• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:35
CEST 13:35
KST 20:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)44Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
ASL22 General Discussion BW General Discussion Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl? Recent recommended BW games
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile General RTS Discussion Thread Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7871 users

[ASL21] Grand Finals - Page 37

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 35 36 37 38 39 51 Next
Recommended Games
+ Show Spoiler +
+ Show Spoiler [Game 1] +
Poll: Recommend Flash vs Soma Game 1?

Yes (31)
 
94%

If you have time (2)
 
6%

No (0)
 
0%

33 total votes

Your vote: Recommend Flash vs Soma Game 1?

(Vote): Yes
(Vote): No
(Vote): If you have time


+ Show Spoiler [Game 2] +
Poll: Recommend Flash vs Soma Game 2?

Yes (25)
 
96%

If you have time (1)
 
4%

No (0)
 
0%

26 total votes

Your vote: Recommend Flash vs Soma Game 2?

(Vote): Yes
(Vote): No
(Vote): If you have time


+ Show Spoiler [Game 3] +
Poll: Recommend Flash vs Soma Game 3?

Yes (30)
 
88%

No (3)
 
9%

If you have time (1)
 
3%

34 total votes

Your vote: Recommend Flash vs Soma Game 3?

(Vote): Yes
(Vote): No
(Vote): If you have time


+ Show Spoiler [Game 4] +
Poll: Recommend Flash vs Soma Game 4?

Yes (16)
 
55%

No (8)
 
28%

If you have time (5)
 
17%

29 total votes

Your vote: Recommend Flash vs Soma Game 4?

(Vote): Yes
(Vote): No
(Vote): If you have time


+ Show Spoiler [Game 5] +
Poll: Recommend Flash vs Soma Game 5?

If you have time (13)
 
52%

Yes (8)
 
32%

No (4)
 
16%

25 total votes

Your vote: Recommend Flash vs Soma Game 5?

(Vote): Yes
(Vote): No
(Vote): If you have time


+ Show Spoiler [Game 6] +
Poll: Recommend Flash vs Soma Game 6?

Yes (32)
 
97%

No (1)
 
3%

If you have time (0)
 
0%

33 total votes

Your vote: Recommend Flash vs Soma Game 6?

(Vote): Yes
(Vote): No
(Vote): If you have time


+ Show Spoiler [Game 7] +
Poll: Recommend Flash vs Soma Game 7?

Yes (31)
 
67%

No (14)
 
30%

If you have time (1)
 
2%

46 total votes

Your vote: Recommend Flash vs Soma Game 7?

(Vote): Yes
(Vote): No
(Vote): If you have time


iPlaY.NettleS
Profile Blog Joined June 2010
Australia4429 Posts
May 26 2026 08:05 GMT
#721
On May 26 2026 16:21 QRCode wrote:
The only other poster I've seen with the right take on game 7 was A.Alm. How are you guys so lost on the game? No offense, but it seems most of you didn't play the game at a high level and don't get the current meta/tempo. Not being a snob, that's ok, but if you know you're not coming from a great position you have to trust the pros here. There's no conspiracy and Flash didn't prematurely gg..

It was over when he gg'd for sure, just people are stating it would be better for him to of moved to natural when first runby happened.Artosis says this twice in the cast himself as it happened and he's likely more up to date with current meta than most.
https://www.youtube.com/watch?v=e7PvoI6gvQs
jinjin5000
Profile Joined May 2010
United States1552 Posts
Last Edited: 2026-05-26 08:09:55
May 26 2026 08:09 GMT
#722
some other opinion on natural transfer here:

- Action: (https://vod.sooplive.com/player/196684193?change_second=8774)

You can't count Soma going Lair yet it doesn't matter (Lair never started). There's only 4-5 Drones on minerals. If FlaSh had defended the main successfully, he was in lead. But if he gave up his main, he can't win though.

The issue was FlaSh not being able to defend before 2nd ling runby. You 100% cannot win if you give up main though, because having worker lead doesn't matter anymore at that point. He needed to defend 3 lings cleaner, but at same time, had Zerg ranby with 6 lings instead at start, zerg was in good position so... But FlaSh dealing with initial runby was poor and shouldn't have let it happen in first place.

