On October 08 2008 01:42 neliel wrote:
Tried this vs a C+ Zerg and well, it doesnt work at all :p.
Tried this vs a C+ Zerg and well, it doesnt work at all :p.
How was your execution, and what was his response?
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Zzoram
Canada7115 Posts
On October 08 2008 01:42 neliel wrote: Tried this vs a C+ Zerg and well, it doesnt work at all :p. How was your execution, and what was his response? | ||
GroT
Belgium3003 Posts
On October 08 2008 01:07 Empyrean wrote: OMG Hi GroT ![]() of course i do ![]() i'll appear whenever a progamer decides to do a 2001 vgundam build in a televised game and wins with it! please look forward to it! I feel like i'm a guy appearing in a vision and i'm supposed to say something impressive before my time is up.. with that in mind, empyrean: Your heart is free... have the courage to follow it. | ||
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Empyrean
16950 Posts
On October 08 2008 02:28 GroT wrote: I feel like i'm a guy appearing in a vision and i'm supposed to say something impressive before my time is up.. with that in mind, empyrean: Your heart is free... have the courage to follow it. I don't get it ![]() | ||
Februarys
Korea (South)259 Posts
On October 08 2008 01:42 neliel wrote: Tried this vs a C+ Zerg and well, it doesnt work at all :p. that would be my thoughts exactly a good zerg would simply combine plague + hydras to wipe off valkiryes from the map sure mass tanks > mass hydras but heard of dark swarm + lings? they totally rape tanks and mm can't do crap under swarm its not very hard to have few hydras / scourges / lings / defiler..add ultra to that and terran can't do anything..the zerg eventually goes hive anyway...the only viable solution for this build is if the terran can somehow mass tanks, m&m, harrass a whole lot of ovies, all before hive tech kicks in..which is unlikely..it takes a lot of time to build that many tanks... the thing I thought was weak about this build was, if you invest +1 on air attack, you will have slower upgrades for your others. Since you chose to go metal + partial m&m to support your air strategy, it will be even harder to upgrade everything on time Other than that, I think this build will definately catch lots of lower level zergs off-guard, most will simply mass hydras as a reaction to simply get raped by mass tanks. Defiler is the key counter I believe. Plague is a wonder, simply because it is so effective verse metal. The one thing you should always keep in mind is that metal army takes much longer to reproduce than bionic army..which is what zergs should try to aim for..to counter the metal army with plague and go for a timing push right when the terran is re-making | ||
d(O.o)a
Canada5066 Posts
On October 08 2008 03:28 Februarys wrote: Show nested quote + On October 08 2008 01:42 neliel wrote: Tried this vs a C+ Zerg and well, it doesnt work at all :p. that would be my thoughts exactly a good zerg would simply combine plague + hydras to wipe off valkiryes from the map sure mass tanks > mass hydras but heard of dark swarm + lings? they totally rape tanks and mm can't do crap under swarm its not very hard to have few hydras / scourges / lings / defiler..add ultra to that and terran can't do anything..the zerg eventually goes hive anyway...the only viable solution for this build is if the terran can somehow mass tanks, m&m, harrass a whole lot of ovies, all before hive tech kicks in..which is unlikely..it takes a lot of time to build that many tanks... the thing I thought was weak about this build was, if you invest +1 on air attack, you will have slower upgrades for your others. Since you chose to go metal + partial m&m to support your air strategy, it will be even harder to upgrade everything on time Other than that, I think this build will definately catch lots of lower level zergs off-guard, most will simply mass hydras as a reaction to simply get raped by mass tanks. Defiler is the key counter I believe. Plague is a wonder, simply because it is so effective verse metal. The one thing you should always keep in mind is that metal army takes much longer to reproduce than bionic army..which is what zergs should try to aim for..to counter the metal army with plague and go for a timing push right when the terran is re-making If he scouted mass lings + swarm he could build 4 vessels to kill off filers and build firebats medics. | ||
never_Nal
Costa Rica676 Posts
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d(O.o)a
Canada5066 Posts
On October 08 2008 06:33 never_Nal wrote: XD, good job, though i think works alot betetr if you go into a mass bc or mech build Mass BC?.... | ||
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SilverskY
Korea (South)3086 Posts
On October 08 2008 06:33 never_Nal wrote: XD, good job, though i think works alot betetr if you go into a mass bc or mech build Looks like Starcraft has been once again, revolutionized... | ||
Zzoram
Canada7115 Posts
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404.Nintu
Canada1723 Posts
On October 08 2008 08:19 Zzoram wrote: I think the whole point of this is to cripple the Zerg before Hive tech, and by constantly keeping the OL count down, it prevents the Zerg from macroing up an army. The result is that you can steamroll them with MnM you've been piling up while OL hunting. all three games that I featured, the zerg got Hive tech but it didn't matter. No overlords means no units. Once you hit red supply, it snowballs. You get deeper and deeper in the red. You're pretty much screwed if you don't defend the initial harass _perfectly_. | ||
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Empyrean
16950 Posts
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Narrator
United States868 Posts
Nice mm micro too. :D | ||
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Empyrean
16950 Posts
On October 08 2008 09:02 Narrator wrote: Damn, the huge groups of valks shooting missiles looks so sexy. Pfft you're never played Valkyrie Defense ;D | ||
VIB
Brazil3567 Posts
