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[Hero] Death Prophet - Page 2

Forum Index > Dota 2 Strategy
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DrPandaPhD
Profile Joined November 2011
5188 Posts
February 04 2013 19:56 GMT
#21
That build decreases the mana cost by 20. It's not going to make you able to spam more swarms early. It's like either 3 swarms for 300 damage or 3 for 250 and have some extra mana to spare. Imo you should still always max the swarm first. However, the ultimate is more flexible in when it gets picked up, I just prefer it being picked up at 6.
리노크 👑
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2013-02-04 20:32:26
February 04 2013 20:30 GMT
#22
Thump-up for showing the skill build like that, dota2's UI looks clearer and people should utilize that

Somehow i feel that this guide is only for solo mid DP. Bstone is by all means a nice build up items for dual lane supportive dp (albeit there ARE other choices) or a very powerful snowballing item for a dp who got a bstone before 14min, work incredibly well if you have some strong pushing or ganking line up. And then a BoT would be great on dp.

And I dont think DP has the agi stat to justify any dps item (AC, mkb) on her (unlike qop). If you are owning early you wont get them and if the game went that late you should give the farm to your core carry.

And if you can make Phase+bottle+wand+drum+Eul at 18mins then your team would be in early advantage anyway.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2013-02-04 21:29:57
February 04 2013 21:26 GMT
#23
On February 05 2013 04:56 DrPandaPhD wrote:
That build decreases the mana cost by 20. It's not going to make you able to spam more swarms early. It's like either 3 swarms for 300 damage or 3 for 250 and have some extra mana to spare. Imo you should still always max the swarm first. However, the ultimate is more flexible in when it gets picked up, I just prefer it being picked up at 6.


You save 30 mana per cast (125 vs 155). That's an extra cast of carrion swarm every 4 casts (120x5 = 600 vs 155*4 = 620)

140 (Carrion 3) - 20 (WC 2) vs 165 (Carrion 4) - 10 (WC 1)

The point too is that at 7 you have a stronger ult and more movespeed (making an even stronger ult). Usually at this point as Krob I'm ganking with ult up only (I don't gank with just carrion swarm), pushing an outer tower, or creep farming. In all 3 cases having the extra level of WC seems to help more.

That extra level of WC also boosts your ult damage by 15% (8 ghosts vs 7).
Logo
duckmaster
Profile Joined August 2011
687 Posts
Last Edited: 2013-02-04 22:02:32
February 04 2013 21:57 GMT
#24
Skadi might be good against a melee carry in 1v1, but realistically you can't just juke them in a teamfight with autoattacks. Really wouldn't build it like ever (maybe super luxury). Even Shivas seems like way better item with the same slowing effect.

Also no mention for Rod of Atos :/ So underrated item and once again if you want to keep a melee carry away (why does he not have BKB nor any gap closer?) also a better choice than Skadi imo and an outstanding choice for those games where farm is sparse.

edit: sorry didn't notice you did mention Atos. And wow I didn't know Skadi actually goes through BKB, sorry dumb post. Anyway I recommend trying Rod of Atos as a midgame item.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34498 Posts
February 04 2013 21:57 GMT
#25
On February 05 2013 06:57 duckmaster wrote:
Skadi might be good against a melee carry in 1v1, but realistically you can't just juke them in a teamfight with autoattacks. Really wouldn't build it like ever (maybe super luxury). Even Shivas seems like way better item with the same slowing effect.

Also no mention for Rod of Atos :/ So underrated item and once again if you want to keep a melee carry away (why does he not have BKB nor any gap closer?) also a better choice than Skadi imo and an outstanding choice for those games where farm is sparse.

Rod of atos is already there.
Moderator
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
February 04 2013 22:00 GMT
#26
Watched a few inhouses and you play a really nice DP.

But such a fast skadi puzzles me, the slow is nice the stats are nice but it's so expensive. You kinda get the same stuff with Rod of atos which you mention later on, have you ever went for RoA before skadi? Or even a shiva if armor is needed so soon.

Skadi's buildup is also quite expensive.

Great guide!
You must gather your party before venturing forth.
DrPandaPhD
Profile Joined November 2011
5188 Posts
February 04 2013 22:45 GMT
#27
On February 05 2013 07:00 Andr3 wrote:
Watched a few inhouses and you play a really nice DP.

But such a fast skadi puzzles me, the slow is nice the stats are nice but it's so expensive. You kinda get the same stuff with Rod of atos which you mention later on, have you ever went for RoA before skadi? Or even a shiva if armor is needed so soon.

Skadi's buildup is also quite expensive.

Great guide!

