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[I] Valkyrie Use, TvZ. - Page 11

Forum Index > Brood War Strategy
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Murlox
Profile Blog Joined March 2008
France1699 Posts
Last Edited: 2008-10-08 01:08:13
October 08 2008 01:06 GMT
#201
On October 08 2008 09:56 VIB wrote:
What makes you think that? I watched those vods live, read the op and 1/3 of the replies in this thread. Which is exactly why I'm wondering why there are so many people talking about using valks to kill overlords, when it seems to me that 2 port wraith would be much more effective for. Contrary to what most people here seem to think.

Boxer did exactly what I said. Used valks with mnm ball to counter mutas in game 1, then switch to vessels when he scouts hydra den in game 2.
(ps.: he lost a game going valks again on last sunday, which I think was - partly - because he took too long to realize it wasn't mutas / change tech)


On October 08 2008 09:59 ]343[ wrote:
well apparently AOE kills ovies faster, because spreading them out makes them harder to defend...?



They do kill ovi faster, but that's not the fundamental point of the strat.

The main difference between wraith build is that they live longer : they have more HP, more armor than wraith, therefore they survive an ovi rush, even if there is a spore defense AND hydralisks.

Which is not the case with wraiths.


edit : Nintu, did you ever try a +1 armor build?
Resistance ain't futile
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
October 08 2008 01:18 GMT
#202
But that's exactly the point where are disagree. They have more hp/armor but are much slower, this weights too much, they're easy to hunt. I've seen the games where people use mass valks to hunt bunched up ovies, but that is clearly not the point of boxer's build. If you get to that point either the strat already worked and you are already far away, or it failed and you're already far behind. But the initial point of the build isn't that, it's just to counter mutas. Killing overlords is a secondary consequence.

Or isn't it? I mean I'm just asking, I don't know myself. This is just the impression that I had from watching boxer, that he was just trying to counter mutas.
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Biff The Understudy
Profile Blog Joined February 2008
France7924 Posts
October 08 2008 01:19 GMT
#203
On October 08 2008 09:56 VIB wrote:
Show nested quote +
On October 08 2008 09:46 d(O.o)a wrote:
On October 08 2008 09:44 VIB wrote:
So many people comparing this to corsairs. Wraiths are much better for that. Valks are too slow to hunt overlords.

Aren't the whole point of going fast valks only, and absolutely only, to counter 3 hatch muta which has been present in about 90% of korean zvt for some time? If you can have one or two valks with your mnm ball when mutas come you'd do 10x better off. So on that phase when mutas are harassing to keep terran at base, you could scare them off with mnm + valk and have more freedom to move out of base sooner and counter.

But if you scout that he is going anything other than mutas, you just change tech go anything else other valks (you'll proly be building a starport when you find out, so you could change to either double cloak wraith or simply sk terran and you wouldn't be too far behind).

Isn't that the whole point of fast valks?
If scout = 3 hatch mutas then go valks
else go vessels



Why are there so many idiots posting in this thread? READ THE OP. If you haven't even read what he's said or watched the videos than you really shouldn't post. GTFO.
What makes you think that? I watched those vods live, read the op and 1/3 of the replies in this thread. Which is exactly why I'm wondering why there are so many people talking about using valks to kill overlords, when it seems to me that 2 port wraith would be much more effective for. Contrary to what most people here seem to think.

Boxer did exactly what I said. Used valks with mnm ball to counter mutas in game 1, then switch to vessels when he scouts hydra den in game 2.
(ps.: he lost a game going valks again on last sunday, which I think was - partly - because he took too long to realize it wasn't mutas / change tech)

2 ports wraith get raped by scourge, raped by muta, and raped by spore.

Obviously not the same build at all.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
October 08 2008 01:28 GMT
#204
On October 08 2008 10:18 VIB wrote:
But that's exactly the point where are disagree. They have more hp/armor but are much slower, this weights too much, they're easy to hunt. I've seen the games where people use mass valks to hunt bunched up ovies, but that is clearly not the point of boxer's build. If you get to that point either the strat already worked and you are already far away, or it failed and you're already far behind. But the initial point of the build isn't that, it's just to counter mutas. Killing overlords is a secondary consequence.

Or isn't it? I mean I'm just asking, I don't know myself. This is just the impression that I had from watching boxer, that he was just trying to counter mutas.


This build is not Boxer's Build it's simply based off of boxer's choice of building valks.
Hi.
404.Nintu
Profile Blog Joined May 2007
Canada1723 Posts
October 08 2008 02:01 GMT
#205
On October 08 2008 10:06 Yank31 wrote:
Show nested quote +
On October 08 2008 09:56 VIB wrote:
What makes you think that? I watched those vods live, read the op and 1/3 of the replies in this thread. Which is exactly why I'm wondering why there are so many people talking about using valks to kill overlords, when it seems to me that 2 port wraith would be much more effective for. Contrary to what most people here seem to think.

