that spewed back when the fans showed that this was worse than a bad joke to them.
The devs didn't listen on D3 Why on earth would anybody expect blizz to listen in this regard? They have shown they don't. And now the true colors show, of holding their fans in contempt when they don't just swallow what is slapped in their face.
I think putting diablo on mobile is fine. I have zero interest, but it's totally understandable to at least put something there to gain a footing in that market. Expecting definitive PC users to have any sense of a good reaction to a mobile game after minimum of 6 years of waiting is laughable.
Maybe they should just pick up stakes and let Path of Exile win. If they are this surprised by the reaction they got, then they truly are lost.
To me the amount of drama posters here and elsewhere create because Blizzard makes some product they dont seems ridiculous. Dont buy it, problem solved.
I hope this wasn’t a product of the community, more or less, tolerating D3 for what it was. I was excited about arenas but that totally fell through and that was one of their headliners when they announced it.
I’m just ranting. I needed to get something off my chest.
On November 05 2018 03:51 Redox wrote: To me the amount of drama posters here and elsewhere create because Blizzard makes some product they dont seems ridiculous. Dont buy it, problem solved.
well I think to many people will by it and if noone said anything nothing could ever change. I mean remember, the reasonable people here and on reddit and youtube just think that the mainslot at blizzcon should be more prestigious. Mobile games have a stigma for many reasons, but many people also enjoy them and I respect that. It´s just not what we know from this franchise, mostly blizzard in general. Also they hype this up like a really big thing. So either they are truly developing a mobile game with a big squad and spend years on refining, or it´s just a good game, for a mobile game, which is obviously much less of a project in itself and as such is not worthy of taking a slot which was reserved to big core projects which have been done inhouse by blizz. Remind you Hearthstone was also developed in house.
Anyway the people just hating for the sake of hating or for disliking any mobile experience in general taint every reasonable critic, it´s a disgrace.
On November 04 2018 15:57 {ToT}ColmA wrote: poe is sadly not my cup of tea but it has some good stuff in it - kinda sad how blizzards treats the diablo franchise. the d1 d2 experience was so great and even d3 has its moments but i guess i am drifting away from blizzard games as time goes. i dont know who changed - me or blizzard games - probably both.
But...But... Path of Exile is the spritual successor diablo 2, the holy grail, the does-everything-better game. What exactly do people want? Because its clearly not Path of Exile. And its also not diablo 3 because FUCKDIABLO3...right?
PoE is a very good game. As stupid as it may sound: Its major flaw is that it's not Diablo. Diablo has immense mass appeal, because of its lore. Everyone knows the devil. The story? Simple, but genius: Kill the devil (and some of his other incarnations). The end. Put some neat presenation and a solid loot grind on top of it and you've got a diablo game. D3 was lacking in viable late game builds for a long time, but most casual players don't care about stuff like that, anyway. They buy the game, play the campaign, get to max level with all classes, play a bit more and then stop.
PoE appeals to people who are into character customization and skill trees. Diablo appeals to everyone who likes video games.
Not sure if i have bad or good news: Diablo Immortal has Diablo in it. And item grind
Touché. But it will be a mobile game, which means that it will have some form of monetization in it. Most likely the monetization will be tied to progress, i.e. some way of gaining advantages over people who don't take part in the micropayment shitshow. Even if Blizzard (or NetEase?) implements fair monetization mechanics, the game will almost certainly not have the depth of D2/D3 when it comes to skill trees or item interactions. And I have a feeling that most Diablo players don't wanna play their game on a cell phone.
(I know irony, but I hate mobile cash grab games, so that's why.)
the problem of the Diablo Immortal mobile game is becoming "The cover up and not the crime"
sad to see Blizzard sink this low. Sad or not I'm still a consumer with money to spend; I will be adjusting my product evaluation habits in accordance with Blizzard's recent actions.
Are they actually deleting things or do people just not know how youtube works(I sure don't)? I have seen many of RedPill Shark's supposedly deleted comments at the same time. Did they get undeleted? Never gone and just not shown? Are the downvotes allways stable? Even with massive downvotes? Maybe its some kind of abuse prevention(bots) working or malfunctioning. Everyone can post 'OMG deleted 9001 times so i post again...' not everyone(even blizzard) can remove downvotes from youtube. What would even be the point? Some manager gets a bonus if the video stays above 5%?