Lost my last 6 games and I can objectively say I played no worse than I usually do.
Anyone else noticed a decrease in quality of games lately?
Forum Index > Dota 2 Strategy |
realCranium
Korea (North)17 Posts
May 15 2018 14:16 GMT
#24901
Lost my last 6 games and I can objectively say I played no worse than I usually do. Anyone else noticed a decrease in quality of games lately? | ||
Archeon
3253 Posts
May 15 2018 19:00 GMT
#24902
And yes my matches have all been stomps except for an AM turnaround against a team without catch, which can basically always happen. | ||
sCuMBaG
United Kingdom1144 Posts
May 16 2018 11:36 GMT
#24903
![]() can't log in a test for the next few days and this has been bugging me. | ||
Pontual
Brazil3038 Posts
May 16 2018 11:40 GMT
#24904
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Archeon
3253 Posts
May 16 2018 18:04 GMT
#24905
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Pontual
Brazil3038 Posts
May 16 2018 18:06 GMT
#24906
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Archeon
3253 Posts
May 16 2018 20:11 GMT
#24907
![]() I don't agree in the case of Ogre and in general don't think that Io farms much faster nowadays than any of them (and staying linked to treant all the time would be really inconvenient for both heroes), so I wouldn't necessarily call it OP. Meepo is also one of the worst Io partners in the game. But since they can't drop Aghs I don't think the engine is built in a way that manages shuffling spells well. They probably made some workaround for Rubick that they aren't too happy with. | ||
svimes
20 Posts
June 06 2018 15:41 GMT
#24908
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Sn0_Man
Tebellong44238 Posts
June 06 2018 18:19 GMT
#24909
the regen buff made his laning phase much easier against strong laners that could harass him out before he hit his level 6 for ulti regen. Now it's much harder to force him out pre-6, so the hero just gets a better start. | ||
svimes
20 Posts
June 07 2018 08:24 GMT
#24910
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Oukka
Finland1683 Posts
June 07 2018 18:00 GMT
#24911
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Shirow
Austria70 Posts
June 08 2018 06:43 GMT
#24912
Also from what I have seen the biggest difference between the ranks (aside from skill obviously) is the attitude. Holy fuck it's draining to play with guys like that. | ||
Hybrid Chaos
24 Posts
June 08 2018 15:55 GMT
#24913
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Yurie
11842 Posts
June 09 2018 09:33 GMT
#24914
On June 09 2018 00:55 Hybrid Chaos wrote: The calibration games have been pure garbage, I have played 5, won my first, lost my last 4, but its with people who mis pick hero's or HAVE NO CLUE what they are doing. I can not stand it. A few people coming back after a break and the system spreading them up and down from their mmr to check their real skill level. I as a lowly Divine 3 (now a days) player ended up in a game with OG.Topson that was rank 7 on leaderboard at that point. https://www.reddit.com/r/DotA2/comments/8p9o7f/new_rankings_to_mmr_thread/ New scale makes it hard to get a rank again. Previous 5k rank on eu was at 5.5k, now to get one you need 6k and it does get much harder as you go up. | ||
sCuMBaG
United Kingdom1144 Posts
June 09 2018 17:09 GMT
#24915
Wait 2 or 3 weeks before placing. It feels like at the moment every scrub wants mid or safelane, with insanely stupid picks. | ||
Acritter
Syria7637 Posts
June 11 2018 04:09 GMT
#24916
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Baggage
Hong Kong593 Posts
June 13 2018 14:12 GMT
#24917
For #3, it doesn't particularly scale well into the midgame/late game and for #4s spirit vessel is incredibly competitive in price and buildup. It's strength is also on being used, but there's little utility to it compared to HoD, Pipe, Spirit Vessel, Crimson which are much better for the team long-term outside of fighting (ie sustain etc.) Remember team fights in DotA are about objectives more than anything else and meks doesn't do enough beyond team fights to invest a big chunk of gold in the early game. Also 250 mana is really intense for most heroes. | ||
Archeon
3253 Posts
June 16 2018 18:25 GMT
#24918
In comparison items like force, glimmer and Euls don't just have the defensive utility, they also enable plays that you couldn't do without them. Also items like HotD and Pipe add enough regen to usually sustain pushes. | ||
Jisira
470 Posts
June 19 2018 13:46 GMT
#24919
On June 11 2018 13:09 Acritter wrote: Anyone know why pros aren't really buying Mek outside of Wisp games? It looks like basically every game is devolving into mass early teamfights, which is an excellent reason to get it. Is the consensus just that Crimson Guard and Pipe outclass it by way too much, or something? Looking at the current meta of early BKBs and supports with a lot of spells that hurt like a truck or the Chens and the Lycans and all that jazz (basically a lot of magic damage early or a lot of minions / summon early) you get a more targeted counter for the specific game in Pipe / Crimson which pretty much every pos 3 builds. Your pos 4 or 5 gets an Urn for HP sustain. | ||
Gotuso
Netherlands733 Posts
June 24 2018 20:37 GMT
#24920
I tried a few Crystal Maiden games but she felt pretty weak. Warlock seems great as per usual (from a pub perspective), what else is a pretty good early pick for 3-4k pubs? | ||
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