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Final Fantasy 14: Online - Page 16

Forum Index > General Games
Post a Reply
Prev 1 14 15 16 17 18 37 Next All
FaCE_1
Profile Blog Joined December 2006
Canada6184 Posts
August 26 2010 10:12 GMT
#301
On August 26 2010 18:57 Shana wrote:
I read that SE will implement 'fatigue' system where prolonged play will give you some sort of penalty, which is ridiculous.


How Square has fallen since FFX.....

not low since ff12 and 13 was great
n_n
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
August 26 2010 11:33 GMT
#302
On August 26 2010 18:57 Shana wrote:
I read that SE will implement 'fatigue' system where prolonged play will give you some sort of penalty, which is ridiculous.


How Square has fallen since FFX.....


http://www.eorzeapedia.com/2010/08/25/tanaka-foreign-sites-making-up-things-about-a-system-we-released-no-information-on/#more-4892

Don't believe everything you read on the internets
Shana
Profile Blog Joined July 2009
Indonesia1814 Posts
August 26 2010 12:19 GMT
#303
While not as strict like the rumored 'fatigue' system, there's still some kind of limitation on FFXIV. Unless I read it wrong....
Believing in what lies ahead. | That which we call a rose, by any other name would smell as sweet.
rei
Profile Blog Joined October 2002
United States3594 Posts
August 26 2010 20:26 GMT
#304
16hours a week of leveling. After 8 hours you gain less exp, till 16 hour in which you gain 0 exp from lvling off mobs? This sucks. Not gonna play shit shit if this doesn't change.
GET OUT OF MY BASE CHILL
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
August 26 2010 21:11 GMT
#305
On August 27 2010 05:26 rei wrote:
16hours a week of leveling. After 8 hours you gain less exp, till 16 hour in which you gain 0 exp from lvling off mobs? This sucks. Not gonna play shit shit if this doesn't change.


http://www.eorzeapedia.com/2010/08/25/tanaka-foreign-sites-making-up-things-about-a-system-we-released-no-information-on/#more-4892

Don't believe everything you read on the internets
drlame
Profile Joined February 2010
Sweden574 Posts
August 26 2010 21:21 GMT
#306
Can't wait for open beta to start, so pumped for this mmo as I find the current selection of mmos rather weak, and believe me I've tried a shitton of them. Anyway this will probably entertain 'till Guild Wars 2.
ithree
Profile Joined January 2010
443 Posts
August 26 2010 21:58 GMT
#307
On August 27 2010 06:21 drlame wrote:
Can't wait for open beta to start, so pumped for this mmo as I find the current selection of mmos rather weak, and believe me I've tried a shitton of them. Anyway this will probably entertain 'till Guild Wars 2.


Ain't that the truth, looks like its going to blow everything out the water.

PCG has a nice fishing piece on FF, seems it actually stays beautiful in game.
http://www.pcgamer.com/2010/08/26/my-hopes-for-a-peaceful-life-in-final-fantasy-xiv/
Karliath
Profile Blog Joined April 2010
United States2214 Posts
August 27 2010 06:33 GMT
#308
Yeah...I'm not playing a "one hour a day" game. Actually,a "seven hour a week" deal would be acceptable, but not this.
Kreychek
Profile Joined April 2010
United States10 Posts
August 27 2010 07:44 GMT
#309
I joined CBT in phase 1, and TBH, it's kind of a let down. They've been fixing a lot of problems over the course of beta, but it just feels clunky as hell and they're doing some weird stuff. Like there was a 30 FPS cap until phase 3 of CBT. Thing is, they never explicitly said there WAS a cap, and people just assumed the game ran horribly on all hardware. Now they've removed it, but it still runs like piss relative to any PC's specs. It's like the game just isn't able to efficiently make use of the available hardware. People are saying it's temporary code in the game put in place for monitoring purposes during beta that will be gone when the game goes live - and I can see the desire to do that and how it might cause perf hits to be incurred - but even if that's the case, there's SO much of a degradation in game play from said "extra debugging code" that players whose PCs lie across a very wide gamut of specs are able to unanimously report horrendous slowdowns in even the most benign situations in-game.

