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On February 26 2012 11:34 AyameStarcraft wrote: Just a little update.
Finally getting the hang of hotkeys a little. For some reason BW is VERY picky about what key presses register. 1a2a3a4a5a tends to leave, e.g. groups 2 and 4 behind at my old location. I think it has something to do with how I'm clicking my mouse. Until I figure it out you can tell on my stream that I slowly go 1 a click 2 a click etc. Kind of annoying.
Beginning to slowly understand the game a little beyond marine medic. TvP is my main focus and my FD build is getting a little tighter. I must repeat my sentiment that speed vultures are amazzzzing.
GL HF all! BW is unforgiving and expects your key touches to be immaculate.
But once you've mastered the mechanics, it is more responsive and precise than anything else.
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hi I'm a (bad) sc2 player also caught by this thread and have a few questions: what is ICCUP? is it the official server? someone said "make as many friends as you can it helps find a game faster",what does this means? ladder isn't auto search function? can you play vs the world with 1 version only? how is the traffic and do you find opponents fast or is this game almost dead today?
I'm really attracted by the overall design and the crazy sounds and gameplay.
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On February 27 2012 11:23 AGK wrote: hi I'm a (bad) sc2 player also caught by this thread and have a few questions: what is ICCUP? is it the official server? someone said "make as many friends as you can it helps find a game faster",what does this means? ladder isn't auto search function? can you play vs the world with 1 version only? how is the traffic and do you find opponents fast or is this game almost dead today?
I'm really attracted by the overall design and the crazy sounds and gameplay.
1. Iccup is a user run server, you need to install it, www.iccup.com.
2. Its easier to RE and find games of your level if you have friends.
3. Its like warcraft 3, you create a game with a title, and people join. Usually <Rank> <Map> <Other Parameters>, e.g D Fighting Spirit Come Protoss.
4. Everyone uses 1.16 and there has been no patches for years.
5. In the D ranks you will find games almost instantly if you can create games (needs port forwarding 6112-6119). If you join a clan like sGs you should also be able to find clanmates who would be willing to create games for you.
6. GL HF in BW!
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thx for the quick answer!
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On February 26 2012 14:03 phosphorylation wrote:Show nested quote +On February 26 2012 11:34 AyameStarcraft wrote: Just a little update.
Finally getting the hang of hotkeys a little. For some reason BW is VERY picky about what key presses register. 1a2a3a4a5a tends to leave, e.g. groups 2 and 4 behind at my old location. I think it has something to do with how I'm clicking my mouse. Until I figure it out you can tell on my stream that I slowly go 1 a click 2 a click etc. Kind of annoying.
Beginning to slowly understand the game a little beyond marine medic. TvP is my main focus and my FD build is getting a little tighter. I must repeat my sentiment that speed vultures are amazzzzing.
GL HF all! BW is unforgiving and expects your key touches to be immaculate. But once you've mastered the mechanics, it is more responsive and precise than anything else.
It could be down to a shitty keyboard.
Also I find team games and custom games to be much more fun on BW as well, so don't hesitate to try out the battle.net server as well. The downside is that in every game there are usually (blatant) hackers, but it comes with the territory.
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On February 27 2012 12:10 craz3d wrote:Show nested quote +On February 26 2012 14:03 phosphorylation wrote:On February 26 2012 11:34 AyameStarcraft wrote: Just a little update.
Finally getting the hang of hotkeys a little. For some reason BW is VERY picky about what key presses register. 1a2a3a4a5a tends to leave, e.g. groups 2 and 4 behind at my old location. I think it has something to do with how I'm clicking my mouse. Until I figure it out you can tell on my stream that I slowly go 1 a click 2 a click etc. Kind of annoying.
Beginning to slowly understand the game a little beyond marine medic. TvP is my main focus and my FD build is getting a little tighter. I must repeat my sentiment that speed vultures are amazzzzing.
GL HF all! BW is unforgiving and expects your key touches to be immaculate. But once you've mastered the mechanics, it is more responsive and precise than anything else. It could be down to a shitty keyboard.
