[Hero] Death Prophet - Page 15
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Skynx
Turkey7150 Posts
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ahswtini
Northern Ireland22208 Posts
On January 06 2016 15:54 evanthebouncy! wrote: let's watch this in the mean time, a gameplay by the saltlord. (title is misleading this isn't a guide ) + Show Spoiler [nvm_shitty_game] + lol all of the "guides" this guy makes are just him recording replays of pros | ||
SpiritoftheTunA
United States20903 Posts
lotus helps fill in the gap before octarine where you have low armor and makes you have a lot more ehp since you're getting hp by siphoning people hopefully... and the mana regen feels necessary with her new higher mana costs siphon's slow also is a nice "focus me" thing so lotus helps reflect shit you still might need atos or hex if you have trouble catchign people... but in general if your team is having trouble with splitpushers and catching, dp hopefully is not your best answer | ||
SpiritoftheTunA
United States20903 Posts
downside is that there'll be a period of time where you'll feel annoyed by only having euls for mana regen | ||
the bear jew
United States3674 Posts
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SpiritoftheTunA
United States20903 Posts
why do you only need to stay within 800 range to stay connected though skill comparisons across heroes are always questionable because so much of pugna's utility is in his nether ward anyhow | ||
Rocket-Bear
3070 Posts
On January 11 2016 02:35 SpiritoftheTunA wrote: why can any of it go through bkb because it's pure dmg atm On January 11 2016 02:17 the bear jew wrote: So right now Soul Siphon is better Pugna ult. Change so just the slow goes through bkb? Or is that still too good? IDK they are quite different spells DP + Can move around and it still channels, she can cast other spells. (huge plus) + Gets vision over the enemy, even a silhouette of the invis + Pure dmg + High dmg/lifesteal Pugna + Can heal teammates (huge plus) + With aghs it has 0 CD + If full hp it drains mana instead | ||
SpiritoftheTunA
United States20903 Posts
not only is that not the type of answer i was going for with my rhetorical question, that's not even true that all pure damage things go through bkb. purification? chakram? | ||
ahswtini
Northern Ireland22208 Posts
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the bear jew
United States3674 Posts
On January 11 2016 06:35 Rocket-Bear wrote: because it's pure dmg atm IDK they are quite different spells DP + Can move around and it still channels, she can cast other spells. (huge plus) + Gets vision over the enemy, even a silhouette of the invis + Pure dmg + High dmg/lifesteal Pugna + Can heal teammates (huge plus) + With aghs it has 0 CD + If full hp it drains mana instead Soul Siphon is better from a pure greedy build. There is very little pugna pro play and the little there is it's carry pugna, so the healing teammates is negligible almost all of the time. It's like saying Terroblade can heal allies with his ult, he can, but he won't. Sure pugna ult can drain mana if you are full hp but how useful is that? When are you sucking someone at full life when they aren't doing anything back. It's a neat but irrelevant thing. And Soul siphon has charges so it effectively has 0 cooldown until you are out of charges. And you can link multiple people at once to slow/keep health up. And you can use other spells so I'd say you'd have higher dps with soul siphon then pugna ult. It's pugna ult on crack. And I wouldn't be surprised if it's getting nerfed after major or maybe even pre-major. | ||
ahswtini
Northern Ireland22208 Posts
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TheYango
United States47024 Posts
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Rocket-Bear
3070 Posts
On January 11 2016 14:30 the bear jew wrote: Sure pugna ult can drain mana if you are full hp but how useful is that? When are you sucking someone at full life when they aren't doing anything back. It's a neat but irrelevant thing. . He always drains the enemys health. It's just that if pugna himself is at full he gets mana instead. He never drains mana. And you are comparing two different skills on two different heroes. Pugna drains more health if the enemy is decrypified for example. It's a pointless argument. I agree DPs skill might just be a bit too good, but don't see how Pugna is relevant to the discussion. "Abaddons heal is so bad because Treant protectors works globally". "AMs blink is like a potm leap on crack. Shorter CD and instant teleportation. How is that fair" etc | ||
Frogstomp
United States125 Posts
On January 10 2016 07:50 SpiritoftheTunA wrote: i believe the build is now phase wand drum eul lotus (atos) (bkb) octarine heartoracorshiva lotus helps fill in the gap before octarine where you have low armor and makes you have a lot more ehp since you're getting hp by siphoning people hopefully... and the mana regen feels necessary with her new higher mana costs siphon's slow also is a nice "focus me" thing so lotus helps reflect shit you still might need atos or hex if you have trouble catchign people... but in general if your team is having trouble with splitpushers and catching, dp hopefully is not your best answer Hey I really like teh idea of Lotus orb after Eul's... I hadn't thought of it myself, but it makes perfect sense, and gives DP a lot of what she needs | ||
evanthebouncy!