2 CC doesn't matter since it's not 4Pool, and 8 worker lead doesn't matter if Zerg sees natural defense and just drones up.
Dante08
Profile Blog Joined February 2008
Singapore4179 Posts
Last Edited: 2026-05-26 08:45:17
May 26 2026 08:27 GMT
#723
On May 26 2026 15:24 FlaShFTW wrote:
Ok, let's review the game state at 3:41, which is where I felt the critical moment of the game occurs.

1. FlaSh has just gotten his bunker up with a marine inside.
2. Upon seeing the bunker finish, Soma elects to runby into the main. The units that survive the runby are as follows: 3 speedlings, 2 drones.
3. FlaSh's supply is 18/36, with no SCVs producing and 1 marine in production. He has 2 marines (1 in bunker, one that was just made). Therefore, we know that he has 15 scvs alive at this moment (18-3=15). 14 are in his base, 1 is scouting and about to enter Soma's main.
4. Soma's supply is 14/17. He has 3 lings in FlaSh's main and 2 drones (4 supply). He has 3 more pairs of lings currently running across the map (FlaSh's natural ramp, center of the map, and his own natural). We also know that he has another pair of lings in production (at 3:58, we see the lings running across the map). Based on this information, we know that Soma has 6 supply of zerglings, 2 supply of drones in FlaSh's main, and the rest are drones in his base, so he only has 6 drones mining.
5. FlaSh only has 77 minerals while Soma has 300 minerals and 116 gas.

So to check our work, FlaSh has 14 scvs in his base (1 scout), 2 marines. 1 barracks with building marine, and 2 CC. His sim city is at his natural, with only a 77 mineral bank.

Soma has 6 drones mining, 2 drones and 3 lings inside of FlaSh's main with rallied zerglings. He has speed, and a reasonable bank of 300/100.

If at this moment, FlaSh lifts his main CC and runs his SCVs to the natural to mine and protect the bunker, I feel he is in advantageous state. Yes, he will not be mining for a brief moment as his main SCVs transfer to the natural, but he also has 9 SCVs already at the natural that were attempting to hold off the attack. Those 9 scvs can get to mining on 7 patches very quickly, and he can begin to also make more SCVs from his natural CC. The 5 SCVs that transfer can hold the bunker with 2 marines inside. 7 patches should be more than enough to stabilize, nonstop produce marines (no supply depots needed for a long time as he has the 2 CCs providing ample supply), re-establish the wall to prevent further ling runbys, and tech to 2 rax acad and retake the main.

Soma has two choices: he could either expand off 6 drones and take a natural and begin to drone, or he could keep the pressure and tech to lair while droning behind. But, Soma does not have larva banked up as he was constantly producing zerglings to aid the attack. So if he expands, his extremely low drone count would make it very difficult to catch up to FlaSh's already established 9 SCV economy (assuming he uses the main 5 SCVs to guard the bunker). If he techs, lair is going to be 63 seconds away, with the next piece of tech being either muta or lurker which will be another 2 minutes away after that for mutas, even longer for lurkers. More than enough time for FlaSh to have produced enough marines to retake his main and establish a reasonable 2 base, 2 rax academy setup. Also, FlaSh knows all of this (or should know all of this) because he has that 1 scout in Soma's base. He should know that Soma's economic and tech position was still in the stone age.

FlaSh instead tries to fend off the runby with SCVs and one singular marine. 2 more lings runby to now make it 5 total lings, and with speed instantly kill the marine and an SCV. But 1 pair of lings dies trying to runby after the marine dies.

At 4:00 now, the supplies are 13 for Soma (same position basically but now 5 vs 3 lings) and 17 for FlaSh. Essentially, subtract 1 supply of lings and 1 marine and SCV from FlaSh. He still had the opportunity to cut his losses protecting the main and flee to the natural here. Soma still doesn't have lair started, or his natural hatch started, which he only starts at 4:15. Once FlaSh lost that one marine, it was impossible to defend the main with reasonable efficiency against 5 speedlings and 2 drones. He would slowly have his main SCVs get picked off one by one.

The second runby seals the deal, with 5 more reinforcing. FlaSh FINALLY pulls the SCVs and sends his 4 marines up to defend the main (why didn't he fight with his SCVs?) and gets surrounded of course and loses.