Most likely hes just gotten the keypresses and mouse-clicks in the wrong order, going 1a2a3a4a5a6a7a is not exactly easy (i did that in a split second lol but I practise spam it whenever a keyboard is in front of me, it drives a lot of people up the wall).
If it helps try using a PS/2 Keyboard (PS/2 doesn't require polling), gaming keyboards are actually the worst for this, they are cheap rubber-dome and have terrible ghosting. I remember using a Razer keyboard back in the day before I went -> Filco Majestouch -> TOPRE -> and finally settled on an IBM Model M clone, anyway the Razer Lycosa always ghosted. I would get a ton of missed keypresses even though I was 100% positive I did it right, a lot of times units would not build and I had to re-click factories, grrrr.
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Canada11263 Posts
That or sometimes if your trying to go fast, you sometimes pick up bad muscle memory habits. I was practicing 0p9p8p, but I was missing the p on 9 so 0p98p and I could never figure out why my second expansion never had many probes. Had to relearn my muscle memory.
...or playing on extra latency- never had so much trouble ordering units to work or research to actually research than with so much latency.
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bw community so much more nice and accepting of noobs unlike sc2 flash 14win streak gogo?
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On February 27 2012 12:10 craz3d wrote:
It could be down to a shitty keyboard.
Not an issue. Filco Majestouch. Also all my 1a2a3a habits are from sc2 so it is most likely me clicking too early or something like what a couple others have said.
Ok little update.
Mutas flat out kill me. So I'm avoiding TvZ until I can actually get a win vs protoss which is the only match up I have any idea of what I'm doing. I'm getting used to where o is on the keyboard. Having a lot less derp moments with my tanks not going in to siege mode. if there are any protoss reading this ( I really don't care your skill level You could be A+ for all I care) and fancy playing 10-20 games in a row then msg me please.
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On February 27 2012 12:33 AyameStarcraft wrote:Show nested quote +On February 27 2012 12:10 craz3d wrote:
It could be down to a shitty keyboard.
Not an issue. Filco Majestouch. Also all my 1a2a3a habits are from sc2 so it is most likely me clicking too early or something like what a couple others have said. Ok little update. Mutas flat out kill me. So I'm avoiding TvZ until I can actually get a win vs protoss which is the only match up I have any idea of what I'm doing. I'm getting used to where o is on the keyboard. Having a lot less derp moments with my tanks not going in to siege mode. if there are any protoss reading this ( I really don't care your skill level You could be A+ for all I care) and fancy playing 10-20 games in a row then msg me please.
Does it have full NKey Rollover though? Not all majestouch's have it (plus you need to use PS/2). Probably not likely the issue anyway.
I am happy to help you practise against Protoss. I used to be random anyway haha. I have pretty good muta micro too from playing muta micro maps with friends and religiously doing 2 hatch muta builds, so I can help you with that too I am currently helping a bunch of SC2 newbies with BW so I could probably hook you up with one of them.
Main thing newbies don't do is focus fire on the mutas, and also understanding the "dance" (do the opposite of what the mutas do), and SC2 players are also in the mindset that 1 turret can hold off an entire muta flock, turrets feel like they do about 10% of what they do in SC2 and mutas are a lot stronger at the same time. You also need to cluster your turrets with good positioning so that mutas can't knock em down 1 by 1, not spread them out like you do in SC2.
But yeah best to learn one matchup at a time.
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Yep, full n key, PS/2 and all that.
Sounds awesome. Hit me up on ICCUP tomorrow night. I'll be playing a lot this week. Don't worry about timezones either, I conform to KST despite living in the UK.
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I've been playing with this same problem. My second group of marines always gets left behind in TvZ if I'm not careful to slow it down a bit. I've been told that, in BW, you can't press two keys at the same time or the second won't work. I think that because my keyboard uses black switches, the point where a key stops being registered is quite high, and I press "2" before "1" is fully released, causing the skip.
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On February 27 2012 13:26 Sero wrote: I've been playing with this same problem. My second group of marines always gets left behind in TvZ if I'm not careful to slow it down a bit. I've been told that, in BW, you can't press two keys at the same time or the second won't work. I think that because my keyboard uses black switches, the point where a key stops being registered is quite high, and I press "2" before "1" is fully released, causing the skip.