Boxer did exactly what I said. Used valks with mnm ball to counter mutas in game 1, then switch to vessels when he scouts hydra den in game 2.
(ps.: he lost a game going valks again on last sunday, which I think was - partly - because he took too long to realize it wasn't mutas / change tech)


Show nested quote +
On October 08 2008 09:59 ]343[ wrote:
well apparently AOE kills ovies faster, because spreading them out makes them harder to defend...?



They do kill ovi faster, but that's not the fundamental point of the strat.

The main difference between wraith build is that they live longer : they have more HP, more armor than wraith, therefore they survive an ovi rush, even if there is a spore defense AND hydralisks.

Which is not the case with wraiths.


edit : Nintu, did you ever try a +1 armor build?


+1 weapons buffs the damage SO ridiculously much. Considering how many rockets they fire, going from 6 to 7 damage per rocket is huge. They take less damage with +1 attack because they're exposed for a shorter period of time.
"So, then did the American yum-yum clown monkey also represent the FCC?"
404.Nintu
Profile Blog Joined May 2007
Canada1723 Posts
October 08 2008 02:02 GMT
#206
On October 08 2008 10:28 d(O.o)a wrote:
Show nested quote +
On October 08 2008 10:18 VIB wrote:
But that's exactly the point where are disagree. They have more hp/armor but are much slower, this weights too much, they're easy to hunt. I've seen the games where people use mass valks to hunt bunched up ovies, but that is clearly not the point of boxer's build. If you get to that point either the strat already worked and you are already far away, or it failed and you're already far behind. But the initial point of the build isn't that, it's just to counter mutas. Killing overlords is a secondary consequence.

Or isn't it? I mean I'm just asking, I don't know myself. This is just the impression that I had from watching boxer, that he was just trying to counter mutas.


This build is not Boxer's Build it's simply based off of boxer's choice of building valks.


That's right. The actual execution of the build is ENTIRELY different. I was simply inspired by Boxer's creativity.
"So, then did the American yum-yum clown monkey also represent the FCC?"
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
October 08 2008 03:01 GMT
#207
Man, and people complained about tank splitting the mid in PvT. That was the gayest load of space to assault I have ever seen in a TvZ lols.
Tiamat
Profile Joined February 2003
United States498 Posts
October 08 2008 03:11 GMT
#208
ok i tried this, but how you do stop the first wave of lings/lurkers comign up your ramp? You gotta have tanks but valks eat up too much gas
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
October 08 2008 06:41 GMT
#209
Do you have to treat this like a mech build and make your BO so? Or do you treat it like a standard TVZ opening like 1Rax FE and then go into a fast tech?
Graphics
Biff The Understudy
Profile Blog Joined February 2008
France7924 Posts
October 08 2008 17:09 GMT
#210
I tried this build today vs a bad and a good zerg.

The bad one was playing offrace, and must be more or less D. It was an epic win.

We played on Blue Storm, and I told him I would go valk, so he builded 4 spores and put his ovies there. Big mistake, cuz everytime he would do so, I was coming in with my valks and killing all the ovi in a few shots. Valkyries are FUCKING solid.

He went lurkerlings and tried several times to rape my expo but failed as I had like 4 bunker and 2 tanks. I didn't go mass tank, but rather mm as I am not confortable enough with the build to multitask a tank push and 3 bases, so I stayed on 2 bases and went mm dropship.

He never made a consequent army as he never had the supply needed. I dropped both his expos ate the same time, and he typed out.


I played a good player twice. Twice, it was a horrible rape, but I believe that my bo is bad.

Basically the first time, he went mass lings while denying scouting, and killed me while I was teching. Stupid enough to not go firebat... Second time, he went to hatch muta, and somehow his muta showed up before I my first valk poped up. Got raped as he has good muta micro and I didn't have any turret.

Have to work on my bo, somehow...
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
October 08 2008 20:51 GMT
#211
On October 08 2008 11:02 Nintu wrote:
Show nested quote +
On October 08 2008 10:28 d(O.o)a wrote:
On October 08 2008 10:18 VIB wrote:
But that's exactly the point where are disagree. They have more hp/armor but are much slower, this weights too much, they're easy to hunt. I've seen the games where people use mass valks to hunt bunched up ovies, but that is clearly not the point of boxer's build. If you get to that point either the strat already worked and you are already far away, or it failed and you're already far behind. But the initial point of the build isn't that, it's just to counter mutas. Killing overlords is a secondary consequence.