Aren't the whole point of going fast valks only, and absolutely only, to counter 3 hatch muta which has been present in about 90% of korean zvt for some time? If you can have one or two valks with your mnm ball when mutas come you'd do 10x better off. So on that phase when mutas are harassing to keep terran at base, you could scare them off with mnm + valk and have more freedom to move out of base sooner and counter. But if you scout that he is going anything other than mutas, you just change tech go anything else other valks (you'll proly be building a starport when you find out, so you could change to either double cloak wraith or simply sk terran and you wouldn't be too far behind). Isn't that the whole point of fast valks? If scout = 3 hatch mutas then go valks else go vessels | ||
d(O.o)a
Canada5066 Posts
On October 08 2008 09:44 VIB wrote: So many people comparing this to corsairs. Wraiths are much better for that. Valks are too slow to hunt overlords. Aren't the whole point of going fast valks only, and absolutely only, to counter 3 hatch muta which has been present in about 90% of korean zvt for some time? If you can have one or two valks with your mnm ball when mutas come you'd do 10x better off. So on that phase when mutas are harassing to keep terran at base, you could scare them off with mnm + valk and have more freedom to move out of base sooner and counter. But if you scout that he is going anything other than mutas, you just change tech go anything else other valks (you'll proly be building a starport when you find out, so you could change to either double cloak wraith or simply sk terran and you wouldn't be too far behind). Isn't that the whole point of fast valks? If scout = 3 hatch mutas then go valks else go vessels Why are there so many idiots posting in this thread? READ THE OP. If you haven't even read what he's said or watched the videos than you really shouldn't post. GTFO. | ||
Quesadilla
United States1814 Posts
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VIB
Brazil3567 Posts
On October 08 2008 09:46 d(O.o)a wrote: What makes you think that? I watched those vods live, read the op and 1/3 of the replies in this thread. Which is exactly why I'm wondering why there are so many people talking about using valks to kill overlords, when it seems to me that 2 port wraith would be much more effective for. Contrary to what most people here seem to think.Show nested quote + On October 08 2008 09:44 VIB wrote: So many people comparing this to corsairs. Wraiths are much better for that. Valks are too slow to hunt overlords. Aren't the whole point of going fast valks only, and absolutely only, to counter 3 hatch muta which has been present in about 90% of korean zvt for some time? If you can have one or two valks with your mnm ball when mutas come you'd do 10x better off. So on that phase when mutas are harassing to keep terran at base, you could scare them off with mnm + valk and have more freedom to move out of base sooner and counter. But if you scout that he is going anything other than mutas, you just change tech go anything else other valks (you'll proly be building a starport when you find out, so you could change to either double cloak wraith or simply sk terran and you wouldn't be too far behind). Isn't that the whole point of fast valks? If scout = 3 hatch mutas then go valks else go vessels Why are there so many idiots posting in this thread? READ THE OP. If you haven't even read what he's said or watched the videos than you really shouldn't post. GTFO. Boxer did exactly what I said. Used valks with mnm ball to counter mutas in game 1, then switch to vessels when he scouts hydra den in game 2. (ps.: he lost a game going valks again on last sunday, which I think was - partly - because he took too long to realize it wasn't mutas / change tech) | ||
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]343[
United States10328 Posts
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Murlox
France1699 Posts
On October 08 2008 09:54 Quesadilla wrote: Personally I think some good thought and practice should go into this... I think BoxeR had something good in mind, but it just wasn't perfected enough for success in this tournament. Props to him for pioneering something unknown. ... I respect the guy, but i mean valk came with brood war in 98. | ||
d(O.o)a
Canada5066 Posts
On October 08 2008 09:56 VIB wrote: Show nested quote + What makes you think that? I watched those vods live, read the op and 1/3 of the replies in this thread. Which is exactly why I'm wondering why there are so many people talking about using valks to kill overlords, when it seems to me that 2 port wraith would be much more effective for. Contrary to what most people here seem to think.On October 08 2008 09:46 d(O.o)a wrote: On October 08 2008 09:44 VIB wrote: So many people comparing this to corsairs. Wraiths are much better for that. Valks are too slow to hunt overlords. Aren't the whole point of going fast valks only, and absolutely only, to counter 3 hatch muta which has been present in about 90% of korean zvt for some time? If you can have one or two valks with your mnm ball when mutas come you'd do 10x better off. So on that phase when mutas are harassing to keep terran at base, you could scare them off with mnm + valk and have more freedom to move out of base sooner and counter. But if you scout that he is going anything other than mutas, you just change tech go anything else other valks (you'll proly be building a starport when you find out, so you could change to either double cloak wraith or simply sk terran and you wouldn't be too far behind). Isn't that the whole point of fast valks? If scout = 3 hatch mutas then go valks else go vessels Why are there so many idiots posting in this thread? READ THE OP. If you haven't even read what he's said or watched the videos than you really shouldn't post. GTFO. Boxer did exactly what I said. Used valks with mnm ball to counter mutas in game 1, then switch to vessels when he scouts hydra den in game 2. (ps.: he lost a game going valks again on last sunday, which I think was - partly - because he took too long to realize it wasn't mutas / change tech) This alone tells me you haven't watched the videos in this thread THEY ARE NOT THE BOXER VODS FFS. And the OP went over why this is better than 2port wraiths. | ||
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