For me buckling springs are the only true mechanical switches, they are full size keys but with the action of a scissor-switch (slim) keyboard and have ridiculous feedback.
Even if you don't have to bottom out cherry switches, you still do it anyway since its physically impossible to actuate without bottoming out at 150 apm. I guess this can actually be a problem with some games, as your key is still actuated during the release phase, while your other key is actuating on the way down. BW registers keyevents differently to SC2, such as the fact that you can't hold down a key to spam units, however it does work with ctrl groups so I can't see the issue there.
Buckling springs bottom-out at actuation point, so the keys only go down half way, and they give a really satisfying "clack!" like you just wacked a table with a ruler not clicky like cherries. Of course you can't help it if your mum doesn't like keyboard sounds echoing through the whole house.
Anyway I don't have any problems with macro chords or 1a2a3a. Although I didn't really have any problems with my majestouch either, except that the keycaps kept breaking and it cost a lot of money to replace.
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I give you credit for deciding on Terran. It was a nightmare for me in SC1 trying to multitask so much, and don't even get me started on marine splitting vs lurkers, or TvP in general. That shit was infuriating.
On February 27 2012 12:53 sluggaslamoo wrote:Show nested quote +On February 27 2012 12:33 AyameStarcraft wrote:On February 27 2012 12:10 craz3d wrote:
It could be down to a shitty keyboard.
Not an issue. Filco Majestouch. Also all my 1a2a3a habits are from sc2 so it is most likely me clicking too early or something like what a couple others have said. Ok little update. Mutas flat out kill me. So I'm avoiding TvZ until I can actually get a win vs protoss which is the only match up I have any idea of what I'm doing. I'm getting used to where o is on the keyboard. Having a lot less derp moments with my tanks not going in to siege mode. if there are any protoss reading this ( I really don't care your skill level You could be A+ for all I care) and fancy playing 10-20 games in a row then msg me please. Does it have full NKey Rollover though? Not all majestouch's have it (plus you need to use PS/2). Probably not likely the issue anyway. I am happy to help you practise against Protoss. I used to be random anyway haha. I have pretty good muta micro too from playing muta micro maps with friends and religiously doing 2 hatch muta builds, so I can help you with that too  I am currently helping a bunch of SC2 newbies with BW so I could probably hook you up with one of them. Main thing newbies don't do is focus fire on the mutas, and also understanding the "dance" (do the opposite of what the mutas do), and SC2 players are also in the mindset that 1 turret can hold off an entire muta flock, turrets feel like they do about 10% of what they do in SC2 and mutas are a lot stronger at the same time. You also need to cluster your turrets with good positioning so that mutas can't knock em down 1 by 1, not spread them out like you do in SC2. But yeah best to learn one matchup at a time.
I actually like it better. I thought, "oh hey, I don't have to build like 8 turrets everytime I see he is going mutas." Even then, good muta micro could tear down seemingly infinity marines and turrets. I still remember some games from Brood War like July vs Pheonix and tons of Jaedong games where they just won with mutas....it was pretty ridiculous.
Certainly alot more to worry about then just building a few turrets with no need to babysit, or just make a Thor or two.
I agree with what someone said earlier though about the builds, just work on one for each matchup to start out. Keep things simple. There are also a fuckton of micro maps out there if you wish to practice micro with specific units.
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On February 27 2012 14:05 Enki wrote:I give you credit for deciding on Terran. It was a nightmare for me in SC1 trying to multitask so much, and don't even get me started on marine splitting vs lurkers, or TvP in general. That shit was infuriating. Show nested quote +On February 27 2012 12:53 sluggaslamoo wrote:On February 27 2012 12:33 AyameStarcraft wrote:On February 27 2012 12:10 craz3d wrote:
It could be down to a shitty keyboard.