I'm not blaming FlaSh by the way, the game was a very chaotic situation, and FlaSh's mentality likely was to crush the runby and win the game right there and then. He did not want to get drawn out into an awkward position that could turn into a longer game of attrition, as this was game 7 and his wrists were clearly deteriorating.

I also understand that Soma's perspective is that he was ahead after the runby. But according to Jinjin, he says that "I can continuously disrupt mining". But look at the position of FlaSh's bunker. How will he disrupt natural mining when the bunker is positioned so well. If Soma wants to commit to harassing the mineral line, the lings would come into the bunker's range. The interviewer also mentions "there wasn't enough workers mining". But FlaSh has 9 SCVs in the natural. Even if we assume that FlaSh will play on the safer side and use some SCVs to hold the wall, he still has some income while the main SCVs are transferred and he has 77 minerals to at least begin producing an SCV from the natural.

(By the way, using Soma's words and opinion about the position of the game without actually looking at the underlying facts is an appeal to authority. Look at the underlying facts, not just what Soma was saying).


Totally agree with this, to add on, Flash didn’t build depots in main so Soma wouldn’t have anything to target which is a huge factor in games like this.

Pros are definitely more knowledgeable but they are also many times where they try to call games too early and get it wrong.

Artosis actually called for the main to be evacuated as soon as the first runby happened as well. I don’t think any pro can look at that and determine the game was won for Soma if it happened.
Rainalcar
Profile Joined April 2010
Croatia484 Posts
May 26 2026 08:29 GMT
#724
On May 26 2026 13:34 Highways wrote:
Also the 7 mineral patch is irrelevant

Flash just needed to:
* Lift main CC and evacuate scvs to natural
* Build up to 7-8 marines
* Go back to the main and clear up the few lings and drones
* start mining in main again



Exactly. It is not a clearly lost game if he did as such.

j.r.r.
SCRVN
Profile Joined June 2024
227 Posts
May 26 2026 08:38 GMT
#725
Easier said than done!, we need to see the truth.

We need some minutes to set up the game at 4:30 minutes. Then we play best of seven from it. No one can't argue after that.
starcraft remasteredvn | Other StarCraft Tournaments
Rainalcar
Profile Joined April 2010
Croatia484 Posts
May 26 2026 08:40 GMT
#726
On May 26 2026 17:27 Dante08 wrote:
Show nested quote +
On May 26 2026 15:24 FlaShFTW wrote:
Ok, let's review the game state at 3:41, which is where I felt the critical moment of the game occurs.

1. FlaSh has just gotten his bunker up with a marine inside.
2. Upon seeing the bunker finish, Soma elects to runby into the main. The units that survive the runby are as follows: 3 speedlings, 2 drones.
3. FlaSh's supply is 18/36, with no SCVs producing and 1 marine in production. He has 2 marines (1 in bunker, one that was just made). Therefore, we know that he has 15 scvs alive at this moment (18-3=15). 14 are in his base, 1 is scouting and about to enter Soma's main.
4. Soma's supply is 14/17. He has 3 lings in FlaSh's main and 2 drones (4 supply). He has 3 more pairs of lings currently running across the map (FlaSh's natural ramp, center of the map, and his own natural). We also know that he has another pair of lings in production (at 3:58, we see the lings running across the map). Based on this information, we know that Soma has 6 supply of zerglings, 2 supply of drones in FlaSh's main, and the rest are drones in his base, so he only has 6 drones mining.
5. FlaSh only has 77 minerals while Soma has 300 minerals and 116 gas.

So to check our work, FlaSh has 14 scvs in his base (1 scout), 2 marines. 1 barracks with building marine, and 2 CC. His sim city is at his natural, with only a 77 mineral bank.

Soma has 6 drones mining, 2 drones and 3 lings inside of FlaSh's main with rallied zerglings. He has speed, and a reasonable bank of 300/100.

If at this moment, FlaSh lifts his main CC and runs his SCVs to the natural to mine and protect the bunker, I feel he is in advantageous state. Yes, he will not be mining for a brief moment as his main SCVs transfer to the natural, but he also has 9 SCVs already at the natural that were attempting to hold off the attack. Those 9 scvs can get to mining on 7 patches very quickly, and he can begin to also make more SCVs from his natural CC. The 5 SCVs that transfer can hold the bunker with 2 marines inside. 7 patches should be more than enough to stabilize, nonstop produce marines (no supply depots needed for a long time as he has the 2 CCs providing ample supply), re-establish the wall to prevent further ling runbys, and tech to 2 rax acad and retake the main.