United States12796 Posts
On January 12 2016 05:54 Rocket-Bear wrote: He always drains the enemys health. It's just that if pugna himself is at full he gets mana instead. He never drains mana. And you are comparing two different skills on two different heroes. Pugna drains more health if the enemy is decrypified for example. It's a pointless argument. I agree DPs skill might just be a bit too good, but don't see how Pugna is relevant to the discussion. "Abaddons heal is so bad because Treant protectors works globally". "AMs blink is like a potm leap on crack. Shorter CD and instant teleportation. How is that fair" etc not a pointless argument in ABILITY DRAFT does anyone still play? ;( also +1 on lotus orb i think this is the missing link. | ||
SpiritoftheTunA
United States20903 Posts
the one time it worked well, i skipped my drum and went phase euls lotus atos ac bkb and it felt the best; but it could've just been a coincidence... not sure anyway my point is i'm questioning the drum there; it doesn't feel like i get enough tankiness out of spending that 1850 gold and i'd usually rather have eul's earlier actually lotus still feels nice, but in some games i still get blown up trying to frontline and then that's a disaster i probably could've gone octarine instead of atos there, and i would've had similar results, but we were fighting at a somewhat frequent pace, so the incremental power increase of atos felt better than octarine there (soul booster provides 450 hp to atos' 350... so actually in retrospect it probably would've been fine, though i think atos helped secure 1 kill we were chasing) | ||
Archeon
3253 Posts
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ahswtini
Northern Ireland22208 Posts
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SpiritoftheTunA
United States20903 Posts
On January 14 2016 00:33 ahswtini wrote: i just get euls octocore??? ok!!!! On January 14 2016 00:32 Blackfeather wrote: Dunno, the hero is going to get Octocore at one point, the only reason to get drums over casual point booster (or vit booster if you plan to stop in between for atos) is the bit of aoe-speed it provides, which imo isnt worth it in most situations. the attack speed for dp's right clicks at that point aren't bad with phase either, but yea in the end my conclusion was its not worth it | ||
Logo
United States7542 Posts
If the enemy team has a ton of targeted or AoE magic damage then Lotus Orb is going to struggle a bit because the stats aren't geared towards tanking magical damage and Eul's should already mostly solve mana regen issues. Lotus will make you tankier against right clicks, but even if they partially blows themselves up killing you it's probably worth it for their team since killing a DP with her ult up is a huge win. Soul Siphon helps make DP naturally hp-tanky, but at the same time getting whacked with disables opens up the possibility of people just breaking the leash. So if there's actually a lot of good stuff to reflect it seems just as likely that you'll have trouble using soul siphon as a reliable HP sustain. It's really important for DP to stay alive, so having her be tanky is important because she doesn't want to be a lightning rod for a bunch of abilities like say a Bristleback. It's the same reason why you don't often make blademail on DP. Late game when DP is tanky and her damage contribution is going to peak soon I can see making a Lotus Orb, but early on in a build it doesn't make a whole lot of sense. Unless the Lotus is going to create incredible trades getting blasted isn't going to go well. A 1 for 1 trade where DP blows her ult is a big win for the other team. It seems like a casual platemail -> Octarine or Atos would be better (if you are going those anyways). By time you complete the Lotus orb you could be <1000 from having the Soul Booster which also solves your mana regen issues AND gives you a ton of HP to boot. Or you'd be ~500 from Atos and its +30 int. Then once you finish Octarine you can make a Shiva's or Lotus as needed. | ||
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