Yeah I have tried Atos quite a bit. The thing about what makes Atos really good is the incredibly long range which makes it a really good chasing item. But with the build I use I have like 500 movement speed so I don't really have issues catching up to people. I feel like Shiva's guard will always be the better item on DP.

I also go sheepstick right after Heart / Skadi which would leave me with 3 controlling-items (RoA / Sheep / Eul's) and I feel it's kind of overkill.

Eye of Skadi is such a strong item vs melee carries if you manage to get it around 30-35mins. It's the timing where they are getting big but aren't the carry powerhouses yet. If the carry is focusing your teammates, you skadi them and your teammates run. If they focus you, you still have 500 movement speed + Eul's so you can also run. If they turn around you can apply skadi again.
리노크 👑
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
February 04 2013 23:22 GMT
#28
Any replays of this build being played? Would be nice to watch

Just interested in how you play this out during early game skirmishes, late-game positioning in teamfights and so on. I always struggle with DP, this guide might change that! :D

Also eyeballing the sub-18min item cost, and getting them 80% of the time, doesn't seem to add up. Either I'm awful at farming when losing, or I'm missing something obvious here. Would be nice to watch a replay for that too (one that you're behind in, coming out of laning phase)
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Jetaap
Profile Blog Joined November 2010
France4814 Posts
Last Edited: 2013-02-05 00:06:45
February 05 2013 00:04 GMT
#29
Tried your build, seems to be pretty good and make sense. If only my allied rubick did not insist on stealing chrono and chronoing me in every teamfight I might have been able to use cyclone but... whatever I guess we won.
I really need to use silence more though, I somehow always forget it.
RoyGBiv_13
Profile Blog Joined August 2010
United States1275 Posts
February 05 2013 01:24 GMT
#30
On February 05 2013 09:04 Jetaap wrote:
Tried your build, seems to be pretty good and make sense. If only my allied rubick did not insist on stealing chrono and chronoing me in every teamfight I might have been able to use cyclone but... whatever I guess we won.
I really need to use silence more though, I somehow always forget it.


Just remember all those times you were silenced, and how much it ruined your day. Now imagine you ruining your opponents day. Then remembering to silence is easy.

You silence them because you hate them, and want to ruin their fun. (double bonus points for silencing AM, because being anti- antifun translates directly to more fun for you)
Any sufficiently advanced technology is indistinguishable from magic
Arcadia92
Profile Joined October 2012
135 Posts
February 05 2013 01:35 GMT
#31
On February 05 2013 08:22 JeeJee wrote:
Also eyeballing the sub-18min item cost, and getting them 80% of the time, doesn't seem to add up. Either I'm awful at farming when losing, or I'm missing something obvious here. Would be nice to watch a replay for that too (one that you're behind in, coming out of laning phase)


Its pretty reasonable to get those items at 18 min as a solo mid DP if you stack camps or push down a couple of towers, even if your lane cs isn't spectacular.
Jetaap
Profile Blog Joined November 2010
France4814 Posts
Last Edited: 2013-02-05 01:46:09
February 05 2013 01:36 GMT
#32
On February 05 2013 10:24 RoyGBiv_13 wrote:
Show nested quote +
On February 05 2013 09:04 Jetaap wrote:
Tried your build, seems to be pretty good and make sense. If only my allied rubick did not insist on stealing chrono and chronoing me in every teamfight I might have been able to use cyclone but... whatever I guess we won.
I really need to use silence more though, I somehow always forget it.


Just remember all those times you were silenced, and how much it ruined your day. Now imagine you ruining your opponents day. Then remembering to silence is easy.

You silence them because you hate them, and want to ruin their fun. (double bonus points for silencing AM, because being anti- antifun translates directly to more fun for you)

Yeah I try to use it as much as I can now. It's funny that you're talking about AM, because last game a guy in my team had "anti-antimage" as a pseudo, and someone in the opposing team decided to pick AM. "Anti-anti mage" then picked SD, and we proceeded to ruin his day with disruption/slardar's stun/my silence. There is something hugely satisfying about using AM illusions to destroy his own manapool.

This got me to think as well to some possible nice synergies with other heroes, as the ulti is physical, wouldnt slardar's ultimate and dazzle ultimate be very very good with dark prophet? Also, maybe something to pick up when you are not solo mid, but could medaillon be a decent? (not sure about that one)

Also concerning the "ennemies", in the last game I played I found nyx to be extremely annoying with his manaburn, it really does an enormous amount of damage and he can do it really often, his carapace is annoying as well and he has a good stun.
But I guess that at this point nyx is a plague for almost every hero in the game ^^.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
February 05 2013 02:49 GMT
#33
On February 05 2013 10:35 Arcadia92 wrote:
Show nested quote +
On February 05 2013 08:22 JeeJee wrote:
Also eyeballing the sub-18min item cost, and getting them 80% of the time, doesn't seem to add up. Either I'm awful at farming when losing, or I'm missing something obvious here. Would be nice to watch a replay for that too (one that you're behind in, coming out of laning phase)


Its pretty reasonable to get those items at 18 min as a solo mid DP if you stack camps or push down a couple of towers, even if your lane cs isn't spectacular.