Soma has two choices: he could either expand off 6 drones and take a natural and begin to drone, or he could keep the pressure and tech to lair while droning behind. But, Soma does not have larva banked up as he was constantly producing zerglings to aid the attack. So if he expands, his extremely low drone count would make it very difficult to catch up to FlaSh's already established 9 SCV economy (assuming he uses the main 5 SCVs to guard the bunker). If he techs, lair is going to be 63 seconds away, with the next piece of tech being either muta or lurker which will be another 2 minutes away after that for mutas, even longer for lurkers. More than enough time for FlaSh to have produced enough marines to retake his main and establish a reasonable 2 base, 2 rax academy setup. Also, FlaSh knows all of this (or should know all of this) because he has that 1 scout in Soma's base. He should know that Soma's economic and tech position was still in the stone age.

FlaSh instead tries to fend off the runby with SCVs and one singular marine. 2 more lings runby to now make it 5 total lings, and with speed instantly kill the marine and an SCV. But 1 pair of lings dies trying to runby after the marine dies.

At 4:00 now, the supplies are 13 for Soma (same position basically but now 5 vs 3 lings) and 17 for FlaSh. Essentially, subtract 1 supply of lings and 1 marine and SCV from FlaSh. He still had the opportunity to cut his losses protecting the main and flee to the natural here. Soma still doesn't have lair started, or his natural hatch started, which he only starts at 4:15. Once FlaSh lost that one marine, it was impossible to defend the main with reasonable efficiency against 5 speedlings and 2 drones. He would slowly have his main SCVs get picked off one by one.

The second runby seals the deal, with 5 more reinforcing. FlaSh FINALLY pulls the SCVs and sends his 4 marines up to defend the main (why didn't he fight with his SCVs?) and gets surrounded of course and loses.

I'm not blaming FlaSh by the way, the game was a very chaotic situation, and FlaSh's mentality likely was to crush the runby and win the game right there and then. He did not want to get drawn out into an awkward position that could turn into a longer game of attrition, as this was game 7 and his wrists were clearly deteriorating.

I also understand that Soma's perspective is that he was ahead after the runby. But according to Jinjin, he says that "I can continuously disrupt mining". But look at the position of FlaSh's bunker. How will he disrupt natural mining when the bunker is positioned so well. If Soma wants to commit to harassing the mineral line, the lings would come into the bunker's range. The interviewer also mentions "there wasn't enough workers mining". But FlaSh has 9 SCVs in the natural. Even if we assume that FlaSh will play on the safer side and use some SCVs to hold the wall, he still has some income while the main SCVs are transferred and he has 77 minerals to at least begin producing an SCV from the natural.

(By the way, using Soma's words and opinion about the position of the game without actually looking at the underlying facts is an appeal to authority. Look at the underlying facts, not just what Soma was saying).


Totally agree with this, to add on, Flash didn’t build depots in main so Soma wouldn’t have anything to target which is a huge factor in games like this.

Pros are definitely more knowledgeable but they are also many times where they try to call games too early and get it wrong.

Artosis actually called for the main to be evacuated as soon as the first runby happened as well. I don’t think any pro can look at that and determine the game was won for Soma if it happened


I can even imagine pros defending flash's honor by saying he made no mistakes or whatever. As they would defend each other always unless you fly in a turret like tulbo :D
j.r.r.
goody153
Profile Blog Joined April 2013
44282 Posts
May 26 2026 08:43 GMT
#727
Damn Flash lost to a ling runby
this is a quote
TMNT
Profile Joined January 2021
3247 Posts
Last Edited: 2026-05-26 08:52:35
May 26 2026 08:50 GMT
#728
On May 26 2026 11:21 doktordingerdonger wrote:
Show nested quote +
On May 26 2026 10:32 TMNT wrote:
The 7 mineral patches is totally irrelevant at that point in the game.