Or isn't it? I mean I'm just asking, I don't know myself. This is just the impression that I had from watching boxer, that he was just trying to counter mutas.


This build is not Boxer's Build it's simply based off of boxer's choice of building valks.


That's right. The actual execution of the build is ENTIRELY different. I was simply inspired by Boxer's creativity.
Ah sorry then. I thought you were trying to do like boxer which got me confused. Your version looks funny when it works lol ^^
Great people talk about ideas. Average people talk about things. Small people talk about other people.
alphafuzard
Profile Blog Joined June 2007
United States1610 Posts
October 09 2008 00:04 GMT
#212
the mass ling strat seems to be a strong counter for this, so maybe going firebat heavy early game, and depending on valk/turret to hold off mutas would be a stronger version?

bats take up some gas tho, and valks are gas heavy....
also defending against lurks might be harder with fewer marines
more weight
itsMAHVELbaybee
Profile Joined October 2008
292 Posts
October 09 2008 01:08 GMT
#213
I remember iloveoov using valks on Neo Arkonoid, but Neo Arkonoid is like a island/hybrid map so it wasn't as crazy. But Boxer in his game with his second game with Baxter and more recently with by.hero boxer went 1 fast wraith before going for a valk. Fast wraith to makes it look like 2 port wraith harassment, when your really going valks +1 would throw the opponent off. The practical counter to wraiths are hydras, which makes a mass valk+mass tank build more viable.
I am boss. -Minami-ke
Empyrean
Profile Blog Joined September 2004
17018 Posts
October 09 2008 01:58 GMT
#214
On October 09 2008 09:04 alphafuzard wrote:
the mass ling strat seems to be a strong counter for this, so maybe going firebat heavy early game, and depending on valk/turret to hold off mutas would be a stronger version?

bats take up some gas tho, and valks are gas heavy....
also defending against lurks might be harder with fewer marines


Think about what you just suggested.

Firebats/Valkyries/Turrets.
Moderator
ArvickHero
Profile Blog Joined October 2007
10387 Posts
October 09 2008 02:10 GMT
#215
Nintu, i suggest making a BO outline for this, so that other people (like me) can try this out. That way, you'll have multiple people testing and refining this build
Writerptrk
Biff The Understudy
Profile Blog Joined February 2008
France7924 Posts
October 09 2008 02:23 GMT
#216
On October 09 2008 11:10 ArvickHero wrote:
Nintu, i suggest making a BO outline for this, so that other people (like me) can try this out. That way, you'll have multiple people testing and refining this build

amen
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
useLess
Profile Blog Joined January 2004
United States4781 Posts
October 09 2008 02:47 GMT
#217
ya, i think the whole stigma against using valkyries came from defense maps with too many units on screens and units locking up and not firing. early-mid game, they should be great (and entertaining) though
Moonlight Shadow
capek
Profile Joined September 2008
United States585 Posts
October 09 2008 02:51 GMT
#218
On October 09 2008 10:58 Empyrean wrote:
Show nested quote +
On October 09 2008 09:04 alphafuzard wrote:
the mass ling strat seems to be a strong counter for this, so maybe going firebat heavy early game, and depending on valk/turret to hold off mutas would be a stronger version?

bats take up some gas tho, and valks are gas heavy....
also defending against lurks might be harder with fewer marines


Think about what you just suggested.

Firebats/Valkyries/Turrets.

vs hydras?
gg?
noobienoob
Profile Joined July 2007
United States1173 Posts
October 09 2008 03:07 GMT
#219
On October 09 2008 10:58 Empyrean wrote:
Show nested quote +
On October 09 2008 09:04 alphafuzard wrote:
the mass ling strat seems to be a strong counter for this, so maybe going firebat heavy early game, and depending on valk/turret to hold off mutas would be a stronger version?

bats take up some gas tho, and valks are gas heavy....
also defending against lurks might be harder with fewer marines


Think about what you just suggested.

Firebats/Valkyries/Turrets.
THE ULTIMATE UNIT COMBO!!
Empyrean
Profile Blog Joined September 2004
17018 Posts
October 09 2008 03:53 GMT
#220
On October 09 2008 11:51 capek wrote:
Show nested quote +
On October 09 2008 10:58 Empyrean wrote:
On October 09 2008 09:04 alphafuzard wrote:
the mass ling strat seems to be a strong counter for this, so maybe going firebat heavy early game, and depending on valk/turret to hold off mutas would be a stronger version?

bats take up some gas tho, and valks are gas heavy....
also defending against lurks might be harder with fewer marines


Think about what you just suggested.

Firebats/Valkyries/Turrets.

vs hydras?
gg?


Yeah, I almost thought he was joking.

Until I realized he wasn't. Wtf.
Moderator
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