I feel that SE's blowing at communicating with their players is killing a lot of the hype for so many of the players - even the ones (myself included) who're admittedly trying really hard to enjoy it. There is a lot of confusion over some fairly important concepts and their devs/mods/important-forum-posters rarely reply to topics. The UI is slow as balls and it just feels like they designed it with only console input in mind. I can see a lot of really irksome things like the camera controls being changed easily, but it's still scary to think they'd even consider some of the shit that was going on in phases 1 and 2, especially with all the other mmos that have preceded this game, there are things I just cannot fathom developers not having learned yet.

Because of this uncertainty, I am on the fence about getting this when it goes live, but we'll see how open beta goes.
Erucious
Profile Joined March 2010
Norway393 Posts
August 28 2010 20:01 GMT
#310
Yeah..open beta is coming on the 31st supposedly, so waiting for that myself too. But most likely just going to buy it and see if i like it. I often find it hard to try a game out to the fullest in a beta because 1. i know its a beta so i dont want to spend too much time on a beta, and 2. i know its a beta and hope there are improvements before launch.
I'm Norwegian/Dutch. Just the awesome parts of them though :D
Kreychek
Profile Joined April 2010
United States10 Posts
August 29 2010 01:39 GMT
#311
The director of development made a frontpage post on the beta site clearing up a few things about the exp/skill pt thresholds.

Full copy of the post, viewable by those w/o beta accounts:

http://www.ffxivcore.com/topic/12068-balancing-character-growth-in-beta-3/
SwaY-
Profile Joined March 2009
Dominican Republic463 Posts
Last Edited: 2010-08-29 06:28:56
August 29 2010 06:22 GMT
#312
Lol, how square has fallen since X? more like VII, get with the time newbies . Square has been shit for a long ass time. Unless you're like 16 and dont know the older games. That said I'll keep an eye out for this to see how the system works!
Do it beautifully
St. Fu
Profile Joined August 2010
United States75 Posts
August 29 2010 07:59 GMT
#313
I really hope they do a much better job with this one than the last online installment they did. Last time around it was basically a halfway decent mmo with chocobos in it. I really hope square can start living up to the way they used to do things, if they start living up to their potential they might take a chunk out of the WoW market.
ChezGod
Profile Blog Joined October 2003
United States590 Posts
August 29 2010 08:43 GMT
#314
Poll: Which new MMO looks most promising?

Guild Wars 2 (12)
 
63%

Final Fantasy XIV (3)
 
16%

Star Wars: The Old Republic (3)
 
16%

WoW: Cataclysm (1)
 
5%

other (0)
 
0%

19 total votes

Your vote: Which new MMO looks most promising?

(Vote): Final Fantasy XIV
(Vote): Guild Wars 2
(Vote): Star Wars: The Old Republic
(Vote): WoW: Cataclysm
(Vote): other





I recently quit WoW and am thinking of starting up a new MMO when the next generation of them are released 'soon". I don't really want to play Cataclysm because WoW has been such a time-drainer for me in the past (although very fun) and the other 3 all look promising. Which new game interests you the most?
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
August 29 2010 08:56 GMT
#315
I've been testing this game longer than most, I got into the alpha and all I am allowed to say is "It's awful" Nothing works, and I mean nothing. Not only technical stuff but ingame things doesn't make sense. Sometimes you could kill a mob without taking a hit, sometimes the exact same mob would ravage you. It's so badly broken, how they possibly expect it to be out this year is beyond me.
Sokalo
Profile Joined May 2010
United States375 Posts
Last Edited: 2010-08-29 09:09:48
August 29 2010 09:08 GMT
#316
+ Show Spoiler +
On August 29 2010 17:43 ChezGod wrote:
Poll: Which new MMO looks most promising?

Guild Wars 2 (12)
 
63%

Final Fantasy XIV (3)
 
16%

Star Wars: The Old Republic (3)
 
16%

WoW: Cataclysm (1)
 
5%

other (0)
 
0%

19 total votes

Your vote: Which new MMO looks most promising?