Not an issue. Filco Majestouch. Also all my 1a2a3a habits are from sc2 so it is most likely me clicking too early or something like what a couple others have said. Ok little update. Mutas flat out kill me. So I'm avoiding TvZ until I can actually get a win vs protoss which is the only match up I have any idea of what I'm doing. I'm getting used to where o is on the keyboard. Having a lot less derp moments with my tanks not going in to siege mode. if there are any protoss reading this ( I really don't care your skill level You could be A+ for all I care) and fancy playing 10-20 games in a row then msg me please. Does it have full NKey Rollover though? Not all majestouch's have it (plus you need to use PS/2). Probably not likely the issue anyway. I am happy to help you practise against Protoss. I used to be random anyway haha. I have pretty good muta micro too from playing muta micro maps with friends and religiously doing 2 hatch muta builds, so I can help you with that too  I am currently helping a bunch of SC2 newbies with BW so I could probably hook you up with one of them. Main thing newbies don't do is focus fire on the mutas, and also understanding the "dance" (do the opposite of what the mutas do), and SC2 players are also in the mindset that 1 turret can hold off an entire muta flock, turrets feel like they do about 10% of what they do in SC2 and mutas are a lot stronger at the same time. You also need to cluster your turrets with good positioning so that mutas can't knock em down 1 by 1, not spread them out like you do in SC2. But yeah best to learn one matchup at a time. I actually like it better. I thought, "oh hey, I don't have to build like 8 turrets everytime I see he is going mutas." Even then, good muta micro could tear down seemingly infinity marines and turrets. I still remember some games from Brood War like July vs Pheonix and tons of Jaedong games where they just won with mutas....it was pretty ridiculous. Certainly alot more to worry about then just building a few turrets with no need to babysit, or just make a Thor or two. I agree with what someone said earlier though about the builds, just work on one for each matchup to start out. Keep things simple. There are also a fuckton of micro maps out there if you wish to practice micro with specific units.
I much prefer facing against a good Muta user than a bad Lurker user, I dunno once you can do anti-muta micro mutas have ceased to be a problem for me. Especially once you have a lot of turrets down you are safe. SKTerran is only viable vs 2 hatch lurker if your Flash too.
Banelings on the other hand ...
FE? banelings!
FE with 3 bunkers and seige tank? MOAR BANELINGS
FE with 3 rax fat wall? ROACHES
...
...
... AND THEN BANELINGS.
(1 base? hidden banelings in your natural!)
If Kwanro played SC2 ... dear god
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Terran is amazing if you can get good, but it's also the hardmode race for beginners. I was never good enough with Terran to get out of D, myself. If you've got the patience though, give it a go. Nothing is as awesome as siege tanks.
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I am having some pretty bad latency issues with ICCUP. I'm in Australia and my 'normal' /p is about 400, but occasionally it skyrockets to 1000+ particularly when I try to host a game. My internet isn't THAT bad, I'm just wondering if I'm simply too far away from the servers?
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On February 27 2012 15:41 emjaytron wrote: I am having some pretty bad latency issues with ICCUP. I'm in Australia and my 'normal' /p is about 400, but occasionally it skyrockets to 1000+ particularly when I try to host a game. My internet isn't THAT bad, I'm just wondering if I'm simply too far away from the servers?
I'm from Melbourne, sometimes the latency is bad, but 90% of the time it ceases to be a problem.
Make sure you have lan latency working. If you are getting jitter change the latency setting to high or extra-high.
F10 - O - N - E - O, puts it into extra-high lat mode (or F10 - O - N - H - O for high lat). Being in Australia that setting is common, although these days I put it in high lat and just deal with the tiny jitter instead of extra-high because it allows faster response times.
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I know about the high latency thing, but I don't understand why its preventing me hosting games? I have the ports for BW forwarded 6112-19. its really lame
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On February 27 2012 15:49 emjaytron wrote: I know about the high latency thing, but I don't understand why its preventing me hosting games? I have the ports for BW forwarded 6112-19. its really lame
Strange, have you tried getting friends to join? If it says lan latency too high often it means that the port isn't forwarding properly (or the latency is actually too high, but not common). If people simply aren't joining on ladder, it might be because you've picked melee instead of "one on one" or something.
If you are creating a game and you can't get into the created game screen (comes up with another error), it might be you've picked a non-ladder map for "one on one". If you are playing melee you can pick any map however.
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