As I said Flash has 15-16 SCVs when the first lings run by. Say he uses 4 to plug the entrance, 1 to build the gas (then when it finishes send another 2 that he builds during that time to mine gas), he'd be in fact very well saturated after 1 minute of constantly building SCVs. At that point he'd also have 6 marines too and can start clearing the main with 4 of them and leave 2 in the bunker.

7 patches only slow Terran down if they continue to mine them for the next 5 mins or so. Whereas don't forget Soma is on 5 drones lol. Not like he's going anywhere fast.



It was 8 drones in a few second, and the time it takes Flash to get 6 marines (90 seconds), zerg will produce either 14 lings from a single hatch or 7 drones... and Soma is about to get a second hatch in 45 seconds, so add 6-8 lings or 3-4 drones to this.

So the time it takes flash 6 marines to clear the main, he is risking another runby if Soma decides to mass 20 lings instead. Or Soma can decide to add 10 more drones to his 8, saturating 2 bases vs 7 mineral patch terran.

There is a reason 20 pros said that it was already over at this point, but somehow all the foreign terrans here (also by fudging numbers by 'forgetting' drones) know better than Flash.... foreign terran delusion strikes again

Your maths are wrong though.

Check the behind the scene video where 910 went to Soma's booth after the game and Soma was checking the replay. He has precisely 6 drones when Flash gg at 4:45, but one is in Flash's main. He only has 5 at home.

During the 1 minute from 3:45 to 4:45 when Flash gg, Soma only produces lings. He has 8 in Flash's main before the last fight and 4 on the map. You can see in the mini map.

Flash already has 2 marines at 3:45 (one in the bunker and one dies immediately trying chase the 3 lings in the main). If he evacuated at 3:45 he'd get to 6 marines at 4:45. He produces almost nothing during that minute because the SCVs in the main are busy drilling instead of mining, while he spends 150 to build a rax then cancels it (hence wasting 37).

So no, when Flash would have 6 marines, Soma would still only have 12 lings and 5 drones at home, exactly like what he has at 4:45 in the game.

Pros call gg AFTER the second pack of lings run into the main freely, not after the bunker is finished. Flash still would have a whole game to play if he evacuated immediately. That's exactly what Effort was calling for.
TheAceOfHearts
Profile Joined June 2010
United States7 Posts
May 26 2026 08:51 GMT
#729
I've read through this thread and I'm definitely a noob spectator, so I'm still confused about Game 7. Gonna wait for the JinJin video to drop which will hopefully help clarify the game state at various points a bit more. I'd love it if someone made a video doing an in-depth analysis of this Game 7 though, because I just don't understand it and I think there are many others like me who are just as confused.

I feel like the use of burrowed lings is underrated tech that barely gets talked about or mentioned, but it seemed crucial in Game 5 for tracking and responding to FlaSh's timing attack. It seems to be the kind of thing that zerg players roll out when they really respect their opponent's skills.

Overall I really enjoyed this series though!
Has anyone really been far even as decided to want to use even go want to do look more like?
TMNT
Profile Joined January 2021
3247 Posts
Last Edited: 2026-05-26 09:15:54
May 26 2026 09:13 GMT
#730
On May 26 2026 15:53 jinjin5000 wrote:
Show nested quote +
On May 26 2026 15:24 FlaShFTW wrote:
Ok, let's review the game state at 3:41, which is where I felt the critical moment of the game occurs.

1. FlaSh has just gotten his bunker up with a marine inside.
2. Upon seeing the bunker finish, Soma elects to runby into the main. The units that survive the runby are as follows: 3 speedlings, 2 drones.
3. FlaSh's supply is 18/36, with no SCVs producing and 1 marine in production. He has 2 marines (1 in bunker, one that was just made). Therefore, we know that he has 15 scvs alive at this moment (18-3=15). 14 are in his base, 1 is scouting and about to enter Soma's main.
4. Soma's supply is 14/17. He has 3 lings in FlaSh's main and 2 drones (4 supply). He has 3 more pairs of lings currently running across the map (FlaSh's natural ramp, center of the map, and his own natural). We also know that he has another pair of lings in production (at 3:58, we see the lings running across the map). Based on this information, we know that Soma has 6 supply of zerglings, 2 supply of drones in FlaSh's main, and the rest are drones in his base, so he only has 6 drones mining.
5. FlaSh only has 77 minerals while Soma has 300 minerals and 116 gas.