(Vote): Final Fantasy XIV
(Vote): Guild Wars 2
(Vote): Star Wars: The Old Republic
(Vote): WoW: Cataclysm
(Vote): other





I recently quit WoW and am thinking of starting up a new MMO when the next generation of them are released 'soon". I don't really want to play Cataclysm because WoW has been such a time-drainer for me in the past (although very fun) and the other 3 all look promising. Which new game interests you the most?


I think any MMO poll tucked away on page 16 of a FFXIV thread is going to be a wee bit skewed.

However, I'd sadly have to go with Cataclysm.

FFXIV doesn't appear to have fixed enough of the problems deriving from XI. Guild Wars just does not appeal to me. The only reason I even bother to keep looking at the development of SW:TOR is because Bioware is in on it, yet it continues to look uninspiring. Warhammer 40k: Dark Millennium Online hasn't been soiled for me, but there's nothing released to even be unimpressed with. So that leaves Cataclysm, and WoW died for me a long, long time ago.
"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it."
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
August 29 2010 09:10 GMT
#317
On August 29 2010 17:56 Hynda wrote:
I've been testing this game longer than most, I got into the alpha and all I am allowed to say is "It's awful" Nothing works, and I mean nothing. Not only technical stuff but ingame things doesn't make sense. Sometimes you could kill a mob without taking a hit, sometimes the exact same mob would ravage you. It's so badly broken, how they possibly expect it to be out this year is beyond me.

I imagine it will be same thing as Warhammer/Age of Conan and be released half done.
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
August 29 2010 09:12 GMT
#318
On August 29 2010 18:08 Sokalo wrote:
Show nested quote +
+ Show Spoiler +
On August 29 2010 17:43 ChezGod wrote:
Poll: Which new MMO looks most promising?

Guild Wars 2 (12)
 
63%

Final Fantasy XIV (3)
 
16%

Star Wars: The Old Republic (3)
 
16%

WoW: Cataclysm (1)
 
5%

other (0)
 
0%

19 total votes

Your vote: Which new MMO looks most promising?

(Vote): Final Fantasy XIV
(Vote): Guild Wars 2
(Vote): Star Wars: The Old Republic
(Vote): WoW: Cataclysm
(Vote): other





I recently quit WoW and am thinking of starting up a new MMO when the next generation of them are released 'soon". I don't really want to play Cataclysm because WoW has been such a time-drainer for me in the past (although very fun) and the other 3 all look promising. Which new game interests you the most?


I think any MMO poll tucked away on page 16 of a FFXIV thread is going to be a wee bit skewed.

However, I'd sadly have to go with Cataclysm.

FFXIV doesn't appear to have fixed enough of the problems deriving from XI. Guild Wars just does not appeal to me. The only reason I even bother to keep looking at the development of SW:TOR is because Bioware is in on it, yet it continues to look uninspiring. Warhammer 40k: Dark Millennium Online hasn't been soiled for me, but there's nothing released to even be unimpressed with. So that leaves Cataclysm, and WoW died for me a long, long time ago.

Yeah Warhammer 40k: Dark Millennium Online is what I've got my eye at the moment because I have a bad feeling ff14 is gonna be a disappointment.
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
Mawi
Profile Joined August 2010
Sweden4365 Posts
August 29 2010 17:29 GMT
#319
the open beta test will begin on Wednesday, September 1, 2010 at 2:00 (GMT).
Preordered Collector edition just in case ( wanna try this fatigue system before i buy it)
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
drlame
Profile Joined February 2010
Sweden574 Posts
August 29 2010 18:00 GMT
#320
On August 29 2010 18:10 GodIsNotHere wrote:
Show nested quote +
On August 29 2010 17:56 Hynda wrote:
I've been testing this game longer than most, I got into the alpha and all I am allowed to say is "It's awful" Nothing works, and I mean nothing. Not only technical stuff but ingame things doesn't make sense. Sometimes you could kill a mob without taking a hit, sometimes the exact same mob would ravage you. It's so badly broken, how they possibly expect it to be out this year is beyond me.

I imagine it will be same thing as Warhammer/Age of Conan and be released half done.


We'll see, Open beta remains, as well as a release on the PS3 in march 2011. What I'm saying is that we can expect a lot of updates for this game since apparently they're putting a lot of effort into it. Also a renowned company as Square is sure to not let this title fall behind because of irregular fixes.
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