[Hero] Anti-Mage - Page 19
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SpiritoftheTunA
United States20903 Posts
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ChunderBoy
3242 Posts
On March 18 2015 05:54 SpiritoftheTunA wrote: not the right thread, but out of curiosity, how often do you go BF on PA, and how often do go you go HoD? how do you make that decision? never in pubs always hod | ||
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Terrorbladder
2719 Posts
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ahswtini
Northern Ireland22208 Posts
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TheYango
United States47024 Posts
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Sceptre
Canada130 Posts
I've been experimenting by starting with the full Poor Man Shield + Tango if I think I'll be in a lane where I can get away with it; otherwise opting for the standard Salve+Tango+Stout+x2 Branches. | ||
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Sn0_Man
Tebellong44238 Posts
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Fencar
United States2694 Posts
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RebirthOfLeGenD
USA5860 Posts
Sorry didn't see edit, was on the phone in the middle of typing this. | ||
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Sn0_Man
Tebellong44238 Posts
if ur going vlads though I'd assert that pms is extraneous at that point. if ur not going vlads tehn ur definitely right pms is a big upgrade and i was dumb. I read the stout nerf and just assumed it applied to PMS. | ||
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Fencar
United States2694 Posts
Edit: Granted I'm a really bad antimage, so there's that. | ||
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RebirthOfLeGenD
USA5860 Posts
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Sn0_Man
Tebellong44238 Posts
I just hate new vlads being 300 more gold for essentially a worse effect so I keep trying to figure out ways to mitigate that | ||
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Sceptre
Canada130 Posts
The trade off in my mind is not having the extra Salve and the 38 hitpoints you lose from not having the branches. But, you do 57 damage instead of 53 (oftentimes a larger difference than it appears) and you can still feel comfortable taking some harassment. Right now I'm thinking about the decision tree like this; will I need a ton of Regen/will it be a hard lane? If so then play it standard and get Tango/Salve/Stout/Branches. If I think I can get away with being a bit more greedy in the lane, I think the next decision is whether you should get PMS+Tango or Quelling Blade + Stout + Tango. With QB and no other items you do 62 damage to creeps at the start of the game, which sounds like it would better most of the time if you are trying to gear yourself towards maximizing early last hits and you don't need the Regen. However, Anti-Mage is a surprisingly good early fighter. If you are in a situation where you can trade hits with Mana Break you can very easily take control of the lane. If you are going to be trading hits it would seem to me that the PMS is a superior. For example, lets say you are having the worst day ever and you have to lane against a Phantom Assassin. This is never a fun matchup, but as the antimage your best bet is to try and kill him early when you can abuse Mana Break and he does not have many points in Evasion. Getting a PMS here would give you a leg up on him right from the get go. This sounds a lot better after the nerf to Stout shield, since you will be blocking more damage than the PA. After the gold changes in 6.84, it feels like Anti-Mage wants to fight more in the early game if he truly wants to hit a killer Battlefury timing. Early fights seem so important right now that I'm considering moving away from the regular 1-1-1 + stats skill build in favor of getting more early points in mana break. This is mostly a bunch of theory craft, but I'm curious to know what you guys think. | ||
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RebirthOfLeGenD
USA5860 Posts
On May 07 2015 00:13 Sn0_Man wrote: I guess I just hate new vlads being 300 more gold for essentially a worse effect so I keep trying to figure out ways to mitigate that How is the effect worse? that 300 gold also gives you 2 stat points you didn't get previously. | ||
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RebirthOfLeGenD
USA5860 Posts
On May 07 2015 00:23 Sceptre wrote: I get the PMS almost every game anyways. I haven't done the math (and would love to see it if someone has) but I'm sure that extra +6 Agility (which is +6 damage AND + 0.84 armor) ends up giving you some extra jungle efficiency. The trade off in my mind is not having the extra Salve and the 38 hitpoints you lose from not having the branches. But, you do 57 damage instead of 53 (oftentimes a larger difference than it appears) and you can still feel comfortable taking some harassment. Right now I'm thinking about the decision tree like this; will I need a ton of Regen/will it be a hard lane? If so then play it standard and get Tango/Salve/Stout/Branches. If I think I can get away with being a bit more greedy in the lane, I think the next decision is whether you should get PMS+Tango or Quelling Blade + Stout + Tango. With QB and no other items you do 62 damage to creeps at the start of the game, which sounds like it would better most of the time if you are trying to gear yourself towards maximizing early last hits and you don't need the Regen. However, Anti-Mage is a surprisingly good early fighter. If you are in a situation where you can trade hits with Mana Break you can very easily take control of the lane. If you are going to be trading hits it would seem to me that the PMS is a superior. For example, lets say you are having the worst day ever and you have to lane against a Phantom Assassin. This is never a fun matchup, but as the antimage your best bet is to try and kill him early when you can abuse Mana Break and he does not have many points in Evasion. Getting a PMS here would give you a leg up on him right from the get go. This sounds a lot better after the nerf to Stout shield, since you will be blocking more damage than the PA. After the gold changes in 6.84, it feels like Anti-Mage wants to fight more in the early game if he truly wants to hit a killer Battlefury timing. Early fights seem so important right now that I'm considering moving away from the regular 1-1-1 + stats skill build in favor of getting more early points in mana break. This is mostly a bunch of theory craft, but I'm curious to know what you guys think. If I think I'm having a free lane I probably wouldn't bother rushing the PMS, faster treads/RoH is probably better, but since the change I think the difference is a bit negligible since I think you want the PMS anyway. It's basically PMS or quelling, and if you think you might be under any amount of pressure the PMS is probably better. It's probably even better if your supports are pulling and you are CSing under tower since the damage is still lowered by 33% more. | ||
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Terrorbladder
2719 Posts
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Sn0_Man
Tebellong44238 Posts
On May 07 2015 03:12 RebirthOfLeGenD wrote: How is the effect worse? that 300 gold also gives you 2 stat points you didn't get previously. okay, 300 gold is not a bargain for 2 stats, its less leech and the aoe regen aura is so beyond useless on an AM lol | ||
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Terrorbladder
2719 Posts
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TheYango
United States47024 Posts
The armor and damage components always had more impact in this regard, the regen does very little to augment a push like that. | ||
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