So it seems. But my DP is clearly not good enough to do that, so that's why I'd like to see a replay to see what I'm missing
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
February 05 2013 05:11 GMT
#34
I've always blindly made a Bloodstone on her but might have to reconsider that as you make valid points.

I never seem to get fat enough on her to get multiple big items though, if we're losing I won't have the gold and if we're winning the games tend to end too fast, and if for some reason game did drag on I probably wouldn't be the hardest carry in team, very unlikely at least.
sandyph
Profile Joined September 2010
Indonesia1640 Posts
February 05 2013 06:32 GMT
#35
I also always rush bloodstone on her but your explanation make very much sense.
probably will start going for Eul's more


though want to mention another item that synergizes greatly with her ulti (in pubs), lothar. You can ulti then lothar's out and running around invis most during the lothar duration
Put quote here for readability
tauon
Profile Blog Joined January 2012
Australia1278 Posts
February 05 2013 06:42 GMT
#36
On February 05 2013 11:49 JeeJee wrote:
Show nested quote +
On February 05 2013 10:35 Arcadia92 wrote:
On February 05 2013 08:22 JeeJee wrote:
Also eyeballing the sub-18min item cost, and getting them 80% of the time, doesn't seem to add up. Either I'm awful at farming when losing, or I'm missing something obvious here. Would be nice to watch a replay for that too (one that you're behind in, coming out of laning phase)


Its pretty reasonable to get those items at 18 min as a solo mid DP if you stack camps or push down a couple of towers, even if your lane cs isn't spectacular.


So it seems. But my DP is clearly not good enough to do that, so that's why I'd like to see a replay to see what I'm missing

There is a link in this thread to a subbed vod of 2009 playing DP in a pub. Same item build for the first 20 minutes iirc
Road to 6sange
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2013-02-05 09:13:27
February 05 2013 08:57 GMT
#37
On February 05 2013 06:26 Logo wrote:
Show nested quote +
On February 05 2013 04:56 DrPandaPhD wrote:
That build decreases the mana cost by 20. It's not going to make you able to spam more swarms early. It's like either 3 swarms for 300 damage or 3 for 250 and have some extra mana to spare. Imo you should still always max the swarm first. However, the ultimate is more flexible in when it gets picked up, I just prefer it being picked up at 6.


You save 30 mana per cast (125 vs 155). That's an extra cast of carrion swarm every 4 casts (120x5 = 600 vs 155*4 = 620)

140 (Carrion 3) - 20 (WC 2) vs 165 (Carrion 4) - 10 (WC 1)

The point too is that at 7 you have a stronger ult and more movespeed (making an even stronger ult). Usually at this point as Krob I'm ganking with ult up only (I don't gank with just carrion swarm), pushing an outer tower, or creep farming. In all 3 cases having the extra level of WC seems to help more.

That extra level of WC also boosts your ult damage by 15% (8 ghosts vs 7).

Yes, I feel that maxing WC while leaving CS at lvl 3 is the most optimal build.

And maybe I missed it, but you didn't even say anything about the Ghost Scepter? Against physical damage, it is the best and the cheapest item for her survivability.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
DrPandaPhD
Profile Joined November 2011
5188 Posts
Last Edited: 2013-02-05 11:25:51
February 05 2013 09:26 GMT
#38
I did mention ghost scepter vs AM. I am going to update the OP soon with info about ghost scepter + BKB and a few replays. Just trying to figure out how to share replays from scrims.

Edit: Updated the OP
리노크 👑
Sassback
Profile Joined September 2012
United States718 Posts
February 05 2013 12:49 GMT
#39
thanks for the guide, makes me wanna queue up right now and pick that death prophet!
Every night I pray for TL to give me my SAD Boys flair, and every morning I wake up disappointed.
VelJa
Profile Joined October 2011
France1109 Posts
February 05 2013 13:36 GMT
#40
On February 05 2013 21:49 Sassback wrote:
thanks for the guide, makes me wanna queue up right now and pick that death prophet!

when i see 'queue" i see a lol player here !
good guide !
btw, i just make a game where DP go soulring / manaboots / sitygan :/
this is NOT a good build. :D
ANGRY_KOREA_MAN. -- Giff WC4 plz
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