So to check our work, FlaSh has 14 scvs in his base (1 scout), 2 marines. 1 barracks with building marine, and 2 CC. His sim city is at his natural, with only a 77 mineral bank.

Soma has 6 drones mining, 2 drones and 3 lings inside of FlaSh's main with rallied zerglings. He has speed, and a reasonable bank of 300/100.

If at this moment, FlaSh lifts his main CC and runs his SCVs to the natural to mine and protect the bunker, I feel he is in advantageous state. Yes, he will not be mining for a brief moment as his main SCVs transfer to the natural, but he also has 9 SCVs already at the natural that were attempting to hold off the attack. Those 9 scvs can get to mining on 7 patches very quickly, and he can begin to also make more SCVs from his natural CC. The 5 SCVs that transfer can hold the bunker with 2 marines inside. 7 patches should be more than enough to stabilize, nonstop produce marines (no supply depots needed for a long time as he has the 2 CCs providing ample supply), re-establish the wall to prevent further ling runbys, and tech to 2 rax acad and retake the main.

Soma has two choices: he could either expand off 6 drones and take a natural and begin to drone, or he could keep the pressure and tech to lair while droning behind. But, Soma does not have larva banked up as he was constantly producing zerglings to aid the attack. So if he expands, his extremely low drone count would make it very difficult to catch up to FlaSh's already established 9 SCV economy (assuming he uses the main 5 SCVs to guard the bunker). If he techs, lair is going to be 63 seconds away, with the next piece of tech being either muta or lurker which will be another 2 minutes away after that for mutas, even longer for lurkers. More than enough time for FlaSh to have produced enough marines to retake his main and establish a reasonable 2 base, 2 rax academy setup. Also, FlaSh knows all of this (or should know all of this) because he has that 1 scout in Soma's base. He should know that Soma's economic and tech position was still in the stone age.

FlaSh instead tries to fend off the runby with SCVs and one singular marine. 2 more lings runby to now make it 5 total lings, and with speed instantly kill the marine and an SCV. But 1 pair of lings dies trying to runby after the marine dies.

At 4:00 now, the supplies are 13 for Soma (same position basically but now 5 vs 3 lings) and 17 for FlaSh. Essentially, subtract 1 supply of lings and 1 marine and SCV from FlaSh. He still had the opportunity to cut his losses protecting the main and flee to the natural here. Soma still doesn't have lair started, or his natural hatch started, which he only starts at 4:15. Once FlaSh lost that one marine, it was impossible to defend the main with reasonable efficiency against 5 speedlings and 2 drones. He would slowly have his main SCVs get picked off one by one.

The second runby seals the deal, with 5 more reinforcing. FlaSh FINALLY pulls the SCVs and sends his 4 marines up to defend the main (why didn't he fight with his SCVs?) and gets surrounded of course and loses.

I'm not blaming FlaSh by the way, the game was a very chaotic situation, and FlaSh's mentality likely was to crush the runby and win the game right there and then. He did not want to get drawn out into an awkward position that could turn into a longer game of attrition, as this was game 7 and his wrists were clearly deteriorating.

I also understand that Soma's perspective is that he was ahead after the runby. But according to Jinjin, he says that "I can continuously disrupt mining". But look at the position of FlaSh's bunker. How will he disrupt natural mining when the bunker is positioned so well. If Soma wants to commit to harassing the mineral line, the lings would come into the bunker's range. The interviewer also mentions "there wasn't enough workers mining". But FlaSh has 9 SCVs in the natural. Even if we assume that FlaSh will play on the safer side and use some SCVs to hold the wall, he still has some income while the main SCVs are transferred and he has 77 minerals to at least begin producing an SCV from the natural.

(By the way, using Soma's words and opinion about the position of the game without actually looking at the underlying facts is an appeal to authority. Look at the underlying facts, not just what Soma was saying).


I mean appeal to authority when there's 20 authority figures all saying same thing, and those authority figures are industry experts? Only question up on air was if FlaSh can continue the game on if he transferred worker ASAP or not, which all the Terran progamers who were streaming universally thought it was over.
Soma said that only point where game was up on air was if FlaSh saw through the build, transferred all his SCVs to natural immediately. Soma felt confident enough to think that he had won when 2 extra lings after got in and killed the Marine.

Do they though? I feel like you're trying to force the issue too much with this "20 pros" line and don't differentiate between the two important milestones: the first and second ling runby.

Yes they all said the game was over when Flash gg'd and I think no one among us disagrees.

But when the first run by happenned, many were calling for CC lift, notably Effort. JD's reaction after the marine gets into the bunker was that of "oh Flash holds now, he's in advantage, but wait, it's not finished yet as this is speedlings". It's not like they were like "Flash is done" after 3 lings and 2 drones get into the main is it?

Now who's ahead after the CC lift is another complex issue that will only likely be solved by having them play out the same situation again. Because I'm pretty sure this game state never happened before.

[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium7009 Posts
May 26 2026 09:38 GMT
#731
I think Jinjin was spot on when he says FlaSh didnt even consider option 1 of transfering Scvs to the natural cuz he didnt want to play an equal/ non favorable game the whole series. And it makes sense cuz Soma was fighting Overpool vs Supply rax opening and still won the games. Last game would for sure forced FlaSh to play in a way that he didnt even prepared for. I imagine he either prepared a Mech Build or Maybe Some Valkyrie opening. That means that from the get go those builds were already ruined. He will be force to open 2 barracks academy and a lot of micro to stay healthy and fight out the map. Cuz late late game MP is great for terran but the nature the game started FlaSh will be for sure fighting uphill untill he get into a good fight vs Mutas or some blunder with lurks. Now we can assume that what was actually required for FlaSh in that game was some insane macro and multitasking Light type/ Jyj etc. And is something that FlaSh didnt show the whole series.
Zergxhx
Profile Joined November 2020
China212 Posts
May 26 2026 10:18 GMT
#732
Geez, a group of fools really think they have more accurate judgments than a dozen professional players
Barneyk
Profile Joined November 2008
Sweden317 Posts
Last Edited: 2026-05-26 10:21:36
May 26 2026 10:20 GMT
#733
On May 26 2026 17:05 iPlaY.NettleS wrote:
It was over when he gg'd for sure, just people are stating it would be better for him to of moved to natural when first runby happened.Artosis says this twice in the cast himself as it happened and he's likely more up to date with current meta than most.


Yeah, I feel like Flash had so many SCVs that he could've built up his marine count and retaken the main in a reasonable time if he just abandoned it immediately.

Maybe that was a loosing strategy in the long run anyway so it was pointless to try, but with only 3(?) drones mining for Soma at that time I feel like that gives Flash some room.

Soma did get another drone or so and has a hatch on the way when Flash GGs so the game was definitely over then.

In my mind there was a bigger chance to win by lifting the main CC and evacuating the SCVs to the natural than what Flash tried to do. Having to defend the choke and fight speedlings in the main at the same time just seemed to me like it was never going to work.

I am sure Flash knows much much better than me but he is in a very stressful situation with incomplete information so I can't know for sure that he made the best decision.

I am looking forward to see what Effort, Soma and others have to say about this to understand it better, I am sure there are factors I am missing since I am a terrible player.

Another thing I don't understand is why Soma went ahead with his 3 lurker all in when he got scouted and he saw Flash defend against it.

Why not abandon it and drone up instead or something? Flash spent all those resources on bunkers and tanks, that would delay his push quite a bit?

It was funny how Flash didn't even repair his bunker or flinch when the lings took out his tank.

In both cases I guess they know it's pointless to drag things out and while they might survive longer with my tactics, they will surely lose eventually. At my level I don't really think like that haha.

I am a bit sad that we didn't get a single big macro game between these 2, a final doesn't feel complete without one!

A great series overall though.
nah
SCRVN
Profile Joined June 2024
227 Posts
May 26 2026 10:48 GMT
#734
What is the difference between game 4 and this one:



User was banned for this post.
starcraft remasteredvn | Other StarCraft Tournaments
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51104 Posts
Last Edited: 2026-05-26 10:58:35
May 26 2026 10:53 GMT
#735
its a game between luxury and hwasin before they were caught, its not worth using it as an example.

lmao actually IIRC this was the game used by the prosecution as evidence.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Turbovolver
Profile Blog Joined January 2009
Australia2423 Posts
May 26 2026 10:59 GMT
#736
Amazing series. The games themselves weren't incredibly epic fights all over the map affairs, but they felt epic as fuck anyway, because the two of them are so good. That genius move in Game 6 to give up the natural... base racing Terran almost never works, that was so fucking clutch of Soma.

Lowkey glad that Flash's 14cc nonsense fell.
The original Bogus fan.
quaristice
Profile Joined February 2021
135 Posts
May 26 2026 11:03 GMT
#737
so like. why would u post one of the most infamous matchfixing vids of all time in relation to flash and soma grand finals in 2026 unless u're trying to accuse them of matchfixing
TMNT
Profile Joined January 2021
3247 Posts
Last Edited: 2026-05-26 11:44:54
May 26 2026 11:44 GMT
#738
On May 26 2026 19:18 Zergxhx wrote:
Geez, a group of fools really think they have more accurate judgments than a dozen professional players

Except that pros were also calling for Flash to lift CC immediately, the same thing that the fools have been saying. There's no such thing as all pros calling the game 100% over when the first 3 lings get into the main.

Soma also said as much himself: the scenario (where Flash would evacuate to nat immediately) has never happened before so they don't know for sure how it would play out, but he *feels* like he'd still be ahead. He was only confident that he won after the second marine is killed and the SCVs in the main keeps getting picked off.

Agh
Profile Blog Joined July 2010
United States1079 Posts
May 26 2026 12:02 GMT
#739
Reading the speculation is amusing.

As far as g7 goes my instant reaction would have been to pull everything to the nat. Honestly the only reason I think he didn't was because he was still titled with all of the spawns.

Kind of funny to think back on old flash games (some specifically on match point) where he would relentlessly over scout and have that flipped on him.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Highways
Profile Joined July 2005
Australia6120 Posts
Last Edited: 2026-05-26 12:06:45
May 26 2026 12:06 GMT
#740
Did they show how many drones Soma had mining when Flash gg'd?

Surely it was only 4-5 drones
#1 Terran hater
Prev 1 35 36 37 38 39 51 Next
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Master Swan Open #105
CranKy Ducklings40
LiquipediaDiscussion
RSL Revival
09:00
Season 6 - Group D
Clem vs Lambo
Scarlett vs Cure
Tasteless1291
Ryung 967
ComeBackTV 578
IntoTheiNu 208
Rex109
3DClanTV 71
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1291
Ryung 967
Lowko309
RotterdaM 151
SortOf 119
Rex 109
BRAT_OK 62
MindelVK 26
RushiSC 5
StarCraft: Brood War
Calm 3651
Rain 1927
Shuttle 1538
firebathero 922
Jaedong 646
Horang2 513
Hyuk 418
BeSt 352
Mini 298
Stork 166
[ Show more ]
Larva 149
Last 125
Hyun 118
ZerO 105
Killer 102
Leta 97
Pusan 82
ggaemo 72
Rush 72
Sharp 46
Aegong 44
Free 43
JYJ 40
ZergMaN 38
hero 37
Shine 35
JulyZerg 30
soO 26
Mong 26
yabsab 26
Hm[arnc] 24
sorry 24
HiyA 15
Movie 12
ajuk12(nOOB) 12
Barracks 9
IntoTheRainbow 8
Noble 7
Dota 2
Gorgc3828
XcaliburYe197
League of Legends
Doublelift2017
Counter-Strike
byalli953
Heroes of the Storm
Trikslyr4
Other Games
gofns16222
singsing1794
B2W.Neo444
Happy204
XaKoH 132
RuFF_SC222
ZerO(Twitch)4
Organizations
Other Games
gamesdonequick2293
BasetradeTV135
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Adnapsc2 13
• epiclan11
• CranKy Ducklings SOOP5
• IndyKCrew
• sooper7s
• Migwel
• LaughNgamezSOOP
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• FT.aCt)Sony2
• Pr0nogo 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2278
• Stunt414
Upcoming Events
WardiTV Invitational
26m
Epic.LAN
1h 26m
IPSL
4h 26m
Dragon vs Hawk
RSL Revival
21h 26m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
22h 26m
OSC
1d 1h
IPSL
1d 4h
Bonyth vs Ret
WardiTV Weekly
1d 23h
Monday Night Weeklies
2 days
PiGosaur Cup
3 days
[ Show